diff --git a/dlls/ns/ns/ns_const.h b/dlls/ns/ns/ns_const.h index 4ee62c88..bd4c90cc 100755 --- a/dlls/ns/ns/ns_const.h +++ b/dlls/ns/ns/ns_const.h @@ -6,29 +6,29 @@ // Offsets (used in NPData.cpp) -#define OFFSET_WIN_RESOURCES 1592 -#define OFFSET_LIN_RESOURCES 1612 +#define OFFSET_WIN_RESOURCES 1604 +#define OFFSET_LIN_RESOURCES 1624 -#define OFFSET_WIN_WEAPDMG 192 -#define OFFSET_LIN_WEAPDMG 208 +#define OFFSET_WIN_WEAPDMG 200 +#define OFFSET_LIN_WEAPDMG 216 -#define OFFSET_WIN_WEAPRANGE 188 -#define OFFSET_LIN_WEAPRANGE 204 +#define OFFSET_WIN_WEAPRANGE 196 +#define OFFSET_LIN_WEAPRANGE 212 #define OFFSET_WIN_WEAPCLIP 160 #define OFFSET_LIN_WEAPCLIP 176 -#define OFFSET_WIN_HIVE_TRAIT 300 -#define OFFSET_LIN_HIVE_TRAIT 284 +#define OFFSET_WIN_HIVE_TRAIT 312 +#define OFFSET_LIN_HIVE_TRAIT 296 -#define OFFSET_WIN_SCORE 6416 -#define OFFSET_LIN_SCORE 6292 +#define OFFSET_WIN_SCORE 6432 +#define OFFSET_LIN_SCORE 6308 -#define OFFSET_WIN_EXP 6352 -#define OFFSET_LIN_EXP 6240 +#define OFFSET_WIN_EXP 6368 +#define OFFSET_LIN_EXP 6256 -#define OFFSET_WIN_POINTS 6360 -#define OFFSET_LIN_POINTS 6248 +#define OFFSET_WIN_POINTS 6376 +#define OFFSET_LIN_POINTS 6264 #define OFFSET_WIN_AMMO_LMG 912 #define OFFSET_LIN_AMMO_LMG 932 @@ -47,8 +47,8 @@ #define OFFSET_WIN_AMMO_GL 928 #define OFFSET_LIN_AMMO_GL 948 -#define OFFSET_WIN_AMMO_HG 932 -#define OFFSET_LIN_AMMO_HG 952 +#define OFFSET_WIN_AMMO_HG 932 // Couldn't find anything at this offset but other weapons haven't changed. +#define OFFSET_LIN_AMMO_HG 952 // Offset 880 is the only one to change when you get a grenade, but data in it makes no sense. #define OFFSET_WIN_DEATHS 1176 #define OFFSET_LIN_DEATHS 1196