Added debugging engine
This commit is contained in:
@ -35,7 +35,7 @@
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static cell AMX_NATIVE_CALL get_weapon_name(AMX *amx, cell *params){ // from id to name 3 params id, name, len
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int id = params[1];
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if (id<0 || id>=TSMAX_WEAPONS){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", id);
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return 0;
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}
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return MF_SetAmxString(amx,params[2],weaponData[id].name,params[3]);
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@ -67,7 +67,7 @@ static cell AMX_NATIVE_CALL wpnlog_to_id(AMX *amx, cell *params){ // from log to
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static cell AMX_NATIVE_CALL get_weapon_logname(AMX *amx, cell *params){ // from id to log
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int id = params[1];
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if (id<0 || id>=TSMAX_WEAPONS){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", id);
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return 0;
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}
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return MF_SetAmxString(amx,params[2],weaponData[id].logname,params[3]);
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@ -76,7 +76,7 @@ static cell AMX_NATIVE_CALL get_weapon_logname(AMX *amx, cell *params){ // from
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static cell AMX_NATIVE_CALL is_melee(AMX *amx, cell *params){
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int id = params[1];
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if (id<1 || id>=TSMAX_WEAPONS){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", id);
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return 0;
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}
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if ( weaponData[id].melee )
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@ -86,10 +86,7 @@ static cell AMX_NATIVE_CALL is_melee(AMX *amx, cell *params){
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static cell AMX_NATIVE_CALL ts_get_user_weapon(AMX *amx, cell *params){
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int id = params[1];
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if ( id<1 || id>gpGlobals->maxClients ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(id);
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CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
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if ( pPlayer->ingame ){
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int wpn = pPlayer->current;
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@ -108,10 +105,7 @@ static cell AMX_NATIVE_CALL ts_get_user_weapon(AMX *amx, cell *params){
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static cell AMX_NATIVE_CALL get_user_weapon(AMX *amx, cell *params){
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int id = params[1];
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if ( id<1 || id>gpGlobals->maxClients ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(id);
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CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
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if ( pPlayer->ingame ){
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int wpn = pPlayer->current;
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@ -126,10 +120,7 @@ static cell AMX_NATIVE_CALL get_user_weapon(AMX *amx, cell *params){
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static cell AMX_NATIVE_CALL get_user_cash(AMX *amx, cell *params){
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int id = params[1];
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if ( id<1 || id>gpGlobals->maxClients ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(id);
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CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
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if ( pPlayer->ingame ){
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return pPlayer->money;
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@ -139,10 +130,7 @@ static cell AMX_NATIVE_CALL get_user_cash(AMX *amx, cell *params){
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static cell AMX_NATIVE_CALL get_user_space(AMX *amx, cell *params){
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int id = params[1];
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if ( id<1 || id>gpGlobals->maxClients ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(id);
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CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
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if ( pPlayer->ingame ){
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return pPlayer->space;
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@ -152,10 +140,7 @@ static cell AMX_NATIVE_CALL get_user_space(AMX *amx, cell *params){
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static cell AMX_NATIVE_CALL get_user_pwup(AMX *amx, cell *params){
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int id = params[1];
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if ( id<1 || id>gpGlobals->maxClients ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(id);
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CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
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if ( pPlayer->ingame ){
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cell *cpTemp = MF_GetAmxAddr(amx,params[2]);
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@ -167,10 +152,7 @@ static cell AMX_NATIVE_CALL get_user_pwup(AMX *amx, cell *params){
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static cell AMX_NATIVE_CALL get_user_items(AMX *amx, cell *params){
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int id = params[1];
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if ( id<1 || id>gpGlobals->maxClients ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(id);
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CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
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if ( pPlayer->ingame ){
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return pPlayer->items;
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@ -180,10 +162,7 @@ static cell AMX_NATIVE_CALL get_user_items(AMX *amx, cell *params){
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static cell AMX_NATIVE_CALL get_killingStreak(AMX *amx, cell *params){
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int id = params[1];
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if ( id<1 || id>gpGlobals->maxClients ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(id);
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CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
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if ( pPlayer->ingame ){
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return pPlayer->killingSpree;
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@ -193,10 +172,7 @@ static cell AMX_NATIVE_CALL get_killingStreak(AMX *amx, cell *params){
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static cell AMX_NATIVE_CALL get_lastFrag(AMX *amx, cell *params){
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int id = params[1];
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if ( id<1 || id>gpGlobals->maxClients ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(id);
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CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
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if ( pPlayer->ingame ){
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return pPlayer->lastFrag;
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@ -206,10 +182,7 @@ static cell AMX_NATIVE_CALL get_lastFrag(AMX *amx, cell *params){
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static cell AMX_NATIVE_CALL get_killflags(AMX *amx, cell *params){
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int id = params[1];
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if ( id<1 || id>gpGlobals->maxClients ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(id);
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CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
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if ( pPlayer->ingame ){
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return pPlayer->killFlags;
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@ -219,10 +192,7 @@ static cell AMX_NATIVE_CALL get_killflags(AMX *amx, cell *params){
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static cell AMX_NATIVE_CALL give_weapon(AMX *amx, cell *params){ // index,weapon,clips,extra
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int id = params[1];
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if ( id<1 || id>gpGlobals->maxClients ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(id);
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CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
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if ( !pPlayer->ingame || !pPlayer->IsAlive() ){
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return 0;
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@ -342,10 +312,7 @@ static cell AMX_NATIVE_CALL give_pwup(AMX *amx, cell *params){ // index,pwupenti
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}
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int id = params[1];
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if ( id<1 || id>gpGlobals->maxClients ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(id);
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CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
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if ( !pPlayer->ingame || !pPlayer->IsAlive() ){
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REMOVE_ENTITY(pent);
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@ -370,23 +337,24 @@ static cell AMX_NATIVE_CALL ts_setup(AMX *amx, cell *params){ // index,pwupentin
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static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params){ // forward
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int iFunctionIndex;
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int err;
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switch( params[1] ){
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case 0:
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if( MF_AmxFindPublic(amx, "client_damage", &iFunctionIndex) == AMX_ERR_NONE )
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if( (err=MF_AmxFindPublic(amx, "client_damage", &iFunctionIndex)) == AMX_ERR_NONE )
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g_damage_info.put( amx , iFunctionIndex );
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else
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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MF_LogError(amx, err, "Error finding function \"client_damage\"");
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return 0;
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break;
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case 1:
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if( MF_AmxFindPublic(amx, "client_death", &iFunctionIndex) == AMX_ERR_NONE )
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if( (err=MF_AmxFindPublic(amx, "client_death", &iFunctionIndex)) == AMX_ERR_NONE )
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g_death_info.put( amx , iFunctionIndex );
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else
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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MF_LogError(amx, err, "Error finding function \"client_death\"");
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return 0;
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break;
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default:
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid forward id %d", params[1]);
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return 0;
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}
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return 1;
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