diff --git a/dlls/fakemeta/fakemeta.inc b/dlls/fakemeta/fakemeta.inc deleted file mode 100755 index 8c67f5f2..00000000 --- a/dlls/fakemeta/fakemeta.inc +++ /dev/null @@ -1,38 +0,0 @@ -/* FakeMeta functions - * This file is provided as-is with no warrenties. - */ - -#if defined _fakemeta_included - #endinput -#endif -#define _fakemeta_included - -#include - -/* Returns entvar data from an entity Use the pev_* enum to specify which form of data you want returned. */ -native pev(_index,_value,{Float,_}:...) - -/* Sets entvar data for an entity. Use the pev_* enum */ -native set_pev(_index,_value,{Float,_}:...) - -/* Returns an integer from private data. _linuxdiff is added into the _Offset if it's used on a linux server. */ -native get_pdata_int(_index,_Offset,_linuxdiff=5); - -/* Sets an integer from private data. _linuxdiff is added into the _Offset if it's used on a linux server. */ -native set_pdata_int(_index,_Offset,_Value,_linuxdiff=5); - -/* Returns a float from private data. _linuxdiff is added into the _Offset if it's used on a linux server. */ -native Float:get_pdata_float(_index,_Offset,_linuxdiff=5); - -/* Sets a float from private data. _linuxdiff is added into the _Offset if it's used on a linux server. */ -native set_pdata_float(_index,_Offset,Float:_Value,_linuxdiff=5); - - -/* Registers a forward */ -native register_forward(_forwardType,_function[],_post=0); - -/* Returns data for metamod */ -native forward_return(type,{Float,_}...); - -native engfunc(type,{Float,_}:...); -native dllfunc(type,{Float,_}:...); \ No newline at end of file diff --git a/dlls/fakemeta/fakemeta_const.inc b/dlls/fakemeta/fakemeta_const.inc deleted file mode 100755 index c0f5f96f..00000000 --- a/dlls/fakemeta/fakemeta_const.inc +++ /dev/null @@ -1,429 +0,0 @@ -/* Fake meta constants - * This file is provided as-is (no warrenties) - */ -#if defined _fakemeta_included - #endinput -#endif -#define _fakemeta_included - -// For forward_return -#define FMV_STRING 1 -#define FMV_FLOAT 2 -#define FMV_CELL 3 - - -// The actual return value of the function -#define FMRES_HANDLED 2 -#define FMRES_SUPERCEDE 4 -#define FMRES_IGNORED 1 -#define FMRES_OVERRIDE 3 - - - -enum { - EngFunc_PrecacheModel, // int ) (char* s); - EngFunc_PrecacheSound, // int ) (char* s); - EngFunc_SetModel, // void ) (edict_t *e, const char *m); - EngFunc_ModelIndex, // int ) (const char *m); - EngFunc_ModelFrames, // int ) (int modelIndex); - EngFunc_SetSize, // void ) (edict_t *e, const float *rgflMin, const float *rgflMax); - EngFunc_ChangeLevel, // void ) (char* s1, char* s2); - EngFunc_VecToYaw, // float) (const float *rgflVector); - EngFunc_VecToAngles, // void ) (const float *rgflVectorIn, float *rgflVectorOut); - EngFunc_MoveToOrigin, // void ) (edict_t *ent, const float *pflGoal, float dist, int iMoveType); - EngFunc_ChangeYaw, // void ) (edict_t* ent); - EngFunc_ChangePitch, // void ) (edict_t* ent); - EngFunc_FindEntityByString, // edict) (edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue); - EngFunc_GetEntityIllum, // int ) (edict_t* pEnt); - EngFunc_FindEntityInSphere, // edict) (edict_t *pEdictStartSearchAfter, const float *org, float rad); - EngFunc_FindClientInPVS, // edict) (edict_t *pEdict); - EngFunc_EntitiesInPVS, // edict) (edict_t *pplayer); - EngFunc_MakeVectors, // void ) (const float *rgflVector); - EngFunc_AngleVectors, // void ) (const float *rgflVector, float *forward, float *right, float *up); - EngFunc_CreateEntity, // edict) (void); - EngFunc_RemoveEntity, // void ) (edict_t* e); - EngFunc_CreateNamedEntity, // edict) (int className); - EngFunc_MakeStatic, // void ) (edict_t *ent); - EngFunc_EntIsOnFloor, // int ) (edict_t *e); - EngFunc_DropToFloor, // int ) (edict_t* e); - EngFunc_WalkMove, // int ) (edict_t *ent, float yaw, float dist, int iMode); - EngFunc_SetOrigin, // void ) (edict_t *e, const float *rgflOrigin); - EngFunc_EmitSound, // void ) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch); - EngFunc_EmitAmbientSound, // void ) (edict_t *entity, float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch); - EngFunc_TraceLine, // void ) (const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr); - EngFunc_TraceToss, // void ) (edict_t* pent, edict_t* pentToIgnore, TraceResult *ptr); - EngFunc_TraceMonsterHull, // int ) (edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr); - EngFunc_TraceHull, // void ) (const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr); - EngFunc_TraceModel, // void ) (const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr); - EngFunc_TraceTexture, // const char *) (edict_t *pTextureEntity, const float *v1, const float *v2 ); - EngFunc_TraceSphere, // void ) (const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr); - EngFunc_GetAimVector, // void ) (edict_t* ent, float speed, float *rgflReturn); - EngFunc_ParticleEffect, // void ) (const float *org, const float *dir, float color, float count); - EngFunc_LightStyle, // void ) (int style, char* val); - EngFunc_DecalIndex, // int ) (const char *name); - EngFunc_PointContents, // int ) (const float *rgflVector); - EngFunc_FreeEntPrivateData, // void ) (edict_t *pEdict); - EngFunc_SzFromIndex, // const char * ) (int iString); - EngFunc_AllocString, // int ) (const char *szValue); - EngFunc_RegUserMsg, // int ) (const char *pszName, int iSize); - EngFunc_AnimationAutomove, // void ) (const edict_t* pEdict, float flTime); - EngFunc_GetBonePosition, // void ) (const edict_t* pEdict, int iBone, float *rgflOrigin, float *rgflAngles ); - EngFunc_GetAttachment, // void ) (const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles ); - EngFunc_SetView, // void ) (const edict_t *pClient, const edict_t *pViewent ); - EngFunc_Time, // float) ( void ); - EngFunc_CrosshairAngle, // void ) (const edict_t *pClient, float pitch, float yaw); - EngFunc_FadeClientVolume, // void ) (const edict_t *pEdict, int fadePercent, int fadeOutSeconds, int holdTime, int fadeInSeconds); - EngFunc_SetClientMaxspeed, // void ) (const edict_t *pEdict, float fNewMaxspeed); - EngFunc_CreateFakeClient, // edict) (const char *netname); // returns NULL if fake client can't be created - EngFunc_RunPlayerMove, // void ) (edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec ); - EngFunc_NumberOfEntities, // int ) (void); - EngFunc_StaticDecal, // void ) ( const float *origin, int decalIndex, int entityIndex, int modelIndex ); - EngFunc_PrecacheGeneric, // int ) (char* s); - EngFunc_BuildSoundMsg, // void ) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed); - EngFunc_GetPhysicsKeyValue, // const char* ) ( const edict_t *pClient, const char *key ); - EngFunc_SetPhysicsKeyValue, // void ) ( const edict_t *pClient, const char *key, const char *value ); - EngFunc_GetPhysicsInfoString,// const char* ) ( const edict_t *pClient ); - EngFunc_PrecacheEvent, // unsigned short ) ( int type, const char*psz ); - EngFunc_PlaybackEvent, // void ) ( int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 ); - EngFunc_CheckVisibility, //) ( const edict_t *entity, unsigned char *pset ); - EngFunc_GetCurrentPlayer, //) ( void ); - EngFunc_CanSkipPlayer, //) ( const edict_t *player ); - EngFunc_SetGroupMask, //) ( int mask, int op ); - EngFunc_GetClientListening, // bool (int iReceiver, int iSender) - EngFunc_SetClientListening, // bool (int iReceiver, int iSender, bool Listen) - EngFunc_MessageBegin, // void (int msg_dest, int msg_type, const float *pOrigin, edict_t *ed) - EngFunc_WriteCoord, // void (float) - EngFunc_WriteAngle, // void (float) - EngFunc_InfoKeyValue, // char* ) (char *infobuffer, char *key); - EngFunc_SetKeyValue, // void ) (char *infobuffer, char *key, char *value); - EngFunc_SetClientKeyValue // void ) (int clientIndex, char *infobuffer, char *key, char *value); -}; - -enum -{ - DLLFunc_GameInit, // void) ( void ); - DLLFunc_Spawn, // int ) ( edict_t *pent ); - DLLFunc_Think, // void ) ( edict_t *pent ); - DLLFunc_Use, // void ) ( edict_t *pentUsed, edict_t *pentOther ); - DLLFunc_Touch, // void ) ( edict_t *pentTouched, edict_t *pentOther ); - DLLFunc_Blocked, // void ) ( edict_t *pentBlocked, edict_t *pentOther ); - DLLFunc_KeyValue, // void ) ( edict_t *pentKeyvalue, KeyValueData *pkvd ); - DLLFunc_SetAbsBox, // void ) ( edict_t *pent ); - DLLFunc_ClientConnect, // bool) ( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] ); - - DLLFunc_ClientDisconnect, // void ) ( edict_t *pEntity ); - DLLFunc_ClientKill, // void ) ( edict_t *pEntity ); - DLLFunc_ClientPutInServer, // void ) ( edict_t *pEntity ); - DLLFunc_ClientCommand, // void ) ( edict_t *pEntity ); - - DLLFunc_ServerDeactivate, // void) ( void ); - - DLLFunc_PlayerPreThink, // void ) ( edict_t *pEntity ); - DLLFunc_PlayerPostThink, // void ) ( edict_t *pEntity ); - - DLLFunc_StartFrame, // void ) ( void ); - DLLFunc_ParmsNewLevel, // void ) ( void ); - DLLFunc_ParmsChangeLevel, // void ) ( void ); - - // Returns string describing current .dll. E.g., TeamFotrress 2, Half-Life - DLLFunc_GetGameDescription, // const char * )( void ); - - // Spectator funcs - DLLFunc_SpectatorConnect, // void) ( edict_t *pEntity ); - DLLFunc_SpectatorDisconnect, // void ) ( edict_t *pEntity ); - DLLFunc_SpectatorThink, // void ) ( edict_t *pEntity ); - - // Notify game .dll that engine is going to shut down. Allows mod authors to set a breakpoint. - DLLFunc_Sys_Error, // void ) ( const char *error_string ); - - DLLFunc_PM_FindTextureType, // char )( char *name ); - DLLFunc_RegisterEncoders, // void ) ( void ); - - // Enumerates player hulls. Returns 0 if the hull number doesn't exist, 1 otherwise - DLLFunc_GetHullBounds, // int) ( int hullnumber, float *mins, float *maxs ); - - // Create baselines for certain "unplaced" items. - DLLFunc_CreateInstancedBaselines, // void ) ( void ); - DLLFunc_pfnAllowLagCompensation, // int )( void ); - // I know this does not fit with DLLFUNC(), but I dont want another native just for it. - MetaFunc_CallGameEntity // bool (plid_t plid, const char *entStr,entvars_t *pev); -}; -enum { - pev_string_start = 0, - pev_classname, - pev_globalname, - pev_model, - pev_target, - pev_targetname, - pev_netname, - pev_message, - pev_noise, - pev_noise1, - pev_noise2, - pev_noise3, - pev_string_end, - pev_edict_start, - pev_chain, - pev_dmg_inflictor, - pev_enemy, - pev_aiment, - pev_owner, - pev_groundentity, - pev_euser1, - pev_euser2, - pev_euser3, - pev_euser4, - pev_edict_end, - pev_float_start, - pev_impacttime, - pev_starttime, - pev_idealpitch, - pev_pitch_speed, - pev_yaw_speed, - pev_ltime, - pev_nextthink, - pev_gravity, - pev_friction, - pev_frame, - pev_animtime, - pev_framerate, - pev_scale, - pev_renderamt, - pev_health, - pev_frags, - pev_takedamage, - pev_max_health, - pev_teleport_time, - pev_armortype, - pev_armorvalue, - pev_dmg_take, - pev_dmg_save, - pev_dmg, - pev_dmgtime, - pev_speed, - pev_air_finished, - pev_pain_finished, - pev_radsuit_finished, - pev_maxspeed, - pev_fov, - pev_flFallVelocity, - pev_fuser1, - pev_fuser2, - pev_fuser3, - pev_fuser4, - pev_float_end, - pev_int_start, - pev_fixangle, - pev_modelindex, - pev_viewmodel, - pev_weaponmodel, - pev_movetype, - pev_solid, - pev_skin, - pev_body, - pev_effects, - pev_light_level, - pev_sequence, - pev_gaitsequence, - pev_rendermode, - pev_renderfx, - pev_weapons, - pev_deadflag, - pev_button, - pev_impulse, - pev_spawnflags, - pev_flags, - pev_colormap, - pev_team, - pev_waterlevel, - pev_watertype, - pev_playerclass, - pev_weaponanim, - pev_pushmsec, - pev_bInDuck, - pev_flTimeStepSound, - pev_flSwimTime, - pev_flDuckTime, - pev_iStepLeft, - pev_gamestate, - pev_oldbuttons, - pev_groupinfo, - pev_iuser1, - pev_iuser2, - pev_iuser3, - pev_iuser4, - pev_int_end, - pev_byte_start, - pev_controller_0, - pev_controller_1, - pev_controller_2, - pev_controller_3, - pev_blending_0, - pev_blending_1, - pev_byte_end, - pev_bytearray_start, - pev_controller, - pev_blending, - pev_bytearray_end, - pev_vecarray_start, - pev_origin, - pev_oldorigin, - pev_velocity, - pev_basevelocity, - pev_clbasevelocity, - pev_movedir, - pev_angles, - pev_avelocity, - pev_v_angle, - pev_endpos, - pev_startpos, - pev_absmin, - pev_absmax, - pev_mins, - pev_maxs, - pev_size, - pev_rendercolor, - pev_view_ofs, - pev_vuser1, - pev_vuser2, - pev_vuser3, - pev_vuser4, - pev_punchangle, - pev_vecarray_end -}; -enum { - FM_PrecacheModel = 1, // done - FM_PrecacheSound, // done - FM_SetModel, // done - FM_ModelIndex, // done - FM_ModelFrames, // done - FM_SetSize, // done - FM_ChangeLevel, // done - FM_VecToYaw, // done - FM_VecToAngles, // done - FM_MoveToOrigin, // done - FM_ChangeYaw, // done - FM_ChangePitch, // done - FM_FindEntityByString, // done - FM_GetEntityIllum, // done - FM_FindEntityInSphere, // done - FM_FindClientInPVS, // done - FM_EntitiesInPVS, // done - FM_MakeVectors, // done - FM_AngleVectors, // done - FM_CreateEntity, // done - FM_RemoveEntity, // done - FM_CreateNamedEntity, // done - FM_MakeStatic, // done - FM_EntIsOnFloor, // done - FM_DropToFloor, // done - FM_WalkMove, // int ) (edict_t *ent, float yaw, float dist, int iMode); -- does't work as of 0.20 RC2 - FM_SetOrigin, // done - FM_EmitSound, // done - FM_EmitAmbientSound, // done - FM_TraceLine, // void ) (const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr); -- does't work as of 0.20 RC2 - FM_TraceToss, // void ) (edict_t* pent, edict_t* pentToIgnore, TraceResult *ptr); -- does't work as of 0.20 RC2 - FM_TraceMonsterHull, // int ) (edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr); -- does't work as of 0.20 RC2 - FM_TraceHull, // void ) (const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr); -- does't work as of 0.20 RC2 - FM_TraceModel, // void ) (const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr); -- does't work as of 0.20 RC2 - FM_TraceTexture, // const char *) (edict_t *pTextureEntity, const float *v1, const float *v2 ); -- does't work as of 0.20 RC2 - FM_TraceSphere, // void ) (const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr); -- does't work as of 0.20 RC2 - FM_GetAimVector, // done - FM_ParticleEffect, // done - FM_LightStyle, // done - FM_DecalIndex, // done - FM_PointContents, // done - FM_MessageBegin, // done - FM_MessageEnd, // done - FM_WriteByte, // done - FM_WriteChar, // done - FM_WriteShort, // done - FM_WriteLong, // done - FM_WriteAngle, // done - FM_WriteCoord, // done - FM_WriteString, // done - FM_WriteEntity, // done - FM_CVarGetFloat, // done - FM_CVarGetString, // done - FM_CVarSetFloat, // done - FM_CVarSetString, // done - FM_FreeEntPrivateData, // done - FM_SzFromIndex, // done - FM_AllocString, // done - FM_RegUserMsg, // done - FM_AnimationAutomove, // done - FM_GetBonePosition, // void ) (const edict_t* pEdict, int iBone, float *rgflOrigin, float *rgflAngles ); -- does't work as of 0.20 RC2 - FM_GetAttachment, // void ) (const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles ); -- does't work as of 0.20 RC2 - FM_SetView, // done - FM_Time, // done - FM_CrosshairAngle, // done - FM_FadeClientVolume, // done - FM_SetClientMaxspeed, // done - FM_CreateFakeClient, // done - FM_RunPlayerMove, // void ) (edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec ); -- does't work as of 0.20 RC2 - FM_NumberOfEntities, // done - FM_StaticDecal, // done - FM_PrecacheGeneric, // done - FM_BuildSoundMsg, // void ) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed); -- does't work as of 0.20 RC2 - FM_GetPhysicsKeyValue, // done - FM_SetPhysicsKeyValue, // done - FM_GetPhysicsInfoString,// done - FM_PrecacheEvent, // done - FM_PlaybackEvent, // done - FM_CheckVisibility, //) ( - FM_GetCurrentPlayer, // done - FM_CanSkipPlayer, // done - FM_SetGroupMask, //done - FM_Voice_GetClientListening, // done - FM_Voice_SetClientListening, // done - FM_InfoKeyValue, // done - FM_SetKeyValue, // done - FM_SetClientKeyValue, // done - FM_GetPlayerAuthId, // done - FM_GetPlayerWONId, // done - FM_IsMapValid, // done - - - FM_Spawn, // done - FM_Think, // done - FM_Use, // done - FM_Touch, // done - FM_Blocked, // done - FM_KeyValue, // void ) ( edict_t *pentKeyvalue, KeyValueData *pkvd ); -- does't work as of 0.20 RC2 - FM_SetAbsBox, // done - FM_ClientConnect, // done - - FM_ClientDisconnect, // done - FM_ClientKill, // done - FM_ClientPutInServer, // done - FM_ClientCommand, // done - - FM_ServerDeactivate, // done - - FM_PlayerPreThink, // done - FM_PlayerPostThink, // done - - FM_StartFrame, // done - FM_ParmsNewLevel, // done - FM_ParmsChangeLevel, // done - - // Returns string describing current .dll. E.g., TeamFotrress 2, Half-Life - FM_GetGameDescription, // done - - // Spectator funcs - FM_SpectatorConnect, // done - FM_SpectatorDisconnect, // done - FM_SpectatorThink, // done - - // Notify game .dll that engine is going to shut down. Allows mod authors to set a breakpoint. - FM_Sys_Error, // done - - FM_PM_FindTextureType, // done - FM_RegisterEncoders, // done - - // Enumerates player hulls. Returns 0 if the hull number doesn't exist, 1 otherwise - - // Create baselines for certain "unplaced" items. - FM_CreateInstancedBaselines, // done - FM_AllowLagCompensation, // done -};