new file names+headers

This commit is contained in:
David Anderson
2004-03-24 02:10:20 +00:00
parent 2a7b5b714d
commit b311a9ccc3
8 changed files with 14 additions and 20 deletions

View File

@ -1,5 +1,5 @@
//#define __cswonbuild__ // comment when compiling for STEAM
#define CS_WON_BUILD
//#define CS_WON_BUILD
/* AMX Mod X
* Counter-Strike Module
@ -113,7 +113,8 @@ pfnmodule_engine_g* g_engModuleFunc;
#define OFFSET_CSDEATHS 448 + EXTRAOFFSET // differs -1 from STEAM
// "weapon_*" entities
#define OFFSET_WEAPONTYPE 43 + EXTRAOFFSET // same as STEAM
//#define OFFSET_CLIPAMMO 51 + EXTRAOFFSET // not tested under WON!!!!!!!!!!!!!!!!!!
//jghg I uncommented this so it would compile
#define OFFSET_CLIPAMMO 51 + EXTRAOFFSET // not tested under WON!!!!!!!!!!!!!!!!!!
#define OFFSET_SILENCER_FIREMODE 70 + EXTRAOFFSET // differs -4 from STEAM
// "hostage_entity" entities
#define OFFSET_HOSTAGEFOLLOW 86 + EXTRAOFFSET // same as STEAM

View File

@ -3,6 +3,7 @@
ProjectType="Visual C++"
Version="7.10"
Name="cstrike"
ProjectGUID="{AB148B92-4F47-42E6-8268-AB4E588EC6A2}"
SccProjectName=""
SccLocalPath="">
<Platforms>