Updated to work on Linux, redesigned core
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81
installer/AMXXRelease/Win32Builder.cs
Executable file
81
installer/AMXXRelease/Win32Builder.cs
Executable file
@ -0,0 +1,81 @@
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using System;
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using System.Diagnostics;
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using System.IO;
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namespace AMXXRelease
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{
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//Build process for Windows (32bit)
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public class Win32Builder : ABuilder
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{
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private string m_AmxxPc;
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public override void OnBuild()
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{
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m_AmxxPc = PropSlashes(m_Cfg.GetSourceTree() + "\\plugins\\amxxpc.exe");
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}
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public override void CompressDir(string target, string dir)
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{
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ProcessStartInfo info = new ProcessStartInfo();
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info.FileName = m_Cfg.CompressPath();
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info.WorkingDirectory = m_Cfg.OutputPath();
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info.Arguments = "-r " + target + " " + dir;
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info.UseShellExecute = false;
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Process p = Process.Start(info);
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p.WaitForExit();
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}
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public override void AmxxPc(string inpath, string args)
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{
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ProcessStartInfo info = new ProcessStartInfo();
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info.WorkingDirectory = PropSlashes(m_Cfg.GetSourceTree() + "\\plugins");
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info.FileName = (string)m_AmxxPc.Clone();
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info.Arguments = inpath + ".sma";
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if (args != null)
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info.Arguments += " " + args;
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info.UseShellExecute = false;
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Process p = Process.Start(info);
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p.WaitForExit();
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}
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public override string GetLibExt()
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{
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return ".dll";
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}
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public override string BuildModule(Module module)
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{
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ProcessStartInfo info = new ProcessStartInfo();
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string dir = m_Cfg.GetSourceTree() + "\\" + module.sourcedir;
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if (module.bindir != null)
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dir += "\\" + module.bindir;
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string file = dir;
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if (module.bindir == null)
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file += "\\" + module.bindir;
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file += "\\" + module.build + "\\" + module.projname + ".dll";
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file = PropSlashes(file);
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if (File.Exists(file))
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File.Delete(file);
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info.WorkingDirectory = PropSlashes(dir);
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info.FileName = m_Cfg.DevenvPath();
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info.Arguments = "/build " + module.build + " " + module.vcproj + ".vcproj";
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info.UseShellExecute = false;
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Process p = Process.Start(info);
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p.WaitForExit();
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if (!File.Exists(file))
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return null;
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return file;
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}
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}
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}
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