MSVC8 Project File + SDK Update

This commit is contained in:
Scott Ehlert 2006-04-07 11:56:28 +00:00
parent dfcd83ffa3
commit 9baab16682
4 changed files with 439 additions and 16 deletions

View File

@ -2502,6 +2502,10 @@ PFN_FORMAT g_fn_Format;
PFN_REGISTERFUNCTION g_fn_RegisterFunction; PFN_REGISTERFUNCTION g_fn_RegisterFunction;
PFN_REQ_FNPTR g_fn_RequestFunction; PFN_REQ_FNPTR g_fn_RequestFunction;
PFN_AMX_PUSH g_fn_AmxPush; PFN_AMX_PUSH g_fn_AmxPush;
PFN_SET_TEAM_INFO g_fn_SetTeamInfo;
PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr;
PFN_REG_AUTH_FUNC g_fn_RegAuthFunc;
PFN_UNREG_AUTH_FUNC g_fn_UnregAuthFunc;
// *** Exports *** // *** Exports ***
C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo) C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo)
@ -2611,6 +2615,10 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("GetPlayerFlags", g_fn_GetPlayerFlags, PFN_GETPLAYERFLAGS); REQFUNC("GetPlayerFlags", g_fn_GetPlayerFlags, PFN_GETPLAYERFLAGS);
REQFUNC("GetPlayerEdict", g_fn_GetPlayerEdict, PFN_GET_PLAYER_EDICT); REQFUNC("GetPlayerEdict", g_fn_GetPlayerEdict, PFN_GET_PLAYER_EDICT);
REQFUNC("amx_Push", g_fn_AmxPush, PFN_AMX_PUSH); REQFUNC("amx_Push", g_fn_AmxPush, PFN_AMX_PUSH);
REQFUNC("SetPlayerTeamInfo", g_fn_SetTeamInfo, PFN_SET_TEAM_INFO);
REQFUNC("PlayerPropAddr", g_fn_PlayerPropAddr, PFN_PLAYER_PROP_ADDR);
REQFUNC("RegAuthFunc", g_fn_RegAuthFunc, PFN_REG_AUTH_FUNC);
REQFUNC("UnregAuthFunc", g_fn_UnregAuthFunc, PFN_UNREG_AUTH_FUNC);
#ifdef MEMORY_TEST #ifdef MEMORY_TEST
// Memory // Memory
@ -2649,11 +2657,10 @@ C_DLLEXPORT int AMXX_PluginsLoaded()
// Advanced MF functions // Advanced MF functions
void MF_Log(const char *fmt, ...) void MF_Log(const char *fmt, ...)
{ {
// :TODO: Overflow possible here
char msg[3072]; char msg[3072];
va_list arglst; va_list arglst;
va_start(arglst, fmt); va_start(arglst, fmt);
vsprintf(msg, fmt, arglst); vsnprintf(msg, sizeof(msg) - 1, fmt, arglst);
va_end(arglst); va_end(arglst);
g_fn_Log("[%s] %s", MODULE_LOGTAG, msg); g_fn_Log("[%s] %s", MODULE_LOGTAG, msg);
@ -2661,11 +2668,10 @@ void MF_Log(const char *fmt, ...)
void MF_LogError(AMX *amx, int err, const char *fmt, ...) void MF_LogError(AMX *amx, int err, const char *fmt, ...)
{ {
// :TODO: Overflow possible here
char msg[3072]; char msg[3072];
va_list arglst; va_list arglst;
va_start(arglst, fmt); va_start(arglst, fmt);
vsprintf(msg, fmt, arglst); vsnprintf(msg, sizeof(msg) - 1, fmt, arglst);
va_end(arglst); va_end(arglst);
g_fn_LogErrorFunc(amx, err, "[%s] %s", MODULE_LOGTAG, msg); g_fn_LogErrorFunc(amx, err, "[%s] %s", MODULE_LOGTAG, msg);
@ -2733,6 +2739,10 @@ void ValidateMacros_DontCallThis_Smiley()
MF_GetPlayerEdict(0); MF_GetPlayerEdict(0);
MF_Format("", 4, "str"); MF_Format("", 4, "str");
MF_RegisterFunction(NULL, ""); MF_RegisterFunction(NULL, "");
MF_SetPlayerTeamInfo(0, 0, "");
MF_PlayerPropAddr(0, 0);
MF_RegAuthFunc(NULL);
MF_UnregAuthFunc(NULL);
} }
#endif #endif
@ -2912,20 +2922,20 @@ void operator delete[](void *reportedAddress)
#else #else
#if !defined NO_ALLOC_OVERRIDES && !defined MEMORY_TEST && !defined WIN32 #if !defined NO_ALLOC_OVERRIDES && !defined MEMORY_TEST && !defined WIN32
void * ::operator new(size_t size) { void * operator new(size_t size) {
return(calloc(1, size)); return(calloc(1, size));
} }
void * ::operator new[](size_t size) { void * operator new[](size_t size) {
return(calloc(1, size)); return(calloc(1, size));
} }
void ::operator delete(void * ptr) { void operator delete(void * ptr) {
if(ptr) if(ptr)
free(ptr); free(ptr);
} }
void ::operator delete[](void * ptr) { void operator delete[](void * ptr) {
if(ptr) if(ptr)
free(ptr); free(ptr);
} }

View File

@ -156,6 +156,134 @@ typedef int (AMXAPI *AMX_DEBUG)(struct tagAMX *amx);
#pragma warning(disable:4103) /* disable warning message 4103 that complains #pragma warning(disable:4103) /* disable warning message 4103 that complains
* about pragma pack in a header file */ * about pragma pack in a header file */
#pragma warning(disable:4100) /* "'%$S' : unreferenced formal parameter" */ #pragma warning(disable:4100) /* "'%$S' : unreferenced formal parameter" */
#if _MSC_VER >= 1400
#if !defined NO_MSVC8_AUTO_COMPAT
/* Disable deprecation warnings concerning unsafe CRT functions */
#if !defined _CRT_SECURE_NO_DEPRECATE
#define _CRT_SECURE_NO_DEPRECATE
#endif
/* Replace the POSIX function with ISO C++ conformant ones as they are now deprecated */
#define access _access
#define cabs _cabs
#define cgets _cgets
#define chdir _chdir
#define chmod _chmod
#define chsize _chsize
#define close _close
#define cprintf _cprintf
#define cputs _cputts
#define creat _creat
#define cscanf _cscanf
#define cwait _cwait
#define dup _dup
#define dup2 _dup2
#define ecvt _ecvt
#define eof _eof
#define execl _execl
#define execle _execle
#define execlp _execlp
#define execlpe _execlpe
#define execv _execv
#define execve _execv
#define execvp _execvp
#define execvpe _execvpe
#define fcloseall _fcloseall
#define fcvt _fcvt
#define fdopen _fdopen
#define fgetchar _fgetchar
#define filelength _filelength
#define fileno _fileno
#define flushall _flushall
#define fputchar _fputchar
#define gcvt _gcvt
#define getch _getch
#define getche _getche
#define getcwd _getcwd
#define getpid _getpid
#define getw _getw
#define hypot _hypot
#define inp _inp
#define inpw _inpw
#define isascii __isascii
#define isatty _isatty
#define iscsym __iscsym
#define iscsymf __iscsymf
#define itoa _itoa
#define j0 _j0
#define j1 _j1
#define jn _jn
#define kbhit _kbhit
#define lfind _lfind
#define locking _locking
#define lsearch _lsearch
#define lseek _lseek
#define ltoa _ltoa
#define memccpy _memccpy
#define memicmp _memicmp
#define mkdir _mkdir
#define mktemp _mktemp
#define open _open
#define outp _outp
#define outpw _outpw
#define putch _putch
#define putenv _putenv
#define putw _putw
#define read _read
#define rmdir _rmdir
#define rmtmp _rmtmp
#define setmode _setmode
#define sopen _sopen
#define spawnl _spawnl
#define spawnle _spawnle
#define spawnlp _spawnlp
#define spawnlpe _spawnlpe
#define spawnv _spawnv
#define spawnve _spawnve
#define spawnvp _spawnvp
#define spawnvpe _spawnvpe
#define strcmpi _strcmpi
#define strdup _strdup
#define stricmp _stricmp
#define strlwr _strlwr
#define strnicmp _strnicmp
#define strnset _strnset
#define strrev _strrev
#define strset _strset
#define strupr _strupr
#define swab _swab
#define tell _tell
#define tempnam _tempnam
#define toascii __toascii
#define tzset _tzset
#define ultoa _ultoa
#define umask _umask
#define ungetch _ungetch
#define unlink _unlink
#define wcsdup _wcsdup
#define wcsicmp _wcsicmp
#define wcsicoll _wcsicoll
#define wcslwr _wcslwr
#define wcsnicmp _wcsnicmp
#define wcsnset _wcsnset
#define wcsrev _wcsrev
#define wcsset _wcsset
#define wcsupr _wcsupr
#define write _write
#define y0 _y0
#define y1 _y1
#define yn _yn
/* Disable deprecation warnings because MSVC8 seemingly thinks the ISO C++ conformant
* functions above are deprecated. */
#pragma warning (disable:4996)
#endif
#else
#define vsnprintf _vsnprintf
#endif
#endif #endif
@ -1927,6 +2055,30 @@ enum ForwardParam
FP_ARRAY, // array; use the return value of prepareArray. FP_ARRAY, // array; use the return value of prepareArray.
}; };
enum PlayerProp
{
Player_Name, //String
Player_Ip, //String
Player_Team, //String
Player_Ingame, //bool
Player_Authorized, //bool
Player_Vgui, //bool
Player_Time, //float
Player_Playtime, //float
Player_MenuExpire, //float
Player_Weapons, //struct{int,int}[32]
Player_CurrentWeapon, //int
Player_TeamID, //int
Player_Deaths, //int
Player_Aiming, //int
Player_Menu, //int
Player_Keys, //int
Player_Flags, //int[32]
Player_Newmenu, //int
Player_NewmenuPage, //int
};
typedef void (*AUTHORIZEFUNC)(int player, const char *authstring);
typedef int (*PFN_ADD_NATIVES) (const AMX_NATIVE_INFO * /*list*/); typedef int (*PFN_ADD_NATIVES) (const AMX_NATIVE_INFO * /*list*/);
typedef char * (*PFN_BUILD_PATHNAME) (const char * /*format*/, ...); typedef char * (*PFN_BUILD_PATHNAME) (const char * /*format*/, ...);
@ -1978,6 +2130,7 @@ typedef edict_t * (*PFN_GET_PLAYER_EDICT) (int /*id*/);
#else #else
typedef void * (*PFN_GET_PLAYER_EDICT) (int /*id*/); typedef void * (*PFN_GET_PLAYER_EDICT) (int /*id*/);
#endif #endif
typedef void * (*PFN_PLAYER_PROP_ADDR) (int /*id*/, int /*prop*/);
#ifdef MEMORY_TEST #ifdef MEMORY_TEST
typedef void * (*PFN_ALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/, typedef void * (*PFN_ALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/,
@ -2003,6 +2156,9 @@ typedef void (*PFN_MERGEDEFINITION_FILE) (const char * /*filename*/);
typedef const char * (*PFN_FORMAT) (const char * /*fmt*/, ... /*params*/); typedef const char * (*PFN_FORMAT) (const char * /*fmt*/, ... /*params*/);
typedef void (*PFN_REGISTERFUNCTION) (void * /*pfn*/, const char * /*desc*/); typedef void (*PFN_REGISTERFUNCTION) (void * /*pfn*/, const char * /*desc*/);
typedef int (*PFN_AMX_PUSH) (AMX * /*amx*/, cell /*value*/); typedef int (*PFN_AMX_PUSH) (AMX * /*amx*/, cell /*value*/);
typedef int (*PFN_SET_TEAM_INFO) (int /*player */, int /*teamid */, const char * /*name */);
typedef void (*PFN_REG_AUTH_FUNC) (AUTHORIZEFUNC);
typedef void (*PFN_UNREG_AUTH_FUNC) (AUTHORIZEFUNC);
extern PFN_ADD_NATIVES g_fn_AddNatives; extern PFN_ADD_NATIVES g_fn_AddNatives;
extern PFN_BUILD_PATHNAME g_fn_BuildPathname; extern PFN_BUILD_PATHNAME g_fn_BuildPathname;
@ -2066,6 +2222,10 @@ extern PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
extern PFN_REGISTERFUNCTION g_fn_RegisterFunction; extern PFN_REGISTERFUNCTION g_fn_RegisterFunction;
extern PFN_REQ_FNPTR g_fn_RequestFunction; extern PFN_REQ_FNPTR g_fn_RequestFunction;
extern PFN_AMX_PUSH g_fn_AmxPush; extern PFN_AMX_PUSH g_fn_AmxPush;
extern PFN_SET_TEAM_INFO g_fn_SetTeamInfo;
extern PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr;
extern PFN_REG_AUTH_FUNC g_fn_RegAuthFunc;
extern PFN_UNREG_AUTH_FUNC g_fn_UnregAuthFunc;
#ifdef MAY_NEVER_BE_DEFINED #ifdef MAY_NEVER_BE_DEFINED
// Function prototypes for intellisense and similar systems // Function prototypes for intellisense and similar systems
@ -2126,6 +2286,10 @@ void MF_RegisterFunction (void *pfn, const char *description) { }
void * MF_RequestFunction (const char *description) { } void * MF_RequestFunction (const char *description) { }
int MF_AmxPush (AMX *amx, cell *params) { } int MF_AmxPush (AMX *amx, cell *params) { }
int MF_AmxExec (AMX *amx, cell *retval, int idx) { } int MF_AmxExec (AMX *amx, cell *retval, int idx) { }
int MF_SetPlayerTeamInfo (int id, int teamid, const char *teamname) { }
void * MF_PlayerPropAddr (int id, int prop) { }
void MF_RegAuthFunc (AUTHORIZEFUNC fn) { }
void MF_UnregAuthFunc (AUTHORIZEFUNC fn) { }
#endif // MAY_NEVER_BE_DEFINED #endif // MAY_NEVER_BE_DEFINED
#define MF_AddNatives g_fn_AddNatives #define MF_AddNatives g_fn_AddNatives
@ -2189,8 +2353,12 @@ void MF_LogError(AMX *amx, int err, const char *fmt, ...);
#define MF_GetPlayerEdict g_fn_GetPlayerEdict #define MF_GetPlayerEdict g_fn_GetPlayerEdict
#define MF_Format g_fn_Format #define MF_Format g_fn_Format
#define MF_RegisterFunction g_fn_RegisterFunction #define MF_RegisterFunction g_fn_RegisterFunction
#define MF_RequestFunction g_fn_RequestFunction; #define MF_RequestFunction g_fn_RequestFunction
#define MF_AmxPush g_fn_AmxPush #define MF_AmxPush g_fn_AmxPush
#define MF_SetPlayerTeamInfo g_fn_SetTeamInfo
#define MF_PlayerPropAddr g_fn_PlayerPropAddr
#define MF_RegAuthFunc g_fn_RegAuthFunc
#define MF_UnregAuthFunc g_fn_UnregAuthFunc
#ifdef MEMORY_TEST #ifdef MEMORY_TEST
/*** Memory ***/ /*** Memory ***/

View File

@ -21,6 +21,19 @@
// metamod plugin? // metamod plugin?
// #define USE_METAMOD // #define USE_METAMOD
// use memory manager/tester?
// note that if you use this, you cannot construct/allocate
// anything before the module attached (OnAmxxAttach).
// be careful of default constructors using new/malloc!
// #define MEMORY_TEST
// Unless you use STL or exceptions, keep this commented.
// It allows you to compile without libstdc++.so as a dependency
// #define NO_ALLOC_OVERRIDES
// Uncomment this if you are using MSVC8 or greater and want to fix some of the compatibility issues yourself
// #define NO_MSVC8_AUTO_COMPAT
// - AMXX Init functions // - AMXX Init functions
// Also consider using FN_META_* // Also consider using FN_META_*
// AMXX query // AMXX query
@ -28,7 +41,7 @@
// AMXX attach // AMXX attach
// Do native functions init here (MF_AddNatives) // Do native functions init here (MF_AddNatives)
//#define FN_AMXX_ATTACH OnAmxxAttach //#define FN_AMXX_ATTACH OnAmxxAttach
// AMXX dettach // AMXX detach
//#define FN_AMXX_DETACH OnAmxxDetach //#define FN_AMXX_DETACH OnAmxxDetach
// All plugins loaded // All plugins loaded
// Do forward functions init here (MF_RegisterForward) // Do forward functions init here (MF_RegisterForward)
@ -48,7 +61,7 @@
//#define FN_META_QUERY OnMetaQuery //#define FN_META_QUERY OnMetaQuery
// Meta attach // Meta attach
//#define FN_META_ATTACH OnMetaAttach //#define FN_META_ATTACH OnMetaAttach
// Meta dettach // Meta detach
//#define FN_META_DETACH OnMetaDetach //#define FN_META_DETACH OnMetaDetach
// (wd) are Will Day's notes // (wd) are Will Day's notes
@ -460,4 +473,3 @@
#endif // USE_METAMOD #endif // USE_METAMOD
#endif // __MODULECONFIG_H__ #endif // __MODULECONFIG_H__

View File

@ -0,0 +1,233 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="tsfun"
ProjectGUID="{9036672C-71DB-4DC9-90CC-B14C02465497}"
RootNamespace="tsfun"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/tsfun.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;TSFUN_EXPORTS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/tsfun.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile=".\Debug/tsfun.dll"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/tsfun.pdb"
ImportLibrary=".\Debug/tsfun.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/tsfun.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;TSFUN_EXPORTS"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/tsfun.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile=".\Release/tsfun_amxx.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/tsfun.pdb"
ImportLibrary=".\Release/tsfun.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\amxxmodule.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\amxxmodule.h"
>
</File>
<File
RelativePath="..\moduleconfig.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>