Initial revision
This commit is contained in:
104
amxmodx/CList.h
Executable file
104
amxmodx/CList.h
Executable file
@@ -0,0 +1,104 @@
|
||||
/*
|
||||
* Copyright (c) 2002-2003 Aleksander Naszko
|
||||
*
|
||||
* This file is part of AMX Mod.
|
||||
*
|
||||
* AMX Mod is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* AMX Mod is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with AMX Mod; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef CLIST_H
|
||||
#define CLIST_H
|
||||
|
||||
// *****************************************************
|
||||
// class CList
|
||||
// *****************************************************
|
||||
|
||||
template <typename T, typename F = char* >
|
||||
class CList {
|
||||
public:
|
||||
class iterator;
|
||||
class CListEle {
|
||||
friend class CList<T,F>;
|
||||
friend class iterator;
|
||||
T* obj;
|
||||
CListEle* next;
|
||||
CListEle( T* a , CListEle* nn ) : obj(a) , next(nn) {}
|
||||
public:
|
||||
T& operator* () { return *obj; }
|
||||
};
|
||||
private:
|
||||
CListEle *head;
|
||||
public:
|
||||
CList<T,F>() { head = 0; }
|
||||
~CList<T,F>() { clear(); }
|
||||
void clear() {
|
||||
iterator a = begin();
|
||||
while( a ) a.remove();
|
||||
}
|
||||
void put( T* a ) {
|
||||
head = new CListEle( a , head );
|
||||
}
|
||||
class iterator {
|
||||
CListEle** a;
|
||||
public:
|
||||
iterator(CListEle** i=0) : a(i){}
|
||||
T& operator*() const { return *(*a)->obj;}
|
||||
inline operator bool () const { return (a && *a); }
|
||||
inline iterator& operator++() {
|
||||
a = &(*a)->next;
|
||||
return *this;
|
||||
}
|
||||
inline iterator operator++(int) {
|
||||
iterator tmp(a);
|
||||
a = &(*a)->next;
|
||||
return tmp;
|
||||
}
|
||||
iterator& remove(){
|
||||
CListEle* aa = (*a)->next;
|
||||
delete (*a)->obj;
|
||||
delete *a;
|
||||
*a = aa;
|
||||
return *this;
|
||||
}
|
||||
iterator& put( T* aa ){
|
||||
*a = new CListEle( aa , *a );
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
inline iterator begin() { return iterator(&head); }
|
||||
iterator find( F a ){
|
||||
iterator cc = begin();
|
||||
while(cc){
|
||||
if ( *cc == a )
|
||||
break;
|
||||
++cc;
|
||||
}
|
||||
return cc;
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user