From 8e7eb94e5007cbeddd44bfc3a731b2626f16b17e Mon Sep 17 00:00:00 2001 From: Vincent Herbet Date: Sat, 5 Aug 2017 10:45:29 +0200 Subject: [PATCH] Overhaul Restrict Weapons plugin - part 1 (#347) * Restmenu: Use CS_OnBuyAttempt forward to detect any buy attempt - part 1 - Removed any useless code which won't be needed anymore with forward. A lot! * Restmenu: Use CS_OnBuyAttempt forward to detect any buy attempt - part 2 - Added the actual forward - Because of forward passing a CSI_* constant, it's needed to refactor how is saved a blocked item. Not fully implemented everywhere because menu is going to be refactored later as well. * Restmenu: Replace findAliasId() by cs_get_item_id() * Restmenu: Use cvar pointers * Restmenu: Refactor menu - part 1 Purpose: - Convert old menus to new menus. - Instead of having one menu with several pages, having one main menu (item types) and sub-menus (items list). More readable, more easy to naviguate and no pagination. - Move hardcoded strings to ML * Restmenu: Refactor menu - part 2 Purpose: - Convert old menus to new menus. - Instead of having one menu with several pages, having one main menu (item types) and sub-menus (items list). More readable, more easy to naviguate and no pagination. - Move hardcoded strings to ML - Minor visual improvements * Restmenu: Refactor podbot stuff - Factorized code - Used a more direct way to set restrictions * Restmenu: Refactor load/save config file - Used new file natives - Moved harcoded message header to ML - QoL: saved restricted items will be grouped per type - Cleaned up few things * Restmenu: Refactor amx_restrict command - Minor improvements on how are retrieved/handled arguments from command. - Same as menu, it displays first classes list, then it lists associated items. No more pagination. - Minor visual changes. * Restmenu: Remove unused stuffs * Restmenu: Move more harcoded messages to ML * Restmenu: Move MAPSETTINGS define to cvar - Don't forget me in changelog - There is room for improvements but for now keep the same behavior * Restmenu: Add some consistency, no code change - Renamed some variables - Changed functions order - Removed extra spaces - Fixed leading tabs * Restmenu: Use inline formatting at various places * Restmenu: Make command descriptions multilingual for player * Restmenu: Refresh opened menus if the command is used to save/load/set. Also, I've removed the renaming of "exit" item because it was misleading as it returns MENU_EXIT when it's named with "back" and handling the action wiht that doesn't make much sense. * Restmenu: Adjust minor things (consistency, readability, safety) * Restmenu: Show the current category when items are listed through the command * Restmenu: Display admin activity on loading/saving + load: reset blocked items only if file has been loaded + load: ignored if no arguments + save: added a silly fix because of the cvars --- configs/cstrike/amxx.cfg | 6 + plugins/cstrike/restmenu.sma | 1575 +++++++++++++----------------- plugins/lang/restmenu.txt | 1753 +++++++++++++++++++++------------- 3 files changed, 1732 insertions(+), 1602 deletions(-) diff --git a/configs/cstrike/amxx.cfg b/configs/cstrike/amxx.cfg index 39eed59e..2a77b267 100755 --- a/configs/cstrike/amxx.cfg +++ b/configs/cstrike/amxx.cfg @@ -210,3 +210,9 @@ amx_statsx_duration 12.0 // Default value: -2.0 amx_statsx_freeze -2.0 +// Sets whether Restrict Weapons plugin should use a configuration file per map or or not. +// If enabled, the file format is: weaprest_mapname.ini (e.g. weaprest_de_dust.ini). +// - +// Default value: 0 +amx_restrmapsettings 0 + diff --git a/plugins/cstrike/restmenu.sma b/plugins/cstrike/restmenu.sma index fffe3cce..c5436add 100755 --- a/plugins/cstrike/restmenu.sma +++ b/plugins/cstrike/restmenu.sma @@ -11,952 +11,665 @@ // Restrict Weapons Plugin // -// Uncomment if you want to have seperate settings for each map -//#define MAPSETTINGS - #include #include +#include -#define MAXMENUPOS 34 +new const PluginName[] = "Restrict Weapons"; -new g_Position[MAX_PLAYERS + 1] -new g_Modified -new g_blockPos[112] -new g_saveFile[64] -new g_Restricted[] = "* This item is restricted *" -new g_szWeapRestr[27] = "00000000000000000000000000" -new g_szEquipAmmoRestr[10] = "000000000" -new g_InBuyMenu[MAX_PLAYERS + 1] -new g_RegisteredMenus[10] +const MaxAliasNameLength = 16; +const MaxItemNameLength = 32; +const MaxMenuTitleLength = 48; +const MaxCommandAliasLength = 12; +const MaxConfigFileLength = 48; +const MaxConsoleLength = 128; +const MaxMapLength = 32; -new g_menuStrings[6][] = +new bool:BlockedItems[CSI_MAX_COUNT]; +new bool:ModifiedItem; +new bool:ConfigsExecuted; + +new MenuPosition[MAX_PLAYERS + 1]; +new MenuHandle [MAX_PLAYERS + 1] = { -1, ... }; +new ConfigFilePath[PLATFORM_MAX_PATH]; + +new RestrictedBotWeapons[] = "00000000000000000000000000"; +new RestrictedBotEquipAmmos[] = "000000000"; + +new CvarPointerAllowMapSettings; +new CvarPointerRestrictedWeapons; +new CvarPointerRestrictedEquipAmmos; + +enum MenuTitle { - "BuyPistol", - "BuyShotgun", - "BuySubMachineGun", - "BuyRifle", - "BuyMachineGun", - "BuyItem" + m_Title[MaxMenuTitleLength], + m_Alias[MaxCommandAliasLength], +}; + +#define TITLE(%0) "MENU_TITLE_" + #%0 + +new const MenuInfos[][MenuTitle] = +{ + { TITLE(HANDGUNS) , "pistol" }, + { TITLE(SHOTGUNS) , "shotgun" }, + { TITLE(SUBMACHINES) , "sub" }, + { TITLE(RIFLES) , "rifle" }, + { TITLE(SNIPERS) , "sniper" }, + { TITLE(MACHINE) , "machine" }, + { TITLE(EQUIPMENT) , "equip" }, + { TITLE(AMMUNITION) , "ammo" }, } -new g_menusNames[7][] = +enum MenuItem { - "pistol", - "shotgun", - "sub", - "rifle", - "machine", - "equip", - "ammo" -} + m_Index, + m_Name[MaxItemNameLength], +}; -new g_MenuTitle[7][] = +#define ITEM(%0) { CSI_%0, "MENU_ITEM_" + #%0 } +#define ITEM_NONE { CSI_NONE, "" } + +new const ItemsInfos[][][MenuItem] = { - "Handguns", - "Shotguns", - "Sub-Machine Guns", - "Assault & Sniper Rifles", - "Machine Guns", - "Equipment", - "Ammunition" -} + { ITEM(USP) , ITEM(GLOCK18) , ITEM(DEAGLE) , ITEM(P228) , ITEM(ELITE) , ITEM(FIVESEVEN), ITEM_NONE , ITEM_NONE }, + { ITEM(M3) , ITEM(XM1014) , ITEM_NONE , ITEM_NONE , ITEM_NONE , ITEM_NONE , ITEM_NONE , ITEM_NONE }, + { ITEM(MP5NAVY), ITEM(TMP) , ITEM(P90) , ITEM(MAC10) , ITEM(UMP45) , ITEM_NONE , ITEM_NONE , ITEM_NONE }, + { ITEM(AK47) , ITEM(SG552) , ITEM(M4A1) , ITEM(GALIL) , ITEM(FAMAS) , ITEM(AUG) , ITEM_NONE , ITEM_NONE }, + { ITEM(SCOUT) , ITEM(AWP) , ITEM(G3SG1) , ITEM(SG550) , ITEM_NONE , ITEM_NONE , ITEM_NONE , ITEM_NONE }, + { ITEM(M249) , ITEM_NONE , ITEM_NONE , ITEM_NONE , ITEM_NONE , ITEM_NONE , ITEM_NONE , ITEM_NONE }, + { ITEM(VEST) , ITEM(VESTHELM), ITEM(FLASHBANG), ITEM(HEGRENADE), ITEM(SMOKEGRENADE), ITEM(DEFUSER) , ITEM(NVGS), ITEM(SHIELD) }, + { ITEM(PRIAMMO), ITEM(SECAMMO) , ITEM_NONE , ITEM_NONE , ITEM_NONE , ITEM_NONE , ITEM_NONE , ITEM_NONE }, +}; -new g_menusSets[7][2] = -{ - {0, 6}, {6, 8}, {8, 13}, {13, 23}, {23, 24}, {24, 32}, {32, 34} -} - -new g_AliasBlockNum -new g_AliasBlock[MAXMENUPOS] - -// First position is a position of menu (0 for ammo, 1 for pistols, 6 for equipment etc.) -// Second is a key for TERRORIST (all is key are minus one, 1 is 0, 2 is 1 etc.) -// Third is a key for CT -// Position with -1 doesn't exist - -new g_Keys[MAXMENUPOS][3] = -{ - {1, 1, 1}, // H&K USP .45 Tactical - {1, 0, 0}, // Glock18 Select Fire - {1, 3, 3}, // Desert Eagle .50AE - {1, 2, 2}, // SIG P228 - {1, 4, -1}, // Dual Beretta 96G Elite - {1, -1, 4}, // FN Five-Seven - {2, 0, 0}, // Benelli M3 Super90 - {2, 1, 1}, // Benelli XM1014 - {3, 1, 1}, // H&K MP5-Navy - {3, -1, 0}, // Steyr Tactical Machine Pistol - {3, 3, 3}, // FN P90 - {3, 0, -1}, // Ingram MAC-10 - {3, 2, 2}, // H&K UMP45 - {4, 1, -1}, // AK-47 - {4, 0, -1}, // Gali - {4, -1, 0}, // Famas - {4, 3, -1}, // Sig SG-552 Commando - {4, -1, 2}, // Colt M4A1 Carbine - {4, -1, 3}, // Steyr Aug - {4, 2, 1}, // Steyr Scout - {4, 4, 5}, // AI Arctic Warfare/Magnum - {4, 5, -1}, // H&K G3/SG-1 Sniper Rifle - {4, -1, 4}, // Sig SG-550 Sniper - {5, 0, 0}, // FN M249 Para - {6, 0, 0}, // Kevlar Vest - {6, 1, 1}, // Kevlar Vest & Helmet - {6, 2, 2}, // Flashbang - {6, 3, 3}, // HE Grenade - {6, 4, 4}, // Smoke Grenade - {6, -1, 6}, // Defuse Kit - {6, 5, 5}, // NightVision Goggles - {6, -1, 7}, // Tactical Shield - {0, 5, 5}, // Primary weapon ammo - {0, 6, 6} // Secondary weapon ammo -} - -new g_WeaponNames[MAXMENUPOS][] = -{ - "H&K USP .45 Tactical", - "Glock18 Select Fire", - "Desert Eagle .50AE", - "SIG P228", - "Dual Beretta 96G Elite", - "FN Five-Seven", - "Benelli M3 Super90", - "Benelli XM1014", - "H&K MP5-Navy", - "Steyr Tactical Machine Pistol", - "FN P90", - "Ingram MAC-10", - "H&K UMP45", - "AK-47", - "Gali", - "Famas", - "Sig SG-552 Commando", - "Colt M4A1 Carbine", - "Steyr Aug", - "Steyr Scout", - "AI Arctic Warfare/Magnum", - "H&K G3/SG-1 Sniper Rifle", - "Sig SG-550 Sniper", - "FN M249 Para", - "Kevlar Vest", - "Kevlar Vest & Helmet", - "Flashbang", - "HE Grenade", - "Smoke Grenade", - "Defuse Kit", - "NightVision Goggles", - "Tactical Shield", - "Primary weapon ammo", - "Secondary weapon ammo" -} - -new g_MenuItem[MAXMENUPOS][] = -{ - "\yHandguns^n\w^n%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w^n", - - "\yShotguns^n\w^n%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w^n", - - "\ySub-Machine Guns^n\w^n%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w^n", - - "\yAssault Rifles^n\w^n%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w^n", - - "\ySniper Rifles^n\w^n%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w^n", - - "\yMachine Guns^n\w^n%d. %s\y\R%L^n\w^n", - - "\yEquipment^n\w^n%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w^n", - - "\yAmmunition^n\w^n%d. %s\y\R%L^n\w", - "%d. %s\y\R%L^n\w" -} - -new g_Aliases[MAXMENUPOS][] = -{ - "usp", //Pistols - "glock", - "deagle", - "p228", - "elites", - "fn57", - - "m3", //Shotguns - "xm1014", - - "mp5", //SMG - "tmp", - "p90", - "mac10", - "ump45", - - "ak47", //Rifles - "galil", - "famas", - "sg552", - "m4a1", - "aug", - "scout", - "awp", - "g3sg1", - "sg550", - - "m249", //Machine Gun - - "vest", //Equipment - "vesthelm", - "flash", - "hegren", - "sgren", - "defuser", - "nvgs", - "shield", - - "primammo", //Ammo - "secammo" -} - -new g_Aliases2[MAXMENUPOS][] = -{ - "km45", //Pistols - "9x19mm", - "nighthawk", - "228compact", - "elites", - "fiveseven", - - "12gauge", //Shotguns - "autoshotgun", - - "smg", //SMG - "mp", - "c90", - "mac10", - "ump45", - - "cv47", //Rifles - "defender", - "clarion", - "krieg552", - "m4a1", - "bullpup", - "scout", - "magnum", - "d3au1", - "krieg550", - - "m249", //Machine Gun - - "vest", //Equipment - "vesthelm", - "flash", - "hegren", - "sgren", - "defuser", - "nvgs", - "shield", - "primammo", //Ammo - "secammo" -} - -#define AUTOBUYLENGTH 511 -new g_Autobuy[MAX_PLAYERS + 1][AUTOBUYLENGTH + 1] -//new g_Rebuy[MAX_PLAYERS + 1][AUTOBUYLENGTH + 1] - -bool:IsOurMenuID(id) -{ - for (new i=1; i<=g_RegisteredMenus[0]; i++) - { - if (g_RegisteredMenus[i] == id) - { - return true - } - } - - return false -} - -setWeapon(a, action) -{ - new b, m = g_Keys[a][0] * 8 - - if (g_Keys[a][1] != -1) - { - b = m + g_Keys[a][1] - - if (action == 2) - g_blockPos[b] = 1 - g_blockPos[b] - else - g_blockPos[b] = action - } - - if (g_Keys[a][2] != -1) - { - b = m + g_Keys[a][2] + 56 - - if (action == 2) - g_blockPos[b] = 1 - g_blockPos[b] - else - g_blockPos[b] = action - } - - for (new i = 0; i < g_AliasBlockNum; ++i) - if (g_AliasBlock[i] == a) - { - if (!action || action == 2) - { - --g_AliasBlockNum - - for (new j = i; j < g_AliasBlockNum; ++j) - g_AliasBlock[j] = g_AliasBlock[j + 1] - } - - return - } - - if (action && g_AliasBlockNum < MAXMENUPOS) - g_AliasBlock[g_AliasBlockNum++] = a -} - -findMenuId(name[]) -{ - for (new i = 0; i < sizeof(g_menusNames) ; ++i) - if (equali(name, g_menusNames[i])) - return i - - return -1 -} - -findAliasId(name[]) -{ - for (new i = 0; i < MAXMENUPOS ; ++i) - if (equali(name, g_Aliases[i])) - return i - - return -1 -} - -switchCommand(id, action) -{ - new c = read_argc() - - if (c < 3) - { - for (new x = 0; x < MAXMENUPOS; x++) - setWeapon(x, action) - - console_print(id, "%L", id, action ? "EQ_WE_RES" : "EQ_WE_UNRES") - g_Modified = true - } else { - new arg[32], a - new bool:found = false - - for (new b = 2; b < c; ++b) - { - read_argv(b, arg, charsmax(arg)) - - if ((a = findMenuId(arg)) != -1) - { - c = g_menusSets[a][1] - - for (new i = g_menusSets[a][0]; i < c; ++i) - setWeapon(i, action) - - console_print(id, "%s %L %L", g_MenuTitle[a], id, (a < 5) ? "HAVE_BEEN" : "HAS_BEEN", id, action ? "RESTRICTED" : "UNRESTRICTED") - g_Modified = found = true - } - else if ((a = findAliasId(arg)) != -1) - { - g_Modified = found = true - setWeapon(a, action) - console_print(id, "%s %L %L", g_WeaponNames[a], id, "HAS_BEEN", id, action ? "RESTRICTED" : "UNRESTRICTED") - } - } - - if (!found) - console_print(id, "%L", id, "NO_EQ_WE") - } -} - -positionBlocked(a) -{ - new m = g_Keys[a][0] * 8 - new d = (g_Keys[a][1] == -1) ? 0 : g_blockPos[m + g_Keys[a][1]] - - d += (g_Keys[a][2] == -1) ? 0 : g_blockPos[m + g_Keys[a][2] + 56] - - return d -} - -public cmdRest(id, level, cid) -{ - if (!cmd_access(id, level, cid, 1)) - return PLUGIN_HANDLED - - new cmd[8] - - read_argv(1, cmd, charsmax(cmd)) - - if (equali("on", cmd)) - switchCommand(id, 1) - else if (equali("off", cmd)) - switchCommand(id, 0) - else if (equali("list", cmd)) - { - new arg1[8] - new start = read_argv(2, arg1, charsmax(arg1)) ? str_to_num(arg1) : 1 - - if (--start < 0) - start = 0 - - if (start >= MAXMENUPOS) - start = MAXMENUPOS - 1 - - new end = start + 10 - - if (end > MAXMENUPOS) - end = MAXMENUPOS - - new lName[16], lValue[16], lStatus[16], lOnOff[16] - - format(lName, charsmax(lName), "%L", id, "NAME") - format(lValue, charsmax(lValue), "%L", id, "VALUE") - format(lStatus, charsmax(lStatus), "%L", id, "STATUS") - - console_print(id, "^n----- %L: -----", id, "WEAP_RES") - console_print(id, " %-32.31s %-10.9s %-9.8s", lName, lValue, lStatus) - - if (start != -1) - { - for (new a = start; a < end; ++a) - { - format(lOnOff, charsmax(lOnOff), "%L", id, positionBlocked(a) ? "ON" : "OFF") - console_print(id, "%3d: %-32.31s %-10.9s %-9.8s", a + 1, g_WeaponNames[a], g_Aliases[a], lOnOff) - } - } - - console_print(id, "----- %L -----", id, "REST_ENTRIES_OF", start + 1, end, MAXMENUPOS) - - if (end < MAXMENUPOS) - console_print(id, "----- %L -----", id, "REST_USE_MORE", end + 1) - else - console_print(id, "----- %L -----", id, "REST_USE_BEGIN") - } - else if (equali("save", cmd)) - { - if (saveSettings(g_saveFile)) - { - console_print(id, "%L", id, "REST_CONF_SAVED", g_saveFile) - g_Modified = false - } - else - console_print(id, "%L", id, "REST_COULDNT_SAVE", g_saveFile) - } - else if (equali("load", cmd)) - { - setc(g_blockPos, sizeof(g_blockPos), 0) // Clear current settings - new arg1[64] - - if (read_argv(2, arg1, charsmax(arg1))) - { - new configsdir[32] - get_configsdir(configsdir, charsmax(configsdir)) - - format(arg1, charsmax(arg1), "%s/%s", configsdir, arg1) - } - - if (loadSettings(arg1)) - { - console_print(id, "%L", id, "REST_CONF_LOADED", arg1) - g_Modified = true - } - else - console_print(id, "%L", id, "REST_COULDNT_LOAD", arg1) - } else { - console_print(id, "%L", id, "COM_REST_USAGE") - console_print(id, "%L", id, "COM_REST_COMMANDS") - console_print(id, "%L", id, "COM_REST_ON") - console_print(id, "%L", id, "COM_REST_OFF") - console_print(id, "%L", id, "COM_REST_ONV") - console_print(id, "%L", id, "COM_REST_OFFV") - console_print(id, "%L", id, "COM_REST_LIST") - console_print(id, "%L", id, "COM_REST_SAVE") - console_print(id, "%L", id, "COM_REST_LOAD") - console_print(id, "%L", id, "COM_REST_VALUES") - console_print(id, "%L", id, "COM_REST_TYPE") - } - - return PLUGIN_HANDLED -} - -displayMenu(id, pos) -{ - if (pos < 0) - return - - new menubody[512], start = pos * 7 - - if (start >= MAXMENUPOS) - start = pos = g_Position[id] = 0 - - new len = format(menubody, charsmax(menubody), "\y%L\R%d/5^n^n\w", id, "REST_WEAP", pos + 1) - new end = start + 7, keys = MENU_KEY_0|MENU_KEY_8, k = 0 - - if (end > MAXMENUPOS) - end = MAXMENUPOS - - for (new a = start; a < end; ++a) - { - keys |= (1<= 24) && (a < 31)) - { - sz[0] = g_szEquipAmmoRestr[a - 24] - g_szEquipAmmoRestr[a - 24] = (sz[0] == '0') ? '1' : '0' // equipments - } - else if (a == 31) - { - sz[0] = g_szWeapRestr[25] - g_szWeapRestr[25] = (sz[0] == '0') ? '1' : '0' // shield - } - else if ((a > 31) && (a < 34)) - { - sz[0] = g_szEquipAmmoRestr[a - 25] - g_szEquipAmmoRestr[a - 25] = (sz[0] == '0') ? '1' : '0' // primary and secondary ammo - } - set_cvar_string("amx_restrweapons", g_szWeapRestr) - set_cvar_string("amx_restrequipammo", g_szEquipAmmoRestr) - } - } - - return PLUGIN_HANDLED -} - -public CS_InternalCommand(id, const cmd[]) -{ - new a = 0 - - do - { - if (equali(g_Aliases[g_AliasBlock[a]], cmd) || equali(g_Aliases2[g_AliasBlock[a]], cmd)) - { - client_print(id, print_center, "%s", g_Restricted) - return PLUGIN_HANDLED - } - } while (++a < g_AliasBlockNum) - - return PLUGIN_CONTINUE -} - -public client_command(id) -{ - if (g_AliasBlockNum) - { - new arg[13] - - if (read_argv(0, arg, charsmax(arg)) > 11) /* Longest buy command has 11 chars so if command is longer then don't care */ - { - return PLUGIN_CONTINUE - } - - if (equali(arg, "menuselect") && is_user_connected(id)) - { - new menu, newmenu - new inMenu = player_menu_info(id, menu, newmenu) - - if (!inMenu && g_InBuyMenu[id]) - { - new key[12], num - - read_argv(1, key, charsmax(key)) - num = str_to_num(key) - 1 - - return checkRest(id, g_InBuyMenu[id], num) - } else if ((!menu || newmenu != -1) - || !IsOurMenuID(menu)) { - g_InBuyMenu[id] = 0 - } - - return PLUGIN_CONTINUE - } - - new a = 0 - - do - { - if (equali(g_Aliases[g_AliasBlock[a]], arg) || equali(g_Aliases2[g_AliasBlock[a]], arg)) - { - client_print(id, print_center, "%s", g_Restricted) - return PLUGIN_HANDLED - } - } while (++a < g_AliasBlockNum) - } - - return PLUGIN_CONTINUE -} - -public blockcommand(id) -{ - client_print(id, print_center, "%s", g_Restricted) - return PLUGIN_HANDLED -} - -public cmdMenu(id, level, cid) -{ - if (cmd_access(id, level, cid, 1)) - { - displayMenu(id, g_Position[id] = 0) - } - - return PLUGIN_HANDLED -} - -checkRest(id, menu, key) -{ - new team = get_user_team(id) - - if (team != 1 && team != 2) - { - return PLUGIN_HANDLED - } - - new pos = (menu * 8 + key) + (get_user_team(id) - 1) * 56 - - if (pos < 0 || pos >= 112) - { - return PLUGIN_CONTINUE - } - - if (g_blockPos[pos]) - { - engclient_cmd(id, "menuselect", "10") - client_print(id, print_center, "%s", g_Restricted) - - return PLUGIN_HANDLED - } - - return PLUGIN_CONTINUE -} - -public ammoRest1(id) return checkRest(id, 0, 5) -public ammoRest2(id) return checkRest(id, 0, 6) -public menuBuy(id, key) return checkRest(id, 0, key) -public menuPistol(id, key) return checkRest(id, 1, key) -public menuShotgun(id, key) return checkRest(id, 2, key) -public menuSub(id, key) return checkRest(id, 3, key) -public menuRifle(id, key) return checkRest(id, 4, key) -public menuMachine(id, key) return checkRest(id, 5, key) -public menuItem(id, key) return checkRest(id, 6, key) - -saveSettings(filename[]) -{ - if (file_exists(filename)) - delete_file(filename) - - if (!write_file(filename, "; Generated by Restrict Weapons Plugin. Do not modify!^n; value name")) - return 0 - - new text[64] - - for (new a = 0; a < MAXMENUPOS; ++a) - { - if (positionBlocked(a)) - { - format(text, charsmax(text), "%-16.15s ; %s", g_Aliases[a], g_WeaponNames[a]) - write_file(filename, text) - } - } - - return 1 -} - -loadSettings(filename[]) -{ - if (!file_exists(filename)) - return 0 - - new text[16] - new a, pos = 0 - - format(g_szEquipAmmoRestr, charsmax(g_szEquipAmmoRestr), "000000000") - format(g_szWeapRestr, charsmax(g_szWeapRestr), "00000000000000000000000000") - - while (read_file(filename, pos++, text, charsmax(text), a)) - { - if (text[0] == ';' || !a) - continue // line is a comment - - parse(text, text, charsmax(text)) - - if ((a = findAliasId(text)) != -1) - { - setWeapon(a, 1) - if (a < 24) g_szWeapRestr[a + 1] = '1' // primary and secondary weapons - else if ((a >= 24) && (a < 31)) g_szEquipAmmoRestr[a - 24] = '1' // equipments - else if (a == 31) g_szWeapRestr[25] = '1' // shield - else if ((a > 31) && (a < 34)) g_szEquipAmmoRestr[a - 25] = '1' // primary and secondary ammo - } - } - set_cvar_string("amx_restrweapons", g_szWeapRestr) - set_cvar_string("amx_restrequipammo", g_szEquipAmmoRestr) - - return 1 -} - -// JGHG -public fn_setautobuy(id) -{ - // Empty user's autobuy prefs. (unnecessary?) - g_Autobuy[id][0] = '^0' - - new argCount = read_argc() - new arg[128] - new autobuyLen = 0 - - for (new i = 1; i < argCount; i++) // Start at parameter 1; parameter 0 is just "cl_setautobuy" - { - read_argv(i, arg, charsmax(arg)) - // Add this parameter to user's autobuy prefs - autobuyLen += format(g_Autobuy[id][autobuyLen], AUTOBUYLENGTH - autobuyLen, "%s", arg) - - // If we detect more parameters, add a space - if (i + 1 < argCount) - autobuyLen += format(g_Autobuy[id][autobuyLen], AUTOBUYLENGTH - autobuyLen, " ") - } - - if (g_AliasBlockNum) - { - // Strip any blocked items - new strippedItems[AUTOBUYLENGTH + 1] - - if (!StripBlockedItems(g_Autobuy[id], strippedItems)) - return PLUGIN_CONTINUE // don't touch anything if we didn't strip anything... - - //server_print("Stripped items: ^"%s^"", strippedItems) - engclient_cmd(id, "cl_setautobuy", strippedItems) - - return PLUGIN_HANDLED - } - - return PLUGIN_CONTINUE -} - -// Returns true if this strips any items, else false. -StripBlockedItems(inString[AUTOBUYLENGTH + 1], outString[AUTOBUYLENGTH + 1]) -{ - // First copy string - format(outString, AUTOBUYLENGTH, inString) - - // After that convert all chars in string to lower case (fix by VEN) - strtolower(outString) - - // Then strip those that are blocked. - for (new i = 0; i < g_AliasBlockNum; i++) - { - while (containi(outString, g_Aliases[g_AliasBlock[i]]) != -1) - replace(outString, AUTOBUYLENGTH, g_Aliases[g_AliasBlock[i]], "") - while (containi(outString, g_Aliases2[g_AliasBlock[i]]) != -1) - replace(outString, AUTOBUYLENGTH, g_Aliases2[g_AliasBlock[i]], "") - } - - // We COULD trim white space from outString here, but I don't think it really is necessary currently... - if (strlen(outString) < strlen(inString)) - return true // outstring is shorter: we stripped items, return true - - return false // else end here, return false, no items were stripped -} - -public fn_autobuy(id) -{ - // Don't do anything if no items are blocked. - if (!g_AliasBlockNum) - return PLUGIN_CONTINUE - - // Strip any blocked items - new strippedItems[AUTOBUYLENGTH + 1] - - if (!StripBlockedItems(g_Autobuy[id], strippedItems)) - return PLUGIN_CONTINUE // don't touch anything if we didn't strip anything... - - engclient_cmd(id, "cl_setautobuy", strippedItems) - - return PLUGIN_HANDLED -} - -public HookEvent_ShowMenu(id) -{ - new menustring[24] - - read_data(4, menustring, charsmax(menustring)) - - /* Early breakouts */ - new curidx - if (menustring[curidx++] != '#') - { - g_InBuyMenu[id] = 0 - return - } - - /* Strip D */ - if (menustring[curidx] == 'D') - { - curidx++ - } - - /* Strip AS_ */ - if (menustring[curidx] == 'A' - && menustring[curidx+1] == 'S' - && menustring[curidx+2] == '_') - { - curidx += 3 - } - - /* Strip any team tags */ - if (menustring[curidx] == 'C' - && menustring[curidx+1] == 'T' - && menustring[curidx+2] == '_') - { - curidx += 3 - } else if (menustring[curidx] == 'T' - && menustring[curidx+1] == '_') { - curidx += 2 - } - - if (menustring[curidx] != 'B') - { - g_InBuyMenu[id] = 0 - return - } - - for (new i=0; i argumentIndex + 1) // Available arguments. + { + new const selection = read_argv_int(++argumentIndex) - 1; // Index starts from 0. + + if (0 <= selection <= charsmax(ItemsInfos)) + { + console_print(id, "^n----- %l: %l -----^n", "WEAP_RES", MenuInfos[selection][m_Title]); + + SetGlobalTransTarget(id); + + new alias[MaxAliasNameLength]; + new itemid; + + console_print(id, " %-32.31s %-10.9s %-9.8s", fmt("%l", "NAME"), fmt("%l", "VALUE"), fmt("%l", "STATUS")); + console_print(id, ""); + + for (new slot = 0; slot < sizeof ItemsInfos[] && (itemid = ItemsInfos[selection][slot][m_Index]) != CSI_NONE; ++slot) + { + cs_get_item_alias(itemid, alias, charsmax(alias)); + + console_print(id, " %-32.31s %-10.9s %-9.8s", fmt("%l", ItemsInfos[selection][slot][m_Name]), alias + , fmt("%l", BlockedItems[itemid] ? "ON" : "OFF")); + } + + console_print(id, ""); + return PLUGIN_HANDLED; + } + } + + console_print(id, "^n----- %l -----^n", "WEAP_RES"); + + // Item types list. + for (new class = 0; class < sizeof MenuInfos; ++class) + { + console_print(id, "%3d: %l", class + 1, MenuInfos[class][m_Title]); + } + + console_print(id, "^n----- %l -----^n", "REST_USE_HOW"); + } + else if (ch1 == 's') // [s]ave + { + // If 'save' is used in a per-map config file, the plugin config file is not yet known as it depends on + // amx_restrmapsettings cvar value read after per-map configs are processed. Postponing the saving a little. + if (!ConfigsExecuted) + { + const taskId = 424242; + + if (!task_exists(taskId)) + { + set_task(0.1, "@Task_SaveConfig", taskId); + } + + return PLUGIN_HANDLED; + } + + new bool:saved = saveSettings(ConfigFilePath); + + if (saved) + { + ModifiedItem = false; + refreshMenus(level, .displaySaveMessage = true); + + if (ConfigsExecuted) + { + log_amx("%L", LANG_SERVER, "ADMIN_CMD_SAVEDCFG", id, ConfigFilePath); + } + } + + console_print(id, "%l^n", saved ? "REST_CONF_SAVED" : "REST_COULDNT_SAVE", ConfigFilePath); + } + else if (ch1 == 'l' && ch2 == 'o') // [lo]ad + { + if (argumentsCount <= argumentIndex + 1) // No argument + { + goto usage; + } + + new argument[MaxConfigFileLength]; + read_argv(++argumentIndex, argument, charsmax(argument)) - trim(argument); + + new filepath[PLATFORM_MAX_PATH]; + new length = get_configsdir(filepath, charsmax(filepath)); + formatex(filepath[length], charsmax(filepath) - length, "/%s", argument); + + new bool:loaded = loadSettings(filepath); + + if (loaded) + { + arrayset(BlockedItems, false, sizeof BlockedItems); + + ModifiedItem = true; + refreshMenus(level); + + if (ConfigsExecuted) + { + show_activity_key("ADMIN_UPD_RES_1", "ADMIN_UPD_RES_2", fmt("%n", id)); + log_amx("%L", LANG_SERVER, "ADMIN_CMD_LOADEDCFG", id, ConfigFilePath); + } + } + + console_print(id, "%l^n", loaded ? "REST_CONF_LOADED" : "REST_COULDNT_LOAD", filepath); + } + else + { + usage: + console_print(id, "%l", "COM_REST_USAGE"); + console_print(id, "^n%l", "COM_REST_COMMANDS"); + console_print(id, "%l", "COM_REST_ON"); + console_print(id, "%l", "COM_REST_OFF"); + console_print(id, "%l", "COM_REST_ONV"); + console_print(id, "%l", "COM_REST_OFFV"); + console_print(id, "%l", "COM_REST_LIST"); + console_print(id, "%l", "COM_REST_SAVE"); + console_print(id, "%l^n", "COM_REST_LOAD"); + console_print(id, "%l^n", "COM_REST_VALUES"); + console_print(id, "%l^n", "COM_REST_TYPE"); + } + + return PLUGIN_HANDLED; +} + +@Task_SaveConfig() +{ + server_cmd("amx_restrict save"); +} + +displayMenu(const id, const position) +{ + SetGlobalTransTarget(id); + + new menuTitle[MaxMenuTitleLength * 2]; + formatex(menuTitle, charsmax(menuTitle), " \y%l", "REST_WEAP"); + + new const menu = MenuHandle[id] = menu_create(menuTitle, "@OnMenuAction"); + + if (position < 0) // Main menu + { + for (new class = 0; class < sizeof MenuInfos; ++class) + { + menu_additem(menu, fmt("%l", MenuInfos[class][m_Title])); + } + } + else // Sub-menus + { + menu_setprop(menu, MPROP_TITLE, fmt("%s > \d%l", menuTitle, MenuInfos[position][m_Title])); + + for (new slot = 0, data[MenuItem], index; slot < sizeof ItemsInfos[]; ++slot) + { + data = ItemsInfos[position][slot]; + + if ((index = data[m_Index])) + { + menu_additem(menu, fmt("%l\R%s%l", data[m_Name], BlockedItems[index] ? "\y" : "\r", BlockedItems[index] ? "ON" : "OFF")); + continue; + } + + menu_addblank2(menu); + } + } + + menu_addblank(menu, .slot = false); + menu_additem(menu, fmt("%s%l \y\R%s", ModifiedItem ? "\y" : "\d", "SAVE_SET", ModifiedItem ? "*" : "")); + + if (position >= 0) // Inside a sub-menu + { + menu_addblank(menu, .slot = false); + menu_additem(menu, fmt("%l", "BACK")); + } + else // Main menu + { + menu_setprop(menu, MPROP_EXITNAME, fmt("%l", "EXIT")); + menu_setprop(menu, MPROP_EXIT, MEXIT_FORCE); // Force an EXIT item since pagination is disabled. + } + + menu_setprop(menu, MPROP_PERPAGE, 0); // Disable pagination. + menu_setprop(menu, MPROP_NUMBER_COLOR, " \r"); // Small QoL change to avoid menu overlapping with left icons. + + menu_display(id, menu); + + return menu; +} + +@OnMenuAction(const id, const menu, const key) +{ + new position = MenuPosition[id]; + + if (key >= 0) + { + switch (key + 1) + { + case 1 .. sizeof ItemsInfos[]: + { + if (position < 0) // We are right now in the main menu, go to sub-menu. + { + position = key; + } + else // We are in a sub-menu. + { + ModifiedItem = true; + + new const itemid = ItemsInfos[any:position][key][m_Index]; + BlockedItems[itemid] = !BlockedItems[itemid]; + + restrictPodbotItem(itemid, .toggle = true); + updatePodbotCvars(); + } + } + case sizeof ItemsInfos[] + 1: // Save option. + { + if (saveSettings(ConfigFilePath)) + { + show_activity_key("ADMIN_UPD_RES_1", "ADMIN_UPD_RES_2", fmt("%n", id)); + log_amx("%L", LANG_SERVER, "ADMIN_MENU_SAVEDCFG", id ,ConfigFilePath); + + ModifiedItem = false; + } + + client_print(id, print_chat, "* %l", ModifiedItem ? "CONF_SAV_FAIL" : "CONF_SAV_SUC"); + } + default: + { + position = -1; // Back to main menu. + } + } + } + + MenuHandle[id] = -1; + + menu_destroy(menu); + + if (position != MenuPosition[id] || key >= 0) + { + displayMenu(id, MenuPosition[id] = position); + } + + return PLUGIN_HANDLED; +} + +findAdminsWithMenu(playersList[MAX_PLAYERS], &playersCount, const commandLevel = -1) +{ + new player, adminsCount; + new menu, newmenu; + + get_players(playersList, playersCount, "ch"); + + for (new i = 0; i < playersCount, (player = playersList[i]); ++i) + { + if (player_menu_info(player, menu, newmenu) && newmenu != -1 && newmenu == MenuHandle[player]) + { + if (commandLevel == -1 || access(player, commandLevel)) // extra safety + { + playersList[adminsCount++] = player; + } + } + } + + playersCount = adminsCount; +} + +refreshMenus(const commandLevel = 0, const bool:displaySaveMessage = false) +{ + new playersList[MAX_PLAYERS], playersCount; + findAdminsWithMenu(playersList, playersCount, commandLevel); + + if (!playersCount) + { + return; + } + + for (new i = 0, player; i < playersCount, (player = playersList[i]); ++i) + { + MenuHandle[player] = displayMenu(player, MenuPosition[player]); + + if (displaySaveMessage) + { + client_print(playersList[i], print_chat, "* %l (amx_restrict)", "CONF_SAV_SUC"); + } + } +} + +bool:saveSettings(const filename[]) +{ + new const fp = fopen(filename, "wt"); + + if (!fp) + { + return false; + } + + fprintf(fp, "%L", LANG_SERVER, "CONFIG_FILE_HEADER", PluginName); + + new alias[MaxAliasNameLength]; + new itemid; + new bool:showCategory; + + for (new class = 0, slot; class < sizeof ItemsInfos; ++class) + { + showCategory = true; + + for (slot = 0; slot < sizeof ItemsInfos[]; ++slot) + { + if ((itemid = ItemsInfos[class][slot][m_Index]) == CSI_NONE) + { + break; + } + + if (BlockedItems[itemid]) + { + if (showCategory) + { + showCategory = false; + fprintf(fp, "^n; %l^n; -^n", MenuInfos[class][m_Title]); + } + + cs_get_item_alias(itemid, alias, charsmax(alias)); + fprintf(fp, "%-16.15s ; %L^n", alias, LANG_SERVER, ItemsInfos[class][slot][m_Name]); + } + } + } + + fclose(fp); + + return true; +} + +bool:loadSettings(const filename[]) +{ + new const fp = fopen(filename, "rt"); + + if (!fp) + { + return false; + } + + new lineRead[MaxAliasNameLength], alias[MaxAliasNameLength]; + new itemid, ch; + + arrayset(RestrictedBotEquipAmmos, '0', charsmax(RestrictedBotEquipAmmos)); + arrayset(RestrictedBotWeapons, '0', charsmax(RestrictedBotWeapons)); + + while (!feof(fp)) + { + if (fgets(fp, lineRead, charsmax(lineRead)) - trim(lineRead) <= 0) + { + continue; + } + + if ((ch = lineRead[0]) == ';' || ch == '/' || ch == '#') + { + continue; + } + + if (parse(lineRead, alias, charsmax(alias)) == 1 && (itemid = cs_get_item_id(alias)) != CSI_NONE) + { + BlockedItems[itemid] = true; + restrictPodbotItem(itemid); + } + } + + fclose (fp); + + updatePodbotCvars(); + + return true; +} + +findMenuAliasId(const name[]) +{ + for (new i = 0; i < sizeof MenuInfos; ++i) + { + if (equal(name, MenuInfos[i][m_Alias])) + { + return i; + } + } + + return -1; +} + +findItemFullName(const itemid, name[], const maxlen) +{ + for (new class = 0, slot; class < sizeof ItemsInfos; ++class) + { + for (slot = 0; slot < sizeof ItemsInfos[]; ++slot) + { + if (ItemsInfos[class][slot][m_Index] == itemid) + { + copy(name, maxlen, ItemsInfos[class][slot][m_Name]); + return; + } + } + } +} + +restrictPodbotItem(const itemid, const bool:toggle = false) +{ + new const translatedItems[CSI_MAX_COUNT] = + { + // CSI ids -> string indexes of pb_restrweapons and pb_restrequipammo cvars. See podbot.cfg. + -1, 4, -1, 20, 3, 8, -1, 12, 19, 4, 5, 6, 13, 23, 17, 18, 1, 2, 21, 9, 24, 7, 16, 10, 22, 2, 3, 15, 14, 0, 11, 0, 1, 5, 6, 25, 7, 8 + }; + + new const index = translatedItems[itemid]; + + if (index >= 0) + { + if ((itemid <= CSI_LAST_WEAPON && !(1 << itemid & CSI_ALL_GRENADES)) || itemid == CSI_SHIELD) + { + RestrictedBotWeapons[index] = toggle && RestrictedBotWeapons[index] == '1' ? '0' : '1'; + } + else + { + RestrictedBotEquipAmmos[index] = toggle && RestrictedBotEquipAmmos[index] == '1' ? '0' : '1'; + } + } +} + +updatePodbotCvars() +{ + set_pcvar_string(CvarPointerRestrictedWeapons, RestrictedBotWeapons); + set_pcvar_string(CvarPointerRestrictedEquipAmmos, RestrictedBotEquipAmmos); +} + diff --git a/plugins/lang/restmenu.txt b/plugins/lang/restmenu.txt index d0694256..86df843b 100755 --- a/plugins/lang/restmenu.txt +++ b/plugins/lang/restmenu.txt @@ -1,758 +1,1169 @@ [en] -EQ_WE_RES = Equipment and weapons have been restricted -EQ_WE_UNRES = Equipment and weapons have been unrestricted -HAVE_BEEN = have been -HAS_BEEN = has been -RESTRICTED = restricted -UNRESTRICTED = unrestricted -NO_EQ_WE = Couldn't find such equipment or weapon -WEAP_RES = Weapons Restriction -VALUE = value -REST_ENTRIES_OF = Entries %i - %i of %i -REST_USE_MORE = Use 'amx_restrict list %i' for more -REST_USE_BEGIN = Use 'amx_restrict list 1' for begin -REST_CONF_SAVED = Configuration has been saved (file "%s") -REST_COULDNT_SAVE = Couldn't save configuration (file "%s") -REST_CONF_LOADED = Configuration has been loaded (file "%s") -REST_COULDNT_LOAD = Couldn't load configuration (file "%s") -COM_REST_USAGE = Usage: amx_restrict [value] -COM_REST_COMMANDS = Commands: -COM_REST_ON = ^ton - set restriction on whole equipment -COM_REST_OFF = ^toff - remove restriction from whole equipment -COM_REST_ONV = ^ton [...] - set specified restriction -COM_REST_OFFV = ^toff [...] - remove specified restriction -COM_REST_LIST = ^tlist - display list of available equipment and weapons -COM_REST_SAVE = ^tsave - save restriction -COM_REST_LOAD = ^tload [file] - load restriction [from a file] -COM_REST_VALUES = Available values to restrict are:^nammo, equip, pistol, shotgun, sub, rifle, machine -COM_REST_TYPE = Type 'amx_restrict list' for more specified values -REST_WEAP = Restrict Weapons -SAVE_SET = Save settings -CONF_SAV_SUC = Configuration saved successfully -CONF_SAV_FAIL = Configuration saving failed!!! +EQ_WE_RES = Equipment and weapons have been restricted +EQ_WE_UNRES = Equipment and weapons have been unrestricted +HAVE_BEEN = have been +HAS_BEEN = has been +RESTRICTED = restricted +UNRESTRICTED = unrestricted +NO_EQ_WE = Couldn't find such equipment or weapon +WEAP_RES = Weapons Restriction +VALUE = value +REST_ENTRIES_OF = Entries %i - %i of %i +REST_USE_MORE = Use 'amx_restrict list %i' for more +REST_USE_BEGIN = Use 'amx_restrict list 1' for begin +REST_USE_HOW = Use 'amx_restrict list ' (1 -> 8) +REST_CONF_SAVED = Configuration has been saved (file "%s") +REST_COULDNT_SAVE = Couldn't save configuration (file "%s") +REST_CONF_LOADED = Configuration has been loaded (file "%s") +REST_COULDNT_LOAD = Couldn't load configuration (file "%s") +COM_REST_USAGE = Usage: amx_restrict [value] +COM_REST_COMMANDS = Commands: +COM_REST_ON = " on - Set restriction on whole equipment" +COM_REST_OFF = " off - Remove restriction from whole equipment" +COM_REST_ONV = " on [...] - Set specified restriction" +COM_REST_OFFV = " off [...] - Remove specified restriction" +COM_REST_LIST = " list - Display list of available equipment and weapons" +COM_REST_SAVE = " save - Save restriction" +COM_REST_LOAD = " load [file] - Load restriction [from a file]" +COM_REST_VALUES = Available values to restrict are:^nammo, equip, pistol, shotgun, sub, rifle, sniper, machine +COM_REST_TYPE = Type 'amx_restrict list' for more specified values +REST_WEAP = Restrict Weapons +SAVE_SET = Save settings +CONF_SAV_SUC = Configuration saved successfully +CONF_SAV_FAIL = Configuration saving failed!!! +REG_CMD_MENU = - displays weapons restriction menu +REG_CMD_REST = - displays help for weapons restriction +RESTRICTED_ITEM = * This item is restricted * +MENU_TITLE_HANDGUNS = Handguns +MENU_TITLE_SHOTGUNS = Shotguns +MENU_TITLE_SUBMACHINES = Sub-Machine Guns +MENU_TITLE_RIFLES = Assault Rifles +MENU_TITLE_SNIPERS = Sniper Rifles +MENU_TITLE_MACHINE = Machine Guns +MENU_TITLE_EQUIPMENT = Equipment +MENU_TITLE_AMMUNITION = Ammunition +MENU_ITEM_USP = H&K USP .45 Tactical +MENU_ITEM_GLOCK18 = Glock18 Select Fire +MENU_ITEM_DEAGLE = Desert Eagle .50AE +MENU_ITEM_P228 = SIG P228 +MENU_ITEM_ELITE = Dual Beretta 96G Elite +MENU_ITEM_FIVESEVEN = FN Five-Seven +MENU_ITEM_M3 = Benelli M3 Super90 +MENU_ITEM_XM1014 = Benelli XM1014 +MENU_ITEM_MP5NAVY = H&K MP5-Navy +MENU_ITEM_TMP = Steyr Tactical Machine Pistol +MENU_ITEM_P90 = FN P90 +MENU_ITEM_MAC10 = Ingram MAC-10 +MENU_ITEM_UMP45 = H&K UMP45 +MENU_ITEM_AK47 = AK-47 +MENU_ITEM_SG552 = Sig SG-552 Commando +MENU_ITEM_M4A1 = Colt M4A1 Carbine +MENU_ITEM_GALIL = Galil +MENU_ITEM_FAMAS = Famas +MENU_ITEM_AUG = Steyr Aug +MENU_ITEM_SCOUT = Steyr Scout +MENU_ITEM_AWP = AI Arctic Warfare/Magnum +MENU_ITEM_G3SG1 = H&K G3/SG-1 Sniper Rifle +MENU_ITEM_SG550 = Sig SG-550 Sniper +MENU_ITEM_M249 = FN M249 Para +MENU_ITEM_VEST = Kevlar Vest +MENU_ITEM_VESTHELM = Kevlar Vest & Helmet +MENU_ITEM_FLASHBANG = Flashbang +MENU_ITEM_HEGRENADE = HE Grenade +MENU_ITEM_SMOKEGRENADE = Smoke Grenade +MENU_ITEM_DEFUSER = Defuse Kit +MENU_ITEM_NVGS = NightVision Goggles +MENU_ITEM_SHIELD = Tactical Shield +MENU_ITEM_PRIAMMO = Primary weapon ammo +MENU_ITEM_SECAMMO = Secondary weapon ammo +CONFIG_FILE_HEADER = ; Generated by %s Plugin. Do not modify!^n; value name^n +ADMIN_UPD_RES_1 = ADMIN: updated items restrictions +ADMIN_UPD_RES_2 = ADMIN %s: updated items restrictions +ADMIN_CMD_UPDATEDCFG = Cmd: %N updated items restrictions +ADMIN_CMD_LOADEDCFG = Cmd: %N loaded items restrictions from "%s" +ADMIN_CMD_SAVEDCFG = Cmd: %N saved items restrictions in "%s" +ADMIN_MENU_SAVEDCFG = Menu: %N saved items restrictions in "%s" [de] -EQ_WE_RES = Ausruestung und Waffen wurden verboten -EQ_WE_UNRES = Ausruestung und Waffen wurden freigegeben -HAVE_BEEN = sind gewesen -HAS_BEEN = ist gewesen -RESTRICTED = verboten -UNRESTRICTED = wieder erlaubt -NO_EQ_WE = Konnte diese Ausruestung oder Waffe nicht finden -WEAP_RES = Waffenbverbot -VALUE = Wert -REST_ENTRIES_OF = Eintrag %i - %i von %i -REST_USE_MORE = Benutze 'amx_restrict list %i' fuer mehr Info´s -REST_USE_BEGIN = Benutze 'amx_restrict list 1' um zum Anfang zu gelangen -REST_CONF_SAVED = Konfiguration gesichert (Datei "%s") -REST_COULDNT_SAVE = Konfiguration konnte nicht gespeichert werden (Datei "%s") -REST_CONF_LOADED = Konfiguration wurde geladen (Datei "%s") -REST_COULDNT_LOAD = Konfiguration konnte nicht geladen werden (Datei "%s") -COM_REST_USAGE = Benutze: amx_restrict [Wert] -COM_REST_COMMANDS = Befehle: -COM_REST_ON = ^ton - setze Verbot auf die gesamte Ausruestung -COM_REST_OFF = ^toff - Verbot fuer Ausruestung aufheben -COM_REST_ONV = ^ton [...] - setze spezielles Verbot -COM_REST_OFFV = ^toff [...] - spezielles Verbot aufgehoben -COM_REST_LIST = ^tlist - zeigt die Liste der verfuegbaren Waffen und Ausruestungen -COM_REST_SAVE = ^tsave - Verbote speichern -COM_REST_LOAD = ^tload [file] - laedt Verbote [aus einer Datei] -COM_REST_VALUES = erlaubte Verbotswerte:^nammo, equip, pistol, shotgun, sub, rifle, machine -COM_REST_TYPE = Schreibe 'amx_restrict list' fuer mehr spezielle Werte -REST_WEAP = Waffen verbieten -SAVE_SET = Einstellungen speichern -CONF_SAV_SUC = Konfiguration erfolgreich gespeichert -CONF_SAV_FAIL = Speichern der Konfiguration fehlgeschlagen!!! +EQ_WE_RES = Ausrüstung und Waffen wurden verboten +EQ_WE_UNRES = Ausrüstung und Waffen wurden freigegeben +HAVE_BEEN = sind gewesen +HAS_BEEN = ist gewesen +RESTRICTED = verboten +UNRESTRICTED = wieder erlaubt +NO_EQ_WE = Konnte diese Ausrüstung oder Waffe nicht finden +WEAP_RES = Waffenverbot +VALUE = Wert +REST_ENTRIES_OF = Eintrag %i - %i von %i +REST_USE_MORE = Benutze 'amx_restrict list %i' für mehr Info´s +REST_USE_BEGIN = Benutze 'amx_restrict list 1' um zum Anfang zu gelangen +REST_USE_HOW = Benutze 'amx_restrict list ' (1 -> 8) +REST_CONF_SAVED = Konfiguration gesichert (Datei "%s") +REST_COULDNT_SAVE = Konfiguration konnte nicht gespeichert werden (Datei "%s") +REST_CONF_LOADED = Konfiguration wurde geladen (Datei "%s") +REST_COULDNT_LOAD = Konfiguration konnte nicht geladen werden (Datei "%s") +COM_REST_USAGE = Benutze: amx_restrict [Wert] +COM_REST_COMMANDS = Befehle: +COM_REST_ON = " on - Setze Verbot auf die gesamte Ausrüstung" +COM_REST_OFF = " off - Verbot für Ausrüstung aufheben" +COM_REST_ONV = " on [...] - Setze spezielles Verbot" +COM_REST_OFFV = " off [...] - Spezielles Verbot aufgehoben" +COM_REST_LIST = " list - Zeigt die Liste der verfügbaren Waffen und Ausrüstungen" +COM_REST_SAVE = " save - Verbote speichern" +COM_REST_LOAD = " load [file] - Lädt Verbote [aus einer Datei]" +COM_REST_VALUES = erlaubte Verbotswerte:^nammo, equip, pistol, shotgun, sub, rifle, sniper, machine +COM_REST_TYPE = Schreibe 'amx_restrict list' für mehr spezielle Werte +REST_WEAP = Waffen verbieten +SAVE_SET = Einstellungen speichern +CONF_SAV_SUC = Konfiguration erfolgreich gespeichert +CONF_SAV_FAIL = Speichern der Konfiguration fehlgeschlagen!!! +REG_CMD_MENU = - Zeigt Waffen-Verbots Menü +REG_CMD_REST = - Zeigt Hilfe für Waffen-Verbots Menü +RESTRICTED_ITEM = * Dieser Gegenstand ist verboten * +MENU_TITLE_HANDGUNS = Handwaffen +MENU_TITLE_SHOTGUNS = Schrotgewehre +MENU_TITLE_SUBMACHINES = Maschinenpistolen +MENU_TITLE_RIFLES = Sturmgewehre +MENU_TITLE_SNIPERS = Scharfschützengewehre +MENU_TITLE_MACHINE = Maschinengewehre +MENU_TITLE_EQUIPMENT = Ausrüstung +MENU_TITLE_AMMUNITION = Munition +MENU_ITEM_USP = H&K USP .45 Tactical +MENU_ITEM_GLOCK18 = Glock18 Select Fire +MENU_ITEM_DEAGLE = Desert Eagle .50AE +MENU_ITEM_P228 = SIG P228 +MENU_ITEM_ELITE = Dual Beretta 96G Elite +MENU_ITEM_FIVESEVEN = FN Five-Seven +MENU_ITEM_M3 = Benelli M3 Super90 +MENU_ITEM_XM1014 = Benelli XM1014 +MENU_ITEM_MP5NAVY = H&K MP5-Navy +MENU_ITEM_TMP = Steyr Tactical Machine Pistol +MENU_ITEM_P90 = FN P90 +MENU_ITEM_MAC10 = Ingram MAC-10 +MENU_ITEM_UMP45 = H&K UMP45 +MENU_ITEM_AK47 = AK-47 +MENU_ITEM_SG552 = Sig SG-552 Commando +MENU_ITEM_M4A1 = Colt M4A1 Carbine +MENU_ITEM_GALIL = Galil +MENU_ITEM_FAMAS = Famas +MENU_ITEM_AUG = Steyr Aug +MENU_ITEM_SCOUT = Steyr Scout +MENU_ITEM_AWP = AI Arctic Warfare/Magnum +MENU_ITEM_G3SG1 = H&K G3/SG-1 Sniper Rifle +MENU_ITEM_SG550 = Sig SG-550 Sniper +MENU_ITEM_M249 = FN M249 Para +MENU_ITEM_VEST = Kevlarweste +MENU_ITEM_VESTHELM = Kevlarweste & Helm +MENU_ITEM_FLASHBANG = Blendgranate +MENU_ITEM_HEGRENADE = HE Granate +MENU_ITEM_SMOKEGRENADE = Rauch Granate +MENU_ITEM_DEFUSER = Entschärfungs Kit +MENU_ITEM_NVGS = Nachtsichtgerät +MENU_ITEM_SHIELD = Tactical Shield +MENU_ITEM_PRIAMMO = Primär Waffen Munition +MENU_ITEM_SECAMMO = Sekundär Waffen Munition +CONFIG_FILE_HEADER = ; Erstellt durch %s Plugin. Nicht verändern!^n; Wert Name^n [sr] -EQ_WE_RES = Oprema i oruzje su zabranjeni -EQ_WE_UNRES = Oprema i oruzje su oslobodjeni zabrane -HAVE_BEEN = je -HAS_BEEN = je -RESTRICTED = zabranjeno -UNRESTRICTED = slobodno -NO_EQ_WE = Nije moguce naci takvo opremu ili oruzje -WEAP_RES = Zabrane oruzja -VALUE = vrednost -REST_ENTRIES_OF = Vrednosti %i - %i od %i -REST_USE_MORE = Koristi 'amx_restrict list %i' za jos -REST_USE_BEGIN = Koristi 'amx_restrict list 1' za pocetak -REST_CONF_SAVED = Konfiguracija je uspesno sacuvana (fajl "%s") +EQ_WE_RES = Oprema i oruzje su zabranjeni +EQ_WE_UNRES = Oprema i oruzje su oslobodjeni zabrane +HAVE_BEEN = je +HAS_BEEN = je +RESTRICTED = zabranjeno +UNRESTRICTED = slobodno +NO_EQ_WE = Nije moguce naci takvo opremu ili oruzje +WEAP_RES = Zabrane oruzja +VALUE = vrednost +REST_ENTRIES_OF = Vrednosti %i - %i od %i +REST_USE_MORE = Koristi 'amx_restrict list %i' za jos +REST_USE_BEGIN = Koristi 'amx_restrict list 1' za pocetak +REST_USE_HOW = Koristi 'amx_restrict list ' (1 -> 8) +REST_CONF_SAVED = Konfiguracija je uspesno sacuvana (fajl "%s") REST_COULDNT_SAVE = Konfiguracija je neuspesno sacuvana (fajl "%s") -REST_CONF_LOADED = Konfiguracija je uspesno ucitana (fajl "%s") +REST_CONF_LOADED = Konfiguracija je uspesno ucitana (fajl "%s") REST_COULDNT_LOAD = Konfiguracija je neuspesno ucitana (fajl "%s") -COM_REST_USAGE = Koriscenje: amx_restrict [vrednost] +COM_REST_USAGE = Koriscenje: amx_restrict [vrednost] COM_REST_COMMANDS = Komande: -COM_REST_ON = ^ton - postavi zabranu za celu opremu -COM_REST_OFF = ^toff - skini zabranu sa cele opreme -COM_REST_ONV = ^ton [...] - postavi zabranu na zadato oruzje -COM_REST_OFFV = ^toff [...] - skini zabranu sa zadatog oruzja -COM_REST_LIST = ^tlist - prikazi listu mogucih oruzja i opreme -COM_REST_SAVE = ^tsave - sacuvaj zabrene -COM_REST_LOAD = ^tload [fajl] - ucitaj zabrane [iz fajla] -COM_REST_VALUES = Moguce vrednosti za zabrane su:^nammo, equip, pistol, shotgun, sub, rifle, machine -COM_REST_TYPE = Kucaj 'amx_restrict list' za jos specificnih komandi -REST_WEAP = Zabrani oruzja -SAVE_SET = Sacuvaj Podesavanja -CONF_SAV_SUC = Konfiguracija je uspesno sacuvana -CONF_SAV_FAIL = Konfiguracija je neuspesno sacuvana!!! +COM_REST_ON = " on - Postavi zabranu za celu opremu" +COM_REST_OFF = " off - Skini zabranu sa cele opreme" +COM_REST_ONV = " on [...] - Postavi zabranu na zadato oruzje" +COM_REST_OFFV = " off [...] - Skini zabranu sa zadatog oruzja" +COM_REST_LIST = " list - Prikazi listu mogucih oruzja i opreme" +COM_REST_SAVE = " save - Sacuvaj zabrene" +COM_REST_LOAD = " load [fajl] - Ucitaj zabrane [iz fajla]" +COM_REST_VALUES = Moguce vrednosti za zabrane su:^nammo, equip, pistol, shotgun, sub, rifle, sniper, machine +COM_REST_TYPE = Kucaj 'amx_restrict list' za jos specificnih komandi +REST_WEAP = Zabrani oruzja +SAVE_SET = Sacuvaj Podesavanja +CONF_SAV_SUC = Konfiguracija je uspesno sacuvana +CONF_SAV_FAIL = Konfiguracija je neuspesno sacuvana!!! [tr] -EQ_WE_RES = Silahlar ve sayre yasakli listesinde -EQ_WE_UNRES = Silahlar ve sayre yasakli listesinden alinmisdir -HAVE_BEEN = olmus -HAS_BEEN = oldu -RESTRICTED = yasaklandi -UNRESTRICTED = yasakli degil -NO_EQ_WE = oylesi bir silah ve sayre bulunamadi -WEAP_RES = Silah Yasaklama -VALUE = deger -REST_ENTRIES_OF = Girisler %i - %i ve %i -REST_USE_MORE = 'amx_restrict list %i' i kullanin dahasini gormek icin -REST_USE_BEGIN = 'amx_restrict list 1' i kullanin baslatmak icin -REST_CONF_SAVED = Configler basari ile saklanmisdir (dosya "%s") +EQ_WE_RES = Silahlar ve sayre yasakli listesinde +EQ_WE_UNRES = Silahlar ve sayre yasakli listesinden alinmisdir +HAVE_BEEN = olmus +HAS_BEEN = oldu +RESTRICTED = yasaklandi +UNRESTRICTED = yasakli degil +NO_EQ_WE = oylesi bir silah ve sayre bulunamadi +WEAP_RES = Silah Yasaklama +VALUE = deger +REST_ENTRIES_OF = Girisler %i - %i ve %i +REST_USE_MORE = 'amx_restrict list %i' i kullanin dahasini gormek icin +REST_USE_BEGIN = 'amx_restrict list 1' i kullanin baslatmak icin +REST_USE_HOW = 'amx_restrict list ' (1 -> 8) i kullanin +REST_CONF_SAVED = Configler basari ile saklanmisdir (dosya "%s") REST_COULDNT_SAVE = Configler saklanamadi (dosya "%s") -REST_CONF_LOADED = Config yuklenmis durumda (dosya "%s") +REST_CONF_LOADED = Config yuklenmis durumda (dosya "%s") REST_COULDNT_LOAD = Config yuklenemedi (dosya "%s") -COM_REST_USAGE = Kullanim: amx_restrict [deger] +COM_REST_USAGE = Kullanim: amx_restrict [deger] COM_REST_COMMANDS = Emirler: -COM_REST_ON = ^ton - tumunu yasakla -COM_REST_OFF = ^toff - tumunden yasakli listesini kaldir -COM_REST_ONV = ^ton [...] - ozellikle yasakla -COM_REST_OFFV = ^toff [...] - ozellikle yasakliyi kaldir -COM_REST_LIST = ^tlist - mevcud olan silahlar ve sayre listesini goster -COM_REST_SAVE = ^tsave - yasakli listesini sakla -COM_REST_LOAD = ^tload [dosya] - yasakli listesini yukle [dosyadan] -COM_REST_VALUES = Mevcud olan degerleri yasaklamak:^nammo, equip, pistol, shotgun, sub, rifle, machine -COM_REST_TYPE = 'amx_restrict list' i kullanin daha ozel degerleri gormek icin -REST_WEAP = Yasakli Silahlar -SAVE_SET = Ayarlari Saklayin -CONF_SAV_SUC = Ayarlar basari ile saklandi -CONF_SAV_FAIL = Ayarlar malesef saklanamadi!!! +COM_REST_ON = " on - Tumunu yasakla" +COM_REST_OFF = " off - Tumunden yasakli listesini kaldir" +COM_REST_ONV = " on [...] - Ozellikle yasakla" +COM_REST_OFFV = " off [...] - Ozellikle yasakliyi kaldir" +COM_REST_LIST = " list - Mevcud olan silahlar ve sayre listesini goster" +COM_REST_SAVE = " save - Yasakli listesini sakla" +COM_REST_LOAD = " load [dosya] - Yasakli listesini yukle [dosyadan]" +COM_REST_VALUES = Mevcud olan degerleri yasaklamak:^nammo, equip, pistol, shotgun, sub, rifle, sniper, machine +COM_REST_TYPE = 'amx_restrict list' i kullanin daha ozel degerleri gormek icin +REST_WEAP = Yasakli Silahlar +SAVE_SET = Ayarlari Saklayin +CONF_SAV_SUC = Ayarlar basari ile saklandi +CONF_SAV_FAIL = Ayarlar malesef saklanamadi!!! [fr] -EQ_WE_RES = Les armes et equipements ont ete restreints -EQ_WE_UNRES = Les armes et equipements ne sont plus restreints -HAVE_BEEN = ont ete -HAS_BEEN = a ete -RESTRICTED = restreint(e)(s) -UNRESTRICTED = retire(e)(s) des restrictions -NO_EQ_WE = l'Arme ou l'Equipement n'a pas ete trouve(e) -WEAP_RES = Restriction des Armes -VALUE = valeur -REST_ENTRIES_OF = Entrees %i - %i sur %i -REST_USE_MORE = Utilise 'amx_restrict list %i' pour la suite -REST_USE_BEGIN = Utilise 'amx_restrict list 1' pour le debut -REST_CONF_SAVED = La configuration a ete sauvee (fichier "%s") -REST_COULDNT_SAVE = La configuration n'a pas ete sauvee (fichier "%s") -REST_CONF_LOADED = La configuration a ete chargee (fichier "%s") -REST_COULDNT_LOAD = La configuration n'a pas ete chargee (fichier "%s") -COM_REST_USAGE = Utilisation: amx_restrict [valeur] -COM_REST_COMMANDS = Commandes: -COM_REST_ON = ^ton - restreint tous les equipements -COM_REST_OFF = ^toff - enleve la restriction de tous les equipements -COM_REST_ONV = ^ton [...] - met une restriction specifique -COM_REST_OFFV = ^toff [...] - enleve une restriction specifique -COM_REST_LIST = ^tlist - affiche la liste des equipements et armes disponibles -COM_REST_SAVE = ^tsave - sauver les restrictions -COM_REST_LOAD = ^tload [file] - charger les restriction [a partir d'un fichier] -COM_REST_VALUES = Les valeurs disponibles pour la restriction sont:^nammo, equip, pistol, shotgun, sub, rifle, machine -COM_REST_TYPE = Taper 'amx_restrict list' pour avoir une liste plus precise -REST_WEAP = Restreindre les Armes -SAVE_SET = Sauver -CONF_SAV_SUC = Configuration sauvegardee -CONF_SAV_FAIL = Sauvegarde de la configuration echouee!!! +EQ_WE_RES = Les armes et équipements ont été restreints +EQ_WE_UNRES = Les armes et équipements ne sont plus restreints +HAVE_BEEN = ont été +HAS_BEEN = a été +RESTRICTED = restreint(e)(s) +UNRESTRICTED = exclu(e)(s) des restrictions +NO_EQ_WE = L'arme ou l’équipement n'a pas été trouvé +WEAP_RES = Restriction des Armes +VALUE = valeur +REST_ENTRIES_OF = Entrées %i - %i sur %i +REST_USE_MORE = Utiliser 'amx_restrict list %i' pour la suite +REST_USE_BEGIN = Utiliser 'amx_restrict list 1' pour le début +REST_USE_HOW = Utiliser 'amx_restrict list ' (1 -> 8) +REST_CONF_SAVED = La configuration a été sauvegardée (fichier "%s") +REST_COULDNT_SAVE = La configuration n'a pas été sauvegardée (fichier "%s") +REST_CONF_LOADED = La configuration a été chargée (fichier "%s") +REST_COULDNT_LOAD = La configuration n'a pas été chargée (fichier "%s") +COM_REST_USAGE = Utilisation: amx_restrict [valeur] +COM_REST_COMMANDS = Commandes: +COM_REST_ON = " on - Restreint tous les équipements" +COM_REST_OFF = " off - Désactive la restriction de tous les équipements" +COM_REST_ONV = " on [...] - Applique une restriction spécifique" +COM_REST_OFFV = " off [...] - Exclut une restriction spécifique" +COM_REST_LIST = " list - Affiche la liste des équipements et armes disponibles" +COM_REST_SAVE = " save - Sauvegarder les restrictions" +COM_REST_LOAD = " load [file] - Charger les restriction [a partir d'un fichier]" +COM_REST_VALUES = Les valeurs disponibles pour la restriction sont:^nammo, equip, pistol, shotgun, sub, rifle, sniper, machine +COM_REST_TYPE = Taper 'amx_restrict list' pour avoir une liste plus précise +REST_WEAP = Restreindre les Armes +SAVE_SET = Sauvegarder +CONF_SAV_SUC = Configuration sauvegardée +CONF_SAV_FAIL = Sauvegarde de la configuration échouée!!! +REG_CMD_MENU = - affiche le menu de restriction des armes +REG_CMD_REST = - affiche l'aide pour la restriction des armes +RESTRICTED_ITEM = * Cet article est restreint * +MENU_TITLE_HANDGUNS = Pistolets +MENU_TITLE_SHOTGUNS = Fusils à pompe +MENU_TITLE_SUBMACHINES = Pistolets mitrailleurs +MENU_TITLE_RIFLES = Fusils d’assaut +MENU_TITLE_SNIPERS = Fusils de précision +MENU_TITLE_MACHINE = Fusils mitrailleurs +MENU_TITLE_EQUIPMENT = Équipement +MENU_TITLE_AMMUNITION = Munitions +MENU_ITEM_USP = H&K USP .45 Tactical +MENU_ITEM_GLOCK18 = Glock18 Select Fire +MENU_ITEM_DEAGLE = Desert Eagle .50AE +MENU_ITEM_P228 = SIG P228 +MENU_ITEM_ELITE = Dual Beretta 96G Elite +MENU_ITEM_FIVESEVEN = FN Five-Seven +MENU_ITEM_M3 = Benelli M3 Super90 +MENU_ITEM_XM1014 = Benelli XM1014 +MENU_ITEM_MP5NAVY = H&K MP5-Navy +MENU_ITEM_TMP = Steyr Tactical Machine Pistol +MENU_ITEM_P90 = FN P90 +MENU_ITEM_MAC10 = Ingram MAC-10 +MENU_ITEM_UMP45 = H&K UMP45 +MENU_ITEM_AK47 = AK-47 +MENU_ITEM_SG552 = Sig SG-552 Commando +MENU_ITEM_M4A1 = Colt M4A1 Carbine +MENU_ITEM_GALIL = Galil +MENU_ITEM_FAMAS = Famas +MENU_ITEM_AUG = Steyr Aug +MENU_ITEM_SCOUT = Steyr Scout +MENU_ITEM_AWP = AI Arctic Warfare/Magnum +MENU_ITEM_G3SG1 = H&K G3/SG-1 Sniper Rifle +MENU_ITEM_SG550 = Sig SG-550 Sniper +MENU_ITEM_M249 = FN M249 Para +MENU_ITEM_VEST = Gilet pare-balles +MENU_ITEM_VESTHELM = Gilet pare-balles & Casque +MENU_ITEM_FLASHBANG = Grenade aveuglante +MENU_ITEM_HEGRENADE = Grenade explosive +MENU_ITEM_SMOKEGRENADE = Grenade fumigène +MENU_ITEM_DEFUSER = Kit de désamorçage +MENU_ITEM_NVGS = Lunettes de vision nocturne +MENU_ITEM_SHIELD = Bouclier tactique +MENU_ITEM_PRIAMMO = Munitions pour arme primaire +MENU_ITEM_SECAMMO = Munitions pour arme secondaire +CONFIG_FILE_HEADER = ; Généré par le plugin %s. Ne pas modifier!^n; Valeur Nom^n [sv] -EQ_WE_RES = Utrustning och vapen har begr'a'nsats -EQ_WE_UNRES = Utrustning och vapen har blivit obegr'a'nsade -HAVE_BEEN = har blivit -HAS_BEEN = har blivit -RESTRICTED = begr'a'nsad -UNRESTRICTED = obegr'a'nsad -NO_EQ_WE = Hittade ingen dylik utrustning eller vapen. -WEAP_RES = Vapenbegr'a'nsning -VALUE = pris -REST_ENTRIES_OF = Poster %i - %i av %i -REST_USE_MORE = Skriv 'amx_restrict list %i' f'o'r mera -REST_USE_BEGIN = Skriv 'amx_restrict list 1' f'o'r b'o'rjan -REST_CONF_SAVED = Konfigurationen har sparats (fil "%s") +EQ_WE_RES = Utrustning och vapen har begr'a'nsats +EQ_WE_UNRES = Utrustning och vapen har blivit obegr'a'nsade +HAVE_BEEN = har blivit +HAS_BEEN = har blivit +RESTRICTED = begr'a'nsad +UNRESTRICTED = obegr'a'nsad +NO_EQ_WE = Hittade ingen dylik utrustning eller vapen. +WEAP_RES = Vapenbegr'a'nsning +VALUE = pris +REST_ENTRIES_OF = Poster %i - %i av %i +REST_USE_MORE = Skriv 'amx_restrict list %i' f'o'r mera +REST_USE_BEGIN = Skriv 'amx_restrict list 1' f'o'r b'o'rjan +REST_USE_HOW = Skriv 'amx_restrict list ' (1 -> 8) +REST_CONF_SAVED = Konfigurationen har sparats (fil "%s") REST_COULDNT_SAVE = Kunde inte spara konfigurationen (fil "%s") -REST_CONF_LOADED = Konfigurationen har laddats (fil "%s") +REST_CONF_LOADED = Konfigurationen har laddats (fil "%s") REST_COULDNT_LOAD = Kunde inte ladda konfigurationen (fil "%s") -COM_REST_USAGE = Skriv: amx_restrict [v'a'rde] +COM_REST_USAGE = Skriv: amx_restrict [v'a'rde] COM_REST_COMMANDS = Kommandon: -COM_REST_ON = ^ton - s'a'tter begr'a'nsningar pa hela utrustningen -COM_REST_OFF = ^toff - tar bort begr'a'nsningar pa hela utrustningen -COM_REST_ONV = ^ton [...] - s'a'tter vald begr'a'nsning -COM_REST_OFFV = ^toff [...] - tar bort vald begr'a'nsning -COM_REST_LIST = ^tlist - visar lista med befintlig utrustning och vapen -COM_REST_SAVE = ^tsave - Spara begr'a'nsningar -COM_REST_LOAD = ^tload [fil] - ladda begr'a'nsningar -COM_REST_VALUES = Tillg'a'ngliga v'a'rden att begr'a'nsa e: :^nammo, equip, pistol, shotgun, sub, rifle, machine -COM_REST_TYPE = Skriv 'amx_restrict list' f'o'r mer v'a'rden -REST_WEAP = Begr'a'nsa vapen -SAVE_SET = Spara inst'a'llningar -CONF_SAV_SUC = Inst'a'llning sparad -CONF_SAV_FAIL = Spara inst'a'llningar misslyckades!!! +COM_REST_ON = " on - S'a'tter begr'a'nsningar pa hela utrustningen" +COM_REST_OFF = " off - Tar bort begr'a'nsningar pa hela utrustningen" +COM_REST_ONV = " on [...] - S'a'tter vald begr'a'nsning" +COM_REST_OFFV = " off [...] - Tar bort vald begr'a'nsning" +COM_REST_LIST = " list - Visar lista med befintlig utrustning och vapen" +COM_REST_SAVE = " save - Spara begr'a'nsningar" +COM_REST_LOAD = " load [fil] - Ladda begr'a'nsningar" +COM_REST_VALUES = Tillg'a'ngliga v'a'rden att begr'a'nsa e: :^nammo, equip, pistol, shotgun, sub, rifle, sniper, machine +COM_REST_TYPE = Skriv 'amx_restrict list' f'o'r mer v'a'rden +REST_WEAP = Begr'a'nsa vapen +SAVE_SET = Spara inst'a'llningar +CONF_SAV_SUC = Inst'a'llning sparad +CONF_SAV_FAIL = Spara inst'a'llningar misslyckades!!! [da] -EQ_WE_RES = Udstyr og vaaben er blevet forbudt -EQ_WE_UNRES = Udstyr og vaaben er blevet tilladt -HAVE_BEEN = er blevet -HAS_BEEN = er blevet -RESTRICTED = forbudt -UNRESTRICTED = tilladt -NO_EQ_WE = Kunne ikke finde et saadan udstyr eller vaaben -WEAP_RES = Vaaben forbud -VALUE = vaerdi -REST_ENTRIES_OF = indskrivninger %i - %i af %i -REST_USE_MORE = Brug 'amx_restrict list %i' for mere -REST_USE_BEGIN = Brug 'amx_restrict list 1' for at begynde -REST_CONF_SAVED = Konfiguration er blevet gemt (file "%s") +EQ_WE_RES = Udstyr og vaaben er blevet forbudt +EQ_WE_UNRES = Udstyr og vaaben er blevet tilladt +HAVE_BEEN = er blevet +HAS_BEEN = er blevet +RESTRICTED = forbudt +UNRESTRICTED = tilladt +NO_EQ_WE = Kunne ikke finde et saadan udstyr eller vaaben +WEAP_RES = Vaaben forbud +VALUE = vaerdi +REST_ENTRIES_OF = indskrivninger %i - %i af %i +REST_USE_MORE = Brug 'amx_restrict list %i' for mere +REST_USE_BEGIN = Brug 'amx_restrict list 1' for at begynde +REST_USE_HOW = Brug 'amx_restrict list ' (1 -> 8) +REST_CONF_SAVED = Konfiguration er blevet gemt (file "%s") REST_COULDNT_SAVE = Kunne ikke gemme konfiguration (file "%s") -REST_CONF_LOADED = Konfiguration er blevet indlaest (file "%s") +REST_CONF_LOADED = Konfiguration er blevet indlaest (file "%s") REST_COULDNT_LOAD = Kunne ikke indlaese konfiguration (file "%s") -COM_REST_USAGE = Brug: amx_restrict [value] +COM_REST_USAGE = Brug: amx_restrict [value] COM_REST_COMMANDS = Kommandoer: -COM_REST_ON = ^ton - Lav forbud paa alt udstyr -COM_REST_OFF = ^toff - Fjern forbud paa alt udstyr -COM_REST_ONV = ^ton [...] - Lav specificeret forbud -COM_REST_OFFV = ^toff [...] - Fjern specificeret forbud -COM_REST_LIST = ^tlist - viser liste med udstyr og vaaben til raadighed -COM_REST_SAVE = ^tsave - gem forbud -COM_REST_LOAD = ^tload [file] - indlaes restriction [fra en fil] -COM_REST_VALUES = Vaerdier til raadighed er, equip, pistol, shotgun, sub, rifle, machine -COM_REST_TYPE = Skriv 'amx_restrict list' for flere specificerede vaerdier -REST_WEAP = Forbyd vaaben -SAVE_SET = Gem indstillinger -CONF_SAV_SUC = Konfiguration gemt -CONF_SAV_FAIL = Gem konfiguration mislykkedes!!! +COM_REST_ON = " on - Lav forbud paa alt udstyr" +COM_REST_OFF = " off - Fjern forbud paa alt udstyr" +COM_REST_ONV = " on [...] - Lav specificeret forbud" +COM_REST_OFFV = " off [...] - Fjern specificeret forbud" +COM_REST_LIST = " list - Viser liste med udstyr og vaaben til raadighed" +COM_REST_SAVE = " save - Gem forbud" +COM_REST_LOAD = " load [file] - Indlaes restriction [fra en fil]" +COM_REST_VALUES = Vaerdier til raadighed er, equip, pistol, shotgun, sub, rifle, sniper, machine +COM_REST_TYPE = Skriv 'amx_restrict list' for flere specificerede vaerdier +REST_WEAP = Forbyd vaaben +SAVE_SET = Gem indstillinger +CONF_SAV_SUC = Konfiguration gemt +CONF_SAV_FAIL = Gem konfiguration mislykkedes!!! [pl] -EQ_WE_RES = Wyposazenie i bronie zostaly zablokowane -EQ_WE_UNRES = Wyposazenie i bronie zostaly odblokowane -HAVE_BEEN = zostal -HAS_BEEN = zostal -RESTRICTED = zablokowany -UNRESTRICTED = odblokowany -NO_EQ_WE = Nie mozna znalesc takiego wyposazenia lub broni -WEAP_RES = Blokada broni -VALUE = wartosc -REST_ENTRIES_OF = Wpisy %i - %i z %i -REST_USE_MORE = Uzyj 'amx_restrict list %i' po wiecej -REST_USE_BEGIN = Uzyj 'amx_restrict list 1' do poczatku -REST_CONF_SAVED = Konfiguracja zostala zapisana (plik "%s") -REST_COULDNT_SAVE = Nie mozna zapisac konfiguracji (plik "%s") -REST_CONF_LOADED = Konfiguracja zostala zaladowana (plik "%s") -REST_COULDNT_LOAD = Nie mozna zaladowac konfiguracji (plik "%s") -COM_REST_USAGE = Uzycie: amx_restrict [wartosc] -COM_REST_COMMANDS = Komendy: -COM_REST_ON = ^ton - blokuje wszystkie bronie i przedmioty -COM_REST_OFF = ^toff - odblokowuje wszystko -COM_REST_ONV = ^ton [...] - blokuje konkretna bron -COM_REST_OFFV = ^toff [...] - odblokowuje konkretna bron -COM_REST_LIST = ^tlist - lista zablokowanych/odblokowanych broni -COM_REST_SAVE = ^tsave - zapisz ograniczenia -COM_REST_LOAD = ^tload [file] - zaladuj ograniczenia [z pliku] -COM_REST_VALUES = mozliwe wartosci na ktore mozna zablokowac:^nammo, equip, pistol, shotgun, sub, rifle, machine -COM_REST_TYPE = Wpisz 'amx_restrict list' zeby zobaczyc szczegoly -REST_WEAP = Zablokuj bronie -SAVE_SET = Zapisz ustawienia -CONF_SAV_SUC = Konfiguracja zapisana z powodzeniem -CONF_SAV_FAIL = Blad podczas zapisu konfiguracji +EQ_WE_RES = Wyposazenie i bronie zostaly zablokowane +EQ_WE_UNRES = Wyposazenie i bronie zostaly odblokowane +HAVE_BEEN = zostal +HAS_BEEN = zostal +RESTRICTED = zablokowany +UNRESTRICTED = odblokowany +NO_EQ_WE = Nie mozna znalesc takiego wyposazenia lub broni +WEAP_RES = Blokada broni +VALUE = wartosc +REST_ENTRIES_OF = Wpisy %i - %i z %i +REST_USE_MORE = Uzyj 'amx_restrict list %i' po wiecej +REST_USE_BEGIN = Uzyj 'amx_restrict list 1' do poczatku +REST_USE_HOW = Uzyj 'amx_restrict list ' (1 -> 8) +REST_CONF_SAVED = Konfiguracja zostala zapisana (plik "%s") +REST_COULDNT_SAVE = Nie mozna zapisac konfiguracji (plik "%s") +REST_CONF_LOADED = Konfiguracja zostala zaladowana (plik "%s") +REST_COULDNT_LOAD = Nie mozna zaladowac konfiguracji (plik "%s") +COM_REST_USAGE = Uzycie: amx_restrict [wartosc] +COM_REST_COMMANDS = Komendy: +COM_REST_ON = " on - Blokuje wszystkie bronie i przedmioty" +COM_REST_OFF = " off - Odblokowuje wszystko" +COM_REST_ONV = " on [...] - Blokuje konkretna bron" +COM_REST_OFFV = " off [...] - Odblokowuje konkretna bron" +COM_REST_LIST = " list - Lista zablokowanych/odblokowanych broni" +COM_REST_SAVE = " save - Zapisz ograniczenia" +COM_REST_LOAD = " load [file] - Zaladuj ograniczenia [z pliku]" +COM_REST_VALUES = mozliwe wartosci na ktore mozna zablokowac:^nammo, equip, pistol, shotgun, sub, rifle, sniper, machine +COM_REST_TYPE = Wpisz 'amx_restrict list' zeby zobaczyc szczegoly +REST_WEAP = Zablokuj bronie +SAVE_SET = Zapisz ustawienia +CONF_SAV_SUC = Konfiguracja zapisana z powodzeniem +CONF_SAV_FAIL = Blad podczas zapisu konfiguracji +REG_CMD_MENU = - otworz menu restrykcji broni +REG_CMD_REST = - otworz pomoc na temat restrykcji broni +RESTRICTED_ITEM = * Ten przedmiot jest zabroniony * +MENU_TITLE_HANDGUNS = Pistolety +MENU_TITLE_SHOTGUNS = Shotguny +MENU_TITLE_SUBMACHINES = Bron pol- automatyczna +MENU_TITLE_RIFLES = Karabiny automatyczne +MENU_TITLE_SNIPERS = Karabiny snajperskie +MENU_TITLE_MACHINE = Karabiny maszynowe +MENU_TITLE_EQUIPMENT = Sprzet +MENU_TITLE_AMMUNITION = Amunicja +MENU_ITEM_USP = H&K USP .45 Tactical +MENU_ITEM_GLOCK18 = Glock18 Select Fire +MENU_ITEM_DEAGLE = Desert Eagle .50AE +MENU_ITEM_P228 = SIG P228 +MENU_ITEM_ELITE = Dual Beretta 96G Elite +MENU_ITEM_FIVESEVEN = FN Five-Seven +MENU_ITEM_M3 = Benelli M3 Super90 +MENU_ITEM_XM1014 = Benelli XM1014 +MENU_ITEM_MP5NAVY = H&K MP5-Navy +MENU_ITEM_TMP = Steyr Tactical Machine Pistol +MENU_ITEM_P90 = FN P90 +MENU_ITEM_MAC10 = Ingram MAC-10 +MENU_ITEM_UMP45 = H&K UMP45 +MENU_ITEM_AK47 = AK-47 +MENU_ITEM_SG552 = Sig SG-552 Commando +MENU_ITEM_M4A1 = Colt M4A1 Carbine +MENU_ITEM_GALIL = Galil +MENU_ITEM_FAMAS = Famas +MENU_ITEM_AUG = Steyr Aug +MENU_ITEM_SCOUT = Steyr Scout +MENU_ITEM_AWP = AI Arctic Warfare/Magnum +MENU_ITEM_G3SG1 = H&K G3/SG-1 Sniper Rifle +MENU_ITEM_SG550 = Sig SG-550 Sniper +MENU_ITEM_M249 = FN M249 Para +MENU_ITEM_VEST = Kamizelka +MENU_ITEM_VESTHELM = Kamizelka + Helm +MENU_ITEM_FLASHBANG = Granat oslepiajacy +MENU_ITEM_HEGRENADE = Granat odlamkowy +MENU_ITEM_SMOKEGRENADE = Granat dymny +MENU_ITEM_DEFUSER = Zestaw do rozbrajania +MENU_ITEM_NVGS = Noktowizor +MENU_ITEM_SHIELD = Tarcza +MENU_ITEM_PRIAMMO = Amunicja broni podstawowej +MENU_ITEM_SECAMMO = Amunicja broni krotkiej +CONFIG_FILE_HEADER = ; Wygenerowane przez plugin: %s. Nie zmieniaj!^n; wartosci^n [nl] -EQ_WE_RES = Uitrusting en wapens zijn verboden -EQ_WE_UNRES = Uitrusting en wapens zijn toegestaan -HAVE_BEEN = zijn -HAS_BEEN = is -RESTRICTED = verboden -UNRESTRICTED = toegestaan -NO_EQ_WE = Kon dat wapen of die uitrusting niet vinden -WEAP_RES = Wapenrestricties -VALUE = waarde -REST_ENTRIES_OF = Entries %i - %i van de %i -REST_USE_MORE = Typ 'amx_restrict list %i' voor meer -REST_USE_BEGIN = Typ 'amx_restrict list 1' voor het begin -REST_CONF_SAVED = Configuratie is bewaard (file "%s") +EQ_WE_RES = Uitrusting en wapens zijn verboden +EQ_WE_UNRES = Uitrusting en wapens zijn toegestaan +HAVE_BEEN = zijn +HAS_BEEN = is +RESTRICTED = verboden +UNRESTRICTED = toegestaan +NO_EQ_WE = Kon dat wapen of die uitrusting niet vinden +WEAP_RES = Wapenrestricties +VALUE = waarde +REST_ENTRIES_OF = Entries %i - %i van de %i +REST_USE_MORE = Typ 'amx_restrict list %i' voor meer +REST_USE_BEGIN = Typ 'amx_restrict list 1' voor het begin +REST_USE_HOW = Typ 'amx_restrict list ' (1 -> 8) +REST_CONF_SAVED = Configuratie is bewaard (file "%s") REST_COULDNT_SAVE = Kon configuratie niet bewaren (file "%s") -REST_CONF_LOADED = Configuratie is geladen (file "%s") +REST_CONF_LOADED = Configuratie is geladen (file "%s") REST_COULDNT_LOAD = Kon configuratie niet laden (file "%s") -COM_REST_USAGE = Typ: amx_restrict [waarde] +COM_REST_USAGE = Typ: amx_restrict [waarde] COM_REST_COMMANDS = Commando's: -COM_REST_ON = ^ton - verboden zetten op hele uitrusting -COM_REST_OFF = ^toff - verbod op hele uitrusting verwijderen -COM_REST_ONV = ^ton [...] - gespecificeerde restrictie instellen -COM_REST_OFFV = ^toff [...] - gespecificeerde restrictie verwijderen -COM_REST_LIST = ^tlist - lijst van uitrustingen en wapens weergeven -COM_REST_SAVE = ^tsave - verbod bewaren -COM_REST_LOAD = ^tload [bestand] - verboden laden [vanuit een bestand] -COM_REST_VALUES = Beschikbare waarden om te verbieden zijn:^nammo, equip, pistol, shotgun, sub, rifle, machine -COM_REST_TYPE = Typ 'amx_restrict list' voor meer gespecificeerde waarden -REST_WEAP = Wapens Verbieden -SAVE_SET = Instellingen Bewaren -CONF_SAV_SUC = Configuratie bewaren gelukt -CONF_SAV_FAIL = Configuratie bewaren MISlukt!!! +COM_REST_ON = " on - Verboden zetten op hele uitrusting" +COM_REST_OFF = " off - Verbod op hele uitrusting verwijderen" +COM_REST_ONV = " on [...] - Gespecificeerde restrictie instellen" +COM_REST_OFFV = " off [...] - Gespecificeerde restrictie verwijderen" +COM_REST_LIST = " list - Lijst van uitrustingen en wapens weergeven" +COM_REST_SAVE = " save - Verbod bewaren" +COM_REST_LOAD = " load [bestand] - Verboden laden [vanuit een bestand]" +COM_REST_VALUES = Beschikbare waarden om te verbieden zijn:^nammo, equip, pistol, shotgun, sub, rifle, sniper, machine +COM_REST_TYPE = Typ 'amx_restrict list' voor meer gespecificeerde waarden +REST_WEAP = Wapens Verbieden +SAVE_SET = Instellingen Bewaren +CONF_SAV_SUC = Configuratie bewaren gelukt +CONF_SAV_FAIL = Configuratie bewaren MISlukt!!! [es] -EQ_WE_RES = El equipamiento y las armas han sido restringidas -EQ_WE_UNRES = El equipamiento y las armas han sido permitidas -HAVE_BEEN = han sido -HAS_BEEN = ha sido -RESTRICTED = restringido -UNRESTRICTED = permitido -NO_EQ_WE = No se encontro dicho equipamiento o arma -WEAP_RES = Restriccion de Armas -VALUE = valor -REST_ENTRIES_OF = Entradas %i - %i de %i -REST_USE_MORE = Escribe 'amx_restrict list %i' para mostrar mas -REST_USE_BEGIN = Escribe 'amx_restrict list 1' para volver al principio -REST_CONF_SAVED = La configuracion ha sido guardada (archivo "%s") +EQ_WE_RES = El equipamiento y las armas han sido restringidas +EQ_WE_UNRES = El equipamiento y las armas han sido permitidas +HAVE_BEEN = han sido +HAS_BEEN = ha sido +RESTRICTED = restringido +UNRESTRICTED = permitido +NO_EQ_WE = No se encontro dicho equipamiento o arma +WEAP_RES = Restriccion de Armas +VALUE = valor +REST_ENTRIES_OF = Entradas %i - %i de %i +REST_USE_MORE = Escribe 'amx_restrict list %i' para mostrar mas +REST_USE_BEGIN = Escribe 'amx_restrict list 1' para volver al principio +REST_USE_HOW = Escribe 'amx_restrict list ' (1 -> 8) +REST_CONF_SAVED = La configuracion ha sido guardada (archivo "%s") REST_COULDNT_SAVE = No se pudo guardar la configuracion (archivo "%s") -REST_CONF_LOADED = La configuracion ha sido cargada (archivo "%s") +REST_CONF_LOADED = La configuracion ha sido cargada (archivo "%s") REST_COULDNT_LOAD = No se pudo cargar la configuracion (archivo "%s") -COM_REST_USAGE = Uso: amx_restrict [valor] +COM_REST_USAGE = Uso: amx_restrict [valor] COM_REST_COMMANDS = Comandos: -COM_REST_ON = ^ton - establece restricciones en todo el equipamiento -COM_REST_OFF = ^toff - borra las restricciones de todo el equipamiento -COM_REST_ONV = ^ton [...] - establece la restriccion especificada -COM_REST_OFFV = ^toff [...] - borra la restriccion especificada -COM_REST_LIST = ^tlist - muestra la lista de equipamiento y armas permitidas -COM_REST_SAVE = ^tsave - guarda las restricciones -COM_REST_LOAD = ^tload [archivo] - carga las restricciones [de un archivo] -COM_REST_VALUES = Valores disponíveis para limitar sao:^nammo, equip, pistol, shotgun, sub, rifle, machine -COM_REST_TYPE = Escribe 'amx_restrict list' para mas valores especificos -REST_WEAP = Restringir Armas -SAVE_SET = Guardar Configuracion -CONF_SAV_SUC = Configuracion guardada con exito -CONF_SAV_FAIL = No se pudo guardar la configuracion!!! +COM_REST_ON = " on - Establece restricciones en todo el equipamiento" +COM_REST_OFF = " off - Borra las restricciones de todo el equipamiento" +COM_REST_ONV = " on [...] - Establece la restriccion especificada" +COM_REST_OFFV = " off [...] - Borra la restriccion especificada" +COM_REST_LIST = " list - Muestra la lista de equipamiento y armas permitidas" +COM_REST_SAVE = " save - Guarda las restricciones" +COM_REST_LOAD = " load [archivo] - Carga las restricciones [de un archivo]" +COM_REST_VALUES = Valores disponíveis para limitar sao:^nammo, equip, pistol, shotgun, sub, rifle, sniper, machine +COM_REST_TYPE = Escribe 'amx_restrict list' para mas valores especificos +REST_WEAP = Restringir Armas +SAVE_SET = Guardar Configuracion +CONF_SAV_SUC = Configuracion guardada con exito +CONF_SAV_FAIL = No se pudo guardar la configuracion!!! [bp] -EQ_WE_RES = Equipamentos e armas foram limitados -EQ_WE_UNRES = Equipamentos e armas foram ilimitados -HAVE_BEEN = foram -HAS_BEEN = foi -RESTRICTED = limitado -UNRESTRICTED = ilimitado -NO_EQ_WE = Equipamento ou arma nao encontrado -WEAP_RES = Limitacao de Armas -VALUE = valor -REST_ENTRIES_OF = Entradas %i - %i de %i -REST_USE_MORE = Use 'amx_restrict list %i' para ver mais -REST_USE_BEGIN = Use 'amx_restrict list 1' para voltar ao inicio -REST_CONF_SAVED = Configuracao foi salva (arquivo "%s") +EQ_WE_RES = Equipamentos e armas foram limitados +EQ_WE_UNRES = Equipamentos e armas foram ilimitados +HAVE_BEEN = foram +HAS_BEEN = foi +RESTRICTED = limitado +UNRESTRICTED = ilimitado +NO_EQ_WE = Equipamento ou arma nao encontrado +WEAP_RES = Limitacao de Armas +VALUE = valor +REST_ENTRIES_OF = Entradas %i - %i de %i +REST_USE_MORE = Use 'amx_restrict list %i' para ver mais +REST_USE_BEGIN = Use 'amx_restrict list 1' para voltar ao inicio +REST_USE_HOW = Use 'amx_restrict list ' (1 -> 8) +REST_CONF_SAVED = Configuracao foi salva (arquivo "%s") REST_COULDNT_SAVE = Nao pode salvar a configuracao (arquivo "%s") -REST_CONF_LOADED = Configuracao foi carregada (arquivo "%s") +REST_CONF_LOADED = Configuracao foi carregada (arquivo "%s") REST_COULDNT_LOAD = Nao pode carregar a configuracao (arquivo "%s") -COM_REST_USAGE = Use: amx_restrict [valor] +COM_REST_USAGE = Use: amx_restrict [valor] COM_REST_COMMANDS = Comandos: -COM_REST_ON = ^ton - limitar todos equipamentos -COM_REST_OFF = ^toff - remover limitacao para todos equipamentos -COM_REST_ONV = ^ton [...] - configurar limitacao especifica -COM_REST_OFFV = ^toff [...] - remover limitacao especificada -COM_REST_LIST = ^tlist - lista de exibicao de equipamento e armas disponiveis -COM_REST_SAVE = ^tsave - salvar limitacao -COM_REST_LOAD = ^tload [arquivo] - carregar limitacao [de um arquivo] -COM_REST_VALUES = Valores dispon�veis para limitar sao:^nammo, equip, pistol, shotgun, sub, rifle, machine -COM_REST_TYPE = Escreva 'amx_restrict list' para mais valores especificos -REST_WEAP = Limitar Armas -SAVE_SET = Salvar configuracoes -CONF_SAV_SUC = Configuracao salva com sucesso -CONF_SAV_FAIL = Configuracao falhou ao salvar!!! +COM_REST_ON = " on - Limitar todos equipamentos" +COM_REST_OFF = " off - Remover limitacao para todos equipamentos" +COM_REST_ONV = " on [...] - Configurar limitacao especifica" +COM_REST_OFFV = " off [...] - Remover limitacao especificada" +COM_REST_LIST = " list - Lista de exibicao de equipamento e armas disponiveis" +COM_REST_SAVE = " save - Salvar limitacao" +COM_REST_LOAD = " load [arquivo] - Carregar limitacao [de um arquivo]" +COM_REST_VALUES = Valores disponíveis para limitar sao:^nammo, equip, pistol, shotgun, sub, rifle, sniper, machine +COM_REST_TYPE = Escreva 'amx_restrict list' para mais valores especificos +REST_WEAP = Limitar Armas +SAVE_SET = Salvar configuracoes +CONF_SAV_SUC = Configuracao salva com sucesso +CONF_SAV_FAIL = Configuracao falhou ao salvar!!! [cz] -EQ_WE_RES = Vybaveni a zbrane byly omezeny -EQ_WE_UNRES = Vypaveni a zbrane byly opet povoleny -HAVE_BEEN = byly -HAS_BEEN = byl -RESTRICTED = omezen -UNRESTRICTED = omezeny -NO_EQ_WE = Nemuzu najit takove vybaveni nebo zbran -WEAP_RES = Omezeni zbrani -VALUE = hodnota -REST_ENTRIES_OF = Polozky %i - %i z %i -REST_USE_MORE = Napis 'amx_restrict list %i' pro vice -REST_USE_BEGIN = Napis 'amx_restrict list 1' pro zacatek -REST_CONF_SAVED = Konfigurace byla ulozena (soubor "%s") +EQ_WE_RES = Vybaveni a zbrane byly omezeny +EQ_WE_UNRES = Vypaveni a zbrane byly opet povoleny +HAVE_BEEN = byly +HAS_BEEN = byl +RESTRICTED = omezen +UNRESTRICTED = omezeny +NO_EQ_WE = Nemuzu najit takove vybaveni nebo zbran +WEAP_RES = Omezeni zbrani +VALUE = hodnota +REST_ENTRIES_OF = Polozky %i - %i z %i +REST_USE_MORE = Napis 'amx_restrict list %i' pro vice +REST_USE_BEGIN = Napis 'amx_restrict list 1' pro zacatek +REST_USE_HOW = Napis 'amx_restrict list ' (1 -> 8) +REST_CONF_SAVED = Konfigurace byla ulozena (soubor "%s") REST_COULDNT_SAVE = Nemuzu ulozit konfiguraci (soubor "%s") -REST_CONF_LOADED = Konfigurace byla nactena (soubor "%s") +REST_CONF_LOADED = Konfigurace byla nactena (soubor "%s") REST_COULDNT_LOAD = Nemuzu nacist konfiguraci (soubor "%s") -COM_REST_USAGE = Pouziti: amx_restrict [value] +COM_REST_USAGE = Pouziti: amx_restrict [value] COM_REST_COMMANDS = Prikazy: -COM_REST_ON = ^ton - nastavit omezeni na cele vybaveni -COM_REST_OFF = ^toff - znovue povolit cele vybaveni -COM_REST_ONV = ^ton [...] - nastavi speceficke omezeni -COM_REST_OFFV = ^toff [...] - znovu povoli specificke vybaveni nebo zbran -COM_REST_LIST = ^tlist - zobrazi seznam dostupneho vybaveni a zbrani -COM_REST_SAVE = ^tsave - ulozi omezeni -COM_REST_LOAD = ^tload [file] - nacte omezeni [ze souboru] -COM_REST_VALUES = Pouzitelne hodnoty k omezeni jsou:^nammo, equip, pistol, shotgun, sub, rifle, machine -COM_REST_TYPE = Napis 'amx_restrict list' pro vice specifikaci -REST_WEAP = Omezeni zbrani -SAVE_SET = Ulozit nastaveni -CONF_SAV_SUC = Konfigurace ulozena -CONF_SAV_FAIL = Konfiguraci se nepovedlo ulozit!!! +COM_REST_ON = " on - Nastavit omezeni na cele vybaveni" +COM_REST_OFF = " off - Znovue povolit cele vybaveni" +COM_REST_ONV = " on [...] - Nastavi speceficke omezeni" +COM_REST_OFFV = " off [...] - Znovu povoli specificke vybaveni nebo zbran" +COM_REST_LIST = " list - Zobrazi seznam dostupneho vybaveni a zbrani" +COM_REST_SAVE = " save - Ulozi omezeni" +COM_REST_LOAD = " load [file] - Nacte omezeni [ze souboru]" +COM_REST_VALUES = Pouzitelne hodnoty k omezeni jsou:^nammo, equip, pistol, shotgun, sub, rifle, sniper, machine +COM_REST_TYPE = Napis 'amx_restrict list' pro vice specifikaci +REST_WEAP = Omezeni zbrani +SAVE_SET = Ulozit nastaveni +CONF_SAV_SUC = Konfigurace ulozena +CONF_SAV_FAIL = Konfiguraci se nepovedlo ulozit!!! [fi] -EQ_WE_RES = Aseet ja varusteet on kielletty -EQ_WE_UNRES = Aseet ja varusteet on sallittu -HAVE_BEEN = on ollut -HAS_BEEN = on ollut -RESTRICTED = kielletty -UNRESTRICTED = sallittu -NO_EQ_WE = Ei loydetty sellaista asetta/varustetta -WEAP_RES = Aseiden kieltaminen -VALUE = arvo -REST_ENTRIES_OF = Kohdat %i - %i Kaikkiaan %i -REST_USE_MORE = Kirjoita 'amx_restrict list %i' saadaksesi lisatietoa -REST_USE_BEGIN = Kirjoita 'amx_restrict list 1' aloittaaksesi -REST_CONF_SAVED = Saadot tallennettu (tiedosto "%s") +EQ_WE_RES = Aseet ja varusteet on kielletty +EQ_WE_UNRES = Aseet ja varusteet on sallittu +HAVE_BEEN = on ollut +HAS_BEEN = on ollut +RESTRICTED = kielletty +UNRESTRICTED = sallittu +NO_EQ_WE = Ei loydetty sellaista asetta/varustetta +WEAP_RES = Aseiden kieltaminen +VALUE = arvo +REST_ENTRIES_OF = Kohdat %i - %i Kaikkiaan %i +REST_USE_MORE = Kirjoita 'amx_restrict list %i' saadaksesi lisatietoa +REST_USE_BEGIN = Kirjoita 'amx_restrict list 1' aloittaaksesi +REST_USE_HOW = Kirjoita 'amx_restrict list ' (1 -> 8) +REST_CONF_SAVED = Saadot tallennettu (tiedosto "%s") REST_COULDNT_SAVE = Ei voitu tallnentaa saatoja (tiedosto "%s") -REST_CONF_LOADED = Saadot on ladattu (tiedosto "%s") +REST_CONF_LOADED = Saadot on ladattu (tiedosto "%s") REST_COULDNT_LOAD = Ei voitu ladata saatotiedostoa (tiedosto "%s") -COM_REST_USAGE = Kaytto: amx_restrict [arvo] +COM_REST_USAGE = Kaytto: amx_restrict [arvo] COM_REST_COMMANDS = Komennot: -COM_REST_ON = ^ton - Aseta kielto koko varustukselle -COM_REST_OFF = ^toff - Poista kielto koko varustukselta -COM_REST_ONV = ^ton [...] - Aseta maaritetty kielto -COM_REST_OFFV = ^toff [...] - Poista maaritelty kielto -COM_REST_LIST = ^tlist - Nayta lista saatavilla olevista aseista ja varusteista -COM_REST_SAVE = ^tsave - Tallenna kiellot -COM_REST_LOAD = ^tload [file] - Lataa kiellot [tiedostosta] -COM_REST_VALUES = Arvot, jotka voi kieltaa, ovat:^nammo, equip, pistol, shotgun, sub, rifle, machine -COM_REST_TYPE = Kirjoita 'amx_restrict list' saadaksesi tarkemmat arvot -REST_WEAP = Kiella aseita -SAVE_SET = Tallenna asetukset -CONF_SAV_SUC = Saadot tallennettu onnistuneesti -CONF_SAV_FAIL = Saatojen tallentaminen epaonnistui +COM_REST_ON = " on - Aseta kielto koko varustukselle" +COM_REST_OFF = " off - Poista kielto koko varustukselta" +COM_REST_ONV = " on [...] - Aseta maaritetty kielto" +COM_REST_OFFV = " off [...] - Poista maaritelty kielto" +COM_REST_LIST = " list - Nayta lista saatavilla olevista aseista ja varusteista" +COM_REST_SAVE = " save - Tallenna kiellot" +COM_REST_LOAD = " load [file] - Lataa kiellot [tiedostosta]" +COM_REST_VALUES = Arvot, jotka voi kieltaa, ovat:^nammo, equip, pistol, shotgun, sub, rifle, sniper, machine +COM_REST_TYPE = Kirjoita 'amx_restrict list' saadaksesi tarkemmat arvot +REST_WEAP = Kiella aseita +SAVE_SET = Tallenna asetukset +CONF_SAV_SUC = Saadot tallennettu onnistuneesti +CONF_SAV_FAIL = Saatojen tallentaminen epaonnistui [bg] -EQ_WE_RES = Orajiata ne sa pozvoleni -EQ_WE_UNRES = Orajiata sa pozvoleni -HAVE_BEEN = sa -HAS_BEEN = sa -RESTRICTED = ne sa pozvoleni -UNRESTRICTED = sa pozvoleni -NO_EQ_WE = Neuspq da nameri orajieto -WEAP_RES = Orajiata ne sa pozvoleni -VALUE = status -REST_ENTRIES_OF = Vkarani %i - %i ot %i -REST_USE_MORE = Ispolzvai 'amx_restrict list %i' za pove4e -REST_USE_BEGIN = Ispolzvai 'amx_restrict list 1' za na4alo -REST_CONF_SAVED = Configuraciqta be6e zapametena (file "%s") -REST_COULDNT_SAVE = Cofiguraciqta nebe6e zapametena (file "%s") -REST_CONF_LOADED = Configuraciqta be6e zaredena (file "%s") -REST_COULDNT_LOAD = Configuraciqta ne be6e zaredena (file "%s") -COM_REST_USAGE = Ispolzvai: amx_restrict [value] -COM_REST_COMMANDS = Comandi: -COM_REST_ON = ^ton - pusni zabrana na vsi4kite orajia -COM_REST_OFF = ^toff - mahni zabranata na vsi4kite orajia -COM_REST_ONV = ^ton [...] - nastroi specifi4na zabrana -COM_REST_OFFV = ^toff [...] - mahni specifi4nata zabrana -COM_REST_LIST = ^tlist - Pokaji list na pozvoleni orajiq -COM_REST_SAVE = ^tsave - zapameti zabranata -COM_REST_LOAD = ^tload [file] - zaredi zabrana [ot file] -COM_REST_VALUES = Pozvoleni orajia za zabrana sa:^nammo, equip, pistol, shotgun, sub, rifle, machine -COM_REST_TYPE = Napi6i 'amx_restrict list' za po specifi4ni orajia -REST_WEAP = Zabrani Orajia -SAVE_SET = Zapameti nastroikite -CONF_SAV_SUC = Configuraciqta be6e zapametena -CONF_SAV_FAIL = Configuraciqta ne be6e zapametena!!! +EQ_WE_RES = Orajiata ne sa pozvoleni +EQ_WE_UNRES = Orajiata sa pozvoleni +HAVE_BEEN = sa +HAS_BEEN = sa +RESTRICTED = ne sa pozvoleni +UNRESTRICTED = sa pozvoleni +NO_EQ_WE = Neuspq da nameri orajieto +WEAP_RES = Orajiata ne sa pozvoleni +VALUE = status +REST_ENTRIES_OF = Vkarani %i - %i ot %i +REST_USE_MORE = Ispolzvai 'amx_restrict list %i' za pove4e +REST_USE_BEGIN = Ispolzvai 'amx_restrict list 1' za na4alo +REST_USE_HOW = Ispolzvai 'amx_restrict list ' (1 -> 8) +REST_CONF_SAVED = Configuraciqta be6e zapametena (file "%s") +REST_COULDNT_SAVE = Cofiguraciqta nebe6e zapametena (file "%s") +REST_CONF_LOADED = Configuraciqta be6e zaredena (file "%s") +REST_COULDNT_LOAD = Configuraciqta ne be6e zaredena (file "%s") +COM_REST_USAGE = Ispolzvai: amx_restrict [value] +COM_REST_COMMANDS = Comandi: +COM_REST_ON = " on - Pusni zabrana na vsi4kite orajia" +COM_REST_OFF = " off - Mahni zabranata na vsi4kite orajia" +COM_REST_ONV = " on [...] - Nastroi specifi4na zabrana" +COM_REST_OFFV = " off [...] - Mahni specifi4nata zabrana" +COM_REST_LIST = " list - Pokaji list na pozvoleni orajiq" +COM_REST_SAVE = " save - Zapameti zabranata" +COM_REST_LOAD = " load [file] - Zaredi zabrana [ot file]" +COM_REST_VALUES = Pozvoleni orajia za zabrana sa:^nammo, equip, pistol, shotgun, sub, rifle, sniper, machine +COM_REST_TYPE = Napi6i 'amx_restrict list' za po specifi4ni orajia +REST_WEAP = Zabrani Orajia +SAVE_SET = Zapameti nastroikite +CONF_SAV_SUC = Configuraciqta be6e zapametena +CONF_SAV_FAIL = Configuraciqta ne be6e zapametena!!! +REG_CMD_MENU = - pokazva menuto za zabrani na orujiq +REG_CMD_REST = - pomosht za zabranqvaneto na orujiq +RESTRICTED_ITEM = * Tova orujie e zabraneno * +MENU_TITLE_HANDGUNS = Pistoleti +MENU_TITLE_SHOTGUNS = Shotgun-i +MENU_TITLE_SUBMACHINES = Polu-avtomatichni orujiq +MENU_TITLE_RIFLES = Assault orujiq +MENU_TITLE_SNIPERS = Snaiperi +MENU_TITLE_MACHINE = Avtomatichni orujiq +MENU_TITLE_EQUIPMENT = Ekipirovka +MENU_TITLE_AMMUNITION = Amunicii +MENU_ITEM_USP = USP +MENU_ITEM_GLOCK18 = Glock18 +MENU_ITEM_DEAGLE = Deagle +MENU_ITEM_P228 = P228 +MENU_ITEM_ELITE = Dual Beretta Elite +MENU_ITEM_FIVESEVEN = Five-Seven +MENU_ITEM_M3 = M3 Shotgun +MENU_ITEM_XM1014 = XM1014 Shotgun +MENU_ITEM_MP5NAVY = MP5 Navy +MENU_ITEM_TMP = TMP +MENU_ITEM_P90 = P90 +MENU_ITEM_MAC10 = MAC-10 +MENU_ITEM_UMP45 = UMP45 +MENU_ITEM_AK47 = AK47 +MENU_ITEM_SG552 = SG552 Commando +MENU_ITEM_M4A1 = M4A1 +MENU_ITEM_GALIL = Galil +MENU_ITEM_FAMAS = Famas +MENU_ITEM_AUG = AUG +MENU_ITEM_SCOUT = Scout +MENU_ITEM_AWP = AWP +MENU_ITEM_G3SG1 = G3SG1 Avtomatichen snaiper +MENU_ITEM_SG550 = SG 550 Avtomatichen snaiper +MENU_ITEM_M249 = M249 +MENU_ITEM_VEST = Bronejiletka +MENU_ITEM_VESTHELM = Bronejiletka & Kaska +MENU_ITEM_FLASHBANG = Flashbang +MENU_ITEM_HEGRENADE = HE Granata +MENU_ITEM_SMOKEGRENADE = Smoke Granata +MENU_ITEM_DEFUSER = Defuse Kit +MENU_ITEM_NVGS = Noshtno Zrenie +MENU_ITEM_SHIELD = Shtit +MENU_ITEM_PRIAMMO = Purvichni amunicii +MENU_ITEM_SECAMMO = Vtorichni amunicii (pistolet) +CONFIG_FILE_HEADER = ; Suzdadeno ot %s Plugin. Ne promenqite!^n; ime na stoinostta^n [ro] -EQ_WE_RES = Echipamentul si armele au fost restrictionate -EQ_WE_UNRES = Restrictia echipamentului si armelor a fost inlaturata -HAVE_BEEN = au fost -HAS_BEEN = a fost -RESTRICTED = adaugate restrictii -UNRESTRICTED = inlaturate restrictile -NO_EQ_WE = Nu a putut fi gasit acest echipament sau arma -WEAP_RES = Restrictii Arme -VALUE = valoare -REST_ENTRIES_OF = Intrari %i - %i din %i -REST_USE_MORE = Scrie 'amx_restrict list %i' pentru mai mult -REST_USE_BEGIN = Scrie 'amx_restrict list 1' pentru inceput -REST_CONF_SAVED = Configuratia a fost salvata (fisier "%s") -REST_COULDNT_SAVE = Nu s-a putut salva configuratia (fisier "%s") -REST_CONF_LOADED = Configuratia a fost incarcata (fisier "%s") -REST_COULDNT_LOAD = Nu s-a putut incarca configuratia (file "%s") -COM_REST_USAGE = Folosire: amx_restrict [valoare] -COM_REST_COMMANDS = Comenzi: -COM_REST_ON = ^ton - adauga restrictii pe tot echipamentul -COM_REST_OFF = ^toff - inlatura restrictile de pe tot echipamentul -COM_REST_ONV = ^ton [...] - adauga restrictile specificate -COM_REST_OFFV = ^toff [...] - inlatura restrictile specificate -COM_REST_LIST = ^tlist - afisare lista cu echipamente si arme -COM_REST_SAVE = ^tsave - salveaza restrictii -COM_REST_LOAD = ^tload [fisier] - incarca restrictii [dintr-un fisier] -COM_REST_VALUES = Valorile valabile pentru restrictionare sunt:^nammo, equip, pistol, shotgun, sub, rifle, machine -COM_REST_TYPE = Scrie 'amx_restrict list' pentru mai multe valori specificate -REST_WEAP = Restrictioneaza arme -SAVE_SET = Salveaza setari -CONF_SAV_SUC = Configuratia a fost salvata cu succes -CONF_SAV_FAIL = Salvarea configuratiei a esuat!!! +EQ_WE_RES = Echipamentul si armele au fost restrictionate +EQ_WE_UNRES = Restrictia echipamentului si armelor a fost inlaturata +HAVE_BEEN = au fost +HAS_BEEN = a fost +RESTRICTED = adaugate restrictii +UNRESTRICTED = inlaturate restrictile +NO_EQ_WE = Nu a putut fi gasit acest echipament sau arma +WEAP_RES = Restrictii Arme +VALUE = valoare +REST_ENTRIES_OF = Intrari %i - %i din %i +REST_USE_MORE = Scrie 'amx_restrict list %i' pentru mai mult +REST_USE_BEGIN = Scrie 'amx_restrict list 1' pentru inceput +REST_USE_HOW = Scrie 'amx_restrict list ' (1 -> 8) +REST_CONF_SAVED = Configuratia a fost salvata (fisier "%s") +REST_COULDNT_SAVE = Nu s-a putut salva configuratia (fisier "%s") +REST_CONF_LOADED = Configuratia a fost incarcata (fisier "%s") +REST_COULDNT_LOAD = Nu s-a putut incarca configuratia (file "%s") +COM_REST_USAGE = Folosire: amx_restrict [valoare] +COM_REST_COMMANDS = Comenzi: +COM_REST_ON = " on - Adauga restrictii pe tot echipamentul" +COM_REST_OFF = " off - Inlatura restrictile de pe tot echipamentul" +COM_REST_ONV = " on [...] - Adauga restrictile specificate" +COM_REST_OFFV = " off [...] - Inlatura restrictile specificate" +COM_REST_LIST = " list - Afisare lista cu echipamente si arme" +COM_REST_SAVE = " save - Salveaza restrictii" +COM_REST_LOAD = " load [fisier] - Incarca restrictii [dintr-un fisier]" +COM_REST_VALUES = Valorile valabile pentru restrictionare sunt:^nammo, equip, pistol, shotgun, sub, rifle, sniper, machine +COM_REST_TYPE = Scrie 'amx_restrict list' pentru mai multe valori specificate +REST_WEAP = Restrictioneaza arme +SAVE_SET = Salveaza setari +CONF_SAV_SUC = Configuratia a fost salvata cu succes +CONF_SAV_FAIL = Salvarea configuratiei a esuat!!! +REG_CMD_MENU = - arata meniul de restrictionare al armelor +REG_CMD_REST = - ajutor pentru restrictionarea armelor +RESTRICTED_ITEM = * Itemul este restrictionat * +MENU_TITLE_HANDGUNS = Handguns +MENU_TITLE_SHOTGUNS = Shotguns +MENU_TITLE_SUBMACHINES = Sub-Machine Guns +MENU_TITLE_RIFLES = Assault Rifles +MENU_TITLE_SNIPERS = Sniper Rifles +MENU_TITLE_MACHINE = Machine Guns +MENU_TITLE_EQUIPMENT = Echipament +MENU_TITLE_AMMUNITION = Munitie +MENU_ITEM_USP = H&K USP .45 Tactical +MENU_ITEM_GLOCK18 = Glock18 Select Fire +MENU_ITEM_DEAGLE = Desert Eagle .50AE +MENU_ITEM_P228 = SIG P228 +MENU_ITEM_ELITE = Dual Beretta 96G Elite +MENU_ITEM_FIVESEVEN = FN Five-Seven +MENU_ITEM_M3 = Benelli M3 Super90 +MENU_ITEM_XM1014 = Benelli XM1014 +MENU_ITEM_MP5NAVY = H&K MP5-Navy +MENU_ITEM_TMP = Steyr Tactical Machine Pistol +MENU_ITEM_P90 = FN P90 +MENU_ITEM_MAC10 = Ingram MAC-10 +MENU_ITEM_UMP45 = H&K UMP45 +MENU_ITEM_AK47 = AK-47 +MENU_ITEM_SG552 = Sig SG-552 Commando +MENU_ITEM_M4A1 = Colt M4A1 Carbine +MENU_ITEM_GALIL = Galil +MENU_ITEM_FAMAS = Famas +MENU_ITEM_AUG = Steyr Aug +MENU_ITEM_SCOUT = Steyr Scout +MENU_ITEM_AWP = AI Arctic Warfare/Magnum +MENU_ITEM_G3SG1 = H&K G3/SG-1 Sniper Rifle +MENU_ITEM_SG550 = Sig SG-550 Sniper +MENU_ITEM_M249 = FN M249 Para +MENU_ITEM_VEST = Vesta Kevlar +MENU_ITEM_VESTHELM = Vesta Kevlar & Casca +MENU_ITEM_FLASHBANG = Flash +MENU_ITEM_HEGRENADE = Grenada Exploziva +MENU_ITEM_SMOKEGRENADE = Grenada Smoke +MENU_ITEM_DEFUSER = Kit Dezamorsare +MENU_ITEM_NVGS = Ochelari de Noapte +MENU_ITEM_SHIELD = Scut Tactic +MENU_ITEM_PRIAMMO = Gloante pentru armele principale +MENU_ITEM_SECAMMO = Gloante pentru armele secundare +CONFIG_FILE_HEADER = ; Generat de pluginul %s. Nu modifica!^n; numele valorii^n [hu] -EQ_WE_RES = Felszereles es a fegyverek felfugesztve -EQ_WE_UNRES = Felszereles es a fegyverek engedelyezve -HAVE_BEEN = lettek -HAS_BEEN = lettek -RESTRICTED = felfiggesztve -UNRESTRICTED = engedelyezve -NO_EQ_WE = Nem lehet talalni ezt a fegyvert -WEAP_RES = Fegyver felfuggesztes -VALUE = ertek -REST_ENTRIES_OF = Entries %i - %i of %i -REST_USE_MORE = Irj 'amx_restrict list %i' a tobbhoz -REST_USE_BEGIN = Irj 'amx_restrict list 1' az elsohoz -REST_CONF_SAVED = Beallitas elmentve (file "%s") +EQ_WE_RES = Felszereles es a fegyverek felfugesztve +EQ_WE_UNRES = Felszereles es a fegyverek engedelyezve +HAVE_BEEN = lettek +HAS_BEEN = lettek +RESTRICTED = felfiggesztve +UNRESTRICTED = engedelyezve +NO_EQ_WE = Nem lehet talalni ezt a fegyvert +WEAP_RES = Fegyver felfuggesztes +VALUE = ertek +REST_ENTRIES_OF = Entries %i - %i of %i +REST_USE_MORE = Irj 'amx_restrict list %i' a tobbhoz +REST_USE_BEGIN = Irj 'amx_restrict list 1' az elsohoz +REST_USE_HOW = Irj 'amx_restrict list ' (1 -> 8) +REST_CONF_SAVED = Beallitas elmentve (file "%s") REST_COULDNT_SAVE = Nem lehet menteni (file "%s") -REST_CONF_LOADED = Beallitas betoltve (file "%s") +REST_CONF_LOADED = Beallitas betoltve (file "%s") REST_COULDNT_LOAD = Nem lehet betolteni a beallitast(file "%s") -COM_REST_USAGE = Usage: amx_restrict [value] +COM_REST_USAGE = Usage: amx_restrict [value] COM_REST_COMMANDS = Parancsok: -COM_REST_ON = ^ton - set restriction on whole equipment -COM_REST_OFF = ^toff - remove restriction from whole equipment -COM_REST_ONV = ^ton [...] - set specified restriction -COM_REST_OFFV = ^toff [...] - remove specified restriction -COM_REST_LIST = ^tlist - az elerheto fegyverek mutatasa -COM_REST_SAVE = ^tsave - felfuggesztes mentese -COM_REST_LOAD = ^tload [file] - felfuggesztes botoltese [filebol] -COM_REST_VALUES = Available values to restrict are:^nammo, equip, pistol, shotgun, sub, rifle, machine -COM_REST_TYPE = Irj 'amx_restrict list' a tobbi ertekhez -REST_WEAP = Felfiggesztett fegyverek -SAVE_SET = Beallitasok mentese -CONF_SAV_SUC = Beallitasok sikeresen elmentve -CONF_SAV_FAIL = Nem sikerult a mentes!!! +COM_REST_ON = " on - Set restriction on whole equipment" +COM_REST_OFF = " off - Remove restriction from whole equipment" +COM_REST_ONV = " on [...] - Set specified restriction" +COM_REST_OFFV = " off [...] - Remove specified restriction" +COM_REST_LIST = " list - Az elerheto fegyverek mutatasa" +COM_REST_SAVE = " save - Felfuggesztes mentese" +COM_REST_LOAD = " load [file] - Felfuggesztes botoltese [filebol]" +COM_REST_VALUES = Available values to restrict are:^nammo, equip, pistol, shotgun, sub, rifle, sniper, machine +COM_REST_TYPE = Irj 'amx_restrict list' a tobbi ertekhez +REST_WEAP = Felfiggesztett fegyverek +SAVE_SET = Beallitasok mentese +CONF_SAV_SUC = Beallitasok sikeresen elmentve +CONF_SAV_FAIL = Nem sikerult a mentes!!! [lt] -EQ_WE_RES = Amunicija ir ginklai buvo uzdrausti -EQ_WE_UNRES = Amunicija ir ginklai buvo neuzdrausti -HAVE_BEEN = buvo -HAS_BEEN = buvo -RESTRICTED = uzdrausti -UNRESTRICTED = neuzdrausti -NO_EQ_WE = Negali rasti tiek amunicijos ar ginklu -WEAP_RES = Ginklu uzdraudimas -VALUE = verte -REST_ENTRIES_OF = Irasai %i - %i is %i -REST_USE_MORE = Naudok 'amx_restrict sarasa %i' del daugiau info -REST_USE_BEGIN = Naudok 'amx_restrict 1' kad pradetum -REST_CONF_SAVED = Konfiguracija issaugota (failas "%s") +EQ_WE_RES = Amunicija ir ginklai buvo uzdrausti +EQ_WE_UNRES = Amunicija ir ginklai buvo neuzdrausti +HAVE_BEEN = buvo +HAS_BEEN = buvo +RESTRICTED = uzdrausti +UNRESTRICTED = neuzdrausti +NO_EQ_WE = Negali rasti tiek amunicijos ar ginklu +WEAP_RES = Ginklu uzdraudimas +VALUE = verte +REST_ENTRIES_OF = Irasai %i - %i is %i +REST_USE_MORE = Naudok 'amx_restrict sarasa %i' del daugiau info +REST_USE_BEGIN = Naudok 'amx_restrict 1' kad pradetum +REST_USE_HOW = Naudok 'amx_restrict list ' (1 -> 8) +REST_CONF_SAVED = Konfiguracija issaugota (failas "%s") REST_COULDNT_SAVE = Negali issaugoti konfigo (failas "%s") -REST_CONF_LOADED = Konfiguracija buvo uzkrauta (failas "%s") +REST_CONF_LOADED = Konfiguracija buvo uzkrauta (failas "%s") REST_COULDNT_LOAD = Negali uzkrauti konfigo (failas "%s") -COM_REST_USAGE = Naudojimas: amx_restrict [skaicius] +COM_REST_USAGE = Naudojimas: amx_restrict [skaicius] COM_REST_COMMANDS = Komandos: -COM_REST_ON = ^tijungti - nustatyti draudimus ant visos amunicijos -COM_REST_OFF = ^tisjungti - pasalinti draudimus visai amunicijai -COM_REST_ONV = ^tijungti [...] - nustatyti specialu draudima -COM_REST_OFFV = ^tisjungti [...] - nuimti specialu draudima -COM_REST_LIST = ^tsarasas - parodyti sarasa prieinamos amunicijos ir ginkluotes -COM_REST_SAVE = ^tissaugoti - issaugoti draudima -COM_REST_LOAD = ^tuzkrauti [failas] - uzkrauti draudima [is failo] -COM_REST_VALUES = Galimi variantai draudimui yra:^nsaudmenys, apranga, pistoletai, vincesteriai, paprasti automatai, automatai, kulkosvaidis -COM_REST_TYPE = Rasyk 'amx_restrict list' del daugiau galimu variantu -REST_WEAP = Uzdrausti ginklus -SAVE_SET = Issaugoti nustatymus -CONF_SAV_SUC = Konfiguracijos issaugotos -CONF_SAV_FAIL = Konfiguracijos neissaugotos!!! +COM_REST_ON = " on - Nustatyti draudimus ant visos amunicijos" +COM_REST_OFF = " off - Pasalinti draudimus visai amunicijai" +COM_REST_ONV = " on [...] - Nustatyti specialu draudima" +COM_REST_OFFV = " off [...] - Nuimti specialu draudima" +COM_REST_LIST = " list - Parodyti sarasa prieinamos amunicijos ir ginkluotes" +COM_REST_SAVE = " save - Issaugoti draudima" +COM_REST_LOAD = " load [failas] - Uzkrauti draudima [is failo]" +COM_REST_VALUES = Galimi variantai draudimui yra:^nsaudmenys, apranga, pistoletai, vincesteriai, paprasti automatai, automatai, kulkosvaidis +COM_REST_TYPE = Rasyk 'amx_restrict list' del daugiau galimu variantu +REST_WEAP = Uzdrausti ginklus +SAVE_SET = Issaugoti nustatymus +CONF_SAV_SUC = Konfiguracijos issaugotos +CONF_SAV_FAIL = Konfiguracijos neissaugotos!!! [sk] -EQ_WE_RES = Vybavenie a zbrane boli obmedzene -EQ_WE_UNRES = Vybavenie a zbrane boli opat povolene -HAVE_BEEN = boli -HAS_BEEN = bol -RESTRICTED = obmedzeny -UNRESTRICTED = obmedzene -NO_EQ_WE = Nemozem najst take vybavenie alebo zbran -WEAP_RES = Obmedzenie zbrani -VALUE = hodnota -REST_ENTRIES_OF = Polozky %i - %i z %i -REST_USE_MORE = Napis 'amx_restrict list %i' pre viac -REST_USE_BEGIN = Napis 'amx_restrict list 1' pre zaciatok -REST_CONF_SAVED = Konfiguracia bola ulozena (subor "%s") -REST_COULDNT_SAVE = Nemozem ulozit konfiguraciu (subor "%s") -REST_CONF_LOADED = Konfiguracia bola nacitana (subor "%s") -REST_COULDNT_LOAD = Nemozem nacitat konfiguraciu (subor "%s") -COM_REST_USAGE = Pouzitie: amx_restrict [value] -COM_REST_COMMANDS = Prikazy: -COM_REST_ON = ^ton - nastavit obmedzenie na cele vybavenie -COM_REST_OFF = ^toff - znovu povolit cele vybavenie -COM_REST_ONV = ^ton [...] - nastavi specificke obmedzenie -COM_REST_OFFV = ^toff [...] - znovu povoli specificke vybavenie alebo zbran -COM_REST_LIST = ^tlist - zobrazi zoznam dostupneho vybavenia a zbrani -COM_REST_SAVE = ^tsave - ulozi obmedzenia -COM_REST_LOAD = ^tload [file] - nacita obmedzenia [zo suboru] -COM_REST_VALUES = Pouzitelne hodnoty k obmedzeniu su:^nammo, equip, pistol, shotgun, sub, rifle, machine -COM_REST_TYPE = Napis 'amx_restrict list' pre viac specifikacii -REST_WEAP = Obmedzenie zbrani -SAVE_SET = Ulozit nastavenie -CONF_SAV_SUC = Konfiguracia ulozena -CONF_SAV_FAIL = Konfiguraciu sa nepodarilo ulozit!!! +EQ_WE_RES = Vybavenie a zbrane boli obmedzené +EQ_WE_UNRES = Vybavenie a zbrane boli opäť povolené +HAVE_BEEN = boli +HAS_BEEN = bol +RESTRICTED = obmedzený +UNRESTRICTED = obmedzené +NO_EQ_WE = Nemôžem nájsť takéto vybavenie alebo zbraň +WEAP_RES = Obmedzenie zbraní +VALUE = hodnota +REST_ENTRIES_OF = Položky %i - %i z %i +REST_USE_MORE = Napíš 'amx_restrict list %i' pre viac +REST_USE_BEGIN = Napíš 'amx_restrict list 1' pre začiatok +REST_USE_HOW = Napíš 'amx_restrict list ' (1 -> 8) +REST_CONF_SAVED = Konfigurácia bola uložená (súbor "%s") +REST_COULDNT_SAVE = Nemôžem uložiť konfiguráciu (súbor "%s") +REST_CONF_LOADED = Konfigurácia bola načítaná (súbor "%s") +REST_COULDNT_LOAD = Nemôžem načítať konfiguráciu (súbor "%s") +COM_REST_USAGE = Použitie: amx_restrict [hodnota] +COM_REST_COMMANDS = Príkazy: +COM_REST_ON = " on - Nastaviť obmedzenie na celé vybavenie" +COM_REST_OFF = " off - Znovu povoliť celé vybavenie" +COM_REST_ONV = " on [...] - Nastaví špecifické obmedzenie" +COM_REST_OFFV = " off [...] - Znovu povolí špecifické vybavenie alebo zbraň" +COM_REST_LIST = " list - Zobrazí zoznam dostupného vybavenia a zbraní" +COM_REST_SAVE = " save - Uloži obmedzenia" +COM_REST_LOAD = " load [file] - Načíta obmedzenia [zo súboru]" +COM_REST_VALUES = Použiteľne hodnoty k obmedzeniu sú:^nammo, equip, pistol, shotgun, sub, rifle, sniper, machine +COM_REST_TYPE = Napíš 'amx_restrict list' pre viac špecifikácií +REST_WEAP = Obmedzenie zbraní +SAVE_SET = Ulozit nastavenie +CONF_SAV_SUC = Konfigurácia uložená +CONF_SAV_FAIL = Konfiguráciu sa nepodarilo uložiť!!! +REG_CMD_MENU = - zobrazí menu na obmedzenie zbraní +REG_CMD_REST = - zobrazí poradcu na obmedzenie zbraní +RESTRICTED_ITEM = * Táto položka bola obmedzená * +MENU_TITLE_HANDGUNS = Pištole +MENU_TITLE_SHOTGUNS = Brokovnice +MENU_TITLE_SUBMACHINES = Samopaly +MENU_TITLE_RIFLES = Útočné pušky +MENU_TITLE_SNIPERS = Sniper pušky +MENU_TITLE_MACHINE = Gulomety +MENU_TITLE_EQUIPMENT = Vybavenie +MENU_TITLE_AMMUNITION = Munície +MENU_ITEM_USP = H&K USP .45 Tactical +MENU_ITEM_GLOCK18 = Glock18 Select Fire +MENU_ITEM_DEAGLE = Desert Eagle .50AE +MENU_ITEM_P228 = SIG P228 +MENU_ITEM_ELITE = Dual Beretta 96G Elite +MENU_ITEM_FIVESEVEN = FN Five-Seven +MENU_ITEM_M3 = Benelli M3 Super90 +MENU_ITEM_XM1014 = Benelli XM1014 +MENU_ITEM_MP5NAVY = H&K MP5-Navy +MENU_ITEM_TMP = Steyr Tactical Machine Pistol +MENU_ITEM_P90 = FN P90 +MENU_ITEM_MAC10 = Ingram MAC-10 +MENU_ITEM_UMP45 = H&K UMP45 +MENU_ITEM_AK47 = AK-47 +MENU_ITEM_SG552 = Sig SG-552 Commando +MENU_ITEM_M4A1 = Colt M4A1 Carbine +MENU_ITEM_GALIL = Galil +MENU_ITEM_FAMAS = Famas +MENU_ITEM_AUG = Steyr Aug +MENU_ITEM_SCOUT = Steyr Scout +MENU_ITEM_AWP = AI Arctic Warfare/Magnum +MENU_ITEM_G3SG1 = H&K G3/SG-1 Sniper Rifle +MENU_ITEM_SG550 = Sig SG-550 Sniper +MENU_ITEM_M249 = FN M249 Para +MENU_ITEM_VEST = Kevlarová vesta +MENU_ITEM_VESTHELM = Kevlarová vesta & Prilba +MENU_ITEM_FLASHBANG = Oslepujúci granát +MENU_ITEM_HEGRENADE = Výbušný granát +MENU_ITEM_SMOKEGRENADE = Dymovnica +MENU_ITEM_DEFUSER = Súprava pre zneškodňovanie +MENU_ITEM_NVGS = Okuliare pre nočné videnie +MENU_ITEM_SHIELD = Taktický štít +MENU_ITEM_PRIAMMO = Náboje do primárnej zbrane +MENU_ITEM_SECAMMO = Náboje do sekundárnej zbrane +CONFIG_FILE_HEADER = ; Vytvorené pluginom: %s. Neupravovať!^n; názov hodnota^n [mk] -EQ_WE_RES = Opremata i oruzjeto se celosno zabraneti -EQ_WE_UNRES = Opremata i oruzjeto se oslobodeni od zabranata -HAVE_BEEN = bese -HAS_BEEN = bese -RESTRICTED = zabraneto -UNRESTRICTED = orizjeto moze slobodno da se koristi -NO_EQ_WE = Ne moze da se najde takva oprema ili oruzje -WEAP_RES = Zabrana za oprema i oruzja -VALUE = vrednost -REST_ENTRIES_OF = Vrednosti %i - %i od %i -REST_USE_MORE = Napisi 'amx_restrict list %i' za uste mozni vrednosti -REST_USE_BEGIN = Napisi 'amx_restrict list 1' za od pocetok -REST_CONF_SAVED = Listata so zabraneti oruzja e uspesno zacuvana (fajl "%s") +EQ_WE_RES = Opremata i oruzjeto se celosno zabraneti +EQ_WE_UNRES = Opremata i oruzjeto se oslobodeni od zabranata +HAVE_BEEN = bese +HAS_BEEN = bese +RESTRICTED = zabraneto +UNRESTRICTED = orizjeto moze slobodno da se koristi +NO_EQ_WE = Ne moze da se najde takva oprema ili oruzje +WEAP_RES = Zabrana za oprema i oruzja +VALUE = vrednost +REST_ENTRIES_OF = Vrednosti %i - %i od %i +REST_USE_MORE = Napisi 'amx_restrict list %i' za uste mozni vrednosti +REST_USE_BEGIN = Napisi 'amx_restrict list 1' za od pocetok +REST_USE_HOW = Napisi 'amx_restrict list ' (1 -> 8) +REST_CONF_SAVED = Listata so zabraneti oruzja e uspesno zacuvana (fajl "%s") REST_COULDNT_SAVE = Listata so zabraneti oruzja ne e zacuvana (fajl "%s") -REST_CONF_LOADED = Listata so zabraneti oruzja e uspesno vcitana (fajl "%s") +REST_CONF_LOADED = Listata so zabraneti oruzja e uspesno vcitana (fajl "%s") REST_COULDNT_LOAD = Listata so zabraneti oruzja ne e vcitana (fajl "%s") -COM_REST_USAGE = Koristenje: amx_restrict [vrednost] +COM_REST_USAGE = Koristenje: amx_restrict [vrednost] COM_REST_COMMANDS = Komandi: -COM_REST_ON = ^ton - postavi zabrana za cela oprema -COM_REST_OFF = ^toff - trgni ja zabranata za cela oprema -COM_REST_ONV = ^ton [...] - postavi zabrana za dadeno oruzje -COM_REST_OFFV = ^toff [...] - trgni ja zabranata za dadenoto oruzje -COM_REST_LIST = ^tlist - prikazi ja listata so mozni oruzja i oprema -COM_REST_SAVE = ^tsave - zacuvaj gi zabranite -COM_REST_LOAD = ^tload [fajl] - vcitaj zabrani [od fajl] -COM_REST_VALUES = Primer za mozni vrednosti za zabrana se:^nammo, equip, pistol, shotgun, sub, rifle, machine itn... -COM_REST_TYPE = Napisi 'amx_restrict list' za site mozni vrednosti -REST_WEAP = Zabrana za oprema i oruzja -SAVE_SET = Zacuvaj gi podesuvanjata -CONF_SAV_SUC = Listata so zabraneti oruzja e uspesno zacuvana -CONF_SAV_FAIL = Listata so zabraneti oruzja ne e zacuvana!!! +COM_REST_ON = " on - Postavi zabrana za cela oprema" +COM_REST_OFF = " off - Trgni ja zabranata za cela oprema" +COM_REST_ONV = " on [...] - Postavi zabrana za dadeno oruzje" +COM_REST_OFFV = " off [...] - Trgni ja zabranata za dadenoto oruzje +COM_REST_LIST = " list - Prikazi ja listata so mozni oruzja i oprema" +COM_REST_SAVE = " save - Zacuvaj gi zabranite" +COM_REST_LOAD = " load [fajl] - Vcitaj zabrani [od fajl]" +COM_REST_VALUES = Primer za mozni vrednosti za zabrana se:^nammo, equip, pistol, shotgun, sub, rifle, sniper, machine itn... +COM_REST_TYPE = Napisi 'amx_restrict list' za site mozni vrednosti +REST_WEAP = Zabrana za oprema i oruzja +SAVE_SET = Zacuvaj gi podesuvanjata +CONF_SAV_SUC = Listata so zabraneti oruzja e uspesno zacuvana +CONF_SAV_FAIL = Listata so zabraneti oruzja ne e zacuvana!!! [hr] -EQ_WE_RES = Oprema i oruzje su zabranjeni -EQ_WE_UNRES = Oprema i oruzje su oslobodjeni zabrane -HAVE_BEEN = je -HAS_BEEN = je -RESTRICTED = zabranjeno -UNRESTRICTED = slobodno -NO_EQ_WE = Nije moguce naci takvo opremu ili oruzje -WEAP_RES = Zabrane oruzja -VALUE = vrijednost -REST_ENTRIES_OF = Vrijednosti %i - %i od %i -REST_USE_MORE = Koristi 'amx_restrict list %i' za jos -REST_USE_BEGIN = Koristi 'amx_restrict list 1' za pocetak -REST_CONF_SAVED = Konfiguracija je uspjesno sacuvana (datoteka "%s") +EQ_WE_RES = Oprema i oruzje su zabranjeni +EQ_WE_UNRES = Oprema i oruzje su oslobodjeni zabrane +HAVE_BEEN = je +HAS_BEEN = je +RESTRICTED = zabranjeno +UNRESTRICTED = slobodno +NO_EQ_WE = Nije moguce naci takvo opremu ili oruzje +WEAP_RES = Zabrane oruzja +VALUE = vrijednost +REST_ENTRIES_OF = Vrijednosti %i - %i od %i +REST_USE_MORE = Koristi 'amx_restrict list %i' za jos +REST_USE_BEGIN = Koristi 'amx_restrict list 1' za pocetak +REST_USE_HOW = Koristi 'amx_restrict list ' (1 -> 8) +REST_CONF_SAVED = Konfiguracija je uspjesno sacuvana (datoteka "%s") REST_COULDNT_SAVE = Konfiguracija je neuspjesno sacuvana (datoteka "%s") -REST_CONF_LOADED = Konfiguracija je uspjesno ucitana (datoteka "%s") +REST_CONF_LOADED = Konfiguracija je uspjesno ucitana (datoteka "%s") REST_COULDNT_LOAD = Konfiguracija je neuspjesno ucitana (datoteka "%s") -COM_REST_USAGE = Koristenje: amx_restrict [vrijednost] +COM_REST_USAGE = Koristenje: amx_restrict [vrijednost] COM_REST_COMMANDS = Naredba: -COM_REST_ON = ^ton - postavi zabranu za cijelu opremu -COM_REST_OFF = ^toff - skini zabranu sa cijele opreme -COM_REST_ONV = ^ton [...] - postavi zabranu na zadano oruzje -COM_REST_OFFV = ^toff [...] - skini zabranu sa zadanog oruzja -COM_REST_LIST = ^tlist - prikazi listu mogucih oruzja i opreme -COM_REST_SAVE = ^tsave - sacuvaj zabrane -COM_REST_LOAD = ^tload [datoteka] - ucitaj zabrane [iz datoteke] -COM_REST_VALUES = Moguce vrijednosti za zabrane su:^nammo, equip, pistol, shotgun, sub, rifle, machine -COM_REST_TYPE = Upisi 'amx_restrict list' za jos specificnih naredbi -REST_WEAP = Zabrani oruzja -SAVE_SET = Sacuvaj podesenja -CONF_SAV_SUC = Konfiguracija je uspjesno sacuvana -CONF_SAV_FAIL = Konfiguracija nije sacuvana!!! +COM_REST_ON = " on - Postavi zabranu za cijelu opremu" +COM_REST_OFF = " off - Skini zabranu sa cijele opreme" +COM_REST_ONV = " on [...] - Postavi zabranu na zadano oruzje" +COM_REST_OFFV = " off [...] - Skini zabranu sa zadanog oruzja" +COM_REST_LIST = " list - Prikazi listu mogucih oruzja i opreme" +COM_REST_SAVE = " save - Sacuvaj zabrane" +COM_REST_LOAD = " load [datoteka] - Ucitaj zabrane [iz datoteke]" +COM_REST_VALUES = Moguce vrijednosti za zabrane su:^nammo, equip, pistol, shotgun, sub, rifle, sniper, machine +COM_REST_TYPE = Upisi 'amx_restrict list' za jos specificnih naredbi +REST_WEAP = Zabrani oruzja +SAVE_SET = Sacuvaj podesenja +CONF_SAV_SUC = Konfiguracija je uspjesno sacuvana +CONF_SAV_FAIL = Konfiguracija nije sacuvana!!! [bs] -EQ_WE_RES = Oprema i oruzje su zabranjeni -EQ_WE_UNRES = Oprema i oruzje su oslobodjeni zabrane -HAVE_BEEN = je -HAS_BEEN = je -RESTRICTED = zabranjeno -UNRESTRICTED = slobodno -NO_EQ_WE = Nije moguce naci takvo opremu ili oruzje -WEAP_RES = Zabrane oruzja -VALUE = vrijednost -REST_ENTRIES_OF = Vrijednosti %i - %i od %i -REST_USE_MORE = Koristi 'amx_restrict list %i' za jos -REST_USE_BEGIN = Koristi 'amx_restrict list 1' za pocetak -REST_CONF_SAVED = Konfiguracija je uspjesno sacuvana (fajl "%s") +EQ_WE_RES = Oprema i oruzje su zabranjeni +EQ_WE_UNRES = Oprema i oruzje su oslobodjeni zabrane +HAVE_BEEN = je +HAS_BEEN = je +RESTRICTED = zabranjeno +UNRESTRICTED = slobodno +NO_EQ_WE = Nije moguce naci takvo opremu ili oruzje +WEAP_RES = Zabrane oruzja +VALUE = vrijednost +REST_ENTRIES_OF = Vrijednosti %i - %i od %i +REST_USE_MORE = Koristi 'amx_restrict list %i' za jos +REST_USE_BEGIN = Koristi 'amx_restrict list 1' za pocetak +REST_USE_HOW = Koristi 'amx_restrict list ' (1 -> 8) +REST_CONF_SAVED = Konfiguracija je uspjesno sacuvana (fajl "%s") REST_COULDNT_SAVE = Konfiguracija je neuspjesno sacuvana (fajl "%s") -REST_CONF_LOADED = Konfiguracija je uspjesno ucitana (fajl "%s") +REST_CONF_LOADED = Konfiguracija je uspjesno ucitana (fajl "%s") REST_COULDNT_LOAD = Konfiguracija je neuspjesno ucitana (fajl "%s") -COM_REST_USAGE = Koriscenje: amx_restrict [vrednost] +COM_REST_USAGE = Koriscenje: amx_restrict [vrednost] COM_REST_COMMANDS = Komande: -COM_REST_ON = ^ton - postavi zabranu za cijelu opremu -COM_REST_OFF = ^toff - skini zabranu sa cijele opreme -COM_REST_ONV = ^ton [...] - postavi zabranu na zadato oruzje -COM_REST_OFFV = ^toff [...] - skini zabranu sa zadatog oruzja -COM_REST_LIST = ^tlist - prikazi listu mogucih oruzja i opreme -COM_REST_SAVE = ^tsave - sacuvaj zabrane -COM_REST_LOAD = ^tload [fajl] - ucitaj zabrane [iz fajla] -COM_REST_VALUES = Moguce vrijednosti za zabrane su:^nammo, equip, pistol, shotgun, sub, rifle, machine -COM_REST_TYPE = Kucaj 'amx_restrict list' za jos specificnih komandi -REST_WEAP = Zabrani oruzja -SAVE_SET = Sacuvaj Podesavanja -CONF_SAV_SUC = Konfiguracija je uspjesno sacuvana -CONF_SAV_FAIL = Konfiguracija je neuspjesno sacuvana!! +COM_REST_ON = " on - Postavi zabranu za cijelu opremu" +COM_REST_OFF = " off - Skini zabranu sa cijele opreme" +COM_REST_ONV = " on [...] - Postavi zabranu na zadato oruzje" +COM_REST_OFFV = " off [...] - Skini zabranu sa zadatog oruzja" +COM_REST_LIST = " list - Prikazi listu mogucih oruzja i opreme" +COM_REST_SAVE = " save - Sacuvaj zabrane" +COM_REST_LOAD = " load [fajl] - Ucitaj zabrane [iz fajla]" +COM_REST_VALUES = Moguce vrijednosti za zabrane su:^nammo, equip, pistol, shotgun, sub, rifle, sniper, machine +COM_REST_TYPE = Kucaj 'amx_restrict list' za jos specificnih komandi +REST_WEAP = Zabrani oruzja +SAVE_SET = Sacuvaj Podesavanja +CONF_SAV_SUC = Konfiguracija je uspjesno sacuvana +CONF_SAV_FAIL = Konfiguracija je neuspjesno sacuvana!! [ru] -EQ_WE_RES = Аммуниция и оружие запрещены -EQ_WE_UNRES = Аммуниция и оружие разрещены -HAVE_BEEN = были -HAS_BEEN = был -RESTRICTED = запрещен -UNRESTRICTED = разрещен -NO_EQ_WE = Не найдено данное оборудование или оружие -WEAP_RES = Запрет использования аммуниции -VALUE = значение -REST_ENTRIES_OF = Список команд с %i по %i из %i -REST_USE_MORE = Напишите 'amx_restrict list %i' для подробностей -REST_USE_BEGIN = Напишите 'amx_restrict list 1' для начала -REST_CONF_SAVED = Конфигурация успешно сохранена (файл "%s") -REST_COULDNT_SAVE = Не удалось сохранить конфигурацию (файл "%s") -REST_CONF_LOADED = Конфигурация успешно загружена (файл "%s") -REST_COULDNT_LOAD = Не удалось загрузить конфигурацию (файл "%s") -COM_REST_USAGE = Использование: amx_restrict <команда> [значение] -COM_REST_COMMANDS = Команды: -COM_REST_ON = ^ton - устанавливить запрет на все оружие -COM_REST_OFF = ^toff - снять запрет со всего оружия -COM_REST_ONV = ^ton <значение> [...] - установить запрет на определенное оружие -COM_REST_OFFV = ^toff <значение> [...] - снять запрет с определенного оружия -COM_REST_LIST = ^tlist - вывести список разрешенного оружия -COM_REST_SAVE = ^tsave - сохранить список запрещенного оружия -COM_REST_LOAD = ^tload [файл] - загрузить список запрещенного оружия из файла [из файлa] -COM_REST_VALUES = Допустимые значения запрета:^nammo, equip, pistol, shotgun, sub, rifle, machine -COM_REST_TYPE = Напишите 'amx_restrict list' для определенного оружия -REST_WEAP = Меню запрета оружия -SAVE_SET = Сохранить настройки -CONF_SAV_SUC = Конфигурация успешно сохранена -CONF_SAV_FAIL = Не удалось сохранить конфигурацию!!! +EQ_WE_RES = Аммуниция и оружие запрещены +EQ_WE_UNRES = Аммуниция и оружие разрещены +HAVE_BEEN = были +HAS_BEEN = был +RESTRICTED = запрещен +UNRESTRICTED = разрещен +NO_EQ_WE = Не найдено данное оборудование или оружие +WEAP_RES = Запрет использования аммуниции +VALUE = значение +REST_ENTRIES_OF = Список команд с %i по %i из %i +REST_USE_MORE = Напишите 'amx_restrict list %i' для подробностей +REST_USE_BEGIN = Напишите 'amx_restrict list 1' для начала +REST_USE_HOW = Напишите 'amx_restrict list <значение>' (1 -> 8) +REST_CONF_SAVED = Конфигурация успешно сохранена (файл "%s") +REST_COULDNT_SAVE = Не удалось сохранить конфигурацию (файл "%s") +REST_CONF_LOADED = Конфигурация успешно загружена (файл "%s") +REST_COULDNT_LOAD = Не удалось загрузить конфигурацию (файл "%s") +COM_REST_USAGE = Использование: amx_restrict <команда> [значение] +COM_REST_COMMANDS = Команды: +COM_REST_ON = " on - устанавливить запрет на все оружие" +COM_REST_OFF = " off - Снять запрет со всего оружия" +COM_REST_ONV = " on <значение> [...] - Установить запрет на определенное оружие" +COM_REST_OFFV = " off <значение> [...] - Снять запрет с определенного оружия" +COM_REST_LIST = " list <значение> - Вывести список разрешенного оружия" +COM_REST_SAVE = " save - Сохранить список запрещенного оружия" +COM_REST_LOAD = " load [файл] - Загрузить список запрещенного оружия из файла [из файлa]" +COM_REST_VALUES = Допустимые значения запрета:^nammo, equip, pistol, shotgun, sub, rifle, sniper, machine +COM_REST_TYPE = Напишите 'amx_restrict list' для определенного оружия +REST_WEAP = Меню запрета оружия +SAVE_SET = Сохранить настройки +CONF_SAV_SUC = Конфигурация успешно сохранена +CONF_SAV_FAIL = Не удалось сохранить конфигурацию!!! +REG_CMD_MENU = - отображает меню запрета вооружения +REG_CMD_REST = - отображает помощь для запрета вооружения +RESTRICTED_ITEM = * Это предмет запрещен * +MENU_TITLE_HANDGUNS = Пистолеты +MENU_TITLE_SHOTGUNS = Дробовики +MENU_TITLE_SUBMACHINES = ППМ +MENU_TITLE_RIFLES = Штурмовые винтовки +MENU_TITLE_SNIPERS = Снайперские винтовки +MENU_TITLE_MACHINE = Пулеметы +MENU_TITLE_EQUIPMENT = Снаряжение +MENU_TITLE_AMMUNITION = Боеприпасы +MENU_ITEM_USP = H&K USP .45 Tactical +MENU_ITEM_GLOCK18 = Glock18 Select Fire +MENU_ITEM_DEAGLE = Desert Eagle .50AE +MENU_ITEM_P228 = SIG P228 +MENU_ITEM_ELITE = Dual Beretta 96G Elite +MENU_ITEM_FIVESEVEN = FN Five-Seven +MENU_ITEM_M3 = Benelli M3 Super90 +MENU_ITEM_XM1014 = Benelli XM1014 +MENU_ITEM_MP5NAVY = H&K MP5-Navy +MENU_ITEM_TMP = Steyr Tactical Machine Pistol +MENU_ITEM_P90 = FN P90 +MENU_ITEM_MAC10 = Ingram MAC-10 +MENU_ITEM_UMP45 = H&K UMP45 +MENU_ITEM_AK47 = AK-47 +MENU_ITEM_SG552 = Sig SG-552 Commando +MENU_ITEM_M4A1 = Colt M4A1 Carbine +MENU_ITEM_GALIL = Galil +MENU_ITEM_FAMAS = Famas +MENU_ITEM_AUG = Steyr Aug +MENU_ITEM_SCOUT = Steyr Scout +MENU_ITEM_AWP = AI Arctic Warfare/Magnum +MENU_ITEM_G3SG1 = H&K G3/SG-1 Sniper Rifle +MENU_ITEM_SG550 = Sig SG-550 Sniper +MENU_ITEM_M249 = FN M249 Para +MENU_ITEM_VEST = Броня +MENU_ITEM_VESTHELM = Броня & Шлем +MENU_ITEM_FLASHBANG = Слеповая граната +MENU_ITEM_HEGRENADE = Разрывная граната +MENU_ITEM_SMOKEGRENADE = Дымовая граната +MENU_ITEM_DEFUSER = Набор разминирования +MENU_ITEM_NVGS = Ночное видение +MENU_ITEM_SHIELD = Баллистический щит +MENU_ITEM_PRIAMMO = Патроны для основного оружия +MENU_ITEM_SECAMMO = Патроны для дополн. оружия +CONFIG_FILE_HEADER = ; Создано плагином %s. Не модифицировать!^n; Значение Название^n [cn] -EQ_WE_RES = 武器和装备已经被限制使用 -EQ_WE_UNRES = 武器和装备已经取消限制 -HAVE_BEEN = 已经 -HAS_BEEN = 已经 -RESTRICTED = 限制 -UNRESTRICTED = 不限制 -NO_EQ_WE = 没有找到这个装备或武器 -WEAP_RES = 武器限制 -VALUE = 值 -REST_ENTRIES_OF = 项 %i - %i 共 %i -REST_USE_MORE = 使用 'amx_restrict list %i' 获取更多 -REST_USE_BEGIN = 使用 'amx_restrict list 1' 返回首页 -REST_CONF_SAVED = 配置参数已经保存 (文件 "%s") -REST_COULDNT_SAVE = 无法保存配置参数 (文件 "%s") -REST_CONF_LOADED = 配置参数已经加载成功 (文件 "%s") -REST_COULDNT_LOAD = 无法加载配置参数 (file "%s") -COM_REST_USAGE = 用法: amx_restrict [value] -COM_REST_COMMANDS = 命令: -COM_REST_ON = ^ton - 设置限制所有装备 -COM_REST_OFF = ^toff - 移除限制所有装备 -COM_REST_ONV = ^ton [...] - 设置指定的限制 -COM_REST_OFFV = ^toff [...] - 移除指定的限制 -COM_REST_LIST = ^tlist - 显示可用装备和武器列表 -COM_REST_SAVE = ^tsave - 保存限制信息 -COM_REST_LOAD = ^tload [file] - 加载限制信息 [从文件加载] -COM_REST_VALUES = 可以用的限制参数值是:^nammo(弹药), equip(装备), pistol(手枪), shotgun(霰弹枪), sub(冲锋枪), rifle(步枪), machine(机枪) -COM_REST_TYPE = 输入 'amx_restrict list' 获取更多可用的参数值 -REST_WEAP = 限制武器 -SAVE_SET = 保存设置 -CONF_SAV_SUC = 配置设置保存成功 -CONF_SAV_FAIL = 配置设置保存失败!!! +REG_CMD_MENU = - 显示武器限制菜单 +REG_CMD_REST = - 显示武器限制帮助信息 +RESTRICTED_ITEM = * 该物品已经被限制 * +MENU_TITLE_HANDGUNS = 手枪 +MENU_TITLE_SHOTGUNS = 猎枪 +MENU_TITLE_SUBMACHINES = 冲锋枪 +MENU_TITLE_RIFLES = 突击步枪 +MENU_TITLE_SNIPERS = 狙击步枪 +MENU_TITLE_MACHINE = 机枪 +MENU_TITLE_EQUIPMENT = 装备器材 +MENU_TITLE_AMMUNITION = 弹药 +MENU_ITEM_USP = USP TACTICAL战术型手枪 +MENU_ITEM_GLOCK18 = Glock18 可切换射击模式手枪 +MENU_ITEM_DEAGLE = 点50AE 沙漠之鹰 +MENU_ITEM_P228 = SIG P228 +MENU_ITEM_ELITE = 双贝雷塔96式精英手枪 +MENU_ITEM_FIVESEVEN = FN 57式手枪 +MENU_ITEM_M3 = M3超级90式霰弹枪 +MENU_ITEM_XM1014 = 贝内利XM1014霰弹枪 +MENU_ITEM_MP5NAVY = H&K MP5-海军冲锋枪 +MENU_ITEM_TMP = 斯太尔战术冲锋枪 +MENU_ITEM_P90 = FN P90冲锋枪 +MENU_ITEM_MAC10 = 英格拉姆Mac10式冲锋枪 +MENU_ITEM_UMP45 = H&K UMP45冲锋枪 +MENU_ITEM_AK47 = AK-47自动步枪 +MENU_ITEM_SG552 = Sig SG-552 狙击冲锋步枪 +MENU_ITEM_M4A1 = M4A1卡宾自动步枪 +MENU_ITEM_GALIL = 加利尔突击步枪 +MENU_ITEM_FAMAS = 法玛斯突击步枪 +MENU_ITEM_AUG = 陆军通用步枪 +MENU_ITEM_SCOUT = 轻型狙击步枪 +MENU_ITEM_AWP = L42A1狙击步枪 +MENU_ITEM_G3SG1 = G3/SG1狙击步枪 +MENU_ITEM_SG550 = Sig SG-550狙击步枪 +MENU_ITEM_M249 = M249班用自动机枪 +MENU_ITEM_VEST = 凯夫拉背心 +MENU_ITEM_VESTHELM = 凯夫拉背心和头盔 +MENU_ITEM_FLASHBANG = 闪光弹 +MENU_ITEM_HEGRENADE = 高爆手雷弹 +MENU_ITEM_SMOKEGRENADE = 烟雾弹 +MENU_ITEM_DEFUSER = 解除套件 +MENU_ITEM_NVGS = 夜视护目镜 +MENU_ITEM_SHIELD = 战术盾牌 +MENU_ITEM_PRIAMMO = 主武器弹药 +MENU_ITEM_SECAMMO = 副武器弹药 +CONFIG_FILE_HEADER = ; 由 %s 插件生成. 请勿修改!^n; 值名称^n \ No newline at end of file