Update nvault module project files and use AMTL.
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@ -7,6 +7,7 @@
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HLSDK = ../../../hlsdk
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MM_ROOT = ../../../metamod/metamod
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PUBLIC_ROOT = ../../public
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#####################################
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### EDIT BELOW FOR OTHER PROJECTS ###
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@ -14,7 +15,7 @@ MM_ROOT = ../../../metamod/metamod
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PROJECT = nvault
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OBJECTS = sdk/amxxmodule.cpp amxxapi.cpp Binary.cpp Journal.cpp NVault.cpp
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OBJECTS = amxxmodule.cpp amxxapi.cpp Binary.cpp Journal.cpp NVault.cpp
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##############################################
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### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
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@ -29,8 +30,9 @@ CPP_OSX = clang
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LINK =
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INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/common -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared \
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-I$(HLSDK)/public -I$(MM_ROOT) -Isdk
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INCLUDE = -I. -I$(PUBLIC_ROOT) -I$(PUBLIC_ROOT)/sdk -I$(PUBLIC_ROOT)/amtl \
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-I$(HLSDK) -I$(HLSDK)/public -I$(HLSDK)/common -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/pm_shared\
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-I$(MM_ROOT)
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################################################
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### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
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@ -105,7 +107,7 @@ $(BIN_DIR)/%.o: %.cpp
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all:
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mkdir -p $(BIN_DIR)
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mkdir -p $(BIN_DIR)/sdk
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ln -sf $(PUBLIC_ROOT)/sdk/amxxmodule.cpp
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$(MAKE) -f $(MAKEFILE_NAME) $(PROJECT)
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$(PROJECT): $(OBJ_BIN)
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@ -118,6 +120,5 @@ default: all
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clean:
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rm -rf $(BIN_DIR)/*.o
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rm -rf $(BIN_DIR)/sdk/*.o
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rm -f $(BIN_DIR)/$(BINARY)
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