Merge pull request #282 from Arkshine/gamedata-type-desc

Modify game config parser to support more offset data and reflect changes
This commit is contained in:
Vincent Herbet
2015-09-07 09:10:28 +02:00
764 changed files with 11196 additions and 85 deletions

View File

@ -34,6 +34,49 @@
#include <ITextParsers.h>
enum class FieldType
{
FIELD_NONE,
FIELD_FLOAT, // Floating point value
FIELD_STRINGINT, // String ID (return from ALLOC_STRING)
FIELD_STRINGPTR, // String, pointer-to-char
FIELD_STRING, // String, fixed size
FIELD_CLASSPTR, // Classes pointer derived of CBaseEntity
FIELD_CLASS, // Arbitrary classes, direct
FIELD_STRUCTURE, // Arbitrary structures, direct
FIELD_EHANDLE, // Entity handle
FIELD_ENTVARS, // entvars_t*
FIELD_EDICT, // edict_t*
FIELD_VECTOR, // Vector
FIELD_POINTER, // Arbitrary data pointer
FIELD_INTEGER, // Integer or enum
FIELD_FUNCTION, // Class function pointer (Think, Use, etc)
FIELD_BOOLEAN, // Boolean
FIELD_SHORT, // 2 bytes integer
FIELD_CHARACTER, // 1 byte
};
struct TypeDescription
{
TypeDescription()
{
reset();
}
void reset()
{
fieldType = FieldType::FIELD_NONE;
fieldOffset = 0;
fieldSize = 0;
fieldUnsigned = false;
}
FieldType fieldType;
int fieldOffset;
int fieldSize;
bool fieldUnsigned;
};
/**
* @brief Describes a game private data config file
*/
@ -44,20 +87,20 @@ public:
* @brief Returns an offset value.
*
* @param key Key to retrieve from the offset section.
* @param value Pointer to store the offset value in.
* @param value Pointer to store the TypeDescription reference in.
* @return True if found, false otherwise.
*/
virtual bool GetOffset(const char *key, int *value) = 0;
virtual bool GetOffset(const char *key, TypeDescription *value) = 0;
/**
* @brief Returns an offset value from given class.
*
* @param classname class name to match from the offset section.
* @param key Key to retrieve from the offset section.
* @param value Pointer to store the offset value in.
* @param value Pointer to store the TypeDescription reference in.
* @return True if found, false otherwise.
*/
virtual bool GetOffsetByClass(const char *classname, const char *key, int *value) = 0;
virtual bool GetOffsetByClass(const char *classname, const char *key, TypeDescription *value) = 0;
/**
* @brief Returns the value of a key from the "Keys" section.