Switched LANG_SERVER/LANG_PLAYER
Fixed show_menu (param count is always the same)
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93851f289f
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7aa6902e36
@ -521,9 +521,9 @@ const char *CLangMngr::Format(const char *src, ...)
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char *langName = va_arg(argptr, char*);
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const char *cpLangName=NULL;
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// Handle player ids (1-32) and server language
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if ((int)langName == 0)
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if ((int)langName == LANG_PLAYER)
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langName = (char*)m_CurGlobId;
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if ((int)langName == -1)
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if ((int)langName == LANG_SERVER)
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cpLangName = g_vault.get("server_language");
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else if ((int)langName >= 1 && (int)langName <= 32)
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cpLangName = ENTITY_KEYVALUE(GET_PLAYER_POINTER_I((int)langName)->pEdict, "lang");
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@ -642,9 +642,9 @@ char * CLangMngr::FormatAmxString(AMX *amx, cell *params, int parm, int &len)
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cell *pLangName = get_amxaddr(amx, params[parm++]);
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const char *cpLangName=NULL;
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// Handle player ids (1-32) and server language
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if (*pLangName == 0)
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if (*pLangName == LANG_PLAYER)
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*pLangName = m_CurGlobId;
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if (*pLangName == -1)
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if (*pLangName == LANG_SERVER)
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cpLangName = g_vault.get("server_language");
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else if (*pLangName >= 1 && *pLangName <= 32)
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cpLangName = ENTITY_KEYVALUE(GET_PLAYER_POINTER_I(*pLangName)->pEdict, "lang");
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@ -32,7 +32,8 @@
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#ifndef _INCLUDE_CLANG_H
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#define _INCLUDE_CLANG_H
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#define LANG_SERVER -1
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#define LANG_SERVER 0
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#define LANG_PLAYER -1
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class CLangMngr
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{
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@ -709,14 +709,16 @@ static cell AMX_NATIVE_CALL get_user_team(AMX *amx, cell *params) /* 3 param */
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static cell AMX_NATIVE_CALL show_menu(AMX *amx, cell *params) /* 3 param */
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{
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int ilen;
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int ilen=0, ilen2=0;
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char *sMenu = get_amxstring(amx, params[3], 0, ilen);
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int numparam = *params/sizeof(cell);
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char *lMenu = get_amxstring(amx, params[4], 1, ilen2);
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int menuid = 0;
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if (numparam == 4)
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menuid = g_menucmds.findMenuId(get_amxstring(amx, params[4], 1, ilen), amx);
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else
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if (ilen2 && lMenu)
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{
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menuid = g_menucmds.findMenuId(lMenu, amx);
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} else {
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menuid = g_menucmds.findMenuId(sMenu, amx);
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}
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int keys = params[2];
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int time = params[4];
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if (params[1] == 0) {
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