fixed a re-entrancy bug
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52aa992a2f
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a195a0af30
@ -396,7 +396,7 @@ const char *Menu::GetTextString(int player, page_t page, int &keys)
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return m_Text.c_str();
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}
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#define GETMENU(p) if (p >= (int)g_NewMenus.size() || p < 0 || !g_NewMenus[p]) { \
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#define GETMENU(p) if (p >= (int)g_NewMenus.size() || p < 0 || !g_NewMenus[p] || g_NewMenus[p]->isDestroying) { \
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LogError(amx, AMX_ERR_NATIVE, "Invalid menu id %d(%d)", p, g_NewMenus.size()); \
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return 0; } \
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Menu *pMenu = g_NewMenus[p];
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@ -733,15 +733,19 @@ static cell AMX_NATIVE_CALL menu_setprop(AMX *amx, cell *params)
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return 1;
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}
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#define GETMENU_R(p) if (p >= (int)g_NewMenus.size() || p < 0 || !g_NewMenus[p]) { \
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LogError(amx, AMX_ERR_NATIVE, "Invalid menu id %d(%d)", p, g_NewMenus.size()); \
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return 0; } \
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Menu *pMenu = g_NewMenus[p];
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static cell AMX_NATIVE_CALL menu_destroy(AMX *amx, cell *params)
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{
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GETMENU(params[1]);
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GETMENU_R(params[1]);
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if (pMenu->isDestroying)
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return 0; //prevent infinite recursion
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pMenu->isDestroying = true;
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g_NewMenus[params[1]] = NULL;
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g_menucmds.removeMenuId(pMenu->menuId);
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CPlayer *player;
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for (int i=1; i<=gpGlobals->maxClients; i++)
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@ -757,6 +761,7 @@ static cell AMX_NATIVE_CALL menu_destroy(AMX *amx, cell *params)
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player->menu = 0;
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}
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}
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g_NewMenus[params[1]] = NULL;
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delete pMenu;
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g_MenuFreeStack.push(params[1]);
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