Added MNF_GetPlayerTeam for mahnsawce
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@@ -1131,6 +1131,14 @@ const char *MNF_Format(const char *fmt, ...)
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return retVal;
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}
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const char *MNF_GetPlayerTeam(int id)
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{
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if (id < 1 || id > gpGlobals->maxClients)
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return NULL;
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return (GET_PLAYER_POINTER_I(id)->team.c_str());
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}
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#ifndef MEMORY_TEST
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void *MNF_Allocator(const char *sourceFile, const unsigned int sourceLine, const char *sourceFunc, const unsigned int allocationType, const size_t reportedSize)
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{
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@@ -1214,6 +1222,7 @@ void *Module_ReqFnptr(const char *funcName)
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REGISTER_FUNC("GetPlayerPlayTime", MNF_GetPlayerPlayTime)
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REGISTER_FUNC("GetPlayerCurweapon", MNF_GetPlayerCurweapon)
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REGISTER_FUNC("GetPlayerTeamID", MNF_GetPlayerTeamID)
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REGISTER_FUNC("GetPlayerTeam", MNF_GetPlayerTeam)
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REGISTER_FUNC("GetPlayerDeaths", MNF_GetPlayerDeaths)
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REGISTER_FUNC("GetPlayerFrags", MNF_GetPlayerFrags)
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REGISTER_FUNC("GetPlayerMenu", MNF_GetPlayerMenu)
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