Moved
/* Sets player frags. */ native set_user_frags(index, frags); from amxmodx.inc to fun.inc...
This commit is contained in:
		| @@ -85,7 +85,7 @@ native set_localinfo(const info[],const value[]); | ||||
| /* Gets info from server. */ | ||||
| native get_localinfo(const info[],output[],len); | ||||
|  | ||||
| /* Shows text in MOTD window. When there is no header, the MOTD title  | ||||
| /* Shows text in MOTD window. When there is no header, the MOTD title | ||||
| * will be the name of server. If message is filename, then a contents | ||||
| * of this file will be displayed as MOTD. */ | ||||
| native show_motd(player,const message[],const header[]=""); | ||||
| @@ -148,7 +148,7 @@ native read_datanum(); | ||||
| /* Gets log message. Can be called only in plugin_log() forward function. */ | ||||
| native read_logdata(output[],len); | ||||
|  | ||||
| /* Returns number of log arguments.  | ||||
| /* Returns number of log arguments. | ||||
| * Can be called only in plugin_log() forward function. */ | ||||
| native read_logargc(); | ||||
|  | ||||
| @@ -212,9 +212,6 @@ native get_user_deaths(index); | ||||
| /* Sets player deaths. */ | ||||
| native set_user_deaths(index, newdeaths); | ||||
|  | ||||
| /* Sets player frags. */ | ||||
| native set_user_frags(index, frags); | ||||
|  | ||||
| /* Returns player health. */ | ||||
| native get_user_health(index); | ||||
|  | ||||
| @@ -228,7 +225,7 @@ native get_user_ip(index,ip[],len, without_port = 0); | ||||
|    set "setweapon" to 0 to turn the bit off, set to 1 to turn it on. */ | ||||
| native user_has_weapon(index,weapon,setweapon=-1); | ||||
|  | ||||
| /* Returns id of currently carried weapon. Gets also  | ||||
| /* Returns id of currently carried weapon. Gets also | ||||
| * ammount of ammo in clip and backpack. */ | ||||
| native get_user_weapon(index,&clip,&ammo); | ||||
|  | ||||
| @@ -242,7 +239,7 @@ native num_to_word(num,output[],len); | ||||
| * then a name of team is set. */ | ||||
| native get_user_team(index, team[]="", len = 0); | ||||
|  | ||||
| /* Returns player playing time in seconds.  | ||||
| /* Returns player playing time in seconds. | ||||
| * If flag is set then result is without connection time. */ | ||||
| native get_user_time(index, flag = 0); | ||||
|  | ||||
| @@ -254,7 +251,7 @@ native get_user_ping(index, &ping, &loss); | ||||
| * 0 - current position. | ||||
| * 1 - position from eyes (weapon aiming). | ||||
| * 2 - end position from player position. | ||||
| * 3 - end position from eyes (hit point for weapon).  | ||||
| * 3 - end position from eyes (hit point for weapon). | ||||
| * 4 - position of last bullet hit (only CS). */ | ||||
| native get_user_origin(index, origin[3], mode = 0); | ||||
|  | ||||
| @@ -294,7 +291,7 @@ native log_message(const message[],{Float,Sql,Result,_}:...); | ||||
| /* Sends log message to specified file. */ | ||||
| native log_to_file(const file[],const message[],{Float,Sql,Result,_}:...); | ||||
|  | ||||
| /* Returns number of players put in server.  | ||||
| /* Returns number of players put in server. | ||||
| * If flag is set then also connecting are counted. */ | ||||
| native get_playersnum(flag=0); | ||||
|  | ||||
| @@ -338,7 +335,7 @@ native get_flags(flags,output[],len); | ||||
| * "g" - don't look in alive players. | ||||
| * "h" - skip bots. | ||||
| * "i" - skip real players. | ||||
| * "j" - return index of last found player.  | ||||
| * "j" - return index of last found player. | ||||
| * "k" - with given userid. | ||||
| * "l" - ignore case sensitivity. */ | ||||
| native find_player(const flags[], ... ); | ||||
| @@ -412,7 +409,7 @@ native get_time(const format[],output[],len); | ||||
| * Last parameter sets time to format. */ | ||||
| native format_time(output[],len, const format[],time = -1); | ||||
|  | ||||
| /* Returns system time in seconds elapsed since 00:00:00 on January 1, 1970.  | ||||
| /* Returns system time in seconds elapsed since 00:00:00 on January 1, 1970. | ||||
| * Offset is given in seconds.*/ | ||||
| native get_systime(offset = 0); | ||||
|  | ||||
| @@ -432,7 +429,7 @@ native parse_time(const input[],const format[], time = -1); | ||||
| * "d" - do task on time before a map timelimit. */ | ||||
| native set_task(Float:time,const function[],id = 0,parameter[]="",len = 0,flags[]="", repeat = 0); | ||||
|  | ||||
| /* Removes all tasks with given id. If outside var is  | ||||
| /* Removes all tasks with given id. If outside var is | ||||
| * set then a task can be removed also when | ||||
| * was set in another plugin. */ | ||||
| native remove_task(id = 0, outside = 0); | ||||
| @@ -602,7 +599,7 @@ native get_pluginsnum(); | ||||
| * "d" - set "stopped" status when pausing whole plugin. | ||||
| * "e" - set "locked" status when pausing whole plugin. | ||||
| *       In this status plugin is unpauseable. | ||||
| * Example: pause("ac","myplugin.amx")  | ||||
| * Example: pause("ac","myplugin.amx") | ||||
| *          pause("bc","myfunc","myplugin.amx") */ | ||||
| native pause(flag[], const param1[]="",const param2[]=""); | ||||
|  | ||||
|   | ||||
| @@ -81,4 +81,7 @@ native get_user_noclip(index); | ||||
| native set_user_footsteps(id, set = 1); | ||||
|  | ||||
| /* Strips all weapons from user. */ | ||||
| native strip_user_weapons(index); | ||||
| native strip_user_weapons(index); | ||||
|  | ||||
| /* Sets player frags. */ | ||||
| native set_user_frags(index, frags); | ||||
|   | ||||
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