Added debugging engine

This commit is contained in:
David Anderson 2004-10-03 21:43:03 +00:00
parent 8ad6437dd8
commit 90baf98057
5 changed files with 105 additions and 78 deletions

View File

@ -34,10 +34,7 @@
static cell AMX_NATIVE_CALL set_player_stamina(AMX *amx, cell *params){ // id,(re)set,min,max
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(index)
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if ( params[2] ){ // 0 set , 1 reset
@ -49,12 +46,12 @@ static cell AMX_NATIVE_CALL set_player_stamina(AMX *amx, cell *params){ // id,(r
int min = params[3];
if ( min<0 || min>100 ){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid minimum stamina %d", min);
return 0;
}
int max = params[4];
if ( max<min || max>100 ){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid maximum stamina %d", max);
return 0;
}
if ( pPlayer->ingame ){
@ -68,10 +65,7 @@ static cell AMX_NATIVE_CALL set_player_stamina(AMX *amx, cell *params){ // id,(r
static cell AMX_NATIVE_CALL nade_set_fuse(AMX *amx, cell *params){ // id,(re)set,time,type
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(index);
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if ( params[2] ){ // 0 set , 1 reset
@ -82,7 +76,7 @@ static cell AMX_NATIVE_CALL nade_set_fuse(AMX *amx, cell *params){ // id,(re)set
float fFuse = *(float *)((void *)&params[3]);
if ( fFuse<0.1 || fFuse>20.0 ){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid fuse %f", fFuse);
return 0;
}

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@ -34,10 +34,7 @@
static cell AMX_NATIVE_CALL set_user_class(AMX *amx, cell *params){
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(index)
int iClass = params[2];
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
@ -59,13 +56,10 @@ static cell AMX_NATIVE_CALL set_user_class(AMX *amx, cell *params){
static cell AMX_NATIVE_CALL set_user_team(AMX *amx, cell *params){
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(index);
int iTeam = params[2];
if ( iTeam<1 || iTeam>3 ){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid team id %d", iTeam);
return 0;
}
@ -101,10 +95,7 @@ static cell AMX_NATIVE_CALL set_user_team(AMX *amx, cell *params){
static cell AMX_NATIVE_CALL get_user_nextclass(AMX *amx, cell *params){
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(index);
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if ( pPlayer->ingame ){
@ -116,10 +107,7 @@ static cell AMX_NATIVE_CALL get_user_nextclass(AMX *amx, cell *params){
static cell AMX_NATIVE_CALL is_randomclass(AMX *amx, cell *params){
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(index);
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if ( pPlayer->ingame ){
@ -130,10 +118,7 @@ static cell AMX_NATIVE_CALL is_randomclass(AMX *amx, cell *params){
static cell AMX_NATIVE_CALL get_user_deaths(AMX *amx, cell *params){
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return -1;
}
CHECK_PLAYER(index);
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->ingame){
return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS );
@ -143,10 +128,7 @@ static cell AMX_NATIVE_CALL get_user_deaths(AMX *amx, cell *params){
static cell AMX_NATIVE_CALL set_user_deaths(AMX *amx, cell *params){
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(index);
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->ingame){
*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ) = params[2];
@ -166,10 +148,7 @@ static cell AMX_NATIVE_CALL set_user_deaths(AMX *amx, cell *params){
static cell AMX_NATIVE_CALL set_user_score(AMX *amx, cell *params){
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(index);
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->ingame){
@ -192,10 +171,7 @@ static cell AMX_NATIVE_CALL set_user_score(AMX *amx, cell *params){
static cell AMX_NATIVE_CALL set_user_frags(AMX *amx, cell *params){
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(index);
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->ingame){
@ -217,10 +193,7 @@ static cell AMX_NATIVE_CALL set_user_frags(AMX *amx, cell *params){
static cell AMX_NATIVE_CALL get_user_frags(AMX *amx, cell *params){
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return -1;
}
CHECK_PLAYER(index);
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->ingame)
@ -231,10 +204,7 @@ static cell AMX_NATIVE_CALL get_user_frags(AMX *amx, cell *params){
static cell AMX_NATIVE_CALL set_user_teamname(AMX *amx, cell *params){
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(index);
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
@ -252,10 +222,7 @@ static cell AMX_NATIVE_CALL set_user_teamname(AMX *amx, cell *params){
static cell AMX_NATIVE_CALL get_user_teamname(AMX *amx, cell *params){
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(index);
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
@ -273,10 +240,7 @@ static cell AMX_NATIVE_CALL get_user_teamname(AMX *amx, cell *params){
static cell AMX_NATIVE_CALL is_weapon_deployed(AMX *amx, cell *params){
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(index);
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->ingame){
if ( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_WDEPLOY) == 1 )
@ -288,10 +252,7 @@ static cell AMX_NATIVE_CALL is_weapon_deployed(AMX *amx, cell *params){
static cell AMX_NATIVE_CALL set_user_ammo(AMX *amx, cell *params){
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(index);
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if ( !pPlayer->ingame )
@ -395,10 +356,7 @@ static cell AMX_NATIVE_CALL set_user_ammo(AMX *amx, cell *params){
static cell AMX_NATIVE_CALL get_user_ammo(AMX *amx, cell *params){
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(index);
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if ( !pPlayer->ingame )
@ -484,10 +442,7 @@ static cell AMX_NATIVE_CALL get_user_ammo(AMX *amx, cell *params){
static cell AMX_NATIVE_CALL test_pd(AMX *amx, cell *params){
int index = params[1];
if (index<1||index>gpGlobals->maxClients){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(index);
int type = params[2];
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->ingame){

View File

@ -45,6 +45,16 @@
enginefuncs_t g_engfuncs;
globalvars_t *gpGlobals;
DLL_FUNCTIONS *g_pFunctionTable;
DLL_FUNCTIONS *g_pFunctionTable_Post;
enginefuncs_t *g_pengfuncsTable;
enginefuncs_t *g_pengfuncsTable_Post;
NEW_DLL_FUNCTIONS *g_pNewFunctionsTable;
NEW_DLL_FUNCTIONS *g_pNewFunctionsTable_Post;
// GetEntityAPI2 functions
static DLL_FUNCTIONS g_EntityAPI_Table =
{
@ -2114,6 +2124,7 @@ C_DLLEXPORT int GetEntityAPI2(DLL_FUNCTIONS *pFunctionTable, int *interfaceVersi
return(FALSE);
}
memcpy(pFunctionTable, &g_EntityAPI_Table, sizeof(DLL_FUNCTIONS));
g_pFunctionTable=pFunctionTable;
return(TRUE);
}
@ -2131,7 +2142,7 @@ C_DLLEXPORT int GetEntityAPI2_Post(DLL_FUNCTIONS *pFunctionTable, int *interface
return(FALSE);
}
memcpy( pFunctionTable, &g_EntityAPI_Post_Table, sizeof( DLL_FUNCTIONS ) );
g_pFunctionTable_Post=pFunctionTable;
return(TRUE);
}
@ -2154,6 +2165,7 @@ C_DLLEXPORT int GetEngineFunctions(enginefuncs_t *pengfuncsFromEngine, int *inte
return(FALSE);
}
memcpy(pengfuncsFromEngine, &g_EngineFuncs_Table, sizeof(enginefuncs_t));
g_pengfuncsTable=pengfuncsFromEngine;
return TRUE;
}
@ -2171,6 +2183,7 @@ C_DLLEXPORT int GetEngineFunctions_Post(enginefuncs_t *pengfuncsFromEngine, int
return(FALSE);
}
memcpy(pengfuncsFromEngine, &g_EngineFuncs_Post_Table, sizeof(enginefuncs_t));
g_pengfuncsTable_Post=pengfuncsFromEngine;
return TRUE;
}
@ -2195,6 +2208,7 @@ C_DLLEXPORT int GetNewDLLFunctions(NEW_DLL_FUNCTIONS *pNewFunctionTable,
return(FALSE);
}
memcpy(pNewFunctionTable, &g_NewFuncs_Table, sizeof(NEW_DLL_FUNCTIONS));
g_pNewFunctionsTable=pNewFunctionTable;
return TRUE;
}
@ -2212,6 +2226,7 @@ C_DLLEXPORT int GetNewDLLFunctions_Post( NEW_DLL_FUNCTIONS *pNewFunctionTable, i
return(FALSE);
}
memcpy(pNewFunctionTable, &g_NewFuncs_Post_Table, sizeof(NEW_DLL_FUNCTIONS));
g_pNewFunctionsTable_Post=pNewFunctionTable;
return TRUE;
}
@ -2439,11 +2454,14 @@ PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
PFN_LOG g_fn_Log;
PFN_LOG_ERROR g_fn_LogError;
PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
PFN_REGISTER_FORWARD g_fn_RegisterForward;
PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
@ -2453,6 +2471,7 @@ PFN_IS_PLAYER_AUTHORIZED g_fn_IsPlayerAuthorized;
PFN_GET_PLAYER_TIME g_fn_GetPlayerTime;
PFN_GET_PLAYER_PLAYTIME g_fn_GetPlayerPlayTime;
PFN_GET_PLAYER_CURWEAPON g_fn_GetPlayerCurweapon;
PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
PFN_GET_PLAYER_TEAMID g_fn_GetPlayerTeamID;
PFN_GET_PLAYER_DEATHS g_fn_GetPlayerDeaths;
PFN_GET_PLAYER_MENU g_fn_GetPlayerMenu;
@ -2525,6 +2544,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("PrintSrvConsole", g_fn_PrintSrvConsole, PFN_PRINT_SRVCONSOLE);
REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME);
REQFUNC("Log", g_fn_Log, PFN_LOG);
REQFUNC("LogError", g_fn_LogError, PFN_LOG_ERROR);
REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE);
REQFUNC("Format", g_fn_Format, PFN_FORMAT);
@ -2560,7 +2580,8 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("ExecuteForward", g_fn_ExecuteForward, PFN_EXECUTE_FORWARD);
REQFUNC("PrepareCellArray", g_fn_PrepareCellArray, PFN_PREPARE_CELLARRAY);
REQFUNC("PrepareCharArray", g_fn_PrepareCharArray, PFN_PREPARE_CHARARRAY);
REQFUNC("PrepareCellArrayA", g_fn_PrepareCellArrayA, PFN_PREPARE_CELLARRAY_A);
REQFUNC("PrepareCharArrayA", g_fn_PrepareCharArrayA, PFN_PREPARE_CHARARRAY_A);
// Player
REQFUNC("IsPlayerValid", g_fn_IsPlayerValid, PFN_IS_PLAYER_VALID);
REQFUNC("GetPlayerName", g_fn_GetPlayerName, PFN_GET_PLAYER_NAME);
@ -2572,6 +2593,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("GetPlayerPlayTime", g_fn_GetPlayerPlayTime, PFN_GET_PLAYER_PLAYTIME);
REQFUNC("GetPlayerCurweapon", g_fn_GetPlayerCurweapon, PFN_GET_PLAYER_CURWEAPON);
REQFUNC("GetPlayerTeamID", g_fn_GetPlayerTeamID, PFN_GET_PLAYER_TEAMID);
REQFUNC("GetPlayerTeam",g_fn_GetPlayerTeam, PFN_GET_PLAYER_TEAM);
REQFUNC("GetPlayerDeaths", g_fn_GetPlayerDeaths, PFN_GET_PLAYER_DEATHS);
REQFUNC("GetPlayerMenu", g_fn_GetPlayerMenu, PFN_GET_PLAYER_MENU);
REQFUNC("GetPlayerKeys", g_fn_GetPlayerKeys, PFN_GET_PLAYER_KEYS);
@ -2649,11 +2671,14 @@ void ValidateMacros_DontCallThis_Smiley()
MF_GetAmxStringLen(NULL);
MF_CopyAmxMemory(NULL, NULL, 0);
MF_Log("str", "str", 0);
MF_LogError(NULL, 0, NULL);
MF_RaiseAmxError(NULL, 0);
MF_RegisterForward("str", (ForwardExecType)0, 0, 0, 0);
MF_ExecuteForward(0, 0, 0);
MF_PrepareCellArray(NULL, 0);
MF_PrepareCharArray(NULL, 0);
MF_PrepareCellArrayA(NULL, 0, true);
MF_PrepareCharArrayA(NULL, 0, true);
MF_IsPlayerValid(0);
MF_GetPlayerName(0);
MF_GetPlayerIP(0);
@ -2664,6 +2689,7 @@ void ValidateMacros_DontCallThis_Smiley()
MF_GetPlayerPlayTime(0);
MF_GetPlayerCurweapon(0);
MF_GetPlayerTeamID(0);
MF_GetPlayerTeam(0);
MF_GetPlayerDeaths(0);
MF_GetPlayerMenu(0);
MF_GetPlayerKeys(0);

View File

@ -55,7 +55,7 @@ struct amxx_module_info_s
// The next section is copied from the amx.h file
// Copyright (c) ITB CompuPhase, 1997-2004
#if defined __LCC__ || defined __DMC__ || defined __linux__
#if defined __LCC__ || defined __DMC__ || defined __linux__ || defined __GNUC__
#include <stdint.h>
#elif !defined __STDC_VERSION__ || __STDC_VERSION__ < 199901L
/* The ISO C99 defines the int16_t and int_32t types. If the compiler got
@ -929,7 +929,7 @@ void FN_EngineFprintf(FILE *pfile, char *szFmt, ...);
#endif // FN_EngineFprintf
#ifdef FN_PvAllocEntPrivateData
void *FN_PvAllocEntPrivateData(edict_t *pEdict, long cb);
void *FN_PvAllocEntPrivateData(edict_t *pEdict, int32 cb);
#endif // FN_PvAllocEntPrivateData
#ifdef FN_PvEntPrivateData
@ -1919,11 +1919,14 @@ typedef int (*PFN_GET_AMXSTRINGLEN) (const cell *ptr);
typedef char * (*PFN_FORMAT_AMXSTRING) (AMX * /*amx*/, cell * /*params*/, int /*startParam*/, int * /*pLen*/);
typedef void (*PFN_COPY_AMXMEMORY) (cell * /*dest*/, const cell * /*src*/, int /*len*/);
typedef void (*PFN_LOG) (const char * /*fmt*/, ...);
typedef void (*PFN_LOG_ERROR) (AMX * /*amx*/, int /*err*/, const char * /*fmt*/, ...);
typedef int (*PFN_RAISE_AMXERROR) (AMX * /*amx*/, int /*error*/);
typedef int (*PFN_REGISTER_FORWARD) (const char * /*funcname*/, ForwardExecType /*exectype*/, ... /*paramtypes terminated by PF_DONE*/);
typedef int (*PFN_EXECUTE_FORWARD) (int /*id*/, ... /*params*/);
typedef cell (*PFN_PREPARE_CELLARRAY) (cell * /*ptr*/, unsigned int /*size*/);
typedef cell (*PFN_PREPARE_CHARARRAY) (char * /*ptr*/, unsigned int /*size*/);
typedef cell (*PFN_PREPARE_CELLARRAY_A) (cell * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
typedef cell (*PFN_PREPARE_CHARARRAY_A) (char * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
typedef int (*PFN_IS_PLAYER_VALID) (int /*id*/);
typedef const char * (*PFN_GET_PLAYER_NAME) (int /*id*/);
typedef const char * (*PFN_GET_PLAYER_IP) (int /*id*/);
@ -1934,6 +1937,7 @@ typedef float (*PFN_GET_PLAYER_TIME) (int /*id*/);
typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/);
typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/);
typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/);
typedef const char * (*PFN_GET_PLAYER_TEAM) (int /*id*/);
typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/);
typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/);
typedef int (*PFN_GET_PLAYER_MENU) (int /*id*/);
@ -1986,11 +1990,14 @@ extern PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
extern PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
extern PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
extern PFN_LOG g_fn_Log;
extern PFN_LOG_ERROR g_fn_LogError;
extern PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
extern PFN_REGISTER_FORWARD g_fn_RegisterForward;
extern PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
extern PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
extern PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
extern PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
extern PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
extern PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
extern PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
extern PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
@ -2026,6 +2033,7 @@ extern PFN_AMX_FINDNATIVE g_fn_AmxFindNative;
extern PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags;
extern PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
extern PFN_FORMAT g_fn_Format;
extern PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
#ifdef MAY_NEVER_BE_DEFINED
// Function prototypes for intellisense and similar systems
@ -2045,11 +2053,14 @@ int MF_GetAmxStringLen (const cell *ptr) { }
char * MF_FormatAmxString (AMX * amx, cell * params, int startParam, int * pLen) { }
void MF_CopyAmxMemory (cell * dest, const cell * src, int len) { }
void MF_Log (const char * fmt, ...) { }
void MF_LogError (AMX * amx, int err, const char *fmt, ...) { }
int MF_RaiseAmxError (AMX * amx, int error) { }
int MF_RegisterForward (const char * funcname, ForwardExecType exectype, ...) { }
int MF_ExecuteForward (int id, ...) { }
cell MF_PrepareCellArray (cell * ptr, unsigned int size) { }
cell MF_PrepareCharArray (char * ptr, unsigned int size) { }
cell MF_PrepareCellArrayA (cell * ptr, unsigned int size, bool copyBack) { }
cell MF_PrepareCharArrayA (char * ptr, unsigned int size, bool copyBack) { }
int MF_IsPlayerValid (int id) { }
const char * MF_GetPlayerName (int id) { }
const char * MF_GetPlayerIP (int id) { }
@ -2059,6 +2070,7 @@ int MF_IsPlayerAuthorized (int id) { }
float MF_GetPlayerTime (int id) { }
float MF_GetPlayerPlayTime (int id) { }
int MF_GetPlayerCurweapon (int id) { }
const char * MF_GetPlayerTeam (int id) { }
int MF_GetPlayerTeamID (int id) { }
int MF_GetPlayerDeaths (int id) { }
int MF_GetPlayerMenu (int id) { }
@ -2094,11 +2106,14 @@ const char * MF_Format (const char *fmt, ...) { }
#define MF_GetAmxStringLen g_fn_GetAmxStringLen
#define MF_CopyAmxMemory g_fn_CopyAmxMemory
void MF_Log(const char *fmt, ...);
#define MF_LogError g_fn_LogError
#define MF_RaiseAmxError g_fn_RaiseAmxError
#define MF_RegisterForward g_fn_RegisterForward
#define MF_ExecuteForward g_fn_ExecuteForward
#define MF_PrepareCellArray g_fn_PrepareCellArray
#define MF_PrepareCharArray g_fn_PrepareCharArray
#define MF_PrepareCellArrayA g_fn_PrepareCellArrayA
#define MF_PrepareCharArrayA g_fn_PrepareCharArrayA
#define MF_IsPlayerValid g_fn_IsPlayerValid
#define MF_GetPlayerName g_fn_GetPlayerName
#define MF_GetPlayerIP g_fn_GetPlayerIP
@ -2108,6 +2123,7 @@ void MF_Log(const char *fmt, ...);
#define MF_GetPlayerTime g_fn_GetPlayerTime
#define MF_GetPlayerPlayTime g_fn_GetPlayerPlayTime
#define MF_GetPlayerCurweapon g_fn_GetPlayerCurweapon
#define MF_GetPlayerTeam g_fn_GetPlayerTeam
#define MF_GetPlayerTeamID g_fn_GetPlayerTeamID
#define MF_GetPlayerDeaths g_fn_GetPlayerDeaths
#define MF_GetPlayerMenu g_fn_GetPlayerMenu
@ -2133,7 +2149,7 @@ void MF_Log(const char *fmt, ...);
#define MF_UnregisterSPForward g_fn_UnregisterSPForward
#define MF_GetPlayerFlags g_fn_GetPlayerFlags
#define MF_GetPlayerEdict g_fn_GetPlayerEdict
#define MF_Format g_fn_Format;
#define MF_Format g_fn_Format
/*** Memory ***/
void *operator new(size_t reportedSize);

View File

@ -58,6 +58,42 @@ extern CPlayer* mPlayer;
edict_t *FindEntityByClassname(edict_t *pentStart, const char *szName);
#define CHECK_ENTITY(x) \
if (x <= 0 || x > gpGlobals->maxEntities) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Entity out of range (%d)", x); \
} else { \
if (x <= gpGlobals->maxClients) { \
if (!MF_IsPlayerIngame(x)) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d (not in-game)", x); \
} \
} else { \
if (FNullEnt(INDEXENT(x))) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid entity %d", x); \
} \
} \
}
#define CHECK_PLAYER(x) \
if (x < 1 || x > gpGlobals->maxClients) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Player out of range (%d)", x); \
} else { \
if (!MF_IsPlayerIngame(x) || FNullEnt(MF_GetPlayerEdict(x))) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d", x); \
} \
}
#define CHECK_NONPLAYER(x) \
if (x < 1 || x <= gpGlobals->maxClients || x > gpGlobals->maxEntities) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Non-player entity %d out of range", x); \
} else { \
if (FNullEnt(INDEXENT(x))) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid non-player entity %d", x); \
} \
}
#define GETEDICT(n) \
((n >= 1 && n <= gpGlobals->maxClients) ? MF_GetPlayerEdict(n) : INDEXENT(n))
#endif // DODFUN_H