updated to 3.3.4
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@ -1,4 +1,4 @@
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#(C)2004-2005 AMX Mod X Development Team
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#(C)2004-2006 AMX Mod X Development Team
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# Makefile written by David "BAILOPAN" Anderson
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# Makefile written by David "BAILOPAN" Anderson
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HLSDK = ../../hlsdk/SourceCode
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HLSDK = ../../hlsdk/SourceCode
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@ -11,16 +11,16 @@ DEBUG_FLAGS = -g -ggdb3
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CPP = gcc
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CPP = gcc
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CC = cc
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CC = cc
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NAME = sqlite_amxx
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NAME = sqlite_amxx
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SQL = sqlite-source-3_2_5
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SQL = sqlite-source-3_3_4
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CPP_OBJECTS = sqlite.cpp sqlite_amx.cpp amxxmodule.cpp
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CPP_OBJECTS = sqlite.cpp sqlite_amx.cpp amxxmodule.cpp
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C_OBJECTS = $(SQL)/attach.c $(SQL)/auth.c $(SQL)/btree.c $(SQL)/build.c \
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C_OBJECTS = $(SQL)/attach.c $(SQL)/auth.c $(SQL)/btree.c $(SQL)/build.c \
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$(SQL)/date.c $(SQL)/delete.c $(SQL)/func.c $(SQL)/hash.c \
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$(SQL)/date.c $(SQL)/delete.c $(SQL)/func.c $(SQL)/hash.c \
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$(SQL)/insert.c $(SQL)/legacy.c $(SQL)/main.c $(SQL)/opcodes.c \
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$(SQL)/insert.c $(SQL)/legacy.c $(SQL)/main.c $(SQL)/opcodes.c \
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$(SQL)/os_unix.c $(SQL)/os_win.c $(SQL)/pager.c $(SQL)/parse.c \
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$(SQL)/os.c $(SQL)/os_unix.c $(SQL)/pager.c $(SQL)/parse.c \
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$(SQL)/pragma.c $(SQL)/printf.c $(SQL)/random.c $(SQL)/select.c \
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$(SQL)/pragma.c $(SQL)/printf.c $(SQL)/random.c $(SQL)/select.c \
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$(SQL)/shell.c $(SQL)/table.c $(SQL)/tokenize.c $(SQL)/trigger.c \
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$(SQL)/table.c $(SQL)/tokenize.c $(SQL)/trigger.c $(SQL)/update.c \
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$(SQL)/update.c $(SQL)/utf.c $(SQL)/util.c $(SQL)/vacuum.c $(SQL)/vdbe.c \
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$(SQL)/utf.c $(SQL)/util.c $(SQL)/vacuum.c $(SQL)/vdbe.c \
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$(SQL)/vdbeapi.c $(SQL)/vdbeaux.c $(SQL)/vdbemem.c $(SQL)/where.c \
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$(SQL)/vdbeapi.c $(SQL)/vdbeaux.c $(SQL)/vdbemem.c $(SQL)/where.c \
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$(SQL)/prepare.c $(SQL)/expr.c $(SQL)/callback.c $(SQL)/alter.c \
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$(SQL)/prepare.c $(SQL)/expr.c $(SQL)/callback.c $(SQL)/alter.c \
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$(SQL)/vdbefifo.c $(SQL)/complete.c $(SQL)/analyze.c
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$(SQL)/vdbefifo.c $(SQL)/complete.c $(SQL)/analyze.c
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@ -28,7 +28,7 @@ C_OBJECTS = $(SQL)/attach.c $(SQL)/auth.c $(SQL)/btree.c $(SQL)/build.c \
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LINK = -static-libgcc
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LINK = -static-libgcc
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INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \
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INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \
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-I$(MM_ROOT) -Lzlib -I$(HLSDK)/common -I$(SQL)
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-I$(MM_ROOT) -I$(HLSDK)/common -I$(SQL)
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ifeq "$(DEBUG)" "true"
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ifeq "$(DEBUG)" "true"
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BIN_DIR = Debug
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BIN_DIR = Debug
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