Rewrote CString
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@@ -90,7 +90,7 @@ void Client_TeamInfo(void* mValue)
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case 1:
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if ( index < 1 || index > gpGlobals->maxClients ) break;
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char* msg = (char*)mValue;
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g_players[ index ].team.set( msg );
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g_players[ index ].team.assign( msg );
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g_teamsIds.registerTeam( msg , -1 );
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}
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}
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@@ -169,7 +169,7 @@ void Client_WeaponList(void* mValue)
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wpnList |= (1<<iId);
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g_weaponsData[iId].iId = iId;
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g_weaponsData[iId].ammoSlot = iSlot;
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g_weaponsData[iId].fullName.set(wpnName);
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g_weaponsData[iId].fullName.assign(wpnName);
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}
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}
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@@ -243,7 +243,7 @@ void Client_ScoreInfo(void* mValue)
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pPlayer->deaths = deaths;
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pPlayer->teamId = *(int*)mValue;
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if ( g_teamsIds.isNewTeam() )
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g_teamsIds.registerTeam( pPlayer->team.str() , pPlayer->teamId );
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g_teamsIds.registerTeam( pPlayer->team.c_str() , pPlayer->teamId );
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}
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}
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@@ -257,7 +257,7 @@ void Client_DamageEnd(void* mValue)
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g_events.parseValue( dead->death_killer );
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g_events.parseValue( dead->index );
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g_events.parseValue( dead->death_headshot );
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g_events.parseValue( dead->death_weapon.str() );
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g_events.parseValue( dead->death_weapon.c_str() );
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g_events.parseValue( dead->death_tk ? 1 : 0 );
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g_events.executeEvents();
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dead->death_killer = 0;
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@@ -291,7 +291,7 @@ void Client_DeathMsg(void* mValue)
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if ( !killer || !victim ) break;
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victim->death_killer = killer_id;
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victim->death_weapon.set((char*)mValue);
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victim->death_weapon.assign((char*)mValue);
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victim->death_headshot = hs;
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victim->death_tk = (killer->teamId == victim->teamId);
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}
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