Cstrike: Define "UseBotArgs" and "BotArgs" symbols in game data file.

This commit is contained in:
Arkshine 2014-05-30 22:53:27 +02:00
parent 9d99863c7e
commit a984c85ffc
2 changed files with 13 additions and 9 deletions

View File

@ -147,8 +147,12 @@
#if defined __linux__
#define CS_DETOURCOPYBYTES_CLIENTCOMMAND 6
#define CS_SYM_USEBOTARGS "UseBotArgs"
#define CS_SYM_BOTARGS "BotArgs"
#elif defined __APPLE__
#define CS_DETOURCOPYBYTES_CLIENTCOMMAND 5
#define CS_SYM_USEBOTARGS "_UseBotArgs"
#define CS_SYM_BOTARGS "_BotArgs"
#else
#define CS_DETOURCOPYBYTES_CLIENTCOMMAND 6
#define CS_CLICMD_OFFS_USEBOTARGS 2

View File

@ -169,8 +169,8 @@ void CtrlDetours(bool set)
void *buyItemAddress = g_MemUtils.ResolveSymbol(target, CS_SYM_BUYITEM);
void *buyGunAmmoAddress = g_MemUtils.ResolveSymbol(target, CS_SYM_BUYGUNAMMO);
g_UseBotArgs = (int *)g_MemUtils.ResolveSymbol(target, "UseBotArgs");
g_BotArgs = (const char **)g_MemUtils.ResolveSymbol(target, "BotArgs");
g_UseBotArgs = (int *)g_MemUtils.ResolveSymbol(target, CS_SYM_USEBOTARGS);
g_BotArgs = (const char **)g_MemUtils.ResolveSymbol(target, CS_SYM_BOTARGS);
#elif defined(__APPLE__)
@ -180,8 +180,8 @@ void CtrlDetours(bool set)
symbols[0].n_un.n_name = (char *)CS_SYM_CANBUYTHIS;
symbols[1].n_un.n_name = (char *)CS_SYM_BUYITEM;
symbols[2].n_un.n_name = (char *)CS_SYM_BUYGUNAMMO;
symbols[3].n_un.n_name = (char *)"_UseBotArgs";
symbols[4].n_un.n_name = (char *)"_BotArgs";
symbols[3].n_un.n_name = (char *)CS_SYM_USEBOTARGS;
symbols[4].n_un.n_name = (char *)CS_SYM_BOTARGS;
if (nlist(libName, symbols) != 0) { return; }