Cstrike: Remove parsing error and update native error message
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e87976bc09
commit
b6910667a8
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@ -12,21 +12,20 @@
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//
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#include "CstrikeItemsInfos.h"
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#include <amxxmodule.h>
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CsItemInfo ItemsManager;
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#define PSTATE_NONE
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#define PSTATE_ALIASES_TYPE 0
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#define PSTATE_ALIASES_ALIAS 1
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#define PSTATE_ALIASES_ALIAS_DEFS 2
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CsItemInfo::CsItemInfo()
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:
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m_ParseState(0),
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m_ParseState(PSTATE_ALIASES_TYPE),
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m_List(nullptr),
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m_ListsRetrievedFromConfig(false)
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{
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}
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{}
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CsItemInfo::~CsItemInfo()
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{
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@ -61,16 +60,16 @@ SMCResult CsItemInfo::ReadSMC_NewSection(const SMCStates *states, const char *na
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{
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m_List = &m_WeaponAliasesList;
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}
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else if (strstr(name, "Buy"))
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else if (!strcmp(name, "Buy") || !strcmp(name, "BuyEquip") || !strcmp(name, "BuyAmmo"))
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{
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m_List = &m_BuyAliasesList;
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}
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else
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if (m_List)
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{
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return SMCResult_HaltFail;
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m_ParseState = PSTATE_ALIASES_ALIAS;
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}
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m_ParseState = PSTATE_ALIASES_ALIAS;
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break;
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}
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case PSTATE_ALIASES_ALIAS:
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@ -114,10 +113,6 @@ SMCResult CsItemInfo::ReadSMC_KeyValue(const SMCStates *states, const char *key,
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{
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m_AliasInfo.classname = value;
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}
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else
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{
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return SMCResult_HaltFail;
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}
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break;
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}
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}
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@ -151,13 +146,10 @@ SMCResult CsItemInfo::ReadSMC_LeavingSection(const SMCStates *states)
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void CsItemInfo::ReadSMC_ParseEnd(bool halted, bool failed)
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{
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if (halted)
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if (!halted && !failed)
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{
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MF_Log("Invalid or missing key in \"%s\" section. Please check your gamedata files.", m_Alias.chars());
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return;
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}
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m_ListsRetrievedFromConfig = true;
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}
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}
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bool CsItemInfo::GetAliasInfos(const char *alias, AliasInfo *info)
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@ -16,6 +16,7 @@
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#include "CstrikeDatas.h"
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#include <ITextParsers.h>
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#include <am-string.h>
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#include <sm_stringhashmap.h>
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struct AliasInfo
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@ -50,10 +51,10 @@ class CsItemInfo : public ITextListener_SMC
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public:
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SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name);
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SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value);
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SMCResult ReadSMC_LeavingSection(const SMCStates *states);
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void ReadSMC_ParseEnd(bool halted, bool failed);
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SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name) override;
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SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value) override;
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SMCResult ReadSMC_LeavingSection(const SMCStates *states) override;
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void ReadSMC_ParseEnd(bool halted, bool failed) override;
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public:
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@ -38,20 +38,17 @@ void OnAmxxAttach()
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ConfigManager = MF_GetConfigManager();
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char error[256];
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error[0] = '\0';
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char error[256] = "";
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ConfigManager->AddUserConfigHook("CommandsAliases", &ItemsManager);
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if (!ConfigManager->LoadGameConfigFile("modules.games", &MainConfig, error, sizeof(error)) && error[0] != '\0')
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if (!ConfigManager->LoadGameConfigFile("modules.games", &MainConfig, error, sizeof(error)) && *error)
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{
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MF_Log("Could not read module.games gamedata: %s", error);
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return;
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}
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error[0] = '\0';
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if (!ConfigManager->LoadGameConfigFile("common.games", &CommonConfig, error, sizeof(error)) && error[0] != '\0')
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*error = '\0';
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if (!ConfigManager->LoadGameConfigFile("common.games", &CommonConfig, error, sizeof(error)) && *error)
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{
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MF_Log("Could not read common.games gamedata: %s", error);
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return;
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@ -1081,7 +1081,7 @@ static cell AMX_NATIVE_CALL cs_set_no_knives(AMX *amx, cell *params)
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{
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if (!GiveDefaultItemsDetour)
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{
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MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_set_no_knives() is disabled");
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MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_set_no_knives() is disabled. Check your amxx logs.");
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return 0;
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}
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@ -1700,7 +1700,7 @@ static cell AMX_NATIVE_CALL cs_create_entity(AMX* amx, cell* params)
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{
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if (CS_CreateNamedEntity <= 0)
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{
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MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_create_entity() is disabled");
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MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_create_entity() is disabled. Check your amxx logs.");
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return 0;
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}
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@ -1722,7 +1722,7 @@ static cell AMX_NATIVE_CALL cs_find_ent_by_class(AMX* amx, cell* params)
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{
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if (CS_UTIL_FindEntityByString <= 0)
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{
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MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_find_ent_by_class() is disabled");
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MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_find_ent_by_class() is disabled. Check your amxx logs.");
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return 0;
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}
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@ -1745,7 +1745,7 @@ static cell AMX_NATIVE_CALL cs_find_ent_by_owner(AMX* amx, cell* params)
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{
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if (CS_UTIL_FindEntityByString <= 0)
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{
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MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_find_ent_by_owner() is disabled");
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MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_find_ent_by_owner() is disabled. Check your amxx logs.");
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return 0;
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}
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@ -1781,7 +1781,7 @@ static cell AMX_NATIVE_CALL cs_get_item_id(AMX* amx, cell* params)
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{
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if (ItemsManager.HasConfigError())
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{
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MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_get_item_id() is disabled");
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MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_get_item_id() is disabled disabled because of missing gamedata");
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return 0;
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}
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@ -1808,7 +1808,7 @@ static cell AMX_NATIVE_CALL cs_get_translated_item_alias(AMX* amx, cell* params)
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{
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if (ItemsManager.HasConfigError())
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{
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MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_get_translated_item_alias() is disabled");
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MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_get_translated_item_alias() is disabled because of missing gamedata");
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return 0;
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}
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@ -1851,7 +1851,7 @@ static cell AMX_NATIVE_CALL cs_get_weapon_info(AMX* amx, cell* params)
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{
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if (GetWeaponInfo <= 0)
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{
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MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_get_weapon_info() is disabled");
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MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_get_weapon_info() is disabled. Check your amxx logs.");
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return 0;
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}
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