From b271b01b13fba62439dd6b311f51b883a3e94520 Mon Sep 17 00:00:00 2001 From: David Anderson Date: Thu, 25 Aug 2005 07:12:52 +0000 Subject: [PATCH] Synced to Twilight's stuff --- dlls/ts/tsfun/CMessage.cpp | 15 ++-- dlls/ts/tsfun/CMisc.cpp | 49 ----------- dlls/ts/tsfun/CNatives.h | 26 +++--- dlls/ts/tsfun/CPlayer.h | 4 +- dlls/ts/tsfun/tsfun.cpp | 170 ++++++++++++++++++++++++++++++++++++- dlls/ts/tsfun/tsfun.h | 14 ++- 6 files changed, 210 insertions(+), 68 deletions(-) diff --git a/dlls/ts/tsfun/CMessage.cpp b/dlls/ts/tsfun/CMessage.cpp index 47393c29..10c491cf 100755 --- a/dlls/ts/tsfun/CMessage.cpp +++ b/dlls/ts/tsfun/CMessage.cpp @@ -97,6 +97,7 @@ void Client_ClipInfo(void* mValue) void Client_TSHealth_End(void* mValue) { + edict_t *enemy = mPlayer->pEdict->v.dmg_inflictor; int damage = (int)mPlayer->pEdict->v.dmg_take; @@ -227,6 +228,15 @@ void Client_TSHealth_End(void* mValue) pAttacker->killFlags = killFlags; } + +void Client_TSState(void* mValue) +{ + mPlayer->oldstate = mPlayer->state; + mPlayer->checkstate = 1; + mPlayer->state = *(int*)mValue; +} + + void Client_WStatus(void* mValue) { switch(mState++) @@ -240,11 +250,6 @@ void Client_WStatus(void* mValue) } } -void Client_TSSpace(void* mValue) -{ - mPlayer->space = *(int*)mValue; -} - void Client_PwUp(void* mValue) { static int iPwType; diff --git a/dlls/ts/tsfun/CMisc.cpp b/dlls/ts/tsfun/CMisc.cpp index ead0a93f..027259c0 100755 --- a/dlls/ts/tsfun/CMisc.cpp +++ b/dlls/ts/tsfun/CMisc.cpp @@ -1,54 +1,5 @@ #include "tsfun.h" -funEventCall modMsgsEnd[MAX_REG_MSGS]; -funEventCall modMsgs[MAX_REG_MSGS]; -void (*function)(void*); -void (*endfunction)(void*); -CPlayer* mPlayer; -int mPlayerIndex; -int mState; -CPlayer players[33]; - -int gKnifeOffset; - -int gmsgResetHUD; -int gmsgWeaponInfo; -int gmsgClipInfo; -int gmsgScoreInfo; -int gmsgTSHealth; - -int gmsgWStatus; -int gmsgTSCash; -int gmsgTSSpace; -int gmsgPwUp; - -struct sUserMsg { - const char* name; - int* id; - funEventCall func; - bool endmsg; -} g_user_msg[] = { - { "ResetHUD",&gmsgResetHUD,Client_ResetHUD_End,true }, - { "WeaponInfo",&gmsgWeaponInfo,Client_WeaponInfo,false }, - { "ClipInfo",&gmsgClipInfo,Client_ClipInfo,false }, - { "ScoreInfo",&gmsgScoreInfo,Client_ScoreInfo,false }, - { "TSHealth",&gmsgTSHealth,Client_TSHealth_End,true }, - - { "WStatus",&gmsgWStatus,Client_WStatus,false }, - { "TSSpace",&gmsgTSSpace,Client_TSSpace,false }, - { "PwUp",&gmsgPwUp,Client_PwUp,false}, - - { 0,0,0,false } -}; - -const char* get_localinfo( const char* name , const char* def = 0 ) -{ - const char* b = LOCALINFO( (char*)name ); - if (((b==0)||(*b==0)) && def ) - SET_LOCALINFO((char*)name,(char*)(b = def) ); - return b; -} - weapon_t weaponData[] = { { 1,"Kung Fu","kung_fu",3 }, // id 0 like in WeaponInfo , DeathMsg { 0,"Glock-18","glock-18",1 }, diff --git a/dlls/ts/tsfun/CNatives.h b/dlls/ts/tsfun/CNatives.h index 342e893f..2da6ff8d 100755 --- a/dlls/ts/tsfun/CNatives.h +++ b/dlls/ts/tsfun/CNatives.h @@ -153,6 +153,19 @@ static cell AMX_NATIVE_CALL get_user_weapon(AMX *amx, cell *params) } +static cell AMX_NATIVE_CALL get_user_state(AMX *amx, cell *params) +{ + int id = params[1]; + CHECK_PLAYER(id); + CPlayer *pPlayer = GET_PLAYER_POINTER_I(id); + + if(!pPlayer->ingame) return 0; + + return pPlayer->state; + +} + + static cell AMX_NATIVE_CALL set_user_cash(AMX *amx, cell *params) { int id = params[1]; @@ -174,7 +187,6 @@ static cell AMX_NATIVE_CALL get_user_cash(AMX *amx, cell *params) } - static cell AMX_NATIVE_CALL set_user_slots(AMX *amx, cell *params) { int id = params[1]; @@ -194,13 +206,6 @@ static cell AMX_NATIVE_CALL get_user_slots(AMX *amx, cell *params) return pPlayer->GetSlots(); } -static cell AMX_NATIVE_CALL get_user_space(AMX *amx, cell *params){ - int id = params[1]; - CHECK_PLAYER(id); - - CPlayer *pPlayer = GET_PLAYER_POINTER_I(id); - return pPlayer->space; -} static cell AMX_NATIVE_CALL get_user_pwup(AMX *amx, cell *params) { @@ -493,7 +498,6 @@ static cell AMX_NATIVE_CALL get_consecutive_frags(AMX *amx, cell *params) CHECK_PLAYER(id); return pPlayer->GetOffsetInt(433); - } static cell AMX_NATIVE_CALL set_consecutive_frags(AMX *amx, cell *params) @@ -681,6 +685,8 @@ AMX_NATIVE_INFO base_Natives[] = { //**************************************** + { "ts_getuserstate", get_user_state }, + { "ts_getusercash", get_user_cash }, { "ts_setusercash", set_user_cash }, @@ -690,7 +696,7 @@ AMX_NATIVE_INFO base_Natives[] = { { "ts_getusertime",get_usertime }, { "ts_setusertime",set_usertime}, - { "ts_getuserspace", get_user_space }, + { "ts_getuserspace", get_user_slots }, { "ts_getuserpwup",get_user_pwup }, { "ts_getuseritems",get_user_items }, diff --git a/dlls/ts/tsfun/CPlayer.h b/dlls/ts/tsfun/CPlayer.h index 227dd8fb..014d9d5e 100755 --- a/dlls/ts/tsfun/CPlayer.h +++ b/dlls/ts/tsfun/CPlayer.h @@ -77,7 +77,9 @@ struct CPlayer { int aiming; int current; - int space; + int checkstate; + int state; + int oldstate; int PwUp; int PwUpValue; int items; // "stale" przedmioty , super jump i kung fu bonus diff --git a/dlls/ts/tsfun/tsfun.cpp b/dlls/ts/tsfun/tsfun.cpp index dba47087..4db4eb97 100755 --- a/dlls/ts/tsfun/tsfun.cpp +++ b/dlls/ts/tsfun/tsfun.cpp @@ -32,8 +32,61 @@ #include "tsfun.h" #include "CNatives.h" +funEventCall modMsgsEnd[MAX_REG_MSGS]; +funEventCall modMsgs[MAX_REG_MSGS]; +void (*function)(void*); +void (*endfunction)(void*); +CPlayer* mPlayer; +int mPlayerIndex; +int mState; +CPlayer players[33]; + +int gKnifeOffset; + +int gmsgResetHUD; +int gmsgWeaponInfo; +int gmsgClipInfo; +int gmsgScoreInfo; +int gmsgTSHealth; + +int gmsgWStatus; +int gmsgTSCash; +int gmsgTSState; +int gmsgPwUp; + +struct sUserMsg { + const char* name; + int* id; + funEventCall func; + bool endmsg; + +} g_user_msg[] = { + { "ResetHUD",&gmsgResetHUD,Client_ResetHUD_End,true }, + { "WeaponInfo",&gmsgWeaponInfo,Client_WeaponInfo,false }, + { "ClipInfo",&gmsgClipInfo,Client_ClipInfo,false }, + { "ScoreInfo",&gmsgScoreInfo,Client_ScoreInfo,false }, + + { "TSHealth",&gmsgTSHealth,Client_TSHealth_End,true }, + { "TSState",&gmsgTSState,Client_TSState,false }, + { "WStatus",&gmsgWStatus,Client_WStatus,false }, + { "PwUp",&gmsgPwUp,Client_PwUp,false}, + + { 0,0,0,false } +}; + +const char* get_localinfo( const char* name , const char* def = 0 ) +{ + const char* b = LOCALINFO( (char*)name ); + if (((b==0)||(*b==0)) && def ) + SET_LOCALINFO((char*)name,(char*)(b = def) ); + return b; +} + int Powerup = -1; int KungFoo = -1; //-1 is an invalid forward so initiate this to that +int Death = -1; +int Damage = -1; +int Stunt = -1; void OnPluginsLoaded() { @@ -42,8 +95,11 @@ void OnPluginsLoaded() //FP_CELL - first parameter is a normal cell //FP_CELL - second parameter is a normal cell //FP_DONE - that's the end of the parameter descriptions - KungFoo = MF_RegisterForward("KungFoo_Attack", ET_STOP, FP_CELL, FP_FLOAT,FP_FLOAT, FP_DONE); + KungFoo = MF_RegisterForward("Melee_Attack", ET_STOP, FP_CELL, FP_FLOAT,FP_FLOAT, FP_DONE); + Death = MF_RegisterForward("client_death", ET_IGNORE, FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL, FP_DONE); + Damage = MF_RegisterForward("client_damage", ET_IGNORE, FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL, FP_DONE); Powerup = MF_RegisterForward("client_powerup", ET_IGNORE, FP_CELL, FP_CELL, FP_DONE); + Stunt = MF_RegisterForward("client_stunt", ET_IGNORE, FP_CELL, FP_CELL, FP_DONE); } void check_powerup(edict_s *player) @@ -104,13 +160,125 @@ void check_kungfoo(edict_s *player) } } +void check_stunts(edict_s *player) +{ + CPlayer *pPlayer = GET_PLAYER_POINTER(player); + + if(pPlayer->checkstate == 0) return; + + int stunttype; + int newstate = pPlayer->state; + int oldstate = pPlayer->oldstate; + + if(newstate == 0) stunttype = STUNT_NONE; + else if(newstate == 2) stunttype = STUNT_DIVE; + else if(oldstate == 2) stunttype = STUNT_GETUP; + else if( pPlayer->GetOffsetInt(158) == 1) stunttype = STUNT_ROLL; + else if( pPlayer->GetOffsetInt(27) == 1 ) stunttype = STUNT_DUCK; + else stunttype = STUNT_FLIP; + + pPlayer->checkstate = 0; + + MF_ExecuteForward(Stunt,pPlayer->index,stunttype); +} + void PlayerPreThink_Post(edict_s *player) { check_powerup(player); check_kungfoo(player); + check_stunts(player); RETURN_META(MRES_IGNORED); } + +void MessageBegin_Post(int msg_dest, int msg_type, const float *pOrigin, edict_t *ed) { + if (ed) + { + mPlayerIndex = ENTINDEX(ed); + mPlayer = GET_PLAYER_POINTER_I(mPlayerIndex); + } + else + { + + mPlayerIndex = 0; + mPlayer = NULL; + } + mState = 0; + if ( msg_type < 0 || msg_type >= MAX_REG_MSGS ) + msg_type = 0; + function=modMsgs[msg_type]; + endfunction=modMsgsEnd[msg_type]; + RETURN_META(MRES_IGNORED); +} + +void MessageEnd_Post(void) { + if (endfunction) (*endfunction)(NULL); + RETURN_META(MRES_IGNORED); +} + +void WriteByte_Post(int iValue) { + if (function) (*function)((void *)&iValue); + RETURN_META(MRES_IGNORED); +} + +void WriteChar_Post(int iValue) { + if (function) (*function)((void *)&iValue); + RETURN_META(MRES_IGNORED); +} + +void WriteShort_Post(int iValue) { + if (function) (*function)((void *)&iValue); + RETURN_META(MRES_IGNORED); +} + +void WriteLong_Post(int iValue) { + if (function) (*function)((void *)&iValue); + RETURN_META(MRES_IGNORED); +} + +void WriteAngle_Post(float flValue) { + if (function) (*function)((void *)&flValue); + RETURN_META(MRES_IGNORED); +} + +void WriteCoord_Post(float flValue) { + if (function) (*function)((void *)&flValue); + RETURN_META(MRES_IGNORED); +} + +void WriteString_Post(const char *sz) { + if (function) (*function)((void *)sz); + RETURN_META(MRES_IGNORED); +} + +void WriteEntity_Post(int iValue) { + if (function) (*function)((void *)&iValue); + RETURN_META(MRES_IGNORED); +} + +int RegUserMsg_Post(const char *pszName, int iSize) +{ + for (int i = 0; g_user_msg[ i ].name; ++i ) + { + if ( !*g_user_msg[i].id && strcmp( g_user_msg[ i ].name , pszName ) == 0 ) + { + int id = META_RESULT_ORIG_RET( int ); + + *g_user_msg[ i ].id = id; + + if ( g_user_msg[ i ].endmsg ) + modMsgsEnd[ id ] = g_user_msg[ i ].func; + + else + modMsgs[ id ] = g_user_msg[ i ].func; + + break; + } + } + + RETURN_META_VALUE(MRES_IGNORED, 0); +} + void ServerActivate_Post( edict_t *pEdictList, int edictCount, int clientMax ) { for( int i = 1; i <= gpGlobals->maxClients; ++i ) diff --git a/dlls/ts/tsfun/tsfun.h b/dlls/ts/tsfun/tsfun.h index 87b2b45d..77e18526 100755 --- a/dlls/ts/tsfun/tsfun.h +++ b/dlls/ts/tsfun/tsfun.h @@ -33,6 +33,16 @@ #include "amxxmodule.h" #include "CPlayer.h" +#define STUNT_NONE 0 +#define STUNT_DUCK 1 +#define STUNT_ROLL 2 +#define STUNT_DIVE 3 +#define STUNT_GETUP 4 +#define STUNT_FLIP 5 + +extern int Death; +extern int Damage; + #define GET_PLAYER_POINTER(e) (&players[ENTINDEX(e)]) #define GET_PLAYER_POINTER_I(i) (&players[i]) @@ -47,7 +57,7 @@ extern int gmsgScoreInfo; extern int gmsgTSHealth; extern int gmsgWStatus; -extern int gmsgTSSpace; +extern int gmsgTSState; extern int gmsgPwUp; void Client_ResetHUD_End(void*); @@ -58,7 +68,7 @@ void Client_TSHealth_End(void*); void Client_WStatus(void* mValue); void Client_TSCash(void* mValue); -void Client_TSSpace(void* mValue); +void Client_TSState(void* mValue); void Client_PwUp(void* mValue); typedef void (*funEventCall)(void*);