🔥 Remove amxmod compatability

This doesn't remove anything from the engine
This commit is contained in:
xPaw
2014-06-05 13:48:56 +03:00
parent 08378eed4b
commit ae9315ad48
26 changed files with 16 additions and 2736 deletions

View File

@@ -121,9 +121,7 @@ native fake_touch(entTouched, entToucher);
/* 2 formats.
Format: DispatchKeyValue("KeyName","Value") - sets keyvalues for the entity specified in the keyvalue() forward.
Format: DispatchKeyValue(index,"KeyName","Value") - Sets keyvalue for entity not specified in keyvalue() forward. */
#if !defined AMXMOD_BCOMPAT
native DispatchKeyValue(...);
#endif
native get_keyvalue(entity, const szKey[], value[], maxLength);
@@ -133,18 +131,14 @@ native copy_keyvalue(szClassName[],sizea,szKeyName[],sizeb,szValue[],sizec);
native DispatchSpawn(iIndex);
/* Hurts/Kills players in a sphere, like an explosion, Multiplier determines damage. */
#if !defined AMXMOD_BCOMPAT
native radius_damage(const Float:fExplodeAt[3], iDamageMultiplier, iRadiusMultiplier);
#endif
/* Will return the contents of a point (inside map? in sky? outside map? etc.). */
native point_contents(const Float:fCheckAt[3]);
/* Trace a line from Start(X, Y, Z) to End(X, Y, Z), will return the point hit in vReturn[3]
* and an entity index if an entity is hit. */
#if !defined AMXMOD_BCOMPAT
native trace_line(iIgnoreEnt, const Float:fStart[3], const Float:fEnd[3], Float:vReturn[3]);
#endif
/* Traces a hull. */
native trace_hull(const Float:origin[3],hull,ignoredent=0,ignoremonsters=0);