more cleaned-up code

This commit is contained in:
Borja Ferrer
2005-09-10 20:09:14 +00:00
parent 612a86dbef
commit 76760b221d
20 changed files with 1537 additions and 1155 deletions

View File

@@ -1,3 +1,33 @@
/* AMX Mod X
*
* by the AMX Mod X Development Team
* originally developed by OLO
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*/
#include "amxmodx.h"
#include "newmenus.h"
@@ -5,7 +35,7 @@ CVector<Menu *> g_NewMenus;
void ClearMenus()
{
for (size_t i=0; i<g_NewMenus.size(); i++)
for (size_t i = 0; i < g_NewMenus.size(); i++)
delete g_NewMenus[i];
g_NewMenus.clear();
}
@@ -19,7 +49,7 @@ Menu::Menu(const char *title, int mid, int tid)
Menu::~Menu()
{
for (size_t i=0; i<m_Items.size(); i++)
for (size_t i = 0; i < m_Items.size(); i++)
delete m_Items[i];
m_Items.clear();
}
@@ -86,10 +116,14 @@ int Menu::PagekeyToItem(page_t page, item_t key)
return MENU_MORE;
else
return MENU_EXIT;
} else if (key == rem+1) {
}
else if (key == rem + 1)
{
return MENU_EXIT;
}
} else if (page == pages - 1) {
}
else if (page == pages - 1)
{
//find number of remaining items
//for example, 11 items on page 1... means start=7, 11-7=4
item_t rem = numItems - start;
@@ -97,14 +131,18 @@ int Menu::PagekeyToItem(page_t page, item_t key)
if (key == rem)
{
return MENU_EXIT;
} else if (key == rem+1) {
}
else if (key == rem + 1)
{
return MENU_BACK;
}
} else {
if (key == 7)
{
return MENU_MORE;
} else if (key == 8) {
}
else if (key == 8)
{
return MENU_BACK;
}
}
@@ -147,9 +185,9 @@ const char *Menu::GetTextString(int player, page_t page, int &keys)
char buffer[255];
if (g_coloredmenus)
_snprintf(buffer, sizeof(buffer)-1, "\\y%s %d/%d\n\\w\n", m_Title.c_str(), page+1, pages);
_snprintf(buffer, sizeof(buffer)-1, "\\y%s %d/%d\n\\w\n", m_Title.c_str(), page + 1, pages);
else
_snprintf(buffer, sizeof(buffer)-1, "%s %d/%d\n\n", m_Title.c_str(), page+1, pages);
_snprintf(buffer, sizeof(buffer)-1, "%s %d/%d\n\n", m_Title.c_str(), page + 1, pages);
m_Text.append(buffer);
item_t start = page * 7;
@@ -166,7 +204,7 @@ const char *Menu::GetTextString(int player, page_t page, int &keys)
keys = 0;
bool enabled = true;
int ret = 0;
for (item_t i=start; i<end; i++)
for (item_t i = start; i < end; i++)
{
pItem = m_Items[i];
if (pItem->access && !(pItem->access & g_players[player].flags[0]))