From 954436411686d35035dc1d22376ccac2d887c9a1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Valentin=20Gr=C3=BCnbacher?= Date: Mon, 4 Aug 2014 00:35:52 +0200 Subject: [PATCH] amxconst: Purge tabs --- plugins/include/amxconst.inc | 454 +++++++++++++++++------------------ 1 file changed, 227 insertions(+), 227 deletions(-) diff --git a/plugins/include/amxconst.inc b/plugins/include/amxconst.inc index 8cef6bde..a28a7a3b 100755 --- a/plugins/include/amxconst.inc +++ b/plugins/include/amxconst.inc @@ -36,7 +36,7 @@ * all possible server situations. MaxClients changes based on the * server the plugin is deployed on.. */ -#define MAX_PLAYERS 33 /* Maximum number of players AMX Mod X supports */ +#define MAX_PLAYERS 33 /* Maximum number of players AMX Mod X supports */ public stock const MaxClients; /* Maximum number of players the server supports */ @@ -53,128 +53,128 @@ public stock const MaxClients; /* Maximum number of players the server supports /** * Admin level constants */ -#define ADMIN_ALL 0 /* everyone */ -#define ADMIN_IMMUNITY (1<<0) /* flag "a" */ -#define ADMIN_RESERVATION (1<<1) /* flag "b" */ -#define ADMIN_KICK (1<<2) /* flag "c" */ -#define ADMIN_BAN (1<<3) /* flag "d" */ -#define ADMIN_SLAY (1<<4) /* flag "e" */ -#define ADMIN_MAP (1<<5) /* flag "f" */ -#define ADMIN_CVAR (1<<6) /* flag "g" */ -#define ADMIN_CFG (1<<7) /* flag "h" */ -#define ADMIN_CHAT (1<<8) /* flag "i" */ -#define ADMIN_VOTE (1<<9) /* flag "j" */ -#define ADMIN_PASSWORD (1<<10) /* flag "k" */ -#define ADMIN_RCON (1<<11) /* flag "l" */ -#define ADMIN_LEVEL_A (1<<12) /* flag "m" */ -#define ADMIN_LEVEL_B (1<<13) /* flag "n" */ -#define ADMIN_LEVEL_C (1<<14) /* flag "o" */ -#define ADMIN_LEVEL_D (1<<15) /* flag "p" */ -#define ADMIN_LEVEL_E (1<<16) /* flag "q" */ -#define ADMIN_LEVEL_F (1<<17) /* flag "r" */ -#define ADMIN_LEVEL_G (1<<18) /* flag "s" */ -#define ADMIN_LEVEL_H (1<<19) /* flag "t" */ -#define ADMIN_MENU (1<<20) /* flag "u" */ -#define ADMIN_BAN_TEMP (1<<21) /* flag "v" */ -#define ADMIN_ADMIN (1<<24) /* flag "y" */ -#define ADMIN_USER (1<<25) /* flag "z" */ +#define ADMIN_ALL 0 /* everyone */ +#define ADMIN_IMMUNITY (1<<0) /* flag "a" */ +#define ADMIN_RESERVATION (1<<1) /* flag "b" */ +#define ADMIN_KICK (1<<2) /* flag "c" */ +#define ADMIN_BAN (1<<3) /* flag "d" */ +#define ADMIN_SLAY (1<<4) /* flag "e" */ +#define ADMIN_MAP (1<<5) /* flag "f" */ +#define ADMIN_CVAR (1<<6) /* flag "g" */ +#define ADMIN_CFG (1<<7) /* flag "h" */ +#define ADMIN_CHAT (1<<8) /* flag "i" */ +#define ADMIN_VOTE (1<<9) /* flag "j" */ +#define ADMIN_PASSWORD (1<<10) /* flag "k" */ +#define ADMIN_RCON (1<<11) /* flag "l" */ +#define ADMIN_LEVEL_A (1<<12) /* flag "m" */ +#define ADMIN_LEVEL_B (1<<13) /* flag "n" */ +#define ADMIN_LEVEL_C (1<<14) /* flag "o" */ +#define ADMIN_LEVEL_D (1<<15) /* flag "p" */ +#define ADMIN_LEVEL_E (1<<16) /* flag "q" */ +#define ADMIN_LEVEL_F (1<<17) /* flag "r" */ +#define ADMIN_LEVEL_G (1<<18) /* flag "s" */ +#define ADMIN_LEVEL_H (1<<19) /* flag "t" */ +#define ADMIN_MENU (1<<20) /* flag "u" */ +#define ADMIN_BAN_TEMP (1<<21) /* flag "v" */ +#define ADMIN_ADMIN (1<<24) /* flag "y" */ +#define ADMIN_USER (1<<25) /* flag "z" */ -#define FLAG_KICK (1<<0) /* flag "a" */ -#define FLAG_TAG (1<<1) /* flag "b" */ -#define FLAG_AUTHID (1<<2) /* flag "c" */ -#define FLAG_IP (1<<3) /* flag "d" */ -#define FLAG_NOPASS (1<<4) /* flag "e" */ -#define FLAG_CASE_SENSITIVE (1<<10) /* flag "k" */ +#define FLAG_KICK (1<<0) /* flag "a" */ +#define FLAG_TAG (1<<1) /* flag "b" */ +#define FLAG_AUTHID (1<<2) /* flag "c" */ +#define FLAG_IP (1<<3) /* flag "d" */ +#define FLAG_NOPASS (1<<4) /* flag "e" */ +#define FLAG_CASE_SENSITIVE (1<<10) /* flag "k" */ /** * Return codes */ -#define PLUGIN_CONTINUE 0 /* Results returned by public functions */ -#define PLUGIN_HANDLED 1 /* stop other plugins */ -#define PLUGIN_HANDLED_MAIN 2 /* to use in client_command(), continue all plugins but stop the command */ +#define PLUGIN_CONTINUE 0 /* Results returned by public functions */ +#define PLUGIN_HANDLED 1 /* stop other plugins */ +#define PLUGIN_HANDLED_MAIN 2 /* to use in client_command(), continue all plugins but stop the command */ /** * CVAR constants for register_cvar() */ -#define FCVAR_ARCHIVE 1 /* set to cause it to be saved to vars.rc */ -#define FCVAR_USERINFO 2 /* changes the client's info string */ -#define FCVAR_SERVER 4 /* notifies players when changed */ -#define FCVAR_EXTDLL 8 /* defined by external DLL */ -#define FCVAR_CLIENTDLL 16 /* defined by the client dll */ -#define FCVAR_PROTECTED 32 /* It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as value */ -#define FCVAR_SPONLY 64 /* This cvar cannot be changed by clients connected to a multiplayer server. */ -#define FCVAR_PRINTABLEONLY 128 /* This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ). */ -#define FCVAR_UNLOGGED 256 /* If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log */ +#define FCVAR_ARCHIVE 1 /* set to cause it to be saved to vars.rc */ +#define FCVAR_USERINFO 2 /* changes the client's info string */ +#define FCVAR_SERVER 4 /* notifies players when changed */ +#define FCVAR_EXTDLL 8 /* defined by external DLL */ +#define FCVAR_CLIENTDLL 16 /* defined by the client dll */ +#define FCVAR_PROTECTED 32 /* It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as value */ +#define FCVAR_SPONLY 64 /* This cvar cannot be changed by clients connected to a multiplayer server. */ +#define FCVAR_PRINTABLEONLY 128 /* This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ). */ +#define FCVAR_UNLOGGED 256 /* If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log */ /** * IDs of weapons in CS */ -#define CSW_P228 1 -#define CSW_SCOUT 3 -#define CSW_HEGRENADE 4 -#define CSW_XM1014 5 -#define CSW_C4 6 -#define CSW_MAC10 7 -#define CSW_AUG 8 -#define CSW_SMOKEGRENADE 9 -#define CSW_ELITE 10 -#define CSW_FIVESEVEN 11 -#define CSW_UMP45 12 -#define CSW_SG550 13 -#define CSW_GALI 14 -#define CSW_GALIL 14 -#define CSW_FAMAS 15 -#define CSW_USP 16 -#define CSW_GLOCK18 17 -#define CSW_AWP 18 -#define CSW_MP5NAVY 19 -#define CSW_M249 20 -#define CSW_M3 21 -#define CSW_M4A1 22 -#define CSW_TMP 23 -#define CSW_G3SG1 24 -#define CSW_FLASHBANG 25 -#define CSW_DEAGLE 26 -#define CSW_SG552 27 -#define CSW_AK47 28 -#define CSW_KNIFE 29 -#define CSW_P90 30 -#define CSW_VEST 31 // Custom -#define CSW_VESTHELM 32 // Custom -#define CSW_SHIELDGUN 99 +#define CSW_P228 1 +#define CSW_SCOUT 3 +#define CSW_HEGRENADE 4 +#define CSW_XM1014 5 +#define CSW_C4 6 +#define CSW_MAC10 7 +#define CSW_AUG 8 +#define CSW_SMOKEGRENADE 9 +#define CSW_ELITE 10 +#define CSW_FIVESEVEN 11 +#define CSW_UMP45 12 +#define CSW_SG550 13 +#define CSW_GALI 14 +#define CSW_GALIL 14 +#define CSW_FAMAS 15 +#define CSW_USP 16 +#define CSW_GLOCK18 17 +#define CSW_AWP 18 +#define CSW_MP5NAVY 19 +#define CSW_M249 20 +#define CSW_M3 21 +#define CSW_M4A1 22 +#define CSW_TMP 23 +#define CSW_G3SG1 24 +#define CSW_FLASHBANG 25 +#define CSW_DEAGLE 26 +#define CSW_SG552 27 +#define CSW_AK47 28 +#define CSW_KNIFE 29 +#define CSW_P90 30 +#define CSW_VEST 31 // Custom +#define CSW_VESTHELM 32 // Custom +#define CSW_SHIELDGUN 99 /** * HI weapon constants */ -#define HIW_BERETTA 1 -#define HIW_SPAS12 2 -#define HIW_M4A1 3 -#define HIW_MP5A4 4 -#define HIW_MP5SD5 5 -#define HIW_AK47 6 -#define HIW_AKS74U 7 -#define HIW_GLOCK 8 -#define HIW_M11 9 -#define HIW_M11SD 10 -#define HIW_PSG1 11 -#define HIW_ZASTAVA 12 -#define HIW_M16A2 13 -#define HIW_REMINGTON 14 -#define HIW_NATOGREN 15 -#define HIW_TANGOGREN 16 -#define HIW_FLASHBANG 17 +#define HIW_BERETTA 1 +#define HIW_SPAS12 2 +#define HIW_M4A1 3 +#define HIW_MP5A4 4 +#define HIW_MP5SD5 5 +#define HIW_AK47 6 +#define HIW_AKS74U 7 +#define HIW_GLOCK 8 +#define HIW_M11 9 +#define HIW_M11SD 10 +#define HIW_PSG1 11 +#define HIW_ZASTAVA 12 +#define HIW_M16A2 13 +#define HIW_REMINGTON 14 +#define HIW_NATOGREN 15 +#define HIW_TANGOGREN 16 +#define HIW_FLASHBANG 17 /** * Parts of body for hits */ -#define HIT_GENERIC 0 /* none */ -#define HIT_HEAD 1 -#define HIT_CHEST 2 -#define HIT_STOMACH 3 -#define HIT_LEFTARM 4 -#define HIT_RIGHTARM 5 -#define HIT_LEFTLEG 6 -#define HIT_RIGHTLEG 7 +#define HIT_GENERIC 0 /* none */ +#define HIT_HEAD 1 +#define HIT_CHEST 2 +#define HIT_STOMACH 3 +#define HIT_LEFTARM 4 +#define HIT_RIGHTARM 5 +#define HIT_LEFTLEG 6 +#define HIT_RIGHTLEG 7 /** * @section Constants for emit_sound() @@ -183,35 +183,35 @@ public stock const MaxClients; /* Maximum number of players the server supports /** * Channels */ -#define CHAN_AUTO 0 -#define CHAN_WEAPON 1 -#define CHAN_VOICE 2 -#define CHAN_ITEM 3 -#define CHAN_BODY 4 -#define CHAN_STREAM 5 /* allocate stream channel from the static or dynamic area */ -#define CHAN_STATIC 6 /* allocate channel from the static area */ -#define CHAN_NETWORKVOICE_BASE 7 /* voice data coming across the network */ -#define CHAN_NETWORKVOICE_END 500 /* network voice data reserves slots (CHAN_NETWORKVOICE_BASE through CHAN_NETWORKVOICE_END). */ +#define CHAN_AUTO 0 +#define CHAN_WEAPON 1 +#define CHAN_VOICE 2 +#define CHAN_ITEM 3 +#define CHAN_BODY 4 +#define CHAN_STREAM 5 /* allocate stream channel from the static or dynamic area */ +#define CHAN_STATIC 6 /* allocate channel from the static area */ +#define CHAN_NETWORKVOICE_BASE 7 /* voice data coming across the network */ +#define CHAN_NETWORKVOICE_END 500 /* network voice data reserves slots (CHAN_NETWORKVOICE_BASE through CHAN_NETWORKVOICE_END). */ /** *Attenuation values */ -#define ATTN_NONE 0.00 -#define ATTN_NORM 0.80 -#define ATTN_IDLE 2.00 -#define ATTN_STATIC 1.25 +#define ATTN_NONE 0.00 +#define ATTN_NORM 0.80 +#define ATTN_IDLE 2.00 +#define ATTN_STATIC 1.25 /** * Pitch values */ -#define PITCH_NORM 100 /* non-pitch shifted */ -#define PITCH_LOW 95 /* other values are possible - 0-255, where 255 is very high */ -#define PITCH_HIGH 120 +#define PITCH_NORM 100 /* non-pitch shifted */ +#define PITCH_LOW 95 /* other values are possible - 0-255, where 255 is very high */ +#define PITCH_HIGH 120 /** * Volume values */ -#define VOL_NORM 1.0 +#define VOL_NORM 1.0 /** * @endsection @@ -220,33 +220,33 @@ public stock const MaxClients; /* Maximum number of players the server supports /** * Menu keys */ -#define MENU_KEY_1 (1<<0) -#define MENU_KEY_2 (1<<1) -#define MENU_KEY_3 (1<<2) -#define MENU_KEY_4 (1<<3) -#define MENU_KEY_5 (1<<4) -#define MENU_KEY_6 (1<<5) -#define MENU_KEY_7 (1<<6) -#define MENU_KEY_8 (1<<7) -#define MENU_KEY_9 (1<<8) -#define MENU_KEY_0 (1<<9) +#define MENU_KEY_1 (1<<0) +#define MENU_KEY_2 (1<<1) +#define MENU_KEY_3 (1<<2) +#define MENU_KEY_4 (1<<3) +#define MENU_KEY_5 (1<<4) +#define MENU_KEY_6 (1<<5) +#define MENU_KEY_7 (1<<6) +#define MENU_KEY_8 (1<<7) +#define MENU_KEY_9 (1<<8) +#define MENU_KEY_0 (1<<9) /** * Language constants */ -#define LANG_SERVER 0 -#define LANG_PLAYER -1 +#define LANG_SERVER 0 +#define LANG_PLAYER -1 /** * Destination types for client_print() */ enum { - print_notify = 1, - print_console, - print_chat, - print_center, - print_radio /* Counter-Strike only */ + print_notify = 1, + print_console, + print_chat, + print_center, + print_radio /* Counter-Strike only */ }; /** @@ -254,10 +254,10 @@ enum */ enum { - print_team_default = 0, - print_team_grey = -1, - print_team_red = -2, - print_team_blue = -3, + print_team_default = 0, + print_team_grey = -1, + print_team_red = -2, + print_team_blue = -3, }; /** @@ -265,9 +265,9 @@ enum */ enum { - engprint_console = 0, - engprint_center, - engprint_chat, + engprint_console = 0, + engprint_center, + engprint_chat, }; /** @@ -275,12 +275,12 @@ enum */ enum { - kRenderNormal = 0, /* src */ - kRenderTransColor, /* c*a+dest*(1-a) */ - kRenderTransTexture, /* src*a+dest*(1-a) */ - kRenderGlow, /* src*a+dest -- No Z buffer checks */ - kRenderTransAlpha, /* src*srca+dest*(1-srca) */ - kRenderTransAdd, /* src*a+dest */ + kRenderNormal = 0, /* src */ + kRenderTransColor, /* c*a+dest*(1-a) */ + kRenderTransTexture, /* src*a+dest*(1-a) */ + kRenderGlow, /* src*a+dest -- No Z buffer checks */ + kRenderTransAlpha, /* src*srca+dest*(1-srca) */ + kRenderTransAdd, /* src*a+dest */ }; /** @@ -288,27 +288,27 @@ enum */ enum { - kRenderFxNone = 0, - kRenderFxPulseSlow, - kRenderFxPulseFast, - kRenderFxPulseSlowWide, - kRenderFxPulseFastWide, - kRenderFxFadeSlow, - kRenderFxFadeFast, - kRenderFxSolidSlow, - kRenderFxSolidFast, - kRenderFxStrobeSlow, - kRenderFxStrobeFast, - kRenderFxStrobeFaster, - kRenderFxFlickerSlow, - kRenderFxFlickerFast, - kRenderFxNoDissipation, - kRenderFxDistort, /* Distort/scale/translate flicker */ - kRenderFxHologram, /* kRenderFxDistort + distance fade */ - kRenderFxDeadPlayer, /* kRenderAmt is the player index */ - kRenderFxExplode, /* Scale up really big! */ - kRenderFxGlowShell, /* Glowing Shell */ - kRenderFxClampMinScale, /* Keep this sprite from getting very small (SPRITES only!) */ + kRenderFxNone = 0, + kRenderFxPulseSlow, + kRenderFxPulseFast, + kRenderFxPulseSlowWide, + kRenderFxPulseFastWide, + kRenderFxFadeSlow, + kRenderFxFadeFast, + kRenderFxSolidSlow, + kRenderFxSolidFast, + kRenderFxStrobeSlow, + kRenderFxStrobeFast, + kRenderFxStrobeFaster, + kRenderFxFlickerSlow, + kRenderFxFlickerFast, + kRenderFxNoDissipation, + kRenderFxDistort, /* Distort/scale/translate flicker */ + kRenderFxHologram, /* kRenderFxDistort + distance fade */ + kRenderFxDeadPlayer, /* kRenderAmt is the player index */ + kRenderFxExplode, /* Scale up really big! */ + kRenderFxGlowShell, /* Glowing Shell */ + kRenderFxClampMinScale, /* Keep this sprite from getting very small (SPRITES only!) */ }; /** @@ -316,9 +316,9 @@ enum */ enum { - force_exactfile = 0, /* File on client must exactly match server's file */ - force_model_samebounds, /* For model files only, the geometry must fit in the same bbox */ - force_model_specifybounds, /* For model files only, the geometry must fit in the specified bbox */ + force_exactfile = 0, /* File on client must exactly match server's file */ + force_model_samebounds, /* For model files only, the geometry must fit in the same bbox */ + force_model_specifybounds, /* For model files only, the geometry must fit in the specified bbox */ }; /** @@ -326,95 +326,95 @@ enum */ enum { - module_none = 0, - module_query, - module_badload, - module_loaded, - module_noinfo, - module_noquery, - module_noattach, - module_old, + module_none = 0, + module_query, + module_badload, + module_loaded, + module_noinfo, + module_noquery, + module_noattach, + module_old, }; /** * AMX flag constants */ -#define AMX_FLAG_DEBUG 0x02 /* symbolic info. available */ -#define AMX_FLAG_COMPACT 0x04 /* compact encoding */ -#define AMX_FLAG_BYTEOPC 0x08 /* opcode is a byte (not a cell) */ -#define AMX_FLAG_NOCHECKS 0x10 /* no array bounds checking; no STMT opcode */ -#define AMX_FLAG_NTVREG 0x1000 /* all native functions are registered */ -#define AMX_FLAG_JITC 0x2000 /* abstract machine is JIT compiled */ -#define AMX_FLAG_BROWSE 0x4000 /* busy browsing */ -#define AMX_FLAG_RELOC 0x8000 /* jump/call addresses relocated */ +#define AMX_FLAG_DEBUG 0x02 /* symbolic info. available */ +#define AMX_FLAG_COMPACT 0x04 /* compact encoding */ +#define AMX_FLAG_BYTEOPC 0x08 /* opcode is a byte (not a cell) */ +#define AMX_FLAG_NOCHECKS 0x10 /* no array bounds checking; no STMT opcode */ +#define AMX_FLAG_NTVREG 0x1000 /* all native functions are registered */ +#define AMX_FLAG_JITC 0x2000 /* abstract machine is JIT compiled */ +#define AMX_FLAG_BROWSE 0x4000 /* busy browsing */ +#define AMX_FLAG_RELOC 0x8000 /* jump/call addresses relocated */ /** * Invalid plugin id */ -#define INVALID_PLUGIN_ID -1 +#define INVALID_PLUGIN_ID -1 /** * Menu and menu item status codes */ -#define MENU_TIMEOUT -4 -#define MENU_EXIT -3 -#define MENU_BACK -2 -#define MENU_MORE -1 -#define ITEM_IGNORE 0 -#define ITEM_ENABLED 1 -#define ITEM_DISABLED 2 +#define MENU_TIMEOUT -4 +#define MENU_EXIT -3 +#define MENU_BACK -2 +#define MENU_MORE -1 +#define ITEM_IGNORE 0 +#define ITEM_ENABLED 1 +#define ITEM_DISABLED 2 /** * AMX error codes */ -#define AMX_ERR_NATIVE 10 -#define AMX_ERR_MEMACCESS 5 -#define AMX_ERR_NONE 0 -#define AMX_ERR_BOUNDS 4 -#define AMX_ERR_STACKERR 3 -#define AMX_ERR_STACKLOW 7 -#define AMX_ERR_HEAPLOW 8 -#define AMX_ERR_DIVIDE 11 -#define AMX_ERR_NOTFOUND 19 -#define AMX_ERR_PARAMS 25 -#define AMX_ERR_GENERAL 27 +#define AMX_ERR_NATIVE 10 +#define AMX_ERR_MEMACCESS 5 +#define AMX_ERR_NONE 0 +#define AMX_ERR_BOUNDS 4 +#define AMX_ERR_STACKERR 3 +#define AMX_ERR_STACKLOW 7 +#define AMX_ERR_HEAPLOW 8 +#define AMX_ERR_DIVIDE 11 +#define AMX_ERR_NOTFOUND 19 +#define AMX_ERR_PARAMS 25 +#define AMX_ERR_GENERAL 27 /** * Generic invalid handle value */ -#define INVALID_HANDLE -1 +#define INVALID_HANDLE -1 /** * Stop types for plugin forwards */ -#define ET_IGNORE 0 //ignore return val -#define ET_STOP 1 //stop on PLUGIN_HANDLED -#define ET_STOP2 2 //same, except return biggest -#define ET_CONTINUE 3 //no stop, return biggest +#define ET_IGNORE 0 //ignore return val +#define ET_STOP 1 //stop on PLUGIN_HANDLED +#define ET_STOP2 2 //same, except return biggest +#define ET_CONTINUE 3 //no stop, return biggest /** * Parameter types for plugin forwards */ -#define FP_CELL 0 -#define FP_FLOAT 1 -#define FP_STRING 2 -#define FP_ARRAY 4 +#define FP_CELL 0 +#define FP_FLOAT 1 +#define FP_STRING 2 +#define FP_ARRAY 4 /** * Sound behavior constants */ -#define SND_SPAWNING (1<<8) // we're spawing, used in some cases for ambients -#define SND_STOP (1<<5) // stop sound -#define SND_CHANGE_VOL (1<<6) // change sound vol -#define SND_CHANGE_PITCH (1<<7) // change sound pitch +#define SND_SPAWNING (1<<8) // we're spawing, used in some cases for ambients +#define SND_STOP (1<<5) // stop sound +#define SND_CHANGE_VOL (1<<6) // change sound vol +#define SND_CHANGE_PITCH (1<<7) // change sound pitch /** * LibType constants */ enum LibType { - LibType_Library, - LibType_Class + LibType_Library, + LibType_Class }; /** @@ -422,8 +422,8 @@ enum LibType */ enum AdminProp { - AdminProp_Auth = 0, - AdminProp_Password, - AdminProp_Access, - AdminProp_Flags + AdminProp_Auth = 0, + AdminProp_Password, + AdminProp_Access, + AdminProp_Flags };