Fixed module for AMD64
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@ -143,8 +143,6 @@
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// "hostage_entity" entities
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#define OFFSET_HOSTAGEFOLLOW 51 + EXTRAOFFSET // +21, long=51, int=107! (must use the long* offset because pointers on amd64 are stored the size of longs, 8 bytes, instead of the usual int 4 bytes.)
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#define OFFSET_HOSTAGEID 516 + EXTRAOFFSET // +29
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// "armoury_entity"
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#define OFFSET_WEAPONTYPE ??? + EXTRAOFFSET // To do...
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#endif
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// Ids of weapons in CS
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