Update ns module project files and use AMTL.

This commit is contained in:
Arkshine
2014-08-10 18:24:47 +02:00
parent 3f6ad29f55
commit 9d53d48552
33 changed files with 199 additions and 7054 deletions

View File

@ -7,6 +7,7 @@
HLSDK = ../../../hlsdk
MM_ROOT = ../../../metamod/metamod
PUBLIC_ROOT = ../../public
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@ -14,10 +15,10 @@ MM_ROOT = ../../../metamod/metamod
PROJECT = ns
OBJECTS = sdk/amxxmodule.cpp dllapi.cpp utils.cpp amxxapi.cpp engineapi.cpp TitleManager.cpp \
ParticleManager.cpp MessageHandler.cpp GameManager.cpp natives/general.cpp \
natives/player.cpp natives/player_memory.cpp natives/structure.cpp natives/weapons.cpp \
natives/particles.cpp natives/memberfuncs.cpp
OBJECTS = amxxmodule.cpp dllapi.cpp utils.cpp amxxapi.cpp engineapi.cpp TitleManager.cpp \
ParticleManager.cpp MessageHandler.cpp GameManager.cpp natives/general.cpp \
natives/player.cpp natives/player_memory.cpp natives/structure.cpp natives/weapons.cpp \
natives/particles.cpp natives/memberfuncs.cpp
##############################################
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
@ -32,8 +33,10 @@ CPP_OSX = clang
LINK =
INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/common -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared \
-I$(HLSDK)/pm_shared -I$(HLSDK)/public -I$(MM_ROOT) -Isdk
INCLUDE = -I. -I$(PUBLIC_ROOT) -I$(PUBLIC_ROOT)/sdk -I$(PUBLIC_ROOT)/amtl \
-I$(HLSDK) -I$(HLSDK)/public -I$(HLSDK)/common -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/pm_shared\
-I$(MYSQL_DIR)/include -Ithread -Imysql \
-I$(MM_ROOT)
################################################
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
@ -113,8 +116,8 @@ $(BIN_DIR)/%.o: %.cpp
all:
mkdir -p $(BIN_DIR)
mkdir -p $(BIN_DIR)/sdk
mkdir -p $(BIN_DIR)/natives
ln -sf $(PUBLIC_ROOT)/sdk/amxxmodule.cpp
$(MAKE) -f $(MAKEFILE_NAME) $(PROJECT)
$(PROJECT): $(OBJ_BIN)
@ -127,7 +130,6 @@ default: all
clean:
rm -rf $(BIN_DIR)/*.o
rm -rf $(BIN_DIR)/sdk/*.o
rm -rf $(BIN_DIR)/natives/*.o
rm -f $(BIN_DIR)/$(BINARY)