Fixed anim after cs_set_weapon_silenc
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@ -202,10 +202,12 @@ pfnmodule_engine_g* g_engModuleFunc;
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//#define CSW_KNIFE 29
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#define CSW_P90 30
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#define M4A1_UNSILENCED 0
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#define M4A1_SILENCED 4
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#define USP_UNSILENCED 0
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#define USP_SILENCED 1
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#define M4A1_SILENCED (1<<2)
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#define M4A1_ATTACHSILENCEANIM 6
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#define M4A1_DETACHSILENCEANIM 13
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#define USP_SILENCED (1<<0)
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#define USP_ATTACHSILENCEANIM 7
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#define USP_DETACHSILENCEANIM 15
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#define GLOCK_SEMIAUTOMATIC 0
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#define GLOCK_BURSTMODE 2
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