omg sidluke why was this using amxmod api still?!?!
This commit is contained in:
parent
4fe39dd5cc
commit
71eac5c544
|
@ -278,44 +278,3 @@ void CPlayer::killPlayer(){
|
|||
pEdict->v.weaponmodel = 0;
|
||||
pEdict->v.weapons = 0;
|
||||
}
|
||||
|
||||
// *****************************************************
|
||||
// class Forward
|
||||
// *****************************************************
|
||||
|
||||
void Forward::put( AMX *a , int i ){
|
||||
head = new AmxCall( a, i , head );
|
||||
}
|
||||
|
||||
|
||||
void Forward::clear(){
|
||||
while ( head ) {
|
||||
AmxCall* a = head->next;
|
||||
delete head;
|
||||
head = a;
|
||||
}
|
||||
}
|
||||
|
||||
void Forward::exec(int p1,int p2,int p3,int p4,int p5,int p6){
|
||||
AmxCall* a = head;
|
||||
while ( a ){
|
||||
MF_AmxExec(a->amx, NULL, a->iFunctionIdx, 6,p1, p2, p3, p4, p5, p6);
|
||||
a = a->next;
|
||||
}
|
||||
}
|
||||
|
||||
void Forward::exec(int p1,int p2,int p3,int p4,int p5){
|
||||
AmxCall* a = head;
|
||||
while ( a ){
|
||||
MF_AmxExec(a->amx, NULL, a->iFunctionIdx, 5,p1, p2, p3, p4, p5);
|
||||
a = a->next;
|
||||
}
|
||||
}
|
||||
|
||||
void Forward::exec(int p1,int p2){
|
||||
AmxCall* a = head;
|
||||
while ( a ){
|
||||
MF_AmxExec(a->amx, NULL, a->iFunctionIdx, 2,p1, p2);
|
||||
a = a->next;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -184,27 +184,5 @@ public:
|
|||
void clear();
|
||||
};
|
||||
|
||||
// *****************************************************
|
||||
// class Forward
|
||||
// *****************************************************
|
||||
|
||||
class Forward
|
||||
{
|
||||
struct AmxCall {
|
||||
AMX *amx;
|
||||
int iFunctionIdx;
|
||||
AmxCall* next;
|
||||
AmxCall( AMX *a , int i, AmxCall* n ): amx(a), iFunctionIdx(i), next(n) {}
|
||||
} *head;
|
||||
public:
|
||||
Forward() { head = 0; }
|
||||
~Forward() { clear(); }
|
||||
void clear();
|
||||
void put( AMX *a , int i );
|
||||
void exec(int p1,int p2,int p3,int p4,int p5,int p6);
|
||||
void exec(int p1,int p2,int p3,int p4,int p5);
|
||||
void exec(int p1,int p2);
|
||||
};
|
||||
|
||||
#endif // CMISC_H
|
||||
|
||||
|
|
|
@ -194,8 +194,10 @@ void RankSystem::updatePos( RankStats* rr , Stats* s )
|
|||
calc.physAddr2[i] = rr->bodyHits[i];
|
||||
cell result = 0;
|
||||
int err;
|
||||
if ((err = MF_AmxExec(&calc.amx,&result, calc.func ,2,calc.amxAddr1,calc.amxAddr2 )) != AMX_ERR_NONE)
|
||||
LOG_CONSOLE( PLID, "Run time error %d on line %ld (plugin \"%s\")", err,calc.amx.curline,LOCALINFO("csstats_score"));
|
||||
MF_AmxPush(&calc.amx, calc.amxAddr2);
|
||||
MF_AmxPush(&calc.amx, calc.amxAddr1);
|
||||
if ((err = MF_AmxExec(&calc.amx,&result, calc.func)) != AMX_ERR_NONE)
|
||||
MF_LogError(&calc.amx, err, "Fatal error calculating stats");
|
||||
rr->score = result;
|
||||
}
|
||||
else rr->score = rr->kills - rr->deaths;
|
||||
|
|
|
@ -372,31 +372,6 @@ static cell AMX_NATIVE_CALL TFC_UserKill(AMX *amx, cell *params){ // player,wid
|
|||
return 1;
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params){ // forward
|
||||
int iFunctionIndex;
|
||||
int err;
|
||||
switch( params[1] ){
|
||||
case 0:
|
||||
if( (err=MF_AmxFindPublic(amx, "client_damage", &iFunctionIndex)) == AMX_ERR_NONE )
|
||||
g_damage_info.put( amx , iFunctionIndex );
|
||||
else
|
||||
MF_LogError(amx, err, "Error finding function \"client_damage\"");
|
||||
return 0;
|
||||
break;
|
||||
case 1:
|
||||
if( (err=MF_AmxFindPublic(amx, "client_death", &iFunctionIndex)) == AMX_ERR_NONE )
|
||||
g_death_info.put( amx , iFunctionIndex );
|
||||
else
|
||||
MF_LogError(amx, err, "Error finding function \"client_death\"");
|
||||
return 0;
|
||||
break;
|
||||
default:
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid forward id %d", params[1]);
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL get_maxweapons(AMX *amx, cell *params){
|
||||
return TFCMAX_WEAPONS;
|
||||
}
|
||||
|
@ -413,6 +388,11 @@ static cell AMX_NATIVE_CALL is_custom(AMX *amx, cell *params){
|
|||
return 1;
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Native list.
|
||||
AMX_NATIVE_INFO base_Natives[] = {
|
||||
{"tfc_setmodel", TFC_SetModel},
|
||||
|
|
|
@ -287,13 +287,13 @@ static cell AMX_NATIVE_CALL cwpn_dmg(AMX *amx, cell *params){ // wid,att,vic,dmg
|
|||
int TA = 0;
|
||||
if ( (pVic->pEdict->v.team == pAtt->pEdict->v.team ) && ( pVic != pAtt) )
|
||||
TA = 1;
|
||||
g_damage_info.exec( pAtt->index, pVic->index, dmg, weapon, aim, TA );
|
||||
MF_ExecuteForward(g_damage_info, pAtt->index, pVic->index, dmg, weapon, aim, TA);
|
||||
|
||||
if ( pVic->IsAlive() )
|
||||
return 1;
|
||||
|
||||
pAtt->saveKill(pVic,weapon,( aim == 1 ) ? 1:0 ,TA);
|
||||
g_death_info.exec( pAtt->index, pVic->index, weapon, aim, TA );
|
||||
MF_ExecuteForward(g_death_info, pAtt->index, pVic->index, dmg, weapon, aim, TA);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
|
|
@ -2502,6 +2502,7 @@ PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
|
|||
PFN_FORMAT g_fn_Format;
|
||||
PFN_REGISTERFUNCTION g_fn_RegisterFunction;
|
||||
PFN_REQ_FNPTR g_fn_RequestFunction;
|
||||
PFN_AMX_PUSH g_fn_AmxPush;
|
||||
|
||||
// *** Exports ***
|
||||
C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo)
|
||||
|
@ -2610,6 +2611,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
|
|||
REQFUNC("GetPlayerHealth", g_fn_GetPlayerHealth, PFN_GET_PLAYER_HEALTH);
|
||||
REQFUNC("GetPlayerFlags", g_fn_GetPlayerFlags, PFN_GETPLAYERFLAGS);
|
||||
REQFUNC("GetPlayerEdict", g_fn_GetPlayerEdict, PFN_GET_PLAYER_EDICT);
|
||||
REQFUNC("amx_Push", g_fn_AmxPush, PFN_AMX_PUSH);
|
||||
|
||||
// Memory
|
||||
REQFUNC_OPT("Allocator", g_fn_Allocator, PFN_ALLOCATOR);
|
||||
|
@ -2717,7 +2719,7 @@ void ValidateMacros_DontCallThis_Smiley()
|
|||
MF_IsPlayerHLTV(0);
|
||||
MF_GetPlayerArmor(0);
|
||||
MF_GetPlayerHealth(0);
|
||||
MF_AmxExec(0, 0, 0, 0);
|
||||
MF_AmxExec(0, 0, 0);
|
||||
MF_AmxExecv(0, 0, 0, 0, 0);
|
||||
MF_AmxFindPublic(0, 0, 0);
|
||||
MF_AmxAllot(0, 0, 0, 0);
|
||||
|
|
|
@ -1987,7 +1987,7 @@ typedef void * (*PFN_REALLOCATOR) (const char* /*filename*/, const unsigned
|
|||
const unsigned int /*type*/, const size_t /*size*/, void* /*addr*/ );
|
||||
typedef void (*PFN_DEALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/,
|
||||
const unsigned int /*type*/, const void* /*addr*/ );
|
||||
typedef int (*PFN_AMX_EXEC) (AMX* /*amx*/, cell* /*return val*/, int /*index*/, int /*numparams*/, ... /*params*/);
|
||||
typedef int (*PFN_AMX_EXEC) (AMX* /*amx*/, cell* /*return val*/, int /*index*/);
|
||||
typedef int (*PFN_AMX_EXECV) (AMX* /*amx*/, cell* /*return val*/, int /*index*/, int /*numparams*/, cell[] /*params*/);
|
||||
typedef int (*PFN_AMX_ALLOT) (AMX* /*amx*/, int /*length*/, cell* /*amx_addr*/, cell** /*phys_addr*/);
|
||||
typedef int (*PFN_AMX_FINDPUBLIC) (AMX* /*amx*/, char* /*func name*/, int* /*index*/);
|
||||
|
@ -2002,6 +2002,7 @@ typedef void (*PFN_UNREGISTER_SPFORWARD) (int /*id*/);
|
|||
typedef void (*PFN_MERGEDEFINITION_FILE) (const char * /*filename*/);
|
||||
typedef const char * (*PFN_FORMAT) (const char * /*fmt*/, ... /*params*/);
|
||||
typedef void (*PFN_REGISTERFUNCTION) (void * /*pfn*/, const char * /*desc*/);
|
||||
typedef int (*PFN_AMX_PUSH) (AMX * /*amx*/, cell /*value*/);
|
||||
|
||||
extern PFN_ADD_NATIVES g_fn_AddNatives;
|
||||
extern PFN_BUILD_PATHNAME g_fn_BuildPathname;
|
||||
|
@ -2065,6 +2066,7 @@ extern PFN_FORMAT g_fn_Format;
|
|||
extern PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
|
||||
extern PFN_REGISTERFUNCTION g_fn_RegisterFunction;
|
||||
extern PFN_REQ_FNPTR g_fn_RequestFunction;
|
||||
extern PFN_AMX_PUSH g_fn_AmxPush;
|
||||
|
||||
#ifdef MAY_NEVER_BE_DEFINED
|
||||
// Function prototypes for intellisense and similar systems
|
||||
|
@ -2123,6 +2125,8 @@ edict_t* MF_GetPlayerEdict (int id) { }
|
|||
const char * MF_Format (const char *fmt, ...) { }
|
||||
void MF_RegisterFunction (void *pfn, const char *description) { }
|
||||
void * MF_RequestFunction (const char *description) { }
|
||||
int MF_AmxPush (AMX *amx, cell *params) { }
|
||||
int MF_AmxExec (AMX *amx, cell *retval, int idx) { }
|
||||
#endif // MAY_NEVER_BE_DEFINED
|
||||
|
||||
#define MF_AddNatives g_fn_AddNatives
|
||||
|
@ -2187,6 +2191,7 @@ void MF_LogError(AMX *amx, int err, const char *fmt, ...);
|
|||
#define MF_Format g_fn_Format
|
||||
#define MF_RegisterFunction g_fn_RegisterFunction
|
||||
#define MF_RequestFunction g_fn_RequestFunction;
|
||||
#define MF_AmxPush g_fn_AmxPush
|
||||
|
||||
/*** Memory ***/
|
||||
void *operator new(size_t reportedSize);
|
||||
|
|
|
@ -55,8 +55,8 @@ int gmsgAmmoPickup;
|
|||
int mState;
|
||||
int mPlayerIndex;
|
||||
|
||||
Forward g_death_info;
|
||||
Forward g_damage_info;
|
||||
int g_death_info;
|
||||
int g_damage_info;
|
||||
|
||||
RankSystem g_rank;
|
||||
Grenades g_grenades;
|
||||
|
@ -349,10 +349,8 @@ void OnAmxxAttach() {
|
|||
|
||||
}
|
||||
|
||||
void OnAmxxDetach() {
|
||||
g_grenades.clear();
|
||||
g_rank.clear();
|
||||
g_rank.unloadCalc();
|
||||
g_damage_info.clear();
|
||||
g_death_info.clear();
|
||||
void OnPluginsLoaded()
|
||||
{
|
||||
g_damage_info = MF_RegisterForward("client_damage", ET_IGNORE, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
|
||||
g_damage_info = MF_RegisterForward("client_death", ET_IGNORE, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
|
||||
}
|
|
@ -29,10 +29,10 @@
|
|||
// Do native functions init here (MF_AddNatives)
|
||||
#define FN_AMXX_ATTACH OnAmxxAttach
|
||||
// AMXX dettach
|
||||
#define FN_AMXX_DETACH OnAmxxDetach
|
||||
// #define FN_AMXX_DETACH OnAmxxDetach
|
||||
// All plugins loaded
|
||||
// Do forward functions init here (MF_RegisterForward)
|
||||
//#define FN_AMXX_PLUGINSLOADED OnPluginsLoaded
|
||||
#define FN_AMXX_PLUGINSLOADED OnPluginsLoaded
|
||||
|
||||
/**** METAMOD ****/
|
||||
// If your module doesn't use metamod, you may close the file now :)
|
||||
|
|
|
@ -81,8 +81,8 @@ extern CPlayer* mPlayer;
|
|||
extern int mPlayerIndex;
|
||||
extern int mState;
|
||||
|
||||
extern Forward g_death_info;
|
||||
extern Forward g_damage_info;
|
||||
extern int g_death_info;
|
||||
extern int g_damage_info;
|
||||
|
||||
//extern int gmsgCurWeapon;
|
||||
//extern int gmsgDamage;
|
||||
|
|
|
@ -225,11 +225,11 @@ void Client_Damage_End(void* mValue){
|
|||
TA = 0;
|
||||
if ( (mPlayer->teamId == pAttacker->teamId) && (mPlayer != pAttacker) )
|
||||
TA = 1;
|
||||
g_damage_info.exec( pAttacker->index, mPlayer->index, damage, weapon, aim, TA );
|
||||
MF_ExecuteForward(g_damage_info, pAttacker->index, mPlayer->index, damage, weapon, aim, TA);
|
||||
|
||||
if( !mPlayer->IsAlive() ){
|
||||
pAttacker->saveKill(mPlayer,weapon,( aim == 1 ) ? 1:0 ,TA);
|
||||
g_death_info.exec( pAttacker->index, mPlayer->index, weapon, aim, TA );
|
||||
MF_ExecuteForward(g_death_info, pAttacker->index, mPlayer->index, damage, weapon, aim, TA);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user