Set set_hudmessage default channel to -1 to reflect auto-channeling support (bug 5771, r=arkshine)

Former-commit-id: 418023ed916ff68e77a75ea729ac456d72b97cf5
This commit is contained in:
connorr 2013-08-05 18:54:19 +02:00
parent f3f29e4769
commit 98f8602c59

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@ -145,7 +145,7 @@ native register_logevent(const function[], argsnum, ... );
* Note - as of AMX Mod X 1.61, setting the channel to -1 * Note - as of AMX Mod X 1.61, setting the channel to -1
* will automatically choose the next available HUD channel for a player. * will automatically choose the next available HUD channel for a player.
*/ */
native set_hudmessage(red=200, green=100, blue=0, Float:x=-1.0, Float:y=0.35, effects=0, Float:fxtime=6.0, Float:holdtime=12.0, Float:fadeintime=0.1, Float:fadeouttime=0.2,channel=4); native set_hudmessage(red=200, green=100, blue=0, Float:x=-1.0, Float:y=0.35, effects=0, Float:fxtime=6.0, Float:holdtime=12.0, Float:fadeintime=0.1, Float:fadeouttime=0.2,channel=-1);
/* Displays HUD message to given player. */ /* Displays HUD message to given player. */
native show_hudmessage(index,const message[],any:...); native show_hudmessage(index,const message[],any:...);