diff --git a/plugins/include/hlsdk_const.inc b/plugins/include/hlsdk_const.inc index f88f756d..0d96958f 100644 --- a/plugins/include/hlsdk_const.inc +++ b/plugins/include/hlsdk_const.inc @@ -111,12 +111,12 @@ #define EF_LIGHT 64 // Rocket flare glow sprite #define EF_NODRAW 128 // Don't draw entity -/* +/** * Spectating camera mode constants * -* those constants are linked to differents camera mode available when you are spectating. +* Those constants are linked to differents camera mode available when you are spectating. * (death or spectator team) -* they are usually stored in pev_iuser1 field in Counter-Strike and Half-Life games +* They are usually stored in pev_iuser1 field in Counter-Strike and Half-Life games. */ #define OBS_NONE 0 #define OBS_CHASE_LOCKED 1 // Locked Chase Cam