Removed some messiness
This commit is contained in:
parent
b34179e997
commit
8cb5ad18f5
123
dlls/fun/fun.cpp
123
dlls/fun/fun.cpp
|
@ -525,72 +525,6 @@ static cell AMX_NATIVE_CALL get_user_gravity(AMX *amx, cell *params) // Float:ge
|
||||||
return amx_ftoc(pPlayer->v.gravity);
|
return amx_ftoc(pPlayer->v.gravity);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*static cell AMX_NATIVE_CALL set_hitzones(AMX *amx, cell *params) // set_hitzones(body = 255) = 1 argument
|
|
||||||
{
|
|
||||||
// Sets "hitable" zones.
|
|
||||||
// params[1] = body hitzones
|
|
||||||
|
|
||||||
//native set_user_hitzones(index=0,target=0,body=255);
|
|
||||||
//set_user_hitzones(id, 0, 0) // Makes ID not able to shoot EVERYONE - id can shoot on 0 (all) at 0
|
|
||||||
//set_user_hitzones(0, id, 0) // Makes EVERYONE not able to shoot ID - 0 (all) can shoot id at 0
|
|
||||||
|
|
||||||
g_body = params[1];
|
|
||||||
|
|
||||||
return 1;
|
|
||||||
}*/
|
|
||||||
|
|
||||||
/*static cell AMX_NATIVE_CALL get_hitzones(AMX *amx, cell *params) // get_hitzones() = 0 arguments
|
|
||||||
{
|
|
||||||
// Gets hitzones.
|
|
||||||
return g_body;
|
|
||||||
}*/
|
|
||||||
|
|
||||||
/*
|
|
||||||
static cell AMX_NATIVE_CALL set_user_hitzones(AMX *amx, cell *params) // set_user_hitzones(index = 0, target = 0, body = 255); = 3 arguments
|
|
||||||
{
|
|
||||||
// Sets user hitzones.
|
|
||||||
// params[1] = the one(s) who shoot(s), shooter
|
|
||||||
int shooter = params[1];
|
|
||||||
if (shooter == -1)
|
|
||||||
shooter = 0;
|
|
||||||
// params[2] = the one getting hit
|
|
||||||
int gettingHit = params[2];
|
|
||||||
if (gettingHit == -1)
|
|
||||||
gettingHit = 0;
|
|
||||||
// params[3] = specified hit zones
|
|
||||||
int hitzones = params[3];
|
|
||||||
if (hitzones == -1)
|
|
||||||
hitzones = 255;
|
|
||||||
|
|
||||||
//set_user_hitzones(id, 0, 0) // Makes ID not able to shoot EVERYONE - id can shoot on 0 (all) at 0
|
|
||||||
//set_user_hitzones(0, id, 0) // Makes EVERYONE not able to shoot ID - 0 (all) can shoot id at 0
|
|
||||||
if (shooter == 0 && gettingHit == 0) {
|
|
||||||
// set hitzones for ALL, both where people can hit and where they can _get_ hit.
|
|
||||||
for (int i = 1; i <= 32; i++) {
|
|
||||||
g_zones_toHit[i] = hitzones;
|
|
||||||
g_zones_getHit[i] = hitzones;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
if (shooter == 0) {
|
|
||||||
// "All" shooters, target (gettingHit) should be existing player id
|
|
||||||
if (gettingHit < 1 || gettingHit > gpGlobals->maxClients) {
|
|
||||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
// Where can gettingHit get hit by all?
|
|
||||||
g_zones_getHit[gettingHit] = hitzones;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
// "shooter" will now only be able to hit other people in "hitzones". (target should be 0 here)
|
|
||||||
g_zones_toHit[shooter] = hitzones;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
|
|
||||||
static cell AMX_NATIVE_CALL set_user_hitzones(AMX *amx, cell *params) // set_user_hitzones(index = 0, target = 0, body = 255); = 3 arguments
|
static cell AMX_NATIVE_CALL set_user_hitzones(AMX *amx, cell *params) // set_user_hitzones(index = 0, target = 0, body = 255); = 3 arguments
|
||||||
{
|
{
|
||||||
int index = params[1];
|
int index = params[1];
|
||||||
|
@ -607,11 +541,7 @@ static cell AMX_NATIVE_CALL set_user_hitzones(AMX *amx, cell *params) // set_use
|
||||||
int bodyhits = params[3];
|
int bodyhits = params[3];
|
||||||
|
|
||||||
if (index) {
|
if (index) {
|
||||||
//player_t* pPlayer = GET_PLAYER_POINTER_I(index);
|
if (MF_IsPlayerIngame(index)) {
|
||||||
|
|
||||||
if (true) { // pPlayer->ingame (we have no in-game check yet)
|
|
||||||
//pPlayer->CountCheat(FUN_HITZONE);
|
|
||||||
|
|
||||||
if (target) {
|
if (target) {
|
||||||
g_bodyhits[index][target] = bodyhits; // pPlayer->bodyhits[target] = bodyhits;
|
g_bodyhits[index][target] = bodyhits; // pPlayer->bodyhits[target] = bodyhits;
|
||||||
}
|
}
|
||||||
|
@ -624,14 +554,8 @@ static cell AMX_NATIVE_CALL set_user_hitzones(AMX *amx, cell *params) // set_use
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
//player_t* pPlayer;
|
|
||||||
|
|
||||||
for(int i = 1; i <= gpGlobals->maxClients; ++i){
|
for(int i = 1; i <= gpGlobals->maxClients; ++i){
|
||||||
//pPlayer = GET_PLAYER_POINTER_I(i);
|
|
||||||
//pPlayer->CountCheat(FUN_HITZONE);
|
|
||||||
|
|
||||||
if (target) {
|
if (target) {
|
||||||
//pPlayer->bodyhits[target] = bodyhits;
|
|
||||||
g_bodyhits[index][target] = bodyhits;
|
g_bodyhits[index][target] = bodyhits;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
|
@ -659,41 +583,6 @@ static cell AMX_NATIVE_CALL get_user_hitzones(AMX *amx, cell *params) // get_use
|
||||||
return g_bodyhits[index][target];
|
return g_bodyhits[index][target];
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
static cell AMX_NATIVE_CALL get_user_hitzones(AMX *amx, cell *params) // get_user_hitzones(index, target); = 2 arguments
|
|
||||||
{
|
|
||||||
// Gets user hitzones.
|
|
||||||
// params[1] = if this is not 0, return what zones this player can hit
|
|
||||||
int shooter = params[1];
|
|
||||||
// params[2] = if shooter was 0, and if this is a player, return what zones this player can get hit in, else... make runtime error?
|
|
||||||
int gettingHit = params[2];
|
|
||||||
|
|
||||||
if (shooter) {
|
|
||||||
if (FNullEnt(shooter)) {
|
|
||||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
return g_zones_toHit[shooter];
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
if (!gettingHit) {
|
|
||||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
if (FNullEnt(gettingHit)) {
|
|
||||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
return g_zones_getHit[gettingHit];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
|
|
||||||
static cell AMX_NATIVE_CALL set_user_noclip(AMX *amx, cell *params) // set_user_noclip(index, noclip = 0); = 2 arguments
|
static cell AMX_NATIVE_CALL set_user_noclip(AMX *amx, cell *params) // set_user_noclip(index, noclip = 0); = 2 arguments
|
||||||
{
|
{
|
||||||
// Sets user to no clipping mode.
|
// Sets user to no clipping mode.
|
||||||
|
@ -871,7 +760,7 @@ void PlayerPreThink(edict_t *pEntity)
|
||||||
RETURN_META(MRES_IGNORED);
|
RETURN_META(MRES_IGNORED);
|
||||||
}
|
}
|
||||||
|
|
||||||
int FN_ClientConnect(edict_t *pPlayer, const char *pszName, const char *pszAddress, char szRejectReason[128])
|
int ClientConnect(edict_t *pPlayer, const char *pszName, const char *pszAddress, char szRejectReason[128])
|
||||||
{
|
{
|
||||||
// Reset stuff:
|
// Reset stuff:
|
||||||
FUNUTIL_ResetPlayer(ENTINDEX(pPlayer));
|
FUNUTIL_ResetPlayer(ENTINDEX(pPlayer));
|
||||||
|
@ -879,20 +768,18 @@ int FN_ClientConnect(edict_t *pPlayer, const char *pszName, const char *pszAddre
|
||||||
RETURN_META_VALUE(MRES_IGNORED, 0);
|
RETURN_META_VALUE(MRES_IGNORED, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void FN_TraceLine(const float *v1, const float *v2, int fNoMonsters, edict_t *e, TraceResult *ptr) {
|
void TraceLine(const float *v1, const float *v2, int fNoMonsters, edict_t *e, TraceResult *ptr) {
|
||||||
TRACE_LINE(v1, v2, fNoMonsters, e, ptr);
|
TRACE_LINE(v1, v2, fNoMonsters, e, ptr);
|
||||||
|
|
||||||
if (ptr->pHit&&(ptr->pHit->v.flags& (FL_CLIENT | FL_FAKECLIENT) )&&e&&(e->v.flags & (FL_CLIENT | FL_FAKECLIENT) )) {
|
if (ptr->pHit&&(ptr->pHit->v.flags& (FL_CLIENT | FL_FAKECLIENT) )&&e&&(e->v.flags & (FL_CLIENT | FL_FAKECLIENT) )) {
|
||||||
//player_t* pPlayer = GET_PLAYER_POINTER(e);
|
if (!(g_bodyhits[ENTINDEX(e)][ENTINDEX(ptr->pHit)]&(1<<ptr->iHitgroup)))
|
||||||
|
|
||||||
if ( !(g_bodyhits[ENTINDEX(e)][ENTINDEX(ptr->pHit)]&(1<<ptr->iHitgroup)) ) // if ( !(pPlayer->bodyhits[ENTINDEX(ptr->pHit)]&(1<<ptr->iHitgroup)) )
|
|
||||||
ptr->flFraction = 1.0;
|
ptr->flFraction = 1.0;
|
||||||
}
|
}
|
||||||
|
|
||||||
RETURN_META(MRES_SUPERCEDE);
|
RETURN_META(MRES_SUPERCEDE);
|
||||||
}
|
}
|
||||||
|
|
||||||
void FN_AMXX_ATTACH()
|
void OnAmxxAttach()
|
||||||
{
|
{
|
||||||
MF_AddNatives(fun_Exports);
|
MF_AddNatives(fun_Exports);
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user