new file names+headers
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@ -1,5 +1,5 @@
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//#define __cswonbuild__ // comment when compiling for STEAM
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#define CS_WON_BUILD
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//#define CS_WON_BUILD
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/* AMX Mod X
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* Counter-Strike Module
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@ -113,7 +113,8 @@ pfnmodule_engine_g* g_engModuleFunc;
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#define OFFSET_CSDEATHS 448 + EXTRAOFFSET // differs -1 from STEAM
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// "weapon_*" entities
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#define OFFSET_WEAPONTYPE 43 + EXTRAOFFSET // same as STEAM
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//#define OFFSET_CLIPAMMO 51 + EXTRAOFFSET // not tested under WON!!!!!!!!!!!!!!!!!!
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//jghg I uncommented this so it would compile
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#define OFFSET_CLIPAMMO 51 + EXTRAOFFSET // not tested under WON!!!!!!!!!!!!!!!!!!
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#define OFFSET_SILENCER_FIREMODE 70 + EXTRAOFFSET // differs -4 from STEAM
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// "hostage_entity" entities
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#define OFFSET_HOSTAGEFOLLOW 86 + EXTRAOFFSET // same as STEAM
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@ -3,6 +3,7 @@
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ProjectType="Visual C++"
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Version="7.10"
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Name="cstrike"
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ProjectGUID="{AB148B92-4F47-42E6-8268-AB4E588EC6A2}"
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SccProjectName=""
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SccLocalPath="">
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<Platforms>
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