inc-doc2 nits/finishing touches
This commit is contained in:
		@@ -8,7 +8,7 @@
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//     https://alliedmods.net/amxmodx-license
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#if defined _amxconst_included
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  #endinput
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	#endinput
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#endif
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#define _amxconst_included
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@@ -8,7 +8,7 @@
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//     https://alliedmods.net/amxmodx-license
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#if defined _amxmisc_included
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  #endinput
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	#endinput
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#endif
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#define _amxmisc_included
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@@ -8,7 +8,7 @@
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//     https://alliedmods.net/amxmodx-license
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#if defined _amxmodx_included
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  #endinput
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	#endinput
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#endif
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#define _amxmodx_included
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@@ -100,8 +100,8 @@ forward plugin_end();
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/**
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 * Called when a message is about to be logged.
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 *
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 * @note Message data and information can be retrieved using the read_log set of
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 *       functions.
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 * @note Message data and information can be retrieved using the read_log* set
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 * 		 of functions.
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 *
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 * @return      PLUGIN_CONTINUE to let the log message through
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 *              PLUGIN_HANDLED or higher to stop the log message
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@@ -687,40 +687,34 @@ native read_datatype();
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/**
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 * Retrieves current log message.
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 *
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 * @note Can only be used inside of the plugin_log() forward.
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 * @note Should only be used inside of the plugin_log() forward.
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 *
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 * @param output    Buffer to copy log message to
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 * @param len       Maximum buffer size
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 *
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 * @return          Number of cells written to buffer
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 * @error           If called outside of the plugin_log() forward, an error is
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 *                  thrown.
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 */
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native read_logdata(output[], len);
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/**
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 * Returns number of log message arguments.
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 *
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 * @note Can only be used inside of the plugin_log() forward.
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 * @note Should only be used inside of the plugin_log() forward.
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 *
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 * @return          Number of arguments in the log message
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 * @error           If called outside of the plugin_log() forward, an error is
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 *                  thrown.
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 */
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native read_logargc();
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/**
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 * Retrieves argument of log message.
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 *
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 * @note Can only be used inside of the plugin_log() forward.
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 * @note Should only be used inside of the plugin_log() forward.
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 *
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 * @param id        Argument index, starting from 0
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 * @param output    Buffer to copy log argument to
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 * @param len       Maximum buffer size
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 *
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 * @return          Number of cells written to buffer
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 * @error           If called outside of the plugin_log() forward, an error is
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 *                  thrown.
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 */
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native read_logargv(id, output[], len);
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@@ -871,7 +865,6 @@ native get_amxx_verstring(buffer[], length);
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 * @error           If the client index is not within the range of 1 to
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 *                  MaxClients an error will be thrown.
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 */
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native get_user_attacker(index, ...);
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/**
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@@ -8,7 +8,7 @@
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//     https://alliedmods.net/amxmodx-license
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#if defined _amxmodx_version_included
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  #endinput
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	#endinput
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#endif
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#define _amxmodx_version_included
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@@ -8,7 +8,7 @@
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//     https://alliedmods.net/amxmodx-license
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#if defined _celltrie_included
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    #endinput
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	#endinput
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#endif
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#define _celltrie_included
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@@ -6,7 +6,7 @@
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*/
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#if defined _core_included
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  #endinput
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	#endinput
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#endif
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#define _core_included
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@@ -198,5 +198,5 @@ native tickcount(&granularity = 0);
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 */
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stock abs(x)
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{
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    return x > 0 ? x : -x;
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	return x > 0 ? x : -x;
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}
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@@ -8,7 +8,7 @@
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//     https://alliedmods.net/amxmodx-license
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#if defined _csstats_included
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  #endinput
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	#endinput
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#endif
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#define _csstats_included
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@@ -75,7 +75,9 @@ native get_user_wrstats(index, wpnindex, stats[8], bodyhits[8]);
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 * server.
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 *
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 * @note The permanent storage is updated on every respawn or client disconnect.
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 * @note Player rank is determined by the difference of kills to deaths.
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 * @note Player rank is determined by the customizable "get_score" function in
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 *       "data/csstats.amxx". By default it uses the difference of kills to
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 *       deaths/teamkills.
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 * @note For a list of possible body hitplaces see the HIT_* constants in
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 *       amxconst.inc
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 * @note The fields in the statistics are:
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@@ -199,7 +201,9 @@ native reset_user_wstats(index);
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 * incremental access.
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 *
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 * @note The permanent storage is updated on every respawn or client disconnect.
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 * @note Player rank is determined by the difference of kills to deaths.
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 * @note Player rank is determined by the customizable "get_score" function in
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 *       "data/csstats.amxx". By default it uses the difference of kills to
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 *       deaths/teamkills.
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 * @note For a list of possible body hitplaces see the HIT_* constants in
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 *       amxconst.inc
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 * @note The fields in the statistics are:
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@@ -12,7 +12,7 @@
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//
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#if defined _cstrike_included
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 #endinput
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	#endinput
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#endif
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#define _cstrike_included
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@@ -36,18 +36,18 @@
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 */
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enum CsInternalModel
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{
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    CS_DONTCHANGE = 0,
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    CS_CT_URBAN = 1,
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    CS_T_TERROR = 2,
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    CS_T_LEET = 3,
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    CS_T_ARCTIC = 4,
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    CS_CT_GSG9 = 5,
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    CS_CT_GIGN = 6,
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    CS_CT_SAS = 7,
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    CS_T_GUERILLA = 8,
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    CS_CT_VIP = 9,
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    CZ_T_MILITIA = 10,
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    CZ_CT_SPETSNAZ = 11,
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	CS_DONTCHANGE = 0,
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	CS_CT_URBAN = 1,
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	CS_T_TERROR = 2,
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	CS_T_LEET = 3,
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	CS_T_ARCTIC = 4,
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	CS_CT_GSG9 = 5,
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	CS_CT_GIGN = 6,
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	CS_CT_SAS = 7,
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	CS_T_GUERILLA = 8,
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	CS_CT_VIP = 9,
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	CZ_T_MILITIA = 10,
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	CZ_CT_SPETSNAZ = 11,
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};
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/**
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@@ -55,10 +55,10 @@ enum CsInternalModel
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 */
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enum CsTeams
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{
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    CS_TEAM_UNASSIGNED = 0,
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    CS_TEAM_T = 1,
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    CS_TEAM_CT = 2,
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    CS_TEAM_SPECTATOR = 3,
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	CS_TEAM_UNASSIGNED = 0,
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	CS_TEAM_T = 1,
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	CS_TEAM_CT = 2,
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	CS_TEAM_SPECTATOR = 3,
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};
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/**
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@@ -70,9 +70,9 @@ enum CsTeams
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 */
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enum CsArmorType
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{
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    CS_ARMOR_NONE = 0,      // no armor
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    CS_ARMOR_KEVLAR = 1,    // body vest only
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    CS_ARMOR_VESTHELM = 2,  // vest and helmet
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	CS_ARMOR_NONE = 0,      // no armor
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	CS_ARMOR_KEVLAR = 1,    // body vest only
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	CS_ARMOR_VESTHELM = 2,  // vest and helmet
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};
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/**
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@@ -89,11 +89,11 @@ enum CsArmorType
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 */
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enum
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{
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    CS_RESET_ZOOM = 0,      // Reset any zoom blocking (mode has no effect)
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    CS_SET_NO_ZOOM,         // Disable any sort of zoom
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    CS_SET_FIRST_ZOOM,      // Set first zoom level (AWP style)
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    CS_SET_SECOND_ZOOM,     // Set second zoom level (AWP style)
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    CS_SET_AUGSG552_ZOOM,   // Set AUG/SG552 zoom style
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	CS_RESET_ZOOM = 0,      // Reset any zoom blocking (mode has no effect)
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	CS_SET_NO_ZOOM,         // Disable any sort of zoom
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	CS_SET_FIRST_ZOOM,      // Set first zoom level (AWP style)
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	CS_SET_SECOND_ZOOM,     // Set second zoom level (AWP style)
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	CS_SET_AUGSG552_ZOOM,   // Set AUG/SG552 zoom style
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};
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/**
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@@ -246,19 +246,19 @@ native cs_get_user_bpammo(index, weapon);
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 *       amxconst.inc
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 * @note Some weapons share ammo types and therefore ammo backpack pools. List
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 *       of ammo types:
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 *       awp - ammo_338magnum
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 *       scout, ak47, g3sg1 - ammo_762nato
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 *       m249 - ammo_556natobox
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 *       famas, m4a1, aug, sg550, galil, sg552 - ammo_556nato
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 *       m3, xm1014 - ammo_buckshot
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 *       usp, ump45, mac10 - ammo_45acp
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 *       fiveseven, p90 - ammo_57mm
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 *       deagle - ammo_50ae
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 *       p228 - ammo_357sig
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 *       glock, mp5, tmp, elites - ammo_9mm
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 *       hegrenade - /
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 *       flashbang - /
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 *       smokegrenade - /
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 *       ammo_338magnum  - awp
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 *       ammo_762nato    - scout, ak47, g3sg1
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 *       ammo_556natobox - m249
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 *       ammo_556nato    - famas, m4a1, aug, sg550, galil, sg552
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 *       ammo_buckshot   - m3, xm1014
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 *       ammo_45acp      - usp, ump45, mac10
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 *       ammo_57mm       - fiveseven, p90
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 *       ammo_50ae       - deagle
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 *       ammo_357sig     - p228
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 *       ammo_9mm        - glock, mp5, tmp, elites
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 *       /               - hegrenade
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 *       /               - flashbang
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 *       /               - smokegrenade
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 *
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 * @param index     Client index
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 * @param weapon    Weapon id
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@@ -1061,7 +1061,7 @@ native cs_set_c4_explode_time(index, Float:value);
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/**
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 * Returns if the bomb is being defused.
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 *
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 * @param index     C4 entity
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 * @param c4index   C4 entity
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 *
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 * @return          1 if the bomb is being defused, 0 otherwise
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 * @error           If the provided entity index is not a bomb, an error will be
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@@ -1072,7 +1072,7 @@ native bool:cs_get_c4_defusing(c4index);
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/**
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 * Sets if the bomb is being defused.
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 *
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 * @param index     C4 entity
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 * @param c4index   C4 entity
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 * @param defusing  True if the bomb should be defused, false otherwise
 | 
			
		||||
 *
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		||||
 * @noreturn
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@@ -12,7 +12,7 @@
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//
 | 
			
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#if defined _csx_included
 | 
			
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  #endinput
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	#endinput
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#endif
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#define _csx_included
 | 
			
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		||||
@@ -32,10 +32,10 @@
 | 
			
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 */
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enum MapObjective
 | 
			
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{
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    MapObjective_Bomb    = (1<<0),
 | 
			
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    MapObjective_Hostage = (1<<1),
 | 
			
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    MapObjective_Vip     = (1<<2),
 | 
			
		||||
    MapObjective_Escape  = (1<<3),
 | 
			
		||||
	MapObjective_Bomb    = (1<<0),
 | 
			
		||||
	MapObjective_Hostage = (1<<1),
 | 
			
		||||
	MapObjective_Vip     = (1<<2),
 | 
			
		||||
	MapObjective_Escape  = (1<<3),
 | 
			
		||||
};
 | 
			
		||||
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		||||
/**
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		||||
@@ -154,7 +154,7 @@ forward bomb_defused(defuser);
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native custom_weapon_add(const wpnname[], melee = 0, const logname[] = "");
 | 
			
		||||
 | 
			
		||||
/**
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		||||
 * Trigger a damage event on a custom weapon, adding it to the internal stats.
 | 
			
		||||
 * Triggers a damage event on a custom weapon, adding it to the internal stats.
 | 
			
		||||
 *
 | 
			
		||||
 * @note This will also call the client_damage() and client_kill() forwards if
 | 
			
		||||
 *       applicable.
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		||||
@@ -175,7 +175,7 @@ native custom_weapon_add(const wpnname[], melee = 0, const logname[] = "");
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native custom_weapon_dmg(weapon, att, vic, damage, hitplace = 0);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Add a shot event on a custom weapon to the internal stats.
 | 
			
		||||
 * Adds a shot event on a custom weapon to the internal stats.
 | 
			
		||||
 *
 | 
			
		||||
 * @param weapon    Custom weapon id
 | 
			
		||||
 * @param index     Client index
 | 
			
		||||
@@ -184,7 +184,7 @@ native custom_weapon_dmg(weapon, att, vic, damage, hitplace = 0);
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 * @error           If the weapon id is not a custom weapon or an invalid client
 | 
			
		||||
 *                  index is provided, an error will be thrown.
 | 
			
		||||
 */
 | 
			
		||||
native custom_weapon_shot(weapon, index); // weapon id , player id
 | 
			
		||||
native custom_weapon_shot(weapon, index);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Returns if the weapon is considered a melee weapon.
 | 
			
		||||
 
 | 
			
		||||
@@ -8,7 +8,7 @@
 | 
			
		||||
//     https://alliedmods.net/amxmodx-license
 | 
			
		||||
 | 
			
		||||
#if defined _cvars_included
 | 
			
		||||
    #endinput
 | 
			
		||||
	#endinput
 | 
			
		||||
#endif
 | 
			
		||||
#define _cvars_included
 | 
			
		||||
 | 
			
		||||
@@ -32,8 +32,8 @@
 | 
			
		||||
 */
 | 
			
		||||
enum CvarBounds
 | 
			
		||||
{
 | 
			
		||||
    CvarBound_Upper = 0,
 | 
			
		||||
    CvarBound_Lower
 | 
			
		||||
	CvarBound_Upper = 0,
 | 
			
		||||
	CvarBound_Lower
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -156,7 +156,7 @@ native disable_cvar_hook(cvarhook:handle);
 | 
			
		||||
native enable_cvar_hook(cvarhook:handle);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Returns a flags of a cvar. The cvar is accessed by name.
 | 
			
		||||
 * Returns flags of a cvar. The cvar is accessed by name.
 | 
			
		||||
 *
 | 
			
		||||
 * @note For a list of possible flags see the FCVAR_* constants in amxconst.inc
 | 
			
		||||
 * @note Accessing a Cvar by name is slower than direct pointer access, which is
 | 
			
		||||
 
 | 
			
		||||
@@ -8,7 +8,7 @@
 | 
			
		||||
//     https://alliedmods.net/amxmodx-license
 | 
			
		||||
 | 
			
		||||
#if defined _datapack_included
 | 
			
		||||
    #endinput
 | 
			
		||||
	#endinput
 | 
			
		||||
#endif
 | 
			
		||||
#define _datapack_included
 | 
			
		||||
 | 
			
		||||
@@ -24,10 +24,9 @@
 | 
			
		||||
 *       Failing to free handles will result in the plugin and AMXX leaking
 | 
			
		||||
 *       memory.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
enum DataPack
 | 
			
		||||
{
 | 
			
		||||
    Invalid_DataPack = 0
 | 
			
		||||
	Invalid_DataPack = 0
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user