MSVC8 Project File + SDK Update + Some Newline Fixes

This commit is contained in:
Scott Ehlert 2006-04-07 11:32:45 +00:00
parent a595557e2d
commit 8238741f39
5 changed files with 653 additions and 32 deletions

View File

@ -2504,6 +2504,8 @@ PFN_REQ_FNPTR g_fn_RequestFunction;
PFN_AMX_PUSH g_fn_AmxPush; PFN_AMX_PUSH g_fn_AmxPush;
PFN_SET_TEAM_INFO g_fn_SetTeamInfo; PFN_SET_TEAM_INFO g_fn_SetTeamInfo;
PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr; PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr;
PFN_REG_AUTH_FUNC g_fn_RegAuthFunc;
PFN_UNREG_AUTH_FUNC g_fn_UnregAuthFunc;
// *** Exports *** // *** Exports ***
C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo) C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo)
@ -2615,6 +2617,8 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("amx_Push", g_fn_AmxPush, PFN_AMX_PUSH); REQFUNC("amx_Push", g_fn_AmxPush, PFN_AMX_PUSH);
REQFUNC("SetPlayerTeamInfo", g_fn_SetTeamInfo, PFN_SET_TEAM_INFO); REQFUNC("SetPlayerTeamInfo", g_fn_SetTeamInfo, PFN_SET_TEAM_INFO);
REQFUNC("PlayerPropAddr", g_fn_PlayerPropAddr, PFN_PLAYER_PROP_ADDR); REQFUNC("PlayerPropAddr", g_fn_PlayerPropAddr, PFN_PLAYER_PROP_ADDR);
REQFUNC("RegAuthFunc", g_fn_RegAuthFunc, PFN_REG_AUTH_FUNC);
REQFUNC("UnregAuthFunc", g_fn_UnregAuthFunc, PFN_UNREG_AUTH_FUNC);
#ifdef MEMORY_TEST #ifdef MEMORY_TEST
// Memory // Memory
@ -2653,11 +2657,10 @@ C_DLLEXPORT int AMXX_PluginsLoaded()
// Advanced MF functions // Advanced MF functions
void MF_Log(const char *fmt, ...) void MF_Log(const char *fmt, ...)
{ {
// :TODO: Overflow possible here
char msg[3072]; char msg[3072];
va_list arglst; va_list arglst;
va_start(arglst, fmt); va_start(arglst, fmt);
vsprintf(msg, fmt, arglst); vsnprintf(msg, sizeof(msg) - 1, fmt, arglst);
va_end(arglst); va_end(arglst);
g_fn_Log("[%s] %s", MODULE_LOGTAG, msg); g_fn_Log("[%s] %s", MODULE_LOGTAG, msg);
@ -2665,11 +2668,10 @@ void MF_Log(const char *fmt, ...)
void MF_LogError(AMX *amx, int err, const char *fmt, ...) void MF_LogError(AMX *amx, int err, const char *fmt, ...)
{ {
// :TODO: Overflow possible here
char msg[3072]; char msg[3072];
va_list arglst; va_list arglst;
va_start(arglst, fmt); va_start(arglst, fmt);
vsprintf(msg, fmt, arglst); vsnprintf(msg, sizeof(msg) - 1, fmt, arglst);
va_end(arglst); va_end(arglst);
g_fn_LogErrorFunc(amx, err, "[%s] %s", MODULE_LOGTAG, msg); g_fn_LogErrorFunc(amx, err, "[%s] %s", MODULE_LOGTAG, msg);
@ -2739,6 +2741,8 @@ void ValidateMacros_DontCallThis_Smiley()
MF_RegisterFunction(NULL, ""); MF_RegisterFunction(NULL, "");
MF_SetPlayerTeamInfo(0, 0, ""); MF_SetPlayerTeamInfo(0, 0, "");
MF_PlayerPropAddr(0, 0); MF_PlayerPropAddr(0, 0);
MF_RegAuthFunc(NULL);
MF_UnregAuthFunc(NULL);
} }
#endif #endif

View File

@ -153,9 +153,137 @@ typedef int (AMXAPI *AMX_DEBUG)(struct tagAMX *amx);
#endif #endif
#if defined _MSC_VER #if defined _MSC_VER
#pragma warning(disable:4103) /* disable warning message 4103 that complains #pragma warning(disable:4103) /* disable warning message 4103 that complains
* about pragma pack in a header file */ * about pragma pack in a header file */
#pragma warning(disable:4100) /* "'%$S' : unreferenced formal parameter" */ #pragma warning(disable:4100) /* "'%$S' : unreferenced formal parameter" */
#if _MSC_VER >= 1400
#if !defined NO_MSVC8_AUTO_COMPAT
/* Disable deprecation warnings concerning unsafe CRT functions */
#if !defined _CRT_SECURE_NO_DEPRECATE
#define _CRT_SECURE_NO_DEPRECATE
#endif
/* Replace the POSIX function with ISO C++ conformant ones as they are now deprecated */
#define access _access
#define cabs _cabs
#define cgets _cgets
#define chdir _chdir
#define chmod _chmod
#define chsize _chsize
#define close _close
#define cprintf _cprintf
#define cputs _cputts
#define creat _creat
#define cscanf _cscanf
#define cwait _cwait
#define dup _dup
#define dup2 _dup2
#define ecvt _ecvt
#define eof _eof
#define execl _execl
#define execle _execle
#define execlp _execlp
#define execlpe _execlpe
#define execv _execv
#define execve _execv
#define execvp _execvp
#define execvpe _execvpe
#define fcloseall _fcloseall
#define fcvt _fcvt
#define fdopen _fdopen
#define fgetchar _fgetchar
#define filelength _filelength
#define fileno _fileno
#define flushall _flushall
#define fputchar _fputchar
#define gcvt _gcvt
#define getch _getch
#define getche _getche
#define getcwd _getcwd
#define getpid _getpid
#define getw _getw
#define hypot _hypot
#define inp _inp
#define inpw _inpw
#define isascii __isascii
#define isatty _isatty
#define iscsym __iscsym
#define iscsymf __iscsymf
#define itoa _itoa
#define j0 _j0
#define j1 _j1
#define jn _jn
#define kbhit _kbhit
#define lfind _lfind
#define locking _locking
#define lsearch _lsearch
#define lseek _lseek
#define ltoa _ltoa
#define memccpy _memccpy
#define memicmp _memicmp
#define mkdir _mkdir
#define mktemp _mktemp
#define open _open
#define outp _outp
#define outpw _outpw
#define putch _putch
#define putenv _putenv
#define putw _putw
#define read _read
#define rmdir _rmdir
#define rmtmp _rmtmp
#define setmode _setmode
#define sopen _sopen
#define spawnl _spawnl
#define spawnle _spawnle
#define spawnlp _spawnlp
#define spawnlpe _spawnlpe
#define spawnv _spawnv
#define spawnve _spawnve
#define spawnvp _spawnvp
#define spawnvpe _spawnvpe
#define strcmpi _strcmpi
#define strdup _strdup
#define stricmp _stricmp
#define strlwr _strlwr
#define strnicmp _strnicmp
#define strnset _strnset
#define strrev _strrev
#define strset _strset
#define strupr _strupr
#define swab _swab
#define tell _tell
#define tempnam _tempnam
#define toascii __toascii
#define tzset _tzset
#define ultoa _ultoa
#define umask _umask
#define ungetch _ungetch
#define unlink _unlink
#define wcsdup _wcsdup
#define wcsicmp _wcsicmp
#define wcsicoll _wcsicoll
#define wcslwr _wcslwr
#define wcsnicmp _wcsnicmp
#define wcsnset _wcsnset
#define wcsrev _wcsrev
#define wcsset _wcsset
#define wcsupr _wcsupr
#define write _write
#define y0 _y0
#define y1 _y1
#define yn _yn
/* Disable deprecation warnings because MSVC8 seemingly thinks the ISO C++ conformant
* functions above are deprecated. */
#pragma warning (disable:4996)
#endif
#else
#define vsnprintf _vsnprintf
#endif
#endif #endif
@ -1950,6 +2078,8 @@ enum PlayerProp
Player_NewmenuPage, //int Player_NewmenuPage, //int
}; };
typedef void (*AUTHORIZEFUNC)(int player, const char *authstring);
typedef int (*PFN_ADD_NATIVES) (const AMX_NATIVE_INFO * /*list*/); typedef int (*PFN_ADD_NATIVES) (const AMX_NATIVE_INFO * /*list*/);
typedef char * (*PFN_BUILD_PATHNAME) (const char * /*format*/, ...); typedef char * (*PFN_BUILD_PATHNAME) (const char * /*format*/, ...);
typedef char * (*PFN_BUILD_PATHNAME_R) (char * /*buffer*/, size_t /* maxlen */, const char * /* format */, ...); typedef char * (*PFN_BUILD_PATHNAME_R) (char * /*buffer*/, size_t /* maxlen */, const char * /* format */, ...);
@ -2026,7 +2156,9 @@ typedef void (*PFN_MERGEDEFINITION_FILE) (const char * /*filename*/);
typedef const char * (*PFN_FORMAT) (const char * /*fmt*/, ... /*params*/); typedef const char * (*PFN_FORMAT) (const char * /*fmt*/, ... /*params*/);
typedef void (*PFN_REGISTERFUNCTION) (void * /*pfn*/, const char * /*desc*/); typedef void (*PFN_REGISTERFUNCTION) (void * /*pfn*/, const char * /*desc*/);
typedef int (*PFN_AMX_PUSH) (AMX * /*amx*/, cell /*value*/); typedef int (*PFN_AMX_PUSH) (AMX * /*amx*/, cell /*value*/);
typedef int (*PFN_SET_TEAM_INFO) (int /*player */, int /*teamid */, const char */*name */); typedef int (*PFN_SET_TEAM_INFO) (int /*player */, int /*teamid */, const char * /*name */);
typedef void (*PFN_REG_AUTH_FUNC) (AUTHORIZEFUNC);
typedef void (*PFN_UNREG_AUTH_FUNC) (AUTHORIZEFUNC);
extern PFN_ADD_NATIVES g_fn_AddNatives; extern PFN_ADD_NATIVES g_fn_AddNatives;
extern PFN_BUILD_PATHNAME g_fn_BuildPathname; extern PFN_BUILD_PATHNAME g_fn_BuildPathname;
@ -2092,6 +2224,8 @@ extern PFN_REQ_FNPTR g_fn_RequestFunction;
extern PFN_AMX_PUSH g_fn_AmxPush; extern PFN_AMX_PUSH g_fn_AmxPush;
extern PFN_SET_TEAM_INFO g_fn_SetTeamInfo; extern PFN_SET_TEAM_INFO g_fn_SetTeamInfo;
extern PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr; extern PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr;
extern PFN_REG_AUTH_FUNC g_fn_RegAuthFunc;
extern PFN_UNREG_AUTH_FUNC g_fn_UnregAuthFunc;
#ifdef MAY_NEVER_BE_DEFINED #ifdef MAY_NEVER_BE_DEFINED
// Function prototypes for intellisense and similar systems // Function prototypes for intellisense and similar systems
@ -2154,6 +2288,8 @@ int MF_AmxPush (AMX *amx, cell *params) { }
int MF_AmxExec (AMX *amx, cell *retval, int idx) { } int MF_AmxExec (AMX *amx, cell *retval, int idx) { }
int MF_SetPlayerTeamInfo (int id, int teamid, const char *teamname) { } int MF_SetPlayerTeamInfo (int id, int teamid, const char *teamname) { }
void * MF_PlayerPropAddr (int id, int prop) { } void * MF_PlayerPropAddr (int id, int prop) { }
void MF_RegAuthFunc (AUTHORIZEFUNC fn) { }
void MF_UnregAuthFunc (AUTHORIZEFUNC fn) { }
#endif // MAY_NEVER_BE_DEFINED #endif // MAY_NEVER_BE_DEFINED
#define MF_AddNatives g_fn_AddNatives #define MF_AddNatives g_fn_AddNatives
@ -2217,10 +2353,12 @@ void MF_LogError(AMX *amx, int err, const char *fmt, ...);
#define MF_GetPlayerEdict g_fn_GetPlayerEdict #define MF_GetPlayerEdict g_fn_GetPlayerEdict
#define MF_Format g_fn_Format #define MF_Format g_fn_Format
#define MF_RegisterFunction g_fn_RegisterFunction #define MF_RegisterFunction g_fn_RegisterFunction
#define MF_RequestFunction g_fn_RequestFunction; #define MF_RequestFunction g_fn_RequestFunction
#define MF_AmxPush g_fn_AmxPush #define MF_AmxPush g_fn_AmxPush
#define MF_SetPlayerTeamInfo g_fn_SetTeamInfo #define MF_SetPlayerTeamInfo g_fn_SetTeamInfo
#define MF_PlayerPropAddr g_fn_PlayerPropAddr #define MF_PlayerPropAddr g_fn_PlayerPropAddr
#define MF_RegAuthFunc g_fn_RegAuthFunc
#define MF_UnregAuthFunc g_fn_UnregAuthFunc
#ifdef MEMORY_TEST #ifdef MEMORY_TEST
/*** Memory ***/ /*** Memory ***/

View File

@ -21,6 +21,19 @@
// metamod plugin? // metamod plugin?
#define USE_METAMOD #define USE_METAMOD
// use memory manager/tester?
// note that if you use this, you cannot construct/allocate
// anything before the module attached (OnAmxxAttach).
// be careful of default constructors using new/malloc!
// #define MEMORY_TEST
// Unless you use STL or exceptions, keep this commented.
// It allows you to compile without libstdc++.so as a dependency
// #define NO_ALLOC_OVERRIDES
// Uncomment this if you are using MSVC8 or greater and want to fix some of the compatibility issues yourself
// #define NO_MSVC8_AUTO_COMPAT
// - AMXX Init functions // - AMXX Init functions
// Also consider using FN_META_* // Also consider using FN_META_*
// AMXX query // AMXX query
@ -28,8 +41,8 @@
// AMXX attach // AMXX attach
// Do native functions init here (MF_AddNatives) // Do native functions init here (MF_AddNatives)
#define FN_AMXX_ATTACH OnAmxxAttach #define FN_AMXX_ATTACH OnAmxxAttach
// AMXX dettach // AMXX detach
// #define FN_AMXX_DETACH OnAmxxDetach //#define FN_AMXX_DETACH OnAmxxDetach
// All plugins loaded // All plugins loaded
// Do forward functions init here (MF_RegisterForward) // Do forward functions init here (MF_RegisterForward)
#define FN_AMXX_PLUGINSLOADED OnPluginsLoaded #define FN_AMXX_PLUGINSLOADED OnPluginsLoaded
@ -48,7 +61,7 @@
//#define FN_META_QUERY OnMetaQuery //#define FN_META_QUERY OnMetaQuery
// Meta attach // Meta attach
#define FN_META_ATTACH OnMetaAttach #define FN_META_ATTACH OnMetaAttach
// Meta dettach // Meta detach
//#define FN_META_DETACH OnMetaDetach //#define FN_META_DETACH OnMetaDetach
// (wd) are Will Day's notes // (wd) are Will Day's notes
@ -69,13 +82,13 @@
// #define FN_RestoreGlobalState RestoreGlobalState /* pfnRestoreGlobalState() */ // #define FN_RestoreGlobalState RestoreGlobalState /* pfnRestoreGlobalState() */
// #define FN_ResetGlobalState ResetGlobalState /* pfnResetGlobalState() */ // #define FN_ResetGlobalState ResetGlobalState /* pfnResetGlobalState() */
// #define FN_ClientConnect ClientConnect /* pfnClientConnect() (wd) Client has connected */ // #define FN_ClientConnect ClientConnect /* pfnClientConnect() (wd) Client has connected */
#define FN_ClientDisconnect ClientDisconnect /* pfnClientDisconnect() (wd) Player has left the game */ #define FN_ClientDisconnect ClientDisconnect /* pfnClientDisconnect() (wd) Player has left the game */
// #define FN_ClientKill ClientKill /* pfnClientKill() (wd) Player has typed "kill" */ // #define FN_ClientKill ClientKill /* pfnClientKill() (wd) Player has typed "kill" */
// #define FN_ClientPutInServer ClientPutInServer /* pfnClientPutInServer() (wd) Client is entering the game */ // #define FN_ClientPutInServer ClientPutInServer /* pfnClientPutInServer() (wd) Client is entering the game */
// #define FN_ClientCommand ClientCommand /* pfnClientCommand() (wd) Player has sent a command (typed or from a bind) */ // #define FN_ClientCommand ClientCommand /* pfnClientCommand() (wd) Player has sent a command (typed or from a bind) */
// #define FN_ClientUserInfoChanged ClientUserInfoChanged /* pfnClientUserInfoChanged() (wd) Client has updated their setinfo structure */ // #define FN_ClientUserInfoChanged ClientUserInfoChanged /* pfnClientUserInfoChanged() (wd) Client has updated their setinfo structure */
// #define FN_ServerActivate ServerActivate /* pfnServerActivate() (wd) Server is starting a new map */ // #define FN_ServerActivate ServerActivate /* pfnServerActivate() (wd) Server is starting a new map */
#define FN_ServerDeactivate ServerDeactivate /* pfnServerDeactivate() (wd) Server is leaving the map (shutdown or changelevel); SDK2 */ #define FN_ServerDeactivate ServerDeactivate /* pfnServerDeactivate() (wd) Server is leaving the map (shutdown or changelevel); SDK2 */
// #define FN_PlayerPreThink PlayerPreThink /* pfnPlayerPreThink() */ // #define FN_PlayerPreThink PlayerPreThink /* pfnPlayerPreThink() */
// #define FN_PlayerPostThink PlayerPostThink /* pfnPlayerPostThink() */ // #define FN_PlayerPostThink PlayerPostThink /* pfnPlayerPostThink() */
// #define FN_StartFrame StartFrame /* pfnStartFrame() */ // #define FN_StartFrame StartFrame /* pfnStartFrame() */
@ -120,15 +133,15 @@
// #define FN_SaveGlobalState_Post SaveGlobalState_Post // #define FN_SaveGlobalState_Post SaveGlobalState_Post
// #define FN_RestoreGlobalState_Post RestoreGlobalState_Post // #define FN_RestoreGlobalState_Post RestoreGlobalState_Post
// #define FN_ResetGlobalState_Post ResetGlobalState_Post // #define FN_ResetGlobalState_Post ResetGlobalState_Post
#define FN_ClientConnect_Post ClientConnect_Post #define FN_ClientConnect_Post ClientConnect_Post
// #define FN_ClientDisconnect_Post ClientDisconnect_Post // #define FN_ClientDisconnect_Post ClientDisconnect_Post
// #define FN_ClientKill_Post ClientKill_Post // #define FN_ClientKill_Post ClientKill_Post
#define FN_ClientPutInServer_Post ClientPutInServer_Post #define FN_ClientPutInServer_Post ClientPutInServer_Post
// #define FN_ClientCommand_Post ClientCommand_Post // #define FN_ClientCommand_Post ClientCommand_Post
#define FN_ClientUserInfoChanged_Post ClientUserInfoChanged_Post #define FN_ClientUserInfoChanged_Post ClientUserInfoChanged_Post
#define FN_ServerActivate_Post ServerActivate_Post #define FN_ServerActivate_Post ServerActivate_Post
// #define FN_ServerDeactivate_Post ServerDeactivate_Post // #define FN_ServerDeactivate_Post ServerDeactivate_Post
#define FN_PlayerPreThink_Post PlayerPreThink_Post #define FN_PlayerPreThink_Post PlayerPreThink_Post
// #define FN_PlayerPostThink_Post PlayerPostThink_Post // #define FN_PlayerPostThink_Post PlayerPostThink_Post
// #define FN_StartFrame_Post StartFrame_Post // #define FN_StartFrame_Post StartFrame_Post
// #define FN_ParmsNewLevel_Post ParmsNewLevel_Post // #define FN_ParmsNewLevel_Post ParmsNewLevel_Post
@ -334,7 +347,7 @@
// #define FN_SetOrigin_Post SetOrigin_Post // #define FN_SetOrigin_Post SetOrigin_Post
// #define FN_EmitSound_Post EmitSound_Post // #define FN_EmitSound_Post EmitSound_Post
// #define FN_EmitAmbientSound_Post EmitAmbientSound_Post // #define FN_EmitAmbientSound_Post EmitAmbientSound_Post
#define FN_TraceLine_Post TraceLine_Post #define FN_TraceLine_Post TraceLine_Post
// #define FN_TraceToss_Post TraceToss_Post // #define FN_TraceToss_Post TraceToss_Post
// #define FN_TraceMonsterHull_Post TraceMonsterHull_Post // #define FN_TraceMonsterHull_Post TraceMonsterHull_Post
// #define FN_TraceHull_Post TraceHull_Post // #define FN_TraceHull_Post TraceHull_Post
@ -350,15 +363,15 @@
// #define FN_DecalIndex_Post DecalIndex_Post // #define FN_DecalIndex_Post DecalIndex_Post
// #define FN_PointContents_Post PointContents_Post // #define FN_PointContents_Post PointContents_Post
#define FN_MessageBegin_Post MessageBegin_Post #define FN_MessageBegin_Post MessageBegin_Post
#define FN_MessageEnd_Post MessageEnd_Post #define FN_MessageEnd_Post MessageEnd_Post
#define FN_WriteByte_Post WriteByte_Post #define FN_WriteByte_Post WriteByte_Post
#define FN_WriteChar_Post WriteChar_Post #define FN_WriteChar_Post WriteChar_Post
#define FN_WriteShort_Post WriteShort_Post #define FN_WriteShort_Post WriteShort_Post
#define FN_WriteLong_Post WriteLong_Post #define FN_WriteLong_Post WriteLong_Post
#define FN_WriteAngle_Post WriteAngle_Post #define FN_WriteAngle_Post WriteAngle_Post
#define FN_WriteCoord_Post WriteCoord_Post #define FN_WriteCoord_Post WriteCoord_Post
#define FN_WriteString_Post WriteString_Post #define FN_WriteString_Post WriteString_Post
#define FN_WriteEntity_Post WriteEntity_Post #define FN_WriteEntity_Post WriteEntity_Post
// #define FN_CVarRegister_Post CVarRegister_Post // #define FN_CVarRegister_Post CVarRegister_Post
// #define FN_CVarGetFloat_Post CVarGetFloat_Post // #define FN_CVarGetFloat_Post CVarGetFloat_Post
// #define FN_CVarGetString_Post CVarGetString_Post // #define FN_CVarGetString_Post CVarGetString_Post
@ -378,7 +391,7 @@
// #define FN_PEntityOfEntIndex_Post PEntityOfEntIndex_Post // #define FN_PEntityOfEntIndex_Post PEntityOfEntIndex_Post
// #define FN_FindEntityByVars_Post FindEntityByVars_Post // #define FN_FindEntityByVars_Post FindEntityByVars_Post
// #define FN_GetModelPtr_Post GetModelPtr_Post // #define FN_GetModelPtr_Post GetModelPtr_Post
#define FN_RegUserMsg_Post RegUserMsg_Post #define FN_RegUserMsg_Post RegUserMsg_Post
// #define FN_AnimationAutomove_Post AnimationAutomove_Post // #define FN_AnimationAutomove_Post AnimationAutomove_Post
// #define FN_GetBonePosition_Post GetBonePosition_Post // #define FN_GetBonePosition_Post GetBonePosition_Post
// #define FN_FunctionFromName_Post FunctionFromName_Post // #define FN_FunctionFromName_Post FunctionFromName_Post
@ -460,4 +473,3 @@
#endif // USE_METAMOD #endif // USE_METAMOD
#endif // __MODULECONFIG_H__ #endif // __MODULECONFIG_H__

View File

@ -0,0 +1,467 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="tfcx"
ProjectGUID="{87519113-8E9D-4C6F-BA1F-55F4D8829E83}"
RootNamespace="tfcx"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\debug"
IntermediateDirectory=".\debug"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\debug/tfcx.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\metamod,..\..\sdk\common,..\..\sdk\engine,..\..\sdk\dlls"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;tfcx_EXPORTS"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\debug/tfcx.pch"
AssemblerListingLocation=".\debug/"
ObjectFile=".\debug/"
ProgramDataBaseFileName=".\debug/"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="debug/tfcx_amxx.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\debug/tfcx_amxx.pdb"
ImportLibrary=".\debug/tfcx_amxx.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\release"
IntermediateDirectory=".\release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\release/tfcx.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\amxmodx,..\..\metamod,..\..\sdk\common,..\..\sdk\engine,..\..\sdk\dlls"
PreprocessorDefinitions="tfcx_EXPORTS"
StringPooling="true"
RuntimeLibrary="0"
StructMemberAlignment="3"
EnableFunctionLevelLinking="true"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\release/tfcx.pch"
AssemblerListingLocation=".\release/"
ObjectFile=".\release/"
ProgramDataBaseFileName=".\release/"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="release/tfcx_amxx.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\release/tfcx_amxx.pdb"
ImportLibrary=".\release/tfcx_amxx.lib"
TargetMachine="1"
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