MSVC8 Project File + SDK Update + Some Newline Fixes
This commit is contained in:
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@ -2504,6 +2504,8 @@ PFN_REQ_FNPTR g_fn_RequestFunction;
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PFN_AMX_PUSH g_fn_AmxPush;
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PFN_SET_TEAM_INFO g_fn_SetTeamInfo;
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PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr;
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PFN_REG_AUTH_FUNC g_fn_RegAuthFunc;
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PFN_UNREG_AUTH_FUNC g_fn_UnregAuthFunc;
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// *** Exports ***
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C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo)
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@ -2615,6 +2617,8 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
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REQFUNC("amx_Push", g_fn_AmxPush, PFN_AMX_PUSH);
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REQFUNC("SetPlayerTeamInfo", g_fn_SetTeamInfo, PFN_SET_TEAM_INFO);
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REQFUNC("PlayerPropAddr", g_fn_PlayerPropAddr, PFN_PLAYER_PROP_ADDR);
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REQFUNC("RegAuthFunc", g_fn_RegAuthFunc, PFN_REG_AUTH_FUNC);
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REQFUNC("UnregAuthFunc", g_fn_UnregAuthFunc, PFN_UNREG_AUTH_FUNC);
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#ifdef MEMORY_TEST
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// Memory
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@ -2653,11 +2657,10 @@ C_DLLEXPORT int AMXX_PluginsLoaded()
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// Advanced MF functions
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void MF_Log(const char *fmt, ...)
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{
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// :TODO: Overflow possible here
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char msg[3072];
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va_list arglst;
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va_start(arglst, fmt);
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vsprintf(msg, fmt, arglst);
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vsnprintf(msg, sizeof(msg) - 1, fmt, arglst);
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va_end(arglst);
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g_fn_Log("[%s] %s", MODULE_LOGTAG, msg);
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@ -2665,11 +2668,10 @@ void MF_Log(const char *fmt, ...)
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void MF_LogError(AMX *amx, int err, const char *fmt, ...)
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{
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// :TODO: Overflow possible here
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char msg[3072];
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va_list arglst;
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va_start(arglst, fmt);
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vsprintf(msg, fmt, arglst);
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vsnprintf(msg, sizeof(msg) - 1, fmt, arglst);
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va_end(arglst);
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g_fn_LogErrorFunc(amx, err, "[%s] %s", MODULE_LOGTAG, msg);
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@ -2739,6 +2741,8 @@ void ValidateMacros_DontCallThis_Smiley()
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MF_RegisterFunction(NULL, "");
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MF_SetPlayerTeamInfo(0, 0, "");
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MF_PlayerPropAddr(0, 0);
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MF_RegAuthFunc(NULL);
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MF_UnregAuthFunc(NULL);
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}
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#endif
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@ -153,9 +153,137 @@ typedef int (AMXAPI *AMX_DEBUG)(struct tagAMX *amx);
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#endif
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#if defined _MSC_VER
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#pragma warning(disable:4103) /* disable warning message 4103 that complains
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* about pragma pack in a header file */
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#pragma warning(disable:4100) /* "'%$S' : unreferenced formal parameter" */
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#pragma warning(disable:4103) /* disable warning message 4103 that complains
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* about pragma pack in a header file */
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#pragma warning(disable:4100) /* "'%$S' : unreferenced formal parameter" */
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#if _MSC_VER >= 1400
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#if !defined NO_MSVC8_AUTO_COMPAT
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/* Disable deprecation warnings concerning unsafe CRT functions */
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#if !defined _CRT_SECURE_NO_DEPRECATE
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#define _CRT_SECURE_NO_DEPRECATE
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#endif
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/* Replace the POSIX function with ISO C++ conformant ones as they are now deprecated */
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#define access _access
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#define cabs _cabs
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#define cgets _cgets
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#define chdir _chdir
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#define chmod _chmod
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#define chsize _chsize
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#define close _close
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#define cprintf _cprintf
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#define cputs _cputts
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#define creat _creat
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#define cscanf _cscanf
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#define cwait _cwait
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#define dup _dup
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#define dup2 _dup2
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#define ecvt _ecvt
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#define eof _eof
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#define execl _execl
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#define execle _execle
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#define execlp _execlp
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#define execlpe _execlpe
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#define execv _execv
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#define execve _execv
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#define execvp _execvp
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#define execvpe _execvpe
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#define fcloseall _fcloseall
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#define fcvt _fcvt
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#define fdopen _fdopen
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#define fgetchar _fgetchar
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#define filelength _filelength
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#define fileno _fileno
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#define flushall _flushall
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#define fputchar _fputchar
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#define gcvt _gcvt
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#define getch _getch
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#define getche _getche
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#define getcwd _getcwd
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#define getpid _getpid
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#define getw _getw
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#define hypot _hypot
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#define inp _inp
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#define inpw _inpw
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#define isascii __isascii
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#define isatty _isatty
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#define iscsym __iscsym
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#define iscsymf __iscsymf
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#define itoa _itoa
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#define j0 _j0
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#define j1 _j1
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#define jn _jn
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#define kbhit _kbhit
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#define lfind _lfind
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#define locking _locking
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#define lsearch _lsearch
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#define lseek _lseek
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#define ltoa _ltoa
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#define memccpy _memccpy
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#define memicmp _memicmp
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#define mkdir _mkdir
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#define mktemp _mktemp
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#define open _open
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#define outp _outp
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#define outpw _outpw
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#define putch _putch
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#define putenv _putenv
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#define putw _putw
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#define read _read
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#define rmdir _rmdir
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#define rmtmp _rmtmp
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#define setmode _setmode
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#define sopen _sopen
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#define spawnl _spawnl
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#define spawnle _spawnle
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#define spawnlp _spawnlp
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#define spawnlpe _spawnlpe
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#define spawnv _spawnv
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#define spawnve _spawnve
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#define spawnvp _spawnvp
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#define spawnvpe _spawnvpe
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#define strcmpi _strcmpi
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#define strdup _strdup
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#define stricmp _stricmp
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#define strlwr _strlwr
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#define strnicmp _strnicmp
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#define strnset _strnset
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#define strrev _strrev
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#define strset _strset
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#define strupr _strupr
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#define swab _swab
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#define tell _tell
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#define tempnam _tempnam
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#define toascii __toascii
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#define tzset _tzset
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#define ultoa _ultoa
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#define umask _umask
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#define ungetch _ungetch
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#define unlink _unlink
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#define wcsdup _wcsdup
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#define wcsicmp _wcsicmp
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#define wcsicoll _wcsicoll
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#define wcslwr _wcslwr
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#define wcsnicmp _wcsnicmp
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#define wcsnset _wcsnset
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#define wcsrev _wcsrev
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#define wcsset _wcsset
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#define wcsupr _wcsupr
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#define write _write
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#define y0 _y0
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#define y1 _y1
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#define yn _yn
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/* Disable deprecation warnings because MSVC8 seemingly thinks the ISO C++ conformant
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* functions above are deprecated. */
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#pragma warning (disable:4996)
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#endif
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#else
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#define vsnprintf _vsnprintf
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#endif
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#endif
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@ -1950,6 +2078,8 @@ enum PlayerProp
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Player_NewmenuPage, //int
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};
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typedef void (*AUTHORIZEFUNC)(int player, const char *authstring);
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typedef int (*PFN_ADD_NATIVES) (const AMX_NATIVE_INFO * /*list*/);
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typedef char * (*PFN_BUILD_PATHNAME) (const char * /*format*/, ...);
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typedef char * (*PFN_BUILD_PATHNAME_R) (char * /*buffer*/, size_t /* maxlen */, const char * /* format */, ...);
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@ -2026,7 +2156,9 @@ typedef void (*PFN_MERGEDEFINITION_FILE) (const char * /*filename*/);
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typedef const char * (*PFN_FORMAT) (const char * /*fmt*/, ... /*params*/);
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typedef void (*PFN_REGISTERFUNCTION) (void * /*pfn*/, const char * /*desc*/);
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typedef int (*PFN_AMX_PUSH) (AMX * /*amx*/, cell /*value*/);
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typedef int (*PFN_SET_TEAM_INFO) (int /*player */, int /*teamid */, const char */*name */);
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typedef int (*PFN_SET_TEAM_INFO) (int /*player */, int /*teamid */, const char * /*name */);
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typedef void (*PFN_REG_AUTH_FUNC) (AUTHORIZEFUNC);
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typedef void (*PFN_UNREG_AUTH_FUNC) (AUTHORIZEFUNC);
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extern PFN_ADD_NATIVES g_fn_AddNatives;
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extern PFN_BUILD_PATHNAME g_fn_BuildPathname;
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@ -2092,6 +2224,8 @@ extern PFN_REQ_FNPTR g_fn_RequestFunction;
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extern PFN_AMX_PUSH g_fn_AmxPush;
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extern PFN_SET_TEAM_INFO g_fn_SetTeamInfo;
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extern PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr;
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extern PFN_REG_AUTH_FUNC g_fn_RegAuthFunc;
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extern PFN_UNREG_AUTH_FUNC g_fn_UnregAuthFunc;
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#ifdef MAY_NEVER_BE_DEFINED
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// Function prototypes for intellisense and similar systems
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@ -2154,6 +2288,8 @@ int MF_AmxPush (AMX *amx, cell *params) { }
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int MF_AmxExec (AMX *amx, cell *retval, int idx) { }
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int MF_SetPlayerTeamInfo (int id, int teamid, const char *teamname) { }
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void * MF_PlayerPropAddr (int id, int prop) { }
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void MF_RegAuthFunc (AUTHORIZEFUNC fn) { }
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void MF_UnregAuthFunc (AUTHORIZEFUNC fn) { }
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#endif // MAY_NEVER_BE_DEFINED
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#define MF_AddNatives g_fn_AddNatives
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@ -2217,10 +2353,12 @@ void MF_LogError(AMX *amx, int err, const char *fmt, ...);
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#define MF_GetPlayerEdict g_fn_GetPlayerEdict
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#define MF_Format g_fn_Format
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#define MF_RegisterFunction g_fn_RegisterFunction
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#define MF_RequestFunction g_fn_RequestFunction;
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#define MF_RequestFunction g_fn_RequestFunction
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#define MF_AmxPush g_fn_AmxPush
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#define MF_SetPlayerTeamInfo g_fn_SetTeamInfo
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#define MF_PlayerPropAddr g_fn_PlayerPropAddr
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#define MF_RegAuthFunc g_fn_RegAuthFunc
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#define MF_UnregAuthFunc g_fn_UnregAuthFunc
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#ifdef MEMORY_TEST
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/*** Memory ***/
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@ -21,6 +21,19 @@
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// metamod plugin?
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#define USE_METAMOD
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// use memory manager/tester?
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// note that if you use this, you cannot construct/allocate
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// anything before the module attached (OnAmxxAttach).
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// be careful of default constructors using new/malloc!
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// #define MEMORY_TEST
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// Unless you use STL or exceptions, keep this commented.
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// It allows you to compile without libstdc++.so as a dependency
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// #define NO_ALLOC_OVERRIDES
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// Uncomment this if you are using MSVC8 or greater and want to fix some of the compatibility issues yourself
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// #define NO_MSVC8_AUTO_COMPAT
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// - AMXX Init functions
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// Also consider using FN_META_*
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// AMXX query
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@ -28,8 +41,8 @@
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// AMXX attach
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// Do native functions init here (MF_AddNatives)
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#define FN_AMXX_ATTACH OnAmxxAttach
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// AMXX dettach
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// #define FN_AMXX_DETACH OnAmxxDetach
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// AMXX detach
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//#define FN_AMXX_DETACH OnAmxxDetach
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// All plugins loaded
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// Do forward functions init here (MF_RegisterForward)
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#define FN_AMXX_PLUGINSLOADED OnPluginsLoaded
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@ -48,7 +61,7 @@
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//#define FN_META_QUERY OnMetaQuery
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// Meta attach
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#define FN_META_ATTACH OnMetaAttach
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// Meta dettach
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// Meta detach
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//#define FN_META_DETACH OnMetaDetach
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// (wd) are Will Day's notes
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@ -69,13 +82,13 @@
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// #define FN_RestoreGlobalState RestoreGlobalState /* pfnRestoreGlobalState() */
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// #define FN_ResetGlobalState ResetGlobalState /* pfnResetGlobalState() */
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// #define FN_ClientConnect ClientConnect /* pfnClientConnect() (wd) Client has connected */
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#define FN_ClientDisconnect ClientDisconnect /* pfnClientDisconnect() (wd) Player has left the game */
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#define FN_ClientDisconnect ClientDisconnect /* pfnClientDisconnect() (wd) Player has left the game */
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// #define FN_ClientKill ClientKill /* pfnClientKill() (wd) Player has typed "kill" */
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// #define FN_ClientPutInServer ClientPutInServer /* pfnClientPutInServer() (wd) Client is entering the game */
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// #define FN_ClientCommand ClientCommand /* pfnClientCommand() (wd) Player has sent a command (typed or from a bind) */
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// #define FN_ClientUserInfoChanged ClientUserInfoChanged /* pfnClientUserInfoChanged() (wd) Client has updated their setinfo structure */
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// #define FN_ServerActivate ServerActivate /* pfnServerActivate() (wd) Server is starting a new map */
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#define FN_ServerDeactivate ServerDeactivate /* pfnServerDeactivate() (wd) Server is leaving the map (shutdown or changelevel); SDK2 */
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#define FN_ServerDeactivate ServerDeactivate /* pfnServerDeactivate() (wd) Server is leaving the map (shutdown or changelevel); SDK2 */
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// #define FN_PlayerPreThink PlayerPreThink /* pfnPlayerPreThink() */
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// #define FN_PlayerPostThink PlayerPostThink /* pfnPlayerPostThink() */
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// #define FN_StartFrame StartFrame /* pfnStartFrame() */
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@ -120,15 +133,15 @@
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// #define FN_SaveGlobalState_Post SaveGlobalState_Post
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// #define FN_RestoreGlobalState_Post RestoreGlobalState_Post
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// #define FN_ResetGlobalState_Post ResetGlobalState_Post
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#define FN_ClientConnect_Post ClientConnect_Post
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#define FN_ClientConnect_Post ClientConnect_Post
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// #define FN_ClientDisconnect_Post ClientDisconnect_Post
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// #define FN_ClientKill_Post ClientKill_Post
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#define FN_ClientPutInServer_Post ClientPutInServer_Post
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#define FN_ClientPutInServer_Post ClientPutInServer_Post
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// #define FN_ClientCommand_Post ClientCommand_Post
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#define FN_ClientUserInfoChanged_Post ClientUserInfoChanged_Post
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#define FN_ServerActivate_Post ServerActivate_Post
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#define FN_ClientUserInfoChanged_Post ClientUserInfoChanged_Post
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#define FN_ServerActivate_Post ServerActivate_Post
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// #define FN_ServerDeactivate_Post ServerDeactivate_Post
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#define FN_PlayerPreThink_Post PlayerPreThink_Post
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#define FN_PlayerPreThink_Post PlayerPreThink_Post
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// #define FN_PlayerPostThink_Post PlayerPostThink_Post
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// #define FN_StartFrame_Post StartFrame_Post
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// #define FN_ParmsNewLevel_Post ParmsNewLevel_Post
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@ -334,7 +347,7 @@
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// #define FN_SetOrigin_Post SetOrigin_Post
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// #define FN_EmitSound_Post EmitSound_Post
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// #define FN_EmitAmbientSound_Post EmitAmbientSound_Post
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#define FN_TraceLine_Post TraceLine_Post
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#define FN_TraceLine_Post TraceLine_Post
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// #define FN_TraceToss_Post TraceToss_Post
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// #define FN_TraceMonsterHull_Post TraceMonsterHull_Post
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// #define FN_TraceHull_Post TraceHull_Post
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@ -350,15 +363,15 @@
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// #define FN_DecalIndex_Post DecalIndex_Post
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// #define FN_PointContents_Post PointContents_Post
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#define FN_MessageBegin_Post MessageBegin_Post
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#define FN_MessageEnd_Post MessageEnd_Post
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#define FN_WriteByte_Post WriteByte_Post
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#define FN_WriteChar_Post WriteChar_Post
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#define FN_WriteShort_Post WriteShort_Post
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#define FN_WriteLong_Post WriteLong_Post
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#define FN_WriteAngle_Post WriteAngle_Post
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#define FN_WriteCoord_Post WriteCoord_Post
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#define FN_WriteString_Post WriteString_Post
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#define FN_WriteEntity_Post WriteEntity_Post
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#define FN_MessageEnd_Post MessageEnd_Post
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#define FN_WriteByte_Post WriteByte_Post
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#define FN_WriteChar_Post WriteChar_Post
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#define FN_WriteShort_Post WriteShort_Post
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#define FN_WriteLong_Post WriteLong_Post
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#define FN_WriteAngle_Post WriteAngle_Post
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#define FN_WriteCoord_Post WriteCoord_Post
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#define FN_WriteString_Post WriteString_Post
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#define FN_WriteEntity_Post WriteEntity_Post
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// #define FN_CVarRegister_Post CVarRegister_Post
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// #define FN_CVarGetFloat_Post CVarGetFloat_Post
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// #define FN_CVarGetString_Post CVarGetString_Post
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@ -378,7 +391,7 @@
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// #define FN_PEntityOfEntIndex_Post PEntityOfEntIndex_Post
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// #define FN_FindEntityByVars_Post FindEntityByVars_Post
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// #define FN_GetModelPtr_Post GetModelPtr_Post
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#define FN_RegUserMsg_Post RegUserMsg_Post
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#define FN_RegUserMsg_Post RegUserMsg_Post
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// #define FN_AnimationAutomove_Post AnimationAutomove_Post
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// #define FN_GetBonePosition_Post GetBonePosition_Post
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// #define FN_FunctionFromName_Post FunctionFromName_Post
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@ -460,4 +473,3 @@
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#endif // USE_METAMOD
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#endif // __MODULECONFIG_H__
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467
dlls/tfc/tfcx/msvc8/tfcx.vcproj
Normal file
467
dlls/tfc/tfcx/msvc8/tfcx.vcproj
Normal file
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@ -0,0 +1,467 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8.00"
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Name="tfcx"
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ProjectGUID="{87519113-8E9D-4C6F-BA1F-55F4D8829E83}"
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RootNamespace="tfcx"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory=".\debug"
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IntermediateDirectory=".\debug"
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ConfigurationType="2"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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CharacterSet="2"
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>
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<Tool
|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
Loading…
Reference in New Issue
Block a user