Update sockets module project files.

This commit is contained in:
Arkshine 2014-08-10 18:38:24 +02:00
parent a8e6cfe5cf
commit a290f7d299
9 changed files with 16 additions and 5661 deletions

View File

@ -35,7 +35,6 @@ LINK =
INCLUDE = -I. -I$(PUBLIC_ROOT) -I$(PUBLIC_ROOT)/sdk -I$(PUBLIC_ROOT)/amtl \ INCLUDE = -I. -I$(PUBLIC_ROOT) -I$(PUBLIC_ROOT)/sdk -I$(PUBLIC_ROOT)/amtl \
-I$(HLSDK) -I$(HLSDK)/public -I$(HLSDK)/common -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/pm_shared\ -I$(HLSDK) -I$(HLSDK)/public -I$(HLSDK)/common -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/pm_shared\
-I$(MYSQL_DIR)/include -Ithread -Imysql \
-I$(MM_ROOT) -I$(MM_ROOT)
################################################ ################################################

View File

@ -32,7 +32,6 @@ LINK = -lpcre
INCLUDE = -I. -I$(PUBLIC_ROOT) -I$(PUBLIC_ROOT)/sdk -I$(PUBLIC_ROOT)/amtl \ INCLUDE = -I. -I$(PUBLIC_ROOT) -I$(PUBLIC_ROOT)/sdk -I$(PUBLIC_ROOT)/amtl \
-I$(HLSDK) -I$(HLSDK)/public -I$(HLSDK)/common -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/pm_shared\ -I$(HLSDK) -I$(HLSDK)/public -I$(HLSDK)/common -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/pm_shared\
-I$(MYSQL_DIR)/include -Ithread -Imysql \
-I$(MM_ROOT) -I$(MM_ROOT)
################################################ ################################################

View File

@ -4,7 +4,7 @@ import os.path
binary = AMXX.Module(builder, 'sockets') binary = AMXX.Module(builder, 'sockets')
binary.sources = [ binary.sources = [
'sdk/amxxmodule.cpp', '../../public/sdk/amxxmodule.cpp',
'sockets.cpp', 'sockets.cpp',
] ]

View File

@ -7,6 +7,7 @@
HLSDK = ../../../hlsdk HLSDK = ../../../hlsdk
MM_ROOT = ../../../metamod/metamod MM_ROOT = ../../../metamod/metamod
PUBLIC_ROOT = ../../public
##################################### #####################################
### EDIT BELOW FOR OTHER PROJECTS ### ### EDIT BELOW FOR OTHER PROJECTS ###
@ -29,8 +30,9 @@ CPP_OSX = clang
LINK = LINK =
INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/common -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared \ INCLUDE = -I. -I$(PUBLIC_ROOT) -I$(PUBLIC_ROOT)/sdk -I$(PUBLIC_ROOT)/amtl \
-I$(HLSDK)/public -I$(MM_ROOT) -Isdk -I$(HLSDK) -I$(HLSDK)/public -I$(HLSDK)/common -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/pm_shared\
-I$(MM_ROOT)
################################################ ################################################
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ### ### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
@ -106,7 +108,7 @@ $(BIN_DIR)/%.o: %.cpp
all: all:
mkdir -p $(BIN_DIR) mkdir -p $(BIN_DIR)
mkdir -p $(BIN_DIR)/sdk ln -sf $(PUBLIC_ROOT)/sdk/amxxmodule.cpp
$(MAKE) -f $(MAKEFILE_NAME) $(PROJECT) $(MAKE) -f $(MAKEFILE_NAME) $(PROJECT)
$(PROJECT): $(OBJ_BIN) $(PROJECT): $(OBJ_BIN)
@ -119,6 +121,5 @@ default: all
clean: clean:
rm -rf $(BIN_DIR)/*.o rm -rf $(BIN_DIR)/*.o
rm -rf $(BIN_DIR)/sdk/*.o
rm -f $(BIN_DIR)/$(BINARY) rm -f $(BIN_DIR)/$(BINARY)

View File

View File

@ -52,7 +52,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\;..\sdk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\;..\..\..\public;..\..\..\public\sdk; ..\..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOCKETS_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOCKETS_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild> <MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -74,7 +74,7 @@
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>..\;..\sdk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\;..\..\..\public;..\..\..\public\sdk; ..\..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SOCKETS_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SOCKETS_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>false</RuntimeTypeInfo> <RuntimeTypeInfo>false</RuntimeTypeInfo>
@ -95,12 +95,12 @@
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\sockets.cpp" /> <ClCompile Include="..\sockets.cpp" />
<ClCompile Include="..\sdk\amxxmodule.cpp" /> <ClCompile Include="..\..\..\public\sdk\amxxmodule.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\svn_version.h" /> <ClInclude Include="..\svn_version.h" />
<ClInclude Include="..\sdk\moduleconfig.h" /> <ClInclude Include="..\moduleconfig.h" />
<ClInclude Include="..\sdk\amxxmodule.h" /> <ClInclude Include="..\..\..\public\sdk\amxxmodule.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\..\plugins\include\sockets.inc" /> <None Include="..\..\..\plugins\include\sockets.inc" />

View File

@ -23,7 +23,7 @@
<ClCompile Include="..\sockets.cpp"> <ClCompile Include="..\sockets.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\sdk\amxxmodule.cpp"> <ClCompile Include="..\..\..\public\sdk\amxxmodule.cpp">
<Filter>Module SDK\SDK Base</Filter> <Filter>Module SDK\SDK Base</Filter>
</ClCompile> </ClCompile>
</ItemGroup> </ItemGroup>
@ -31,12 +31,12 @@
<ClInclude Include="..\svn_version.h"> <ClInclude Include="..\svn_version.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\sdk\moduleconfig.h"> <ClInclude Include="..\..\..\public\sdk\amxxmodule.h">
<Filter>Module SDK</Filter>
</ClInclude>
<ClInclude Include="..\sdk\amxxmodule.h">
<Filter>Module SDK\SDK Base</Filter> <Filter>Module SDK\SDK Base</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\moduleconfig.h">
<Filter>Module SDK</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\..\plugins\include\sockets.inc"> <None Include="..\..\..\plugins\include\sockets.inc">

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff