Update csx module project files.

This commit is contained in:
Arkshine 2014-08-09 19:47:31 +02:00
parent 9dee60934f
commit b17c624c81
8 changed files with 17 additions and 5660 deletions

View File

@ -6,7 +6,7 @@
########################################### ###########################################
HLSDK = ../../../../hlsdk HLSDK = ../../../../hlsdk
MM_ROOT = ../../../../metamod-am/metamod MM_ROOT = ../../../../metamod/metamod
PUBLIC_ROOT = ../../../public PUBLIC_ROOT = ../../../public
##################################### #####################################

View File

@ -4,7 +4,7 @@ import os.path
binary = AMXX.MetaModule(builder, 'csx') binary = AMXX.MetaModule(builder, 'csx')
binary.sources = [ binary.sources = [
'sdk/amxxmodule.cpp', '../../../public/sdk/amxxmodule.cpp',
'CRank.cpp', 'CRank.cpp',
'CMisc.cpp', 'CMisc.cpp',
'meta_api.cpp', 'meta_api.cpp',

View File

@ -6,7 +6,8 @@
########################################### ###########################################
HLSDK = ../../../../hlsdk HLSDK = ../../../../hlsdk
MM_ROOT = ../../../../metamod/metamod MM_ROOT = ../../../../metamod-am/metamod
PUBLIC_ROOT = ../../../public
##################################### #####################################
### EDIT BELOW FOR OTHER PROJECTS ### ### EDIT BELOW FOR OTHER PROJECTS ###
@ -14,7 +15,7 @@ MM_ROOT = ../../../../metamod/metamod
PROJECT = csx PROJECT = csx
OBJECTS = sdk/amxxmodule.cpp CRank.cpp CMisc.cpp meta_api.cpp rank.cpp usermsg.cpp OBJECTS = amxxmodule.cpp CRank.cpp CMisc.cpp meta_api.cpp rank.cpp usermsg.cpp
############################################## ##############################################
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ### ### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
@ -29,8 +30,9 @@ CPP_OSX = clang
LINK = LINK =
INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/common -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared \ INCLUDE = -I. -I$(PUBLIC_ROOT) -I$(PUBLIC_ROOT)/sdk -I$(PUBLIC_ROOT)/amtl \
-I$(HLSDK)/public -I$(MM_ROOT) -Isdk -I$(HLSDK) -I$(HLSDK)/public -I$(HLSDK)/common -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared \
-I$(MM_ROOT)
################################################ ################################################
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ### ### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
@ -105,7 +107,7 @@ $(BIN_DIR)/%.o: %.cpp
all: all:
mkdir -p $(BIN_DIR) mkdir -p $(BIN_DIR)
mkdir -p $(BIN_DIR)/sdk ln -sf $(PUBLIC_ROOT)/sdk/amxxmodule.cpp
$(MAKE) -f $(MAKEFILE_NAME) $(PROJECT) $(MAKE) -f $(MAKEFILE_NAME) $(PROJECT)
$(PROJECT): $(OBJ_BIN) $(PROJECT): $(OBJ_BIN)
@ -118,6 +120,5 @@ default: all
clean: clean:
rm -rf $(BIN_DIR)/*.o rm -rf $(BIN_DIR)/*.o
rm -rf $(BIN_DIR)/sdk/*.o
rm -f $(BIN_DIR)/$(BINARY) rm -f $(BIN_DIR)/$(BINARY)

View File

@ -63,7 +63,7 @@
<ClCompile> <ClCompile>
<Optimization>MaxSpeed</Optimization> <Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\;..\..\..\..\public;..\..\..\..\public\sdk; ..\..\..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;csx_EXPORTS;JIT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;csx_EXPORTS;JIT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling> <StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@ -104,7 +104,7 @@
</Midl> </Midl>
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\;..\..\..\..\public;..\..\..\..\public\sdk; ..\..\..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;csx_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;csx_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@ -139,15 +139,15 @@
<ClCompile Include="..\meta_api.cpp" /> <ClCompile Include="..\meta_api.cpp" />
<ClCompile Include="..\rank.cpp" /> <ClCompile Include="..\rank.cpp" />
<ClCompile Include="..\usermsg.cpp" /> <ClCompile Include="..\usermsg.cpp" />
<ClCompile Include="..\sdk\amxxmodule.cpp" /> <ClCompile Include="..\..\..\..\public\sdk\amxxmodule.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\CMisc.h" /> <ClInclude Include="..\CMisc.h" />
<ClInclude Include="..\CRank.h" /> <ClInclude Include="..\CRank.h" />
<ClInclude Include="..\rank.h" /> <ClInclude Include="..\rank.h" />
<ClInclude Include="..\svn_version.h" /> <ClInclude Include="..\svn_version.h" />
<ClInclude Include="..\sdk\moduleconfig.h" /> <ClInclude Include="..\moduleconfig.h" />
<ClInclude Include="..\sdk\amxxmodule.h" /> <ClInclude Include="..\..\..\..\public\sdk\amxxmodule.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\..\plugins\include\csstats.inc" /> <None Include="..\..\..\plugins\include\csstats.inc" />

View File

@ -35,7 +35,7 @@
<ClCompile Include="..\usermsg.cpp"> <ClCompile Include="..\usermsg.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\sdk\amxxmodule.cpp"> <ClCompile Include="..\..\..\..\public\sdk\amxxmodule.cpp">
<Filter>SDK\SDK Base</Filter> <Filter>SDK\SDK Base</Filter>
</ClCompile> </ClCompile>
</ItemGroup> </ItemGroup>
@ -52,10 +52,10 @@
<ClInclude Include="..\svn_version.h"> <ClInclude Include="..\svn_version.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\sdk\moduleconfig.h"> <ClInclude Include="..\moduleconfig.h">
<Filter>SDK</Filter> <Filter>SDK</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\sdk\amxxmodule.h"> <ClInclude Include="..\..\..\..\public\sdk\amxxmodule.h">
<Filter>SDK\SDK Base</Filter> <Filter>SDK\SDK Base</Filter>
</ClInclude> </ClInclude>
</ItemGroup> </ItemGroup>

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff