Gamedata: Remove CS classes with no members
This commit is contained in:
parent
6d7daf787d
commit
7dff2749ec
|
@ -1,25 +0,0 @@
|
||||||
/**
|
|
||||||
* Do not edit this file. Any changes will be overwritten by the gamedata
|
|
||||||
* updater or by upgrading your AMX Mod X install.
|
|
||||||
*
|
|
||||||
* To override data in this file, create a subdirectory named "custom" and
|
|
||||||
* place your own gamedata file(s) inside of it. Such files will be parsed
|
|
||||||
* after AMXX's own.
|
|
||||||
*
|
|
||||||
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
|
|
||||||
*/
|
|
||||||
|
|
||||||
"Games"
|
|
||||||
{
|
|
||||||
"#default"
|
|
||||||
{
|
|
||||||
"Classes"
|
|
||||||
{
|
|
||||||
"CBasePlayerAmmo"
|
|
||||||
{
|
|
||||||
"Offsets"
|
|
||||||
{ }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,25 +0,0 @@
|
||||||
/**
|
|
||||||
* Do not edit this file. Any changes will be overwritten by the gamedata
|
|
||||||
* updater or by upgrading your AMX Mod X install.
|
|
||||||
*
|
|
||||||
* To override data in this file, create a subdirectory named "custom" and
|
|
||||||
* place your own gamedata file(s) inside of it. Such files will be parsed
|
|
||||||
* after AMXX's own.
|
|
||||||
*
|
|
||||||
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
|
|
||||||
*/
|
|
||||||
|
|
||||||
"Games"
|
|
||||||
{
|
|
||||||
"#default"
|
|
||||||
{
|
|
||||||
"Classes"
|
|
||||||
{
|
|
||||||
"CFlashbang"
|
|
||||||
{
|
|
||||||
"Offsets"
|
|
||||||
{ }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,25 +0,0 @@
|
||||||
/**
|
|
||||||
* Do not edit this file. Any changes will be overwritten by the gamedata
|
|
||||||
* updater or by upgrading your AMX Mod X install.
|
|
||||||
*
|
|
||||||
* To override data in this file, create a subdirectory named "custom" and
|
|
||||||
* place your own gamedata file(s) inside of it. Such files will be parsed
|
|
||||||
* after AMXX's own.
|
|
||||||
*
|
|
||||||
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
|
|
||||||
*/
|
|
||||||
|
|
||||||
"Games"
|
|
||||||
{
|
|
||||||
"#default"
|
|
||||||
{
|
|
||||||
"Classes"
|
|
||||||
{
|
|
||||||
"CPointEntity"
|
|
||||||
{
|
|
||||||
"Offsets"
|
|
||||||
{ }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,25 +0,0 @@
|
||||||
/**
|
|
||||||
* Do not edit this file. Any changes will be overwritten by the gamedata
|
|
||||||
* updater or by upgrading your AMX Mod X install.
|
|
||||||
*
|
|
||||||
* To override data in this file, create a subdirectory named "custom" and
|
|
||||||
* place your own gamedata file(s) inside of it. Such files will be parsed
|
|
||||||
* after AMXX's own.
|
|
||||||
*
|
|
||||||
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
|
|
||||||
*/
|
|
||||||
|
|
||||||
"Games"
|
|
||||||
{
|
|
||||||
"#default"
|
|
||||||
{
|
|
||||||
"Classes"
|
|
||||||
{
|
|
||||||
"CTriggerEndSection"
|
|
||||||
{
|
|
||||||
"Offsets"
|
|
||||||
{ }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
Loading…
Reference in New Issue
Block a user