Fixed bug amb70 - include files not semicolon-correct
Also, removed OLOcode from amxmisc.inc
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@ -32,7 +32,7 @@ forward client_built(idPlayer,idStructure,type,impulse);
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native ns_is_combat();
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/* Sends a popup to a player. Set target to 0 to send to everybody. Message length is 180 characters. The last parameter, if set to 1, will only display when the player has cl_autohelp set to 1. */
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native ns_popup(target,const szMsg[180],ah=0)
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native ns_popup(target,const szMsg[180],ah=0);
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/* Sets a player model. Omit the second parameter to return to default.
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Note: This does *not* change back on death, team switch, gestations, etc. */
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