Refactor gamerules address retrieval

This commit is contained in:
Arkshine 2015-11-09 23:33:25 +01:00
parent 664c85106f
commit 87b1833f73
3 changed files with 24 additions and 21 deletions

View File

@ -19,13 +19,13 @@ IGameConfig *GamerulesConfig;
IGameConfigManager *ConfigManager; IGameConfigManager *ConfigManager;
HLTypeConversion TypeConversion; HLTypeConversion TypeConversion;
void *GameRulesReferenceAddress; void **GameRulesAddress;
void *GameRulesAddress;
void OnAmxxAttach() void OnAmxxAttach()
{ {
initialze_offsets(); initialze_offsets();
initialize_glb_offsets(); initialize_glb_offsets();
MF_AddNatives(engfunc_natives); MF_AddNatives(engfunc_natives);
MF_AddNatives(dllfunc_natives); MF_AddNatives(dllfunc_natives);
MF_AddNatives(pev_natives); MF_AddNatives(pev_natives);
@ -35,6 +35,9 @@ void OnAmxxAttach()
MF_AddNatives(glb_natives); MF_AddNatives(glb_natives);
MF_AddNatives(ext2_natives); MF_AddNatives(ext2_natives);
MF_AddNatives(misc_natives); MF_AddNatives(misc_natives);
MF_AddNatives(pdata_entities_natives);
MF_AddNatives(pdata_gamerules_natives);
g_kvd_glb.kvd.szClassName = const_cast<char *>(g_kvd_glb.cls.chars()); g_kvd_glb.kvd.szClassName = const_cast<char *>(g_kvd_glb.cls.chars());
g_kvd_glb.kvd.szKeyName = const_cast<char *>(g_kvd_glb.key.chars()); g_kvd_glb.kvd.szKeyName = const_cast<char *>(g_kvd_glb.key.chars());
g_kvd_glb.kvd.szValue = const_cast<char *>(g_kvd_glb.val.chars()); g_kvd_glb.kvd.szValue = const_cast<char *>(g_kvd_glb.val.chars());
@ -58,14 +61,19 @@ void OnAmxxAttach()
return; return;
} }
if (!CommonConfig->GetAddress("g_pGameRules", &GameRulesReferenceAddress) || !GameRulesReferenceAddress) void *address = nullptr;
if (!CommonConfig->GetAddress("g_pGameRules", &address) || !address)
{ {
MF_Log("get/set_gamerules_* natives have been disabled because g_pGameRules address could not be found. "); MF_Log("get/set_gamerules_* natives have been disabled because g_pGameRules address could not be found. ");
return; return;
} }
MF_AddNatives(pdata_entities_natives); #if defined(KE_WINDOWS)
MF_AddNatives(pdata_gamerules_natives); GameRulesAddress = *reinterpret_cast<void***>(address);
#else
GameRulesAddress = reinterpret_cast<void**>(address);
#endif
} }
void OnPluginsLoaded() void OnPluginsLoaded()
@ -97,11 +105,6 @@ void OnAmxxDetach()
void ServerActivate(edict_t *pEdictList, int edictCount, int clientMax) void ServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
{ {
if (GameRulesReferenceAddress)
{
GameRulesAddress = **reinterpret_cast<void***>(GameRulesReferenceAddress);
}
g_pFunctionTable_Post->pfnServerDeactivate = FMH_ServerDeactivate_Post; g_pFunctionTable_Post->pfnServerDeactivate = FMH_ServerDeactivate_Post;
RETURN_META(MRES_IGNORED); RETURN_META(MRES_IGNORED);
} }

View File

@ -80,7 +80,7 @@ extern IGameConfig *GamerulesConfig;
extern IGameConfigManager *ConfigManager; extern IGameConfigManager *ConfigManager;
extern HLTypeConversion TypeConversion; extern HLTypeConversion TypeConversion;
extern void *GameRulesAddress; extern void **GameRulesAddress;
#endif //_FAKEMETA_INCLUDE_H #endif //_FAKEMETA_INCLUDE_H

View File

@ -25,7 +25,7 @@ static cell AMX_NATIVE_CALL get_gamerules_int(AMX *amx, cell *params)
int element = params[3]; int element = params[3];
CHECK_DATA(data, element, BaseFieldType::Integer); CHECK_DATA(data, element, BaseFieldType::Integer);
return PvData::GetInt(GameRulesAddress, data, element); return PvData::GetInt(*GameRulesAddress, data, element);
} }
// native set_gamerules_int(const class[], const member[], any:value, element = 0); // native set_gamerules_int(const class[], const member[], any:value, element = 0);
@ -45,7 +45,7 @@ static cell AMX_NATIVE_CALL set_gamerules_int(AMX *amx, cell *params)
return 0; return 0;
} }
PvData::SetInt(GameRulesAddress, data, params[3], element); PvData::SetInt(*GameRulesAddress, data, params[3], element);
return 0; return 0;
} }
@ -62,7 +62,7 @@ static cell AMX_NATIVE_CALL get_gamerules_float(AMX *amx, cell *params)
int element = params[3]; int element = params[3];
CHECK_DATA(data, element, BaseFieldType::Float); CHECK_DATA(data, element, BaseFieldType::Float);
return PvData::GetFloat(GameRulesAddress, data, element); return PvData::GetFloat(*GameRulesAddress, data, element);
} }
// native set_gamerules_float(const class[], const member[], Float:value, element = 0); // native set_gamerules_float(const class[], const member[], Float:value, element = 0);
@ -76,7 +76,7 @@ static cell AMX_NATIVE_CALL set_gamerules_float(AMX *amx, cell *params)
int element = params[4]; int element = params[4];
CHECK_DATA(data, element, BaseFieldType::Float); CHECK_DATA(data, element, BaseFieldType::Float);
PvData::SetFloat(GameRulesAddress, data, amx_ctof(params[3]), element); PvData::SetFloat(*GameRulesAddress, data, amx_ctof(params[3]), element);
return 1; return 1;
} }
@ -93,7 +93,7 @@ static cell AMX_NATIVE_CALL get_gamerules_vector(AMX *amx, cell *params)
int element = params[4]; int element = params[4];
CHECK_DATA(data, element, BaseFieldType::Vector); CHECK_DATA(data, element, BaseFieldType::Vector);
PvData::GetVector(GameRulesAddress, data, MF_GetAmxAddr(amx, params[3]), element); PvData::GetVector(*GameRulesAddress, data, MF_GetAmxAddr(amx, params[3]), element);
return 1; return 1;
} }
@ -109,7 +109,7 @@ static cell AMX_NATIVE_CALL set_gamerules_vector(AMX *amx, cell *params)
int element = params[4]; int element = params[4];
CHECK_DATA(data, element, BaseFieldType::Vector); CHECK_DATA(data, element, BaseFieldType::Vector);
PvData::GetVector(GameRulesAddress, data, MF_GetAmxAddr(amx, params[3]), element); PvData::GetVector(*GameRulesAddress, data, MF_GetAmxAddr(amx, params[3]), element);
return 1; return 1;
} }
@ -126,7 +126,7 @@ static cell AMX_NATIVE_CALL get_gamerules_entity(AMX *amx, cell *params)
int element = params[3]; int element = params[3];
CHECK_DATA(data, element, BaseFieldType::Entity); CHECK_DATA(data, element, BaseFieldType::Entity);
return PvData::GetEntity(GameRulesAddress, data, element); return PvData::GetEntity(*GameRulesAddress, data, element);
} }
// native set_gamerules_entity(const class[], const member[], value, element = 0); // native set_gamerules_entity(const class[], const member[], value, element = 0);
@ -147,7 +147,7 @@ static cell AMX_NATIVE_CALL set_gamerules_entity(AMX *amx, cell *params)
int element = params[4]; int element = params[4];
CHECK_DATA(data, element, BaseFieldType::Entity); CHECK_DATA(data, element, BaseFieldType::Entity);
PvData::SetEntity(GameRulesAddress, data, params[3], element); PvData::SetEntity(*GameRulesAddress, data, params[3], element);
return 0; return 0;
} }
@ -167,7 +167,7 @@ static cell AMX_NATIVE_CALL get_gamerules_string(AMX *amx, cell *params)
auto buffer = params[3]; auto buffer = params[3];
auto maxlen = params[4]; auto maxlen = params[4];
auto string = PvData::GetString(GameRulesAddress, data, element); auto string = PvData::GetString(*GameRulesAddress, data, element);
if (data.fieldSize) if (data.fieldSize)
{ {
@ -191,7 +191,7 @@ static cell AMX_NATIVE_CALL set_gamerules_string(AMX *amx, cell *params)
int length; int length;
const char *value = MF_GetAmxString(amx, params[3], 0, &length); const char *value = MF_GetAmxString(amx, params[3], 0, &length);
return PvData::SetString(GameRulesAddress, data, value, length, element); return PvData::SetString(*GameRulesAddress, data, value, length, element);
} }