Fix get_team() sometimes being wrong for dead players (bug 4656, r=dvander).
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@ -109,6 +109,7 @@ void Client_TeamInfo(void* mValue)
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char* msg = (char*)mValue;
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char* msg = (char*)mValue;
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g_players[index].team.assign(msg);
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g_players[index].team.assign(msg);
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g_teamsIds.registerTeam(msg, -1);
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g_teamsIds.registerTeam(msg, -1);
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g_players[index].teamId = g_teamsIds.findTeamId(msg);
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break;
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break;
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}
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}
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}
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}
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