Merged revision 3260 from 1.77; Stats would not display on awkward mp_roundtime settings
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@ -566,7 +566,7 @@ public showStatus(id)
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public eNewRound()
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public eNewRound()
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{
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{
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if (read_data(1) == floatround(get_cvar_float("mp_roundtime") * 60.0))
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if (read_data(1) == floatround(get_cvar_float("mp_roundtime") * 60.0,floatround_floor))
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{
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{
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g_firstBlood = 1
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g_firstBlood = 1
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g_C4Timer = 0
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g_C4Timer = 0
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@ -1272,7 +1272,7 @@ public eventStartRound()
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iRoundTime = read_data(1)
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iRoundTime = read_data(1)
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if (iRoundTime >= get_cvar_float("mp_roundtime") * 60)
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if (read_data(1) == floatround(get_cvar_float("mp_roundtime") * 60.0,floatround_floor))
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{
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{
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#if defined STATSX_DEBUG
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#if defined STATSX_DEBUG
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log_amx("Reset round stats")
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log_amx("Reset round stats")
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