Add missing Pawn includes in VC project file

This commit is contained in:
Vincent Herbet 2014-03-20 18:11:49 +01:00
parent 79af43b861
commit bc97cc0bfb

View File

@ -92,7 +92,7 @@
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;PAWN_CELL_SIZE=32;ASM32;JIT;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@ -143,7 +143,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;JIT;ASM32;PAWN_CELL_SIZE=32;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>false</IgnoreStandardIncludePath>
<StringPooling>true</StringPooling>
@ -192,7 +192,7 @@
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(METAMOD)\metamod;$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;$(METAMOD)\metamod;$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;PAWN_CELL_SIZE=32;ASM32;JIT;BINLOG_ENABLED;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@ -243,7 +243,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>$(METAMOD)\metamod;$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;$(METAMOD)\metamod;$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;JIT;ASM32;PAWN_CELL_SIZE=32;BINLOG_ENABLED;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>false</IgnoreStandardIncludePath>
<StringPooling>true</StringPooling>
@ -406,6 +406,8 @@
<None Include="..\..\plugins\include\amxconst.inc" />
<None Include="..\..\plugins\include\amxmisc.inc" />
<None Include="..\..\plugins\include\amxmodx.inc" />
<None Include="..\..\plugins\include\cellarray.inc" />
<None Include="..\..\plugins\include\celltrie.inc" />
<None Include="..\..\plugins\include\core.inc" />
<None Include="..\..\plugins\include\file.inc" />
<None Include="..\..\plugins\include\float.inc" />