Rewrote CString
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@@ -29,10 +29,10 @@
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* version.
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*/
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#include "amxmodx.h"
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// *****************************************************
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// class CPlayer
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// *****************************************************
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void CPlayer::Init( edict_t* e , int i )
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{
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index = i;
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@@ -61,13 +61,14 @@ void CPlayer::Disconnect() {
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authorized = false;
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bot = 0;
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}
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void CPlayer::PutInServer() {
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playtime = gpGlobals->time;
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ingame = true;
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}
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bool CPlayer::Connect(const char* connectname,const char* ipaddress) {
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name.set(connectname);
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ip.set(ipaddress);
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name.assign(connectname);
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ip.assign(ipaddress);
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time = gpGlobals->time;
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bot = IsBot();
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death_killer = 0;
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@@ -118,7 +119,8 @@ bool Grenades::find( edict_t* enemy, CPlayer** p, int& type )
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Obj* b = (*a)->next;
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delete *a;
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*a = b;
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continue;
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continue;
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}
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a = &(*a)->next;
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@@ -190,7 +192,7 @@ void TeamIds::registerTeam( const char* n ,int s )
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{
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TeamEle** a = &head;
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while( *a ){
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if ( strcmp((*a)->name.str(),n) == 0 ){
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if ( strcmp((*a)->name.c_str(),n) == 0 ){
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if (s != -1){
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(*a)->id = s;
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newTeam &= ~(1<<(*a)->tid);
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@@ -208,7 +210,7 @@ int TeamIds::findTeamId( const char* n )
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{
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TeamEle* a = head;
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while( a ){
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if ( !strcmpi(a->name.str(),n) )
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if ( !strcmpi(a->name.c_str(),n) )
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return a->id;
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a = a->next;
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}
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@@ -219,7 +221,7 @@ int TeamIds::findTeamIdCase( const char* n)
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{
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TeamEle* a = head;
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while( a ){
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if ( !strcmp(a->name.str(), n) )
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if ( !strcmp(a->name.c_str(), n) )
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return a->id;
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a = a->next;
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}
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