Consistency: Replace GetPlayerEdict with HLTypeConversion in fun module
This commit is contained in:
parent
e52fc14114
commit
bf5fdc2b5c
|
@ -13,6 +13,7 @@
|
|||
|
||||
#include <string.h>
|
||||
#include "fun.h"
|
||||
#include <HLTypeConversion.h>
|
||||
|
||||
/*
|
||||
JGHG says:
|
||||
|
@ -39,6 +40,11 @@
|
|||
}
|
||||
*/
|
||||
|
||||
char g_bodyhits[33][33]; // where can the guy in the first dimension hit the people in the 2nd dimension? :-)
|
||||
bool g_silent[33]; // used for set_user_footsteps()
|
||||
|
||||
HLTypeConversion TypeConversion;
|
||||
|
||||
// ######## Utils:
|
||||
void FUNUTIL_ResetPlayer(int index)
|
||||
{
|
||||
|
@ -100,7 +106,7 @@ static cell AMX_NATIVE_CALL set_user_godmode(AMX *amx, cell *params) // set_user
|
|||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Get player pointer.
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
edict_t *pPlayer = TypeConversion.id_to_edict(params[1]);
|
||||
|
||||
if (params[2] == 1) {
|
||||
// Enable godmode
|
||||
|
@ -123,7 +129,7 @@ static cell AMX_NATIVE_CALL get_user_godmode(AMX *amx, cell *params) // get_user
|
|||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Get player pointer.
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
edict_t *pPlayer = TypeConversion.id_to_edict(params[1]);
|
||||
|
||||
int godmode = 0;
|
||||
|
||||
|
@ -147,7 +153,7 @@ static cell AMX_NATIVE_CALL give_item(AMX *amx, cell *params) // native give_ite
|
|||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Get player pointer.
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
edict_t *pPlayer = TypeConversion.id_to_edict(params[1]);
|
||||
|
||||
// Create item entity pointer
|
||||
edict_t *pItemEntity;
|
||||
|
@ -209,9 +215,9 @@ static cell AMX_NATIVE_CALL spawn(AMX *amx, cell *params) // spawn(id) = 1 param
|
|||
// Spawns an entity, this can be a user/player -> spawns at spawnpoints, or created entities seems to need this as a final "kick" into the game? :-)
|
||||
// params[1] = entity to spawn
|
||||
|
||||
CHECK_ENTITY(params[1]);
|
||||
CHECK_ENTITY(params[1]);
|
||||
|
||||
edict_t *pEnt = GETEDICT(params[1]);
|
||||
edict_t *pEnt = TypeConversion.id_to_edict(params[1]);
|
||||
|
||||
MDLL_Spawn(pEnt);
|
||||
|
||||
|
@ -228,7 +234,7 @@ static cell AMX_NATIVE_CALL set_user_health(AMX *amx, cell *params) // set_user_
|
|||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Fetch player pointer
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
edict_t *pPlayer = TypeConversion.id_to_edict(params[1]);
|
||||
|
||||
// Kill if health too low.
|
||||
if (params[2] > 0)
|
||||
|
@ -249,7 +255,7 @@ static cell AMX_NATIVE_CALL set_user_frags(AMX *amx, cell *params) // set_user_f
|
|||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Fetch player pointer
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
edict_t *pPlayer = TypeConversion.id_to_edict(params[1]);
|
||||
|
||||
pPlayer->v.frags = params[2];
|
||||
|
||||
|
@ -266,7 +272,7 @@ static cell AMX_NATIVE_CALL set_user_armor(AMX *amx, cell *params) // set_user_a
|
|||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Fetch player pointer
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
edict_t *pPlayer = TypeConversion.id_to_edict(params[1]);
|
||||
|
||||
pPlayer->v.armorvalue = params[2];
|
||||
|
||||
|
@ -283,7 +289,7 @@ static cell AMX_NATIVE_CALL set_user_origin(AMX *amx, cell *params) // set_user_
|
|||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Fetch player pointer
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
edict_t *pPlayer = TypeConversion.id_to_edict(params[1]);
|
||||
|
||||
cell *newVectorCell = MF_GetAmxAddr(amx, params[2]);
|
||||
|
||||
|
@ -308,7 +314,7 @@ static cell AMX_NATIVE_CALL set_user_rendering(AMX *amx, cell *params) // set_us
|
|||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Fetch player pointer
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
edict_t *pPlayer = TypeConversion.id_to_edict(params[1]);
|
||||
|
||||
pPlayer->v.renderfx = params[2];
|
||||
Vector newVector = Vector(float(params[3]), float(params[4]), float(params[5]));
|
||||
|
@ -332,7 +338,7 @@ static cell AMX_NATIVE_CALL set_user_maxspeed(AMX *amx, cell *params) // set_use
|
|||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Fetch player pointer
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
edict_t *pPlayer = TypeConversion.id_to_edict(params[1]);
|
||||
|
||||
SETCLIENTMAXSPEED(pPlayer, fNewSpeed);
|
||||
pPlayer->v.maxspeed = fNewSpeed;
|
||||
|
@ -349,7 +355,7 @@ static cell AMX_NATIVE_CALL get_user_maxspeed(AMX *amx, cell *params) // Float:g
|
|||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Fetch player pointer
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
edict_t *pPlayer = TypeConversion.id_to_edict(params[1]);
|
||||
|
||||
return amx_ftoc(pPlayer->v.maxspeed);
|
||||
}
|
||||
|
@ -363,7 +369,7 @@ static cell AMX_NATIVE_CALL set_user_gravity(AMX *amx, cell *params) // set_user
|
|||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Fetch player pointer
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
edict_t *pPlayer = TypeConversion.id_to_edict(params[1]);
|
||||
|
||||
pPlayer->v.gravity = amx_ctof(params[2]);
|
||||
|
||||
|
@ -379,7 +385,7 @@ static cell AMX_NATIVE_CALL get_user_gravity(AMX *amx, cell *params) // Float:ge
|
|||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Fetch player pointer
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
edict_t *pPlayer = TypeConversion.id_to_edict(params[1]);
|
||||
|
||||
return amx_ftoc(pPlayer->v.gravity);
|
||||
}
|
||||
|
@ -449,7 +455,7 @@ static cell AMX_NATIVE_CALL set_user_noclip(AMX *amx, cell *params) // set_user_
|
|||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Fetch player pointer
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
edict_t *pPlayer = TypeConversion.id_to_edict(params[1]);
|
||||
|
||||
if (params[2] == 1)
|
||||
pPlayer->v.movetype = MOVETYPE_NOCLIP;
|
||||
|
@ -468,7 +474,7 @@ static cell AMX_NATIVE_CALL get_user_noclip(AMX *amx, cell *params) // get_user_
|
|||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Fetch player pointer
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
edict_t *pPlayer = TypeConversion.id_to_edict(params[1]);
|
||||
|
||||
return pPlayer->v.movetype == MOVETYPE_NOCLIP;
|
||||
}
|
||||
|
@ -485,7 +491,7 @@ static cell AMX_NATIVE_CALL set_user_footsteps(AMX *amx, cell *params) // set_us
|
|||
CHECK_PLAYER(params[1]);
|
||||
|
||||
// Fetch player pointer
|
||||
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
edict_t *pPlayer = TypeConversion.id_to_edict(params[1]);
|
||||
|
||||
if (params[2]) {
|
||||
pPlayer->v.flTimeStepSound = 999;
|
||||
|
@ -511,7 +517,7 @@ static cell AMX_NATIVE_CALL strip_user_weapons(AMX *amx, cell *params) // index
|
|||
{
|
||||
CHECK_PLAYER(params[1]);
|
||||
|
||||
edict_t* pPlayer = MF_GetPlayerEdict(params[1]);
|
||||
edict_t* pPlayer = TypeConversion.id_to_edict(params[1]);
|
||||
|
||||
string_t item = MAKE_STRING("player_weaponstrip");
|
||||
edict_t *pent = CREATE_NAMED_ENTITY(item);
|
||||
|
@ -632,6 +638,8 @@ void OnPluginsLoaded() {
|
|||
// Reset all hitzones
|
||||
FUNUTIL_ResetPlayer(i);
|
||||
}
|
||||
|
||||
TypeConversion.init();
|
||||
}
|
||||
/*
|
||||
void ClientConnectFakeBot(int index)
|
||||
|
|
|
@ -29,16 +29,6 @@
|
|||
#define HITGROUP_RIGHTARM 5 // 32
|
||||
#define HITGROUP_LEFTLEG 6 // 64
|
||||
#define HITGROUP_RIGHTLEG 7 // 128
|
||||
// Fun-specific defines above
|
||||
|
||||
// The stuff below might end up in a class soon
|
||||
char g_bodyhits[33][33]; // where can the guy in the first dimension hit the people in the 2nd dimension? :-)
|
||||
bool g_silent[33]; // used for set_user_footsteps()
|
||||
//int g_ResetHUD;
|
||||
bool g_ResetHUDbool;
|
||||
edict_t* g_edict;
|
||||
//bool g_bot[33]; // is user bot? <--- removed, only needed with akimbot
|
||||
// Globals above
|
||||
|
||||
#define CHECK_ENTITY(x) \
|
||||
if (x < 0 || x > gpGlobals->maxEntities) { \
|
||||
|
@ -51,7 +41,7 @@ edict_t* g_edict;
|
|||
return 0; \
|
||||
} \
|
||||
} else { \
|
||||
if (x != 0 && FNullEnt(INDEXENT(x))) { \
|
||||
if (x != 0 && FNullEnt(TypeConversion.id_to_edict(x))) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid entity %d", x); \
|
||||
return 0; \
|
||||
} \
|
||||
|
@ -63,11 +53,8 @@ edict_t* g_edict;
|
|||
MF_LogError(amx, AMX_ERR_NATIVE, "Player out of range (%d)", x); \
|
||||
return 0; \
|
||||
} else { \
|
||||
if (!MF_IsPlayerIngame(x) || FNullEnt(MF_GetPlayerEdict(x))) { \
|
||||
if (!MF_IsPlayerIngame(x) || FNullEnt(TypeConversion.id_to_edict(x))) { \
|
||||
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d", x); \
|
||||
return 0; \
|
||||
} \
|
||||
}
|
||||
|
||||
#define GETEDICT(n) \
|
||||
((n >= 1 && n <= gpGlobals->maxClients) ? MF_GetPlayerEdict(n) : INDEXENT(n))
|
||||
|
|
|
@ -145,6 +145,7 @@
|
|||
<ClCompile Include="..\..\..\public\sdk\amxxmodule.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\public\HLTypeConversion.h" />
|
||||
<ClInclude Include="..\fun.h" />
|
||||
<ClInclude Include="..\moduleconfig.h" />
|
||||
<ClInclude Include="..\..\..\public\sdk\amxxmodule.h" />
|
||||
|
|
|
@ -37,6 +37,9 @@
|
|||
<ClInclude Include="..\..\..\public\sdk\amxxmodule.h">
|
||||
<Filter>Module SDK\SDK Base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\public\HLTypeConversion.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\..\..\plugins\include\fun.inc">
|
||||
|
|
Loading…
Reference in New Issue
Block a user