Synced hamdata.ini.
This commit is contained in:
parent
77e900585a
commit
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@ -45,112 +45,112 @@
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; TODO: check these - all are estimates
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@section cstrike linux
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pev 0
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base 0x94
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pev 4
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base 0x0
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spawn 2
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precache 3
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keyvalue 5
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objectcaps 8
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activate 9
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setobjectcollisionbox 10
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classify 11
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deathnotice 12
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traceattack 13
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takedamage 14
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takehealth 15
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killed 16
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bloodcolor 17
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tracebleed 18
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istriggered 19
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mymonsterpointer 20
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mysquadmonsterpointer 21
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gettogglestate 22
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addpoints 23
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addpointstoteam 24
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addplayeritem 25
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removeplayeritem 26
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giveammo 27
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getdelay 28
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ismoving 29
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overridereset 30
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damagedecal 31
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settogglestate 32
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startsneaking 33
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stopsneaking 34
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oncontrols 35
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issneaking 36
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isalive 37
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isbspmodel 38
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reflectgauss 39
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hastarget 40
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isinworld 41
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isplayer 42
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isnetclient 43
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teamid 44
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getnexttarget 45
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think 46
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touch 47
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use 48
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blocked 49
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respawn 50
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updateowner 51
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fbecomeprone 52
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center 53
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eyeposition 54
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earposition 55
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bodytarget 56
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illumination 57
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fvisible 58
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fvecvisible 59
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spawn 0
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precache 1
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keyvalue 3
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objectcaps 6
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activate 7
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setobjectcollisionbox 8
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classify 9
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deathnotice 10
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traceattack 11
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takedamage 12
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takehealth 13
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killed 14
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bloodcolor 15
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tracebleed 16
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istriggered 17
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mymonsterpointer 18
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mysquadmonsterpointer 19
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gettogglestate 20
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addpoints 21
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addpointstoteam 22
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addplayeritem 23
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removeplayeritem 24
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giveammo 25
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getdelay 26
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ismoving 27
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overridereset 28
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damagedecal 29
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settogglestate 30
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startsneaking 31
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stopsneaking 32
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oncontrols 33
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issneaking 34
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isalive 35
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isbspmodel 36
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reflectgauss 37
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hastarget 38
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isinworld 39
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isplayer 40
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isnetclient 41
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teamid 42
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getnexttarget 43
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think 44
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touch 45
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use 46
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blocked 47
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respawn 48
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updateowner 49
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fbecomeprone 50
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center 51
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eyeposition 52
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earposition 53
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bodytarget 54
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illumination 55
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fvisible 56
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fvecvisible 57
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player_jump 78
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player_duck 79
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player_prethink 80
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player_postthink 81
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player_getgunposition 82
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player_shouldfadeondeath 68
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player_impulsecommands 84
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player_updateclientdata 83
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player_jump 76
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player_duck 77
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player_prethink 78
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player_postthink 79
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player_getgunposition 80
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player_shouldfadeondeath 66
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player_impulsecommands 83
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player_updateclientdata 82
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item_addtoplayer 61
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item_addduplicate 62
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item_getiteminfo 63
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item_candeploy 64
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item_deploy 66
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item_canholster 68
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item_holster 69
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item_updateiteminfo 70
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item_preframe 71
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item_postframe 72
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item_drop 73
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item_kill 74
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item_attachtoplayer 75
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item_primaryammoindex 76
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item_secondaryammoindex 77
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item_updateclientdata 78
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item_getweaponptr 79
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item_itemslot 81
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item_addtoplayer 59
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item_addduplicate 60
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item_getiteminfo 61
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item_candeploy 62
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item_deploy 64
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item_canholster 66
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item_holster 67
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item_updateiteminfo 68
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item_preframe 69
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item_postframe 70
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item_drop 71
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item_kill 72
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item_attachtoplayer 73
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item_primaryammoindex 74
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item_secondaryammoindex 75
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item_updateclientdata 76
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item_getweaponptr 77
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item_itemslot 79
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weapon_extractammo 82
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weapon_extractclipammo 83
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weapon_addweapon 84
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weapon_playemptysound 85
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weapon_resetemptysound 86
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weapon_sendweaponanim 87
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weapon_isusable 88
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weapon_primaryattack 89
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weapon_secondaryattack 90
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weapon_reload 91
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weapon_weaponidle 92
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weapon_retireweapon 93
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weapon_shouldweaponidle 94
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weapon_usedecrement 95
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weapon_extractammo 80
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weapon_extractclipammo 81
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weapon_addweapon 82
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weapon_playemptysound 83
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weapon_resetemptysound 84
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weapon_sendweaponanim 85
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weapon_isusable 86
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weapon_primaryattack 87
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weapon_secondaryattack 88
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weapon_reload 89
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weapon_weaponidle 90
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weapon_retireweapon 91
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weapon_shouldweaponidle 92
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weapon_usedecrement 93
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cstrike_restart 4
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cstrike_roundrespawn 86
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cstrike_item_candrop 65
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cstrike_item_getmaxspeed 80
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cstrike_restart 2
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cstrike_roundrespawn 84
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cstrike_item_candrop 63
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cstrike_item_getmaxspeed 78
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@end
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@section cstrike windows
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@ -219,8 +219,8 @@
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player_postthink 79
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player_getgunposition 80
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player_shouldfadeondeath 66
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player_impulsecommands 82
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player_updateclientdata 81
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player_impulsecommands 83
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player_updateclientdata 82
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item_addtoplayer 59
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item_addduplicate 60
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@ -1543,107 +1543,107 @@
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@end
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@section valve linux
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pev 0
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base 0x60
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pev 4
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base 0x0
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spawn 2
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precache 3
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keyvalue 4
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objectcaps 7
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activate 8
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setobjectcollisionbox 9
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classify 10
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deathnotice 11
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traceattack 12
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takedamage 13
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takehealth 14
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killed 15
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bloodcolor 16
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tracebleed 17
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istriggered 18
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mymonsterpointer 19
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mysquadmonsterpointer 20
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gettogglestate 21
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addpoints 22
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addpointstoteam 23
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addplayeritem 24
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removeplayeritem 25
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giveammo 26
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getdelay 27
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ismoving 28
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overridereset 29
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damagedecal 30
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settogglestate 31
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startsneaking 32
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stopsneaking 33
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oncontrols 34
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issneaking 35
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isalive 36
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isbspmodel 37
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reflectgauss 38
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hastarget 39
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isinworld 40
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isplayer 41
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isnetclient 42
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teamid 43
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getnexttarget 44
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think 45
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touch 46
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use 47
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blocked 48
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respawn 49
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updateowner 50
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fbecomeprone 51
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center 52
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eyeposition 53
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earposition 54
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bodytarget 55
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illumination 56
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fvisible 57
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fvecvisible 58
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spawn 0
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precache 1
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keyvalue 2
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objectcaps 5
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activate 6
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setobjectcollisionbox 7
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classify 8
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deathnotice 9
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traceattack 10
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takedamage 11
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takehealth 12
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killed 13
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bloodcolor 14
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tracebleed 15
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istriggered 16
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mymonsterpointer 17
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mysquadmonsterpointer 18
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gettogglestate 19
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addpoints 20
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addpointstoteam 21
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addplayeritem 22
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removeplayeritem 23
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giveammo 24
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getdelay 25
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ismoving 26
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overridereset 27
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damagedecal 28
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settogglestate 29
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startsneaking 30
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stopsneaking 31
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oncontrols 32
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issneaking 33
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isalive 34
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isbspmodel 35
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reflectgauss 36
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hastarget 37
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isinworld 38
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isplayer 39
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isnetclient 40
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teamid 41
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getnexttarget 42
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think 43
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touch 44
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use 45
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blocked 46
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respawn 47
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updateowner 48
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fbecomeprone 49
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center 50
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eyeposition 51
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earposition 52
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bodytarget 53
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illumination 54
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fvisible 55
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fvecvisible 56
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player_jump 127
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player_duck 128
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player_prethink 129
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player_postthink 130
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player_getgunposition 121
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player_shouldfadeondeath 62
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player_impulsecommands 132
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player_updateclientdata 131
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player_jump 125
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player_duck 126
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player_prethink 127
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player_postthink 128
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player_getgunposition 119
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player_shouldfadeondeath 60
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player_impulsecommands 130
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player_updateclientdata 129
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item_addtoplayer 60
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item_addduplicate 61
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item_getiteminfo 62
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item_candeploy 63
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item_deploy 64
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item_canholster 65
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item_holster 66
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item_updateiteminfo 67
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item_preframe 68
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item_postframe 69
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item_drop 70
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item_kill 71
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item_attachtoplayer 72
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item_primaryammoindex 73
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item_secondaryammoindex 74
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item_updateclientdata 75
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item_getweaponptr 76
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item_itemslot 77
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item_addtoplayer 58
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item_addduplicate 59
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item_getiteminfo 60
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item_candeploy 61
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item_deploy 62
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item_canholster 63
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item_holster 64
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item_updateiteminfo 65
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item_preframe 66
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item_postframe 67
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item_drop 68
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item_kill 69
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item_attachtoplayer 70
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item_primaryammoindex 71
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item_secondaryammoindex 72
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item_updateclientdata 73
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item_getweaponptr 74
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item_itemslot 75
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weapon_extractammo 78
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weapon_extractclipammo 79
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weapon_addweapon 80
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weapon_playemptysound 81
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weapon_resetemptysound 82
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weapon_sendweaponanim 83
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weapon_isusable 84
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weapon_primaryattack 85
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weapon_secondaryattack 86
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weapon_reload 87
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weapon_weaponidle 88
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weapon_retireweapon 89
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weapon_shouldweaponidle 90
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weapon_usedecrement 91
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weapon_extractammo 76
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weapon_extractclipammo 77
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weapon_addweapon 78
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weapon_playemptysound 79
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weapon_resetemptysound 80
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weapon_sendweaponanim 81
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weapon_isusable 82
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weapon_primaryattack 83
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weapon_secondaryattack 84
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weapon_reload 85
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weapon_weaponidle 86
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weapon_retireweapon 87
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weapon_shouldweaponidle 88
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weapon_usedecrement 89
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@end
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@section valve windows
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pev 4
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ts_weapon_alternateattack 95
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@end
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; Sven-Coop has no linux binaries. This makes disassembly much harder.
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@section svencoop windows
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pev 4
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base 0x0
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takedamage 11
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use 46
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@end
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@section esf windows
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pev 4
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@ -1757,3 +1749,42 @@
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weapon_usedecrement 89
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@end
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; Sven-Coop has no linux binaries. This makes disassembly much harder.
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; These offsets were contributed by ts2do
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@section SvenCoop windows
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pev 4
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base 0x0
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spawn 0
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precache 1
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keyvalue 2
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objectcaps 5
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takedamage 11
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addpoints 20
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addpointstoteam 21
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addplayeritem 22
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removeplayeritem 23
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giveammo 24
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oncontrols 32
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isalive 34
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isbspmodel 35
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reflectgauss 36
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hastarget 37
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isinworld 38
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isplayer 39
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isnetclient 40
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teamid 42
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getnexttarget 43
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think 44
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touch 45
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use 46
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blocked 47
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respawn 48
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center 51
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eyeposition 52
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earposition 53
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bodytarget 54
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illumination 55
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fvisible 56
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@end
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Reference in New Issue
Block a user