Update ns module project files and use AMTL.

This commit is contained in:
Arkshine
2014-08-10 18:24:47 +02:00
parent 3f6ad29f55
commit 9d53d48552
33 changed files with 199 additions and 7054 deletions

View File

@ -63,8 +63,8 @@
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;ns_amxx_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\;..\..\..\public;..\..\..\public\sdk; ..\..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>HAVE_STDINT_H;WIN32;NDEBUG;_WINDOWS;_USRDLL;ns_amxx_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
@ -102,8 +102,8 @@
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;ns_amxx_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\;..\..\..\public;..\..\..\public\sdk; ..\..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>HAVE_STDINT_H;WIN32;_DEBUG;_WINDOWS;_USRDLL;ns_amxx_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
@ -154,13 +154,11 @@
<ClCompile Include="..\natives\player_memory.cpp" />
<ClCompile Include="..\natives\structure.cpp" />
<ClCompile Include="..\natives\weapons.cpp" />
<ClCompile Include="..\sdk\amxxmodule.cpp" />
<ClCompile Include="..\..\..\public\sdk\amxxmodule.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\AllocString.h" />
<ClInclude Include="..\CPlayer.h" />
<ClInclude Include="..\CString.h" />
<ClInclude Include="..\CVector.h" />
<ClInclude Include="..\FastDelegate.h" />
<ClInclude Include="..\GameManager.h" />
<ClInclude Include="..\Hash.h" />
@ -170,12 +168,11 @@
<ClInclude Include="..\ns.h" />
<ClInclude Include="..\ns_const.h" />
<ClInclude Include="..\ParticleManager.h" />
<ClInclude Include="..\sh_list.h" />
<ClInclude Include="..\SpawnManager.h" />
<ClInclude Include="..\TitleManager.h" />
<ClInclude Include="..\utilfunctions.h" />
<ClInclude Include="..\sdk\amxxmodule.h" />
<ClInclude Include="..\sdk\moduleconfig.h" />
<ClInclude Include="..\..\..\public\sdk\amxxmodule.h" />
<ClInclude Include="..\moduleconfig.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">