phew... updated to include old tsfun stuffs

This commit is contained in:
David Anderson
2006-02-26 08:11:25 +00:00
parent d9f9c5256a
commit b968f437ca
7 changed files with 281 additions and 30 deletions

View File

@ -137,7 +137,118 @@ static cell AMX_NATIVE_CALL get_user_weapon(AMX *amx, cell *params){
return 0;
}
static cell AMX_NATIVE_CALL get_user_cash(AMX *amx, cell *params){
#define BEGIN_USER_FUNC(__name) \
static cell AMX_NATIVE_CALL __name(AMX *amx, cell *params) { \
int id = params[1]; \
if (id<1 || id>gpGlobals->maxClients) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Player %d is not valid", id); \
return 0; } \
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id); \
if (!pPlayer->ingame) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Player %d is not ingame", id); \
}
#define END_USER_FUNC() \
}
BEGIN_USER_FUNC(get_user_slots)
return pPlayer->GetSlots();
END_USER_FUNC()
BEGIN_USER_FUNC(set_user_slots)
pPlayer->SetSlots(params[2]);
return 1;
END_USER_FUNC()
BEGIN_USER_FUNC(get_user_state)
return pPlayer->state;
END_USER_FUNC()
BEGIN_USER_FUNC(get_user_message)
int val = pPlayer->GetOffset(TSX_MSG_OFFSET);
return (val & 15);
END_USER_FUNC()
BEGIN_USER_FUNC(set_user_message)
int message = params[2];
if (message < 1 || message > 16)
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid message id: %d", message);
return 0;
}
int val = pPlayer->GetOffset(TSX_MSG_OFFSET);
pPlayer->SetOffset(TSX_MSG_OFFSET, (val & ~15)^message);
return 1;
END_USER_FUNC()
BEGIN_USER_FUNC(set_bullettrail)
int bullettrail = params[2] * 256;
pPlayer->SetOffset(TSX_BTRAIL_OFFSET, bullettrail);
return 1;
END_USER_FUNC()
BEGIN_USER_FUNC(set_fake_slowmo)
float time = amx_ctof(params[2]);
pPlayer->SetOffset(TSX_SLOMO1_OFFSET, TSPWUP_SLOWMO);
float prev = pPlayer->GetTime();
pPlayer->SetOffsetF(TSX_SLOMO2_OFFSET, prev+time);
return 1;
END_USER_FUNC()
BEGIN_USER_FUNC(set_fake_slowpause)
float time = amx_ctof(params[2]);
pPlayer->SetOffset(TSX_SLOMO1_OFFSET, TSPWUP_SLOWPAUSE);
float prev = pPlayer->GetTime();
pPlayer->SetOffsetF(TSX_SLOMO2_OFFSET, prev+time);
return 1;
END_USER_FUNC()
BEGIN_USER_FUNC(is_in_slowmo)
if (pPlayer->GetOffsetF(TSX_ISSLO_OFFSET))
return pPlayer->GetOffsetF(TSX_SLOMO2_OFFSET);
return 0;
END_USER_FUNC()
BEGIN_USER_FUNC(set_speed)
pPlayer->SetOffsetF(TSX_ISSLO_OFFSET, amx_ctof(params[2]));
pPlayer->SetOffsetF(TSX_SPEED2_OFFSET, amx_ctof(params[3]));
pPlayer->SetOffsetF(TSX_SPEED1_OFFSET, amx_ctof(params[3]));
pPlayer->SetOffsetF(TSX_SLOMO2_OFFSET, amx_ctof(params[4]));
return 1;
END_USER_FUNC()
BEGIN_USER_FUNC(set_physics_speed)
pPlayer->SetOffsetF(TSX_PHYSICS_OFFSET, amx_ctof(params[2]));
return 1;
END_USER_FUNC()
BEGIN_USER_FUNC(is_running_powerup)
return pPlayer->GetOffset(TSX_SLOMO1_OFFSET);
END_USER_FUNC()
BEGIN_USER_FUNC(force_powerup_run)
pPlayer->SetOffset(TSX_SLOMO1_OFFSET, params[2]);
return 1;
END_USER_FUNC()
static cell AMX_NATIVE_CALL set_user_cash(AMX *amx, cell *params)
{
int id = params[1];
if (id<1 || id>gpGlobals->maxClients)
{
MF_LogError(amx, AMX_ERR_NATIVE, "Player %d is not valid", id);
return 0;
}
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
if (pPlayer->ingame)
{
pPlayer->SetMoney(params[2]);
pPlayer->money = params[2];
}
return 0;
}
static cell AMX_NATIVE_CALL get_user_cash(AMX *amx, cell *params)
{
int id = params[1];
if (id<1 || id>gpGlobals->maxClients)
{
@ -442,20 +553,37 @@ AMX_NATIVE_INFO base_Natives[] = {
{ "ts_getuserwpn", ts_get_user_weapon },
{ "ts_getusercash", get_user_cash },
{ "ts_setusercash", set_user_cash },
{ "ts_getuserspace", get_user_space },
{ "ts_getuserpwup",get_user_pwup },
{ "ts_getuseritems",get_user_items },
{ "ts_getkillingstreak",get_killingStreak },
{ "ts_getuserlastfrag",get_lastFrag },
{ "ts_getuserkillflags",get_killflags },
{ "ts_getuserpwup", get_user_pwup },
{ "ts_getuseritems", get_user_items },
{ "ts_getkillingstreak", get_killingStreak },
{ "ts_getuserlastfrag", get_lastFrag },
{ "ts_getuserkillflags", get_killflags },
{ "ts_getuserslots", get_user_slots },
{" ts_setuserslots", set_user_slots },
{ "ts_getuserstate", get_user_state },
{ "ts_giveweapon",give_weapon },
{ "ts_createpwup",create_pwup },
{ "ts_givepwup",give_pwup },
{ "ts_set_message", set_user_message },
{ "ts_get_message", get_user_message },
{ "ts_setpddata",ts_setup },
{ "register_statsfwd",register_forward },
{ "register_statsfwd", register_forward },
{ "ts_set_bullettrail",set_bullettrail },
{ "ts_set_fakeslowmo",set_fake_slowmo },
{ "ts_set_fakeslowpause",set_fake_slowpause },
{ "ts_is_in_slowmo",is_in_slowmo },
{ "ts_set_speed",set_speed },
{ "ts_set_physics_speed",set_physics_speed },
{ "ts_is_running_powerup",is_running_powerup},
{ "ts_force_run_powerup",force_powerup_run},
//****************************************
{ "get_weaponname", get_weapon_name },