initial import of the bcompat plugins (userland layer)
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plugins/include/amxmod_compat/VexdUM_const.inc
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30
plugins/include/amxmod_compat/VexdUM_const.inc
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#if defined _vexdum_const_included
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#endinput
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#endif
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#define _vexdum_const_included
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// TraceLine Integer
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enum {
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TR_INT_fAllSolid, // if true, plane is not valid
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TR_INT_fStartSolid, // if true, the initial point was in a solid area
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TR_INT_fInOpen,
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TR_INT_fInWater,
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TR_INT_iHitgroup, // 0 == generic, non zero is specific body part
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};
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// TraceLine Float
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enum {
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TR_FL_flFraction, // time completed, 1.0 = didn't hit anything
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TR_FL_flPlaneDist,
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};
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// TraceLine Vector
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enum {
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TR_VEC_vecEndPos, // final position
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TR_VEC_vecPlaneNormal, // surface normal at impact
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};
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// TraceLine Edict
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enum {
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TR_ENT_pHit, // entity the surface is on
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};
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