From c270243b56a0e63229a7ebc5185e2ec33ff38de1 Mon Sep 17 00:00:00 2001 From: Arkshine Date: Mon, 10 Aug 2015 17:32:57 +0200 Subject: [PATCH] Replace "time" type name by a more generic one "float" --- .../cstrike/offsets-cambientgeneric.txt | 2 +- .../cstrike/offsets-cbaseanimating.txt | 6 +- .../cstrike/offsets-cbasedelay.txt | 2 +- .../cstrike/offsets-cbasedoor.txt | 2 +- .../cstrike/offsets-cbaseentity.txt | 6 +- .../cstrike/offsets-cbasemonster.txt | 4 +- .../cstrike/offsets-cbaseplattrain.txt | 2 +- .../cstrike/offsets-cbaseplayer.txt | 114 +++++++-------- .../cstrike/offsets-cbaseplayerweapon.txt | 26 ++-- .../cstrike/offsets-cbasetoggle.txt | 14 +- .../cstrike/offsets-cbombglow.txt | 4 +- .../entities.games/cstrike/offsets-cbot.txt | 14 +- .../cstrike/offsets-cbreakable.txt | 4 +- .../entities.games/cstrike/offsets-cc4.txt | 2 +- .../cstrike/offsets-cchangelevel.txt | 2 +- .../cstrike/offsets-cclientfog.txt | 2 +- .../entities.games/cstrike/offsets-ccsbot.txt | 90 ++++++------ .../cstrike/offsets-ccyclersprite.txt | 8 +- .../cstrike/offsets-cenvsound.txt | 4 +- .../cstrike/offsets-cenvspark.txt | 2 +- .../cstrike/offsets-cfrictionmodifier.txt | 2 +- .../cstrike/offsets-cfuncmortarfield.txt | 4 +- .../cstrike/offsets-cfuncrotating.txt | 8 +- .../cstrike/offsets-cfunctank.txt | 32 ++-- .../cstrike/offsets-cfunctanklaser.txt | 2 +- .../cstrike/offsets-cfunctracktrain.txt | 22 +-- .../cstrike/offsets-cfuncvehicle.txt | 32 ++-- .../entities.games/cstrike/offsets-cgib.txt | 2 +- .../cstrike/offsets-cgibshooter.txt | 6 +- .../entities.games/cstrike/offsets-cglow.txt | 4 +- .../cstrike/offsets-cgrenade.txt | 16 +- .../cstrike/offsets-chostage.txt | 18 +-- .../cstrike/offsets-clightning.txt | 6 +- .../entities.games/cstrike/offsets-cm3.txt | 2 +- .../cstrike/offsets-cmapinfo.txt | 2 +- .../cstrike/offsets-cmomentaryrotbutton.txt | 2 +- .../cstrike/offsets-cmultimanager.txt | 4 +- .../cstrike/offsets-cpathcorner.txt | 2 +- .../cstrike/offsets-cpathtrack.txt | 2 +- .../cstrike/offsets-cpendulum.txt | 12 +- .../cstrike/offsets-cpushable.txt | 4 +- .../cstrike/offsets-crecharge.txt | 4 +- .../cstrike/offsets-crevertsaved.txt | 4 +- .../cstrike/offsets-csprite.txt | 4 +- .../cstrike/offsets-ctesteffect.txt | 4 +- .../cstrike/offsets-ctriggercamera.txt | 16 +- .../cstrike/offsets-cwallhealth.txt | 4 +- .../cstrike/offsets-cwshield.txt | 2 +- .../cstrike/offsets-cxm1014.txt | 2 +- .../dod/offsets-calliedbarney.txt | 6 +- .../dod/offsets-calliedgrunt.txt | 6 +- .../dod/offsets-cambientgeneric.txt | 2 +- .../dod/offsets-careacapture.txt | 2 +- .../entities.games/dod/offsets-caxisgrunt.txt | 6 +- .../dod/offsets-cbaseanimating.txt | 6 +- .../dod/offsets-cbasebutton.txt | 2 +- .../entities.games/dod/offsets-cbasedelay.txt | 2 +- .../entities.games/dod/offsets-cbasedoor.txt | 2 +- .../dod/offsets-cbaseentity.txt | 18 +-- .../dod/offsets-cbasemonster.txt | 16 +- .../dod/offsets-cbaseplattrain.txt | 2 +- .../dod/offsets-cbaseplayer.txt | 60 ++++---- .../dod/offsets-cbaseplayerweapon.txt | 8 +- .../dod/offsets-cbasetoggle.txt | 16 +- .../dod/offsets-cbaseturret.txt | 14 +- .../entities.games/dod/offsets-cbreakable.txt | 4 +- .../dod/offsets-cchangelevel.txt | 2 +- .../dod/offsets-ccinemonster.txt | 4 +- .../dod/offsets-ccontroller.txt | 8 +- .../dod/offsets-ccontrolpoint.txt | 4 +- .../dod/offsets-ccontrolpointmaster.txt | 4 +- .../dod/offsets-ccyclersprite.txt | 4 +- .../entities.games/dod/offsets-cdodcamera.txt | 16 +- .../dod/offsets-cdodgrenade.txt | 4 +- .../dod/offsets-cdodpararoundtimer.txt | 6 +- .../dod/offsets-cdodroundtimer.txt | 8 +- .../dod/offsets-cenvcustomize.txt | 2 +- .../entities.games/dod/offsets-cenvrain.txt | 2 +- .../entities.games/dod/offsets-cenvsound.txt | 4 +- .../entities.games/dod/offsets-cenvspark.txt | 4 +- .../entities.games/dod/offsets-cenvstate.txt | 4 +- .../dod/offsets-cfrictionmodifier.txt | 2 +- .../dod/offsets-cfuncmortarfield.txt | 4 +- .../dod/offsets-cfuncrotating.txt | 8 +- .../entities.games/dod/offsets-cfunctank.txt | 32 ++-- .../dod/offsets-cfunctanklaser.txt | 2 +- .../dod/offsets-cfunctracktrain.txt | 16 +- .../entities.games/dod/offsets-cgib.txt | 2 +- .../dod/offsets-cgibshooter.txt | 6 +- .../entities.games/dod/offsets-cglow.txt | 4 +- .../dod/offsets-chandgrenade.txt | 2 +- .../dod/offsets-chandgrenadeex.txt | 2 +- .../entities.games/dod/offsets-clightning.txt | 6 +- .../dod/offsets-cmomentaryrotbutton.txt | 4 +- .../dod/offsets-cmultimanager.txt | 16 +- .../entities.games/dod/offsets-cobject.txt | 6 +- .../dod/offsets-cparticleshooter.txt | 2 +- .../dod/offsets-cpathcorner.txt | 2 +- .../entities.games/dod/offsets-cpathtrack.txt | 2 +- .../entities.games/dod/offsets-cpendulum.txt | 12 +- .../entities.games/dod/offsets-cpushable.txt | 4 +- .../entities.games/dod/offsets-crat.txt | 4 +- .../dod/offsets-crevertsaved.txt | 4 +- .../entities.games/dod/offsets-croach.txt | 4 +- .../dod/offsets-crocketshooter.txt | 4 +- .../entities.games/dod/offsets-csarge.txt | 4 +- .../dod/offsets-cscoreevent.txt | 4 +- .../dod/offsets-cscriptedsentence.txt | 10 +- .../entities.games/dod/offsets-csprite.txt | 4 +- .../dod/offsets-csquadmonster.txt | 2 +- .../dod/offsets-cstickgrenade.txt | 4 +- .../dod/offsets-cstickgrenadeex.txt | 2 +- .../dod/offsets-ctalkmonster.txt | 6 +- .../dod/offsets-ctesteffect.txt | 4 +- .../dod/offsets-ctriggercamera.txt | 16 +- .../dod/offsets-cweathersystem.txt | 2 +- .../gearbox/offsets-cagrunt.txt | 8 +- .../gearbox/offsets-cambientgeneric.txt | 2 +- .../gearbox/offsets-capache.txt | 10 +- .../gearbox/offsets-cbarnacle.txt | 6 +- .../gearbox/offsets-cbarney.txt | 6 +- .../gearbox/offsets-cbaseanimating.txt | 6 +- .../gearbox/offsets-cbasedelay.txt | 2 +- .../gearbox/offsets-cbaseentity.txt | 4 +- .../gearbox/offsets-cbasemonster.txt | 22 +-- .../gearbox/offsets-cbaseplattrain.txt | 2 +- .../gearbox/offsets-cbaseplayer.txt | 76 +++++----- .../gearbox/offsets-cbaseplayerweapon.txt | 8 +- .../gearbox/offsets-cbasetoggle.txt | 14 +- .../gearbox/offsets-cbaseturret.txt | 14 +- .../gearbox/offsets-cbigmomma.txt | 8 +- .../gearbox/offsets-cblowercannon.txt | 2 +- .../gearbox/offsets-cbreakable.txt | 2 +- .../gearbox/offsets-cbullsquid.txt | 4 +- .../gearbox/offsets-cchangelevel.txt | 2 +- .../gearbox/offsets-ccinemonster.txt | 6 +- .../gearbox/offsets-ccleansuitscientist.txt | 6 +- .../gearbox/offsets-ccontroller.txt | 8 +- .../gearbox/offsets-ccyclersprite.txt | 4 +- .../gearbox/offsets-cdisplacer.txt | 6 +- .../gearbox/offsets-cdrillsergeant.txt | 6 +- .../entities.games/gearbox/offsets-cegon.txt | 6 +- .../gearbox/offsets-celectrifiedwire.txt | 2 +- .../gearbox/offsets-cenvshooter.txt | 2 +- .../gearbox/offsets-cenvsound.txt | 4 +- .../gearbox/offsets-cenvspark.txt | 2 +- .../gearbox/offsets-cflockingflyer.txt | 10 +- .../gearbox/offsets-cflockingflyerflock.txt | 2 +- .../gearbox/offsets-cflyingmonster.txt | 6 +- .../gearbox/offsets-cfrictionmodifier.txt | 2 +- .../gearbox/offsets-cfuncmortarfield.txt | 4 +- .../gearbox/offsets-cfuncrotating.txt | 8 +- .../gearbox/offsets-cfunctank.txt | 32 ++-- .../gearbox/offsets-cfunctanklaser.txt | 2 +- .../gearbox/offsets-cfunctracktrain.txt | 16 +- .../gearbox/offsets-cgargantua.txt | 12 +- .../gearbox/offsets-cgenericitem.txt | 2 +- .../gearbox/offsets-cgenericmonster.txt | 6 +- .../entities.games/gearbox/offsets-cgib.txt | 2 +- .../gearbox/offsets-cgibshooter.txt | 6 +- .../entities.games/gearbox/offsets-cglow.txt | 4 +- .../entities.games/gearbox/offsets-cgman.txt | 2 +- .../gearbox/offsets-cgrapple.txt | 4 +- .../gearbox/offsets-chassassin.txt | 8 +- .../gearbox/offsets-chfgrunt.txt | 6 +- .../gearbox/offsets-chgrunt.txt | 6 +- .../gearbox/offsets-chgruntally.txt | 8 +- .../entities.games/gearbox/offsets-chgun.txt | 4 +- .../gearbox/offsets-chornet.txt | 4 +- .../gearbox/offsets-chudicontrigger.txt | 2 +- .../gearbox/offsets-cichthyosaur.txt | 14 +- .../gearbox/offsets-cislave.txt | 2 +- .../gearbox/offsets-citemctf.txt | 4 +- .../entities.games/gearbox/offsets-cleech.txt | 22 +-- .../gearbox/offsets-clightning.txt | 6 +- .../entities.games/gearbox/offsets-cm249.txt | 6 +- .../gearbox/offsets-cmofassassin.txt | 10 +- .../gearbox/offsets-cmomentaryrotbutton.txt | 2 +- .../gearbox/offsets-cmonstermaker.txt | 2 +- .../gearbox/offsets-cmortarshell.txt | 2 +- .../entities.games/gearbox/offsets-cmp5.txt | 4 +- .../gearbox/offsets-cmultimanager.txt | 4 +- .../gearbox/offsets-cnihilanth.txt | 18 +-- .../gearbox/offsets-cnihilanthhvr.txt | 2 +- .../gearbox/offsets-cofallymonster.txt | 6 +- .../gearbox/offsets-cofbabyvoltigore.txt | 10 +- .../gearbox/offsets-cofblackopsapache.txt | 10 +- .../gearbox/offsets-cofblackopsosprey.txt | 12 +- .../gearbox/offsets-coffunctank.txt | 32 ++-- .../gearbox/offsets-coffunctanklaser.txt | 2 +- .../gearbox/offsets-cofgeneworm.txt | 32 ++-- .../gearbox/offsets-cofgenewormcloud.txt | 10 +- .../gearbox/offsets-cofgenewormspawn.txt | 8 +- .../gearbox/offsets-cofgonome.txt | 4 +- .../gearbox/offsets-cofmedically.txt | 16 +- .../gearbox/offsets-cofnuclearbomb.txt | 2 +- .../gearbox/offsets-cofpitworm.txt | 22 +-- .../gearbox/offsets-cofpitwormgibshooter.txt | 6 +- .../gearbox/offsets-cofpitwormup.txt | 46 +++--- .../gearbox/offsets-cofshockroach.txt | 2 +- .../gearbox/offsets-cofsquadtalkmonster.txt | 6 +- .../gearbox/offsets-coftorchally.txt | 14 +- .../gearbox/offsets-coftriggergenewormhit.txt | 2 +- .../gearbox/offsets-cofvoltigore.txt | 10 +- .../gearbox/offsets-cop4mortar.txt | 14 +- .../gearbox/offsets-cop4mortarcontroller.txt | 2 +- .../gearbox/offsets-cosprey.txt | 12 +- .../entities.games/gearbox/offsets-cotis.txt | 6 +- .../gearbox/offsets-cpathcorner.txt | 2 +- .../gearbox/offsets-cpathtrack.txt | 2 +- .../gearbox/offsets-cpendulum.txt | 12 +- .../gearbox/offsets-cpenguingrenade.txt | 6 +- .../gearbox/offsets-cpipewrench.txt | 2 +- .../gearbox/offsets-cpitdrone.txt | 6 +- .../gearbox/offsets-cpushable.txt | 4 +- .../gearbox/offsets-cpython.txt | 2 +- .../gearbox/offsets-crecharge.txt | 4 +- .../gearbox/offsets-crecruit.txt | 6 +- .../gearbox/offsets-crevertsaved.txt | 4 +- .../entities.games/gearbox/offsets-croach.txt | 4 +- .../entities.games/gearbox/offsets-crope.txt | 10 +- .../gearbox/offsets-cropesegment.txt | 2 +- .../entities.games/gearbox/offsets-crpg.txt | 2 +- .../gearbox/offsets-crpgrocket.txt | 2 +- .../gearbox/offsets-cscientist.txt | 6 +- .../gearbox/offsets-cscriptedsentence.txt | 10 +- .../gearbox/offsets-cshockrifle.txt | 6 +- .../gearbox/offsets-cshocktrooper.txt | 14 +- .../gearbox/offsets-cshotgun.txt | 2 +- .../offsets-csittingcleansuitscientist.txt | 2 +- .../gearbox/offsets-csittingscientist.txt | 2 +- .../gearbox/offsets-csniperrifle.txt | 2 +- .../entities.games/gearbox/offsets-cspore.txt | 4 +- .../gearbox/offsets-csporeammo.txt | 4 +- .../gearbox/offsets-csporelauncher.txt | 2 +- .../gearbox/offsets-csprite.txt | 4 +- .../gearbox/offsets-cspritetrain.txt | 8 +- .../gearbox/offsets-csquadmonster.txt | 2 +- .../gearbox/offsets-csqueakgrenade.txt | 6 +- .../gearbox/offsets-ctalkmonster.txt | 6 +- .../gearbox/offsets-ctentacle.txt | 20 +-- .../gearbox/offsets-ctesteffect.txt | 4 +- .../gearbox/offsets-ctfgoalflag.txt | 2 +- .../gearbox/offsets-ctriggercamera.txt | 16 +- .../gearbox/offsets-ctriggerctfgeneric.txt | 4 +- .../gearbox/offsets-ctripminegrenade.txt | 4 +- .../gearbox/offsets-cwallhealth.txt | 4 +- .../gearbox/offsets-czombie.txt | 2 +- .../gearbox/offsets-czombiebarney.txt | 2 +- .../gearbox/offsets-czombiesoldier.txt | 2 +- .../tfc/offsets-cambientgeneric.txt | 2 +- .../tfc/offsets-cbaseanimating.txt | 6 +- .../entities.games/tfc/offsets-cbasedelay.txt | 2 +- .../entities.games/tfc/offsets-cbasedoor.txt | 2 +- .../tfc/offsets-cbaseentity.txt | 138 +++++++++--------- .../tfc/offsets-cbasemonster.txt | 16 +- .../tfc/offsets-cbaseplattrain.txt | 2 +- .../tfc/offsets-cbaseplayer.txt | 66 ++++----- .../tfc/offsets-cbaseplayerweapon.txt | 20 +-- .../tfc/offsets-cbasetoggle.txt | 14 +- .../tfc/offsets-cbaseturret.txt | 14 +- .../entities.games/tfc/offsets-cbreakable.txt | 2 +- .../tfc/offsets-cchangelevel.txt | 2 +- .../tfc/offsets-ccinemonster.txt | 6 +- .../tfc/offsets-ccyclersprite.txt | 4 +- .../entities.games/tfc/offsets-cenvsound.txt | 4 +- .../entities.games/tfc/offsets-cenvspark.txt | 2 +- .../tfc/offsets-cfrictionmodifier.txt | 2 +- .../tfc/offsets-cfuncmortarfield.txt | 4 +- .../tfc/offsets-cfuncrotating.txt | 8 +- .../entities.games/tfc/offsets-cfunctank.txt | 32 ++-- .../tfc/offsets-cfunctanklaser.txt | 2 +- .../tfc/offsets-cfunctracktrain.txt | 16 +- .../entities.games/tfc/offsets-cgib.txt | 2 +- .../tfc/offsets-cgibshooter.txt | 6 +- .../entities.games/tfc/offsets-cglow.txt | 4 +- .../entities.games/tfc/offsets-cgrenade.txt | 4 +- .../tfc/offsets-chandgrenade.txt | 4 +- .../entities.games/tfc/offsets-citem.txt | 2 +- .../entities.games/tfc/offsets-citemarmor.txt | 4 +- .../entities.games/tfc/offsets-clightning.txt | 6 +- .../tfc/offsets-cmomentaryrotbutton.txt | 2 +- .../tfc/offsets-cmultimanager.txt | 4 +- .../tfc/offsets-cpathcorner.txt | 2 +- .../entities.games/tfc/offsets-cpathtrack.txt | 2 +- .../entities.games/tfc/offsets-cpendulum.txt | 12 +- .../entities.games/tfc/offsets-cpushable.txt | 4 +- .../entities.games/tfc/offsets-crecharge.txt | 4 +- .../tfc/offsets-crevertsaved.txt | 4 +- .../tfc/offsets-cscriptedsentence.txt | 10 +- .../entities.games/tfc/offsets-csprite.txt | 4 +- .../tfc/offsets-csquadmonster.txt | 2 +- .../tfc/offsets-ctalkmonster.txt | 6 +- .../tfc/offsets-ctesteffect.txt | 4 +- .../tfc/offsets-ctfassaultc.txt | 2 +- .../entities.games/tfc/offsets-ctfcaltrop.txt | 2 +- .../tfc/offsets-ctfdispenser.txt | 6 +- .../entities.games/tfc/offsets-ctfflame.txt | 2 +- .../tfc/offsets-ctfgoalitem.txt | 2 +- .../entities.games/tfc/offsets-ctfgrenade.txt | 2 +- .../tfc/offsets-ctfnapalmgrenade.txt | 4 +- .../tfc/offsets-ctfprimegrenade.txt | 4 +- .../tfc/offsets-ctfsentrygun.txt | 4 +- .../tfc/offsets-ctfteleporter.txt | 6 +- .../tfc/offsets-ctriggercamera.txt | 16 +- .../tfc/offsets-cwallhealth.txt | 4 +- .../entities.games/tfc/offsets-cweaponbox.txt | 4 +- .../entities.games/valve/offsets-cagrunt.txt | 8 +- .../valve/offsets-cambientgeneric.txt | 2 +- .../entities.games/valve/offsets-capache.txt | 10 +- .../valve/offsets-cbarnacle.txt | 6 +- .../entities.games/valve/offsets-cbarney.txt | 6 +- .../valve/offsets-cbaseanimating.txt | 6 +- .../valve/offsets-cbasedelay.txt | 2 +- .../valve/offsets-cbaseentity.txt | 4 +- .../valve/offsets-cbasemonster.txt | 16 +- .../valve/offsets-cbaseplattrain.txt | 2 +- .../valve/offsets-cbaseplayer.txt | 56 +++---- .../valve/offsets-cbaseplayerweapon.txt | 12 +- .../valve/offsets-cbasetoggle.txt | 14 +- .../valve/offsets-cbaseturret.txt | 14 +- .../valve/offsets-cbigmomma.txt | 8 +- .../valve/offsets-cbreakable.txt | 2 +- .../valve/offsets-cbullsquid.txt | 4 +- .../valve/offsets-cchangelevel.txt | 2 +- .../valve/offsets-ccinemonster.txt | 6 +- .../valve/offsets-ccontroller.txt | 8 +- .../valve/offsets-ccyclersprite.txt | 4 +- .../entities.games/valve/offsets-cegon.txt | 6 +- .../valve/offsets-cenvsound.txt | 4 +- .../valve/offsets-cenvspark.txt | 2 +- .../valve/offsets-cflockingflyer.txt | 10 +- .../valve/offsets-cflockingflyerflock.txt | 2 +- .../valve/offsets-cflyingmonster.txt | 6 +- .../valve/offsets-cfrictionmodifier.txt | 2 +- .../valve/offsets-cfuncmortarfield.txt | 4 +- .../valve/offsets-cfuncrotating.txt | 8 +- .../valve/offsets-cfunctank.txt | 32 ++-- .../valve/offsets-cfunctanklaser.txt | 2 +- .../valve/offsets-cfunctracktrain.txt | 16 +- .../valve/offsets-cgargantua.txt | 12 +- .../entities.games/valve/offsets-cgib.txt | 2 +- .../valve/offsets-cgibshooter.txt | 6 +- .../entities.games/valve/offsets-cglow.txt | 4 +- .../entities.games/valve/offsets-cgman.txt | 2 +- .../valve/offsets-chassassin.txt | 8 +- .../entities.games/valve/offsets-chgrunt.txt | 6 +- .../entities.games/valve/offsets-chgun.txt | 4 +- .../entities.games/valve/offsets-chornet.txt | 4 +- .../valve/offsets-cichthyosaur.txt | 14 +- .../entities.games/valve/offsets-cislave.txt | 2 +- .../entities.games/valve/offsets-cleech.txt | 22 +-- .../valve/offsets-clightning.txt | 6 +- .../valve/offsets-cmomentaryrotbutton.txt | 2 +- .../valve/offsets-cmonstermaker.txt | 2 +- .../entities.games/valve/offsets-cmp5.txt | 2 +- .../valve/offsets-cmultimanager.txt | 4 +- .../valve/offsets-cnihilanth.txt | 18 +-- .../valve/offsets-cnihilanthhvr.txt | 2 +- .../entities.games/valve/offsets-cosprey.txt | 12 +- .../valve/offsets-cpathcorner.txt | 2 +- .../valve/offsets-cpathtrack.txt | 2 +- .../valve/offsets-cpendulum.txt | 12 +- .../valve/offsets-cpushable.txt | 4 +- .../valve/offsets-crecharge.txt | 4 +- .../valve/offsets-crevertsaved.txt | 4 +- .../entities.games/valve/offsets-croach.txt | 4 +- .../valve/offsets-crpgrocket.txt | 2 +- .../valve/offsets-cscientist.txt | 6 +- .../valve/offsets-cscriptedsentence.txt | 10 +- .../entities.games/valve/offsets-cshotgun.txt | 2 +- .../valve/offsets-csittingscientist.txt | 2 +- .../entities.games/valve/offsets-csprite.txt | 4 +- .../valve/offsets-csquadmonster.txt | 2 +- .../valve/offsets-csqueakgrenade.txt | 6 +- .../valve/offsets-ctalkmonster.txt | 6 +- .../valve/offsets-ctentacle.txt | 20 +-- .../valve/offsets-ctesteffect.txt | 4 +- .../valve/offsets-ctriggercamera.txt | 16 +- .../valve/offsets-ctripminegrenade.txt | 4 +- .../valve/offsets-cwallhealth.txt | 4 +- .../entities.games/valve/offsets-czombie.txt | 2 +- 382 files changed, 1525 insertions(+), 1525 deletions(-) diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cambientgeneric.txt b/gamedata/common.games/entities.games/cstrike/offsets-cambientgeneric.txt index 5d7be27c..7cff012b 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cambientgeneric.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cambientgeneric.txt @@ -21,7 +21,7 @@ { "m_flAttenuation" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cbaseanimating.txt b/gamedata/common.games/entities.games/cstrike/offsets-cbaseanimating.txt index f41a7daa..fce3628f 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cbaseanimating.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cbaseanimating.txt @@ -21,7 +21,7 @@ { "m_flFrameRate" // float { - "type" "time" + "type" "float" "windows" "144" "linux" "160" @@ -30,7 +30,7 @@ "m_flGroundSpeed" // float { - "type" "time" + "type" "float" "windows" "148" "linux" "164" @@ -39,7 +39,7 @@ "m_flLastEventCheck" // float { - "type" "time" + "type" "float" "windows" "152" "linux" "168" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cbasedelay.txt b/gamedata/common.games/entities.games/cstrike/offsets-cbasedelay.txt index 053c937f..575a9335 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cbasedelay.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cbasedelay.txt @@ -21,7 +21,7 @@ { "m_flDelay" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cbasedoor.txt b/gamedata/common.games/entities.games/cstrike/offsets-cbasedoor.txt index 7f8858af..8099f2d5 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cbasedoor.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cbasedoor.txt @@ -100,7 +100,7 @@ "m_lastBlockedTimestamp" // float { - "type" "time" + "type" "float" "windows" "336" "linux" "356" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cbaseentity.txt b/gamedata/common.games/entities.games/cstrike/offsets-cbaseentity.txt index 158dfca3..4f963c2c 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cbaseentity.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cbaseentity.txt @@ -93,7 +93,7 @@ "currentammo" // float { - "type" "time" + "type" "float" "windows" "36" "linux" "52" @@ -282,7 +282,7 @@ "m_flStartThrow" // float { - "type" "time" + "type" "float" "windows" "120" "linux" "136" @@ -291,7 +291,7 @@ "m_flReleaseThrow" // float { - "type" "time" + "type" "float" "windows" "124" "linux" "140" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cbasemonster.txt b/gamedata/common.games/entities.games/cstrike/offsets-cbasemonster.txt index a809193e..71905ac1 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cbasemonster.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cbasemonster.txt @@ -104,7 +104,7 @@ "m_flNextAttack" // float { - "type" "time" + "type" "float" "windows" "332" "linux" "352" @@ -131,7 +131,7 @@ "m_flFieldOfView" // float { - "type" "time" + "type" "float" "windows" "352" "linux" "372" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cbaseplattrain.txt b/gamedata/common.games/entities.games/cstrike/offsets-cbaseplattrain.txt index 6b2e3817..130399e0 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cbaseplattrain.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cbaseplattrain.txt @@ -41,7 +41,7 @@ "m_volume" // float { - "type" "time" + "type" "float" "windows" "296" "linux" "316" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cbaseplayer.txt b/gamedata/common.games/entities.games/cstrike/offsets-cbaseplayer.txt index fe72dcd5..856731b7 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cbaseplayer.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cbaseplayer.txt @@ -49,7 +49,7 @@ "m_flNextObserverInput" // float { - "type" "time" + "type" "float" "windows" "400" "linux" "420" @@ -94,7 +94,7 @@ "m_flFlinchTime" // float { - "type" "time" + "type" "float" "windows" "420" "linux" "440" @@ -103,7 +103,7 @@ "m_flAnimTime" // float { - "type" "time" + "type" "float" "windows" "424" "linux" "444" @@ -121,7 +121,7 @@ "m_flVelocityModifier" // float { - "type" "time" + "type" "float" "windows" "432" "linux" "452" @@ -148,7 +148,7 @@ "m_flEjectBrass" // float { - "type" "time" + "type" "float" "windows" "444" "linux" "464" @@ -202,7 +202,7 @@ "m_flDeathThrowTime" // float { - "type" "time" + "type" "float" "windows" "468" "linux" "488" @@ -220,7 +220,7 @@ "m_flLastTalk" // float { - "type" "time" + "type" "float" "windows" "476" "linux" "496" @@ -265,7 +265,7 @@ "m_fIntroCamTime" // float { - "type" "time" + "type" "float" "windows" "492" "linux" "512" @@ -274,7 +274,7 @@ "m_fLastMovement" // float { - "type" "time" + "type" "float" "windows" "496" "linux" "516" @@ -356,7 +356,7 @@ "m_flIdleCheckTime" // float { - "type" "time" + "type" "float" "windows" "760" "linux" "780" @@ -365,7 +365,7 @@ "m_flRadioTime" // float { - "type" "time" + "type" "float" "windows" "764" "linux" "784" @@ -482,7 +482,7 @@ "m_fCamSwitch" // float { - "type" "time" + "type" "float" "windows" "832" "linux" "852" @@ -509,7 +509,7 @@ "m_tmNextRadarUpdate" // float { - "type" "time" + "type" "float" "windows" "840" "linux" "860" @@ -536,7 +536,7 @@ "m_flNextVoteTime" // float { - "type" "time" + "type" "float" "windows" "860" "linux" "880" @@ -581,7 +581,7 @@ "m_flLastFired" // float { - "type" "time" + "type" "float" "windows" "880" "linux" "900" @@ -590,7 +590,7 @@ "m_flLastAttackedTeammate" // float { - "type" "time" + "type" "float" "windows" "884" "linux" "904" @@ -663,7 +663,7 @@ "m_tmHandleSignals" // float { - "type" "time" + "type" "float" "windows" "932" "linux" "952" @@ -735,7 +735,7 @@ "m_flStopExtraSoundTime" // float { - "type" "time" + "type" "float" "windows" "968" "linux" "988" @@ -744,7 +744,7 @@ "m_flFlashLightTime" // float { - "type" "time" + "type" "float" "windows" "972" "linux" "992" @@ -798,7 +798,7 @@ "m_flSndRoomtype" // float { - "type" "time" + "type" "float" "windows" "996" "linux" "1016" @@ -807,7 +807,7 @@ "m_flSndRange" // float { - "type" "time" + "type" "float" "windows" "1000" "linux" "1020" @@ -816,7 +816,7 @@ "m_flFallVelocity" // float { - "type" "time" + "type" "float" "windows" "1004" "linux" "1024" @@ -854,7 +854,7 @@ "m_fNextSuicideTime" // float { - "type" "time" + "type" "float" "windows" "1032" "linux" "1052" @@ -863,7 +863,7 @@ "m_flTimeStepSound" // float { - "type" "time" + "type" "float" "windows" "1036" "linux" "1056" @@ -872,7 +872,7 @@ "m_flTimeWeaponIdle" // float { - "type" "time" + "type" "float" "windows" "1040" "linux" "1060" @@ -881,7 +881,7 @@ "m_flSwimTime" // float { - "type" "time" + "type" "float" "windows" "1044" "linux" "1064" @@ -890,7 +890,7 @@ "m_flDuckTime" // float { - "type" "time" + "type" "float" "windows" "1048" "linux" "1068" @@ -899,7 +899,7 @@ "m_flWallJumpTime" // float { - "type" "time" + "type" "float" "windows" "1052" "linux" "1072" @@ -908,7 +908,7 @@ "m_flSuitUpdate" // float { - "type" "time" + "type" "float" "windows" "1056" "linux" "1076" @@ -946,7 +946,7 @@ "m_rgflSuitNoRepeatTime" // float[32] { - "type" "time" + "type" "float" "size" "32" "windows" "1208" @@ -965,7 +965,7 @@ "m_tbdPrev" // float { - "type" "time" + "type" "float" "windows" "1340" "linux" "1360" @@ -974,7 +974,7 @@ "m_flgeigerRange" // float { - "type" "time" + "type" "float" "windows" "1344" "linux" "1364" @@ -983,7 +983,7 @@ "m_flgeigerDelay" // float { - "type" "time" + "type" "float" "windows" "1348" "linux" "1368" @@ -1101,7 +1101,7 @@ "m_fDeadTime" // float { - "type" "time" + "type" "float" "windows" "1416" "linux" "1436" @@ -1128,7 +1128,7 @@ "m_tSneaking" // float { - "type" "time" + "type" "float" "windows" "1428" "linux" "1448" @@ -1312,7 +1312,7 @@ "m_flNextSBarUpdateTime" // float { - "type" "time" + "type" "float" "windows" "1796" "linux" "1816" @@ -1321,7 +1321,7 @@ "m_flStatusBarDisappearDelay" // float { - "type" "time" + "type" "float" "windows" "1800" "linux" "1820" @@ -1367,7 +1367,7 @@ "m_flNextDecalTime" // float { - "type" "time" + "type" "float" "windows" "1944" "linux" "1964" @@ -1414,7 +1414,7 @@ "m_flGaitframe" // float { - "type" "time" + "type" "float" "windows" "2004" "linux" "2024" @@ -1423,7 +1423,7 @@ "m_flGaityaw" // float { - "type" "time" + "type" "float" "windows" "2008" "linux" "2028" @@ -1441,7 +1441,7 @@ "m_flPitch" // float { - "type" "time" + "type" "float" "windows" "2024" "linux" "2044" @@ -1450,7 +1450,7 @@ "m_flYaw" // float { - "type" "time" + "type" "float" "windows" "2028" "linux" "2048" @@ -1459,7 +1459,7 @@ "m_flGaitMovement" // float { - "type" "time" + "type" "float" "windows" "2032" "linux" "2052" @@ -1522,7 +1522,7 @@ "m_flNextFollowTime" // float { - "type" "time" + "type" "float" "windows" "2048" "linux" "2068" @@ -1531,7 +1531,7 @@ "m_flYawModifier" // float { - "type" "time" + "type" "float" "windows" "2052" "linux" "2072" @@ -1540,7 +1540,7 @@ "m_blindUntilTime" // float { - "type" "time" + "type" "float" "windows" "2056" "linux" "2076" @@ -1549,7 +1549,7 @@ "m_blindStartTime" // float { - "type" "time" + "type" "float" "windows" "2060" "linux" "2080" @@ -1558,7 +1558,7 @@ "m_blindHoldTime" // float { - "type" "time" + "type" "float" "windows" "2064" "linux" "2084" @@ -1567,7 +1567,7 @@ "m_blindFadeTime" // float { - "type" "time" + "type" "float" "windows" "2068" "linux" "2088" @@ -1585,7 +1585,7 @@ "m_allowAutoFollowTime" // float { - "type" "time" + "type" "float" "windows" "2076" "linux" "2096" @@ -1631,7 +1631,7 @@ "m_flLastUpdateTime" // float { - "type" "time" + "type" "float" "windows" "2384" "linux" "2404" @@ -1650,7 +1650,7 @@ "m_progressStart" // float { - "type" "time" + "type" "float" "windows" "2420" "linux" "2440" @@ -1659,7 +1659,7 @@ "m_progressEnd" // float { - "type" "time" + "type" "float" "windows" "2424" "linux" "2444" @@ -1686,7 +1686,7 @@ "m_heartBeatTime" // float { - "type" "time" + "type" "float" "windows" "2432" "linux" "2452" @@ -1695,7 +1695,7 @@ "m_intenseTimestamp" // float { - "type" "time" + "type" "float" "windows" "2436" "linux" "2456" @@ -1704,7 +1704,7 @@ "m_silentTimestamp" // float { - "type" "time" + "type" "float" "windows" "2440" "linux" "2460" @@ -1722,7 +1722,7 @@ "m_flLastCommandTime" // float[8] { - "type" "time" + "type" "float" "size" "8" "windows" "2448" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cbaseplayerweapon.txt b/gamedata/common.games/entities.games/cstrike/offsets-cbaseplayerweapon.txt index 7055a511..d05158b8 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cbaseplayerweapon.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cbaseplayerweapon.txt @@ -39,7 +39,7 @@ "m_flNextPrimaryAttack" // float { - "type" "time" + "type" "float" "windows" "184" "linux" "200" @@ -48,7 +48,7 @@ "m_flNextSecondaryAttack" // float { - "type" "time" + "type" "float" "windows" "188" "linux" "204" @@ -57,7 +57,7 @@ "m_flTimeWeaponIdle" // float { - "type" "time" + "type" "float" "windows" "192" "linux" "208" @@ -147,7 +147,7 @@ "m_fMaxSpeed" // float { - "type" "time" + "type" "float" "windows" "232" "linux" "248" @@ -183,7 +183,7 @@ "m_flAccuracy" // float { - "type" "time" + "type" "float" "windows" "248" "linux" "264" @@ -192,7 +192,7 @@ "m_flLastFire" // float { - "type" "time" + "type" "float" "windows" "252" "linux" "268" @@ -228,7 +228,7 @@ "m_flGlock18Shoot" // float { - "type" "time" + "type" "float" "windows" "276" "linux" "292" @@ -246,7 +246,7 @@ "m_flFamasShoot" // float { - "type" "time" + "type" "float" "windows" "284" "linux" "300" @@ -264,7 +264,7 @@ "m_fBurstSpread" // float { - "type" "time" + "type" "float" "windows" "292" "linux" "308" @@ -282,7 +282,7 @@ "m_flNextReload" // float { - "type" "time" + "type" "float" "windows" "300" "linux" "316" @@ -291,7 +291,7 @@ "m_flDecreaseShotsFired" // float { - "type" "time" + "type" "float" "windows" "304" "linux" "320" @@ -320,7 +320,7 @@ "m_flPrevPrimaryAttack" // float { - "type" "time" + "type" "float" "windows" "312" "linux" "328" @@ -329,7 +329,7 @@ "m_flLastFireTime" // float { - "type" "time" + "type" "float" "windows" "316" "linux" "332" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cbasetoggle.txt b/gamedata/common.games/entities.games/cstrike/offsets-cbasetoggle.txt index 47202049..fbe92a1b 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cbasetoggle.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cbasetoggle.txt @@ -30,7 +30,7 @@ "m_flActivateFinished" // float { - "type" "time" + "type" "float" "windows" "168" "linux" "184" @@ -39,7 +39,7 @@ "m_flMoveDistance" // float { - "type" "time" + "type" "float" "windows" "172" "linux" "188" @@ -48,7 +48,7 @@ "m_flWait" // float { - "type" "time" + "type" "float" "windows" "176" "linux" "192" @@ -57,7 +57,7 @@ "m_flLip" // float { - "type" "time" + "type" "float" "windows" "180" "linux" "196" @@ -66,7 +66,7 @@ "m_flTWidth" // float { - "type" "time" + "type" "float" "windows" "184" "linux" "200" @@ -75,7 +75,7 @@ "m_flTLength" // float { - "type" "time" + "type" "float" "windows" "188" "linux" "204" @@ -129,7 +129,7 @@ "m_flHeight" // float { - "type" "time" + "type" "float" "windows" "244" "linux" "260" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cbombglow.txt b/gamedata/common.games/entities.games/cstrike/offsets-cbombglow.txt index 86021690..802612da 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cbombglow.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cbombglow.txt @@ -21,7 +21,7 @@ { "m_lastTime" // float { - "type" "time" + "type" "float" "windows" "144" "linux" "160" @@ -30,7 +30,7 @@ "m_tmBeepPeriod" // float { - "type" "time" + "type" "float" "windows" "148" "linux" "164" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cbot.txt b/gamedata/common.games/entities.games/cstrike/offsets-cbot.txt index ab48fb88..07d9cac9 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cbot.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cbot.txt @@ -40,7 +40,7 @@ "m_flNextBotThink" // float { - "type" "time" + "type" "float" "windows" "2488" "linux" "2508" @@ -49,7 +49,7 @@ "m_flNextFullBotThink" // float { - "type" "time" + "type" "float" "windows" "2492" "linux" "2512" @@ -58,7 +58,7 @@ "m_flPreviousCommandTime" // float { - "type" "time" + "type" "float" "windows" "2496" "linux" "2516" @@ -85,7 +85,7 @@ "m_forwardSpeed" // float { - "type" "time" + "type" "float" "windows" "2504" "linux" "2524" @@ -94,7 +94,7 @@ "m_strafeSpeed" // float { - "type" "time" + "type" "float" "windows" "2508" "linux" "2528" @@ -103,7 +103,7 @@ "m_verticalSpeed" // float { - "type" "time" + "type" "float" "windows" "2512" "linux" "2532" @@ -122,7 +122,7 @@ "m_jumpTimestamp" // float { - "type" "time" + "type" "float" "windows" "2520" "linux" "2540" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cbreakable.txt b/gamedata/common.games/entities.games/cstrike/offsets-cbreakable.txt index d0124765..017e3ba8 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cbreakable.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cbreakable.txt @@ -48,7 +48,7 @@ "m_angle" // float { - "type" "time" + "type" "float" "windows" "156" "linux" "172" @@ -75,7 +75,7 @@ "m_flHealth" // float { - "type" "time" + "type" "float" "windows" "168" "linux" "184" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cc4.txt b/gamedata/common.games/entities.games/cstrike/offsets-cc4.txt index 9e223898..8244f2f7 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cc4.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cc4.txt @@ -39,7 +39,7 @@ "m_fArmedTime" // float { - "type" "time" + "type" "float" "windows" "324" "linux" "340" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cchangelevel.txt b/gamedata/common.games/entities.games/cstrike/offsets-cchangelevel.txt index c5de8199..f2759868 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cchangelevel.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cchangelevel.txt @@ -50,7 +50,7 @@ "m_changeTargetDelay" // float { - "type" "time" + "type" "float" "windows" "360" "linux" "380" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cclientfog.txt b/gamedata/common.games/entities.games/cstrike/offsets-cclientfog.txt index 31634969..8ac641a7 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cclientfog.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cclientfog.txt @@ -39,7 +39,7 @@ "m_fDensity" // float { - "type" "time" + "type" "float" "windows" "144" "linux" "160" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-ccsbot.txt b/gamedata/common.games/entities.games/cstrike/offsets-ccsbot.txt index d56e7cb2..05de82a1 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-ccsbot.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-ccsbot.txt @@ -31,7 +31,7 @@ "m_combatRange" // float { - "type" "time" + "type" "float" "windows" "2608" "linux" "2628" @@ -76,7 +76,7 @@ "m_safeTime" // float { - "type" "time" + "type" "float" "windows" "2632" "linux" "2652" @@ -112,7 +112,7 @@ "m_surpriseDelay" // float { - "type" "time" + "type" "float" "windows" "2648" "linux" "2668" @@ -121,7 +121,7 @@ "m_surpriseTimestamp" // float { - "type" "time" + "type" "float" "windows" "2652" "linux" "2672" @@ -148,7 +148,7 @@ "m_followTimestamp" // float { - "type" "time" + "type" "float" "windows" "2668" "linux" "2688" @@ -157,7 +157,7 @@ "m_allowAutoFollowTime" // float { - "type" "time" + "type" "float" "windows" "2672" "linux" "2692" @@ -301,7 +301,7 @@ "m_stateTimestamp" // float { - "type" "time" + "type" "float" "windows" "2996" "linux" "3016" @@ -382,7 +382,7 @@ "m_avoidTimestamp" // float { - "type" "time" + "type" "float" "windows" "3052" "linux" "3072" @@ -409,7 +409,7 @@ "m_jumpCrouchTimestamp" // float { - "type" "time" + "type" "float" "windows" "3060" "linux" "3080" @@ -446,7 +446,7 @@ "m_areaEnteredTimestamp" // float { - "type" "time" + "type" "float" "windows" "9216" "linux" "9236" @@ -536,7 +536,7 @@ "m_pathLadderDismountTimestamp" // float { - "type" "time" + "type" "float" "windows" "9268" "linux" "9288" @@ -545,7 +545,7 @@ "m_pathLadderEnd" // float { - "type" "time" + "type" "float" "windows" "9272" "linux" "9292" @@ -554,7 +554,7 @@ "m_pathLadderTimestamp" // float { - "type" "time" + "type" "float" "windows" "9276" "linux" "9296" @@ -591,7 +591,7 @@ "m_hostageEscortCountTimestamp" // float { - "type" "time" + "type" "float" "windows" "9640" "linux" "9660" @@ -636,7 +636,7 @@ "m_noiseTimestamp" // float { - "type" "time" + "type" "float" "windows" "9676" "linux" "9696" @@ -654,7 +654,7 @@ "m_noiseCheckTimestamp" // float { - "type" "time" + "type" "float" "windows" "9684" "linux" "9704" @@ -681,7 +681,7 @@ "m_lookAroundStateTimestamp" // float { - "type" "time" + "type" "float" "windows" "9696" "linux" "9716" @@ -690,7 +690,7 @@ "m_lookAheadAngle" // float { - "type" "time" + "type" "float" "windows" "9700" "linux" "9720" @@ -699,7 +699,7 @@ "m_forwardAngle" // float { - "type" "time" + "type" "float" "windows" "9704" "linux" "9724" @@ -708,7 +708,7 @@ "m_inhibitLookAroundTimestamp" // float { - "type" "time" + "type" "float" "windows" "9708" "linux" "9728" @@ -744,7 +744,7 @@ "m_lookAtSpotDuration" // float { - "type" "time" + "type" "float" "windows" "9732" "linux" "9752" @@ -753,7 +753,7 @@ "m_lookAtSpotTimestamp" // float { - "type" "time" + "type" "float" "windows" "9736" "linux" "9756" @@ -762,7 +762,7 @@ "m_lookAtSpotAngleTolerance" // float { - "type" "time" + "type" "float" "windows" "9740" "linux" "9760" @@ -789,7 +789,7 @@ "m_peripheralTimestamp" // float { - "type" "time" + "type" "float" "windows" "9752" "linux" "9772" @@ -854,7 +854,7 @@ "m_spotCheckTimestamp" // float { - "type" "time" + "type" "float" "windows" "9980" "linux" "10000" @@ -882,7 +882,7 @@ "m_lookPitch" // float { - "type" "time" + "type" "float" "windows" "10500" "linux" "10520" @@ -891,7 +891,7 @@ "m_lookPitchVel" // float { - "type" "time" + "type" "float" "windows" "10504" "linux" "10524" @@ -900,7 +900,7 @@ "m_lookYaw" // float { - "type" "time" + "type" "float" "windows" "10508" "linux" "10528" @@ -909,7 +909,7 @@ "m_lookYawVel" // float { - "type" "time" + "type" "float" "windows" "10512" "linux" "10532" @@ -945,7 +945,7 @@ "m_aimOffsetTimestamp" // float { - "type" "time" + "type" "float" "windows" "10552" "linux" "10572" @@ -954,7 +954,7 @@ "m_aimSpreadTimestamp" // float { - "type" "time" + "type" "float" "windows" "10556" "linux" "10576" @@ -1027,7 +1027,7 @@ "m_lastSawEnemyTimestamp" // float { - "type" "time" + "type" "float" "windows" "10608" "linux" "10628" @@ -1036,7 +1036,7 @@ "m_firstSawEnemyTimestamp" // float { - "type" "time" + "type" "float" "windows" "10612" "linux" "10632" @@ -1045,7 +1045,7 @@ "m_currentEnemyAcquireTimestamp" // float { - "type" "time" + "type" "float" "windows" "10616" "linux" "10636" @@ -1054,7 +1054,7 @@ "m_enemyDeathTimestamp" // float { - "type" "time" + "type" "float" "windows" "10620" "linux" "10640" @@ -1146,7 +1146,7 @@ "m_attackedTimestamp" // float { - "type" "time" + "type" "float" "windows" "10924" "linux" "10944" @@ -1191,7 +1191,7 @@ "m_fireWeaponTimestamp" // float { - "type" "time" + "type" "float" "windows" "10940" "linux" "10960" @@ -1249,7 +1249,7 @@ "m_stuckTimestamp" // float { - "type" "time" + "type" "float" "windows" "11188" "linux" "11208" @@ -1276,7 +1276,7 @@ "m_wiggleTimestamp" // float { - "type" "time" + "type" "float" "windows" "11208" "linux" "11228" @@ -1285,7 +1285,7 @@ "m_stuckJumpTimestamp" // float { - "type" "time" + "type" "float" "windows" "11212" "linux" "11232" @@ -1294,7 +1294,7 @@ "m_avgVel" // float[5] { - "type" "time" + "type" "float" "size" "5" "windows" "11216" @@ -1340,7 +1340,7 @@ "m_lastRadioRecievedTimestamp" // float { - "type" "time" + "type" "float" "windows" "11260" "linux" "11280" @@ -1349,7 +1349,7 @@ "m_lastRadioSentTimestamp" // float { - "type" "time" + "type" "float" "windows" "11264" "linux" "11284" @@ -1376,7 +1376,7 @@ "m_voiceFeedbackStartTimestamp" // float { - "type" "time" + "type" "float" "windows" "11288" "linux" "11308" @@ -1385,7 +1385,7 @@ "m_voiceFeedbackEndTimestamp" // float { - "type" "time" + "type" "float" "windows" "11292" "linux" "11312" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-ccyclersprite.txt b/gamedata/common.games/entities.games/cstrike/offsets-ccyclersprite.txt index 8d7fca1f..d8089343 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-ccyclersprite.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-ccyclersprite.txt @@ -30,7 +30,7 @@ "m_lastTime" // float { - "type" "time" + "type" "float" "windows" "140" "linux" "156" @@ -39,7 +39,7 @@ "m_maxFrame" // float { - "type" "time" + "type" "float" "windows" "144" "linux" "160" @@ -66,7 +66,7 @@ "m_renderamt" // float { - "type" "time" + "type" "float" "windows" "156" "linux" "172" @@ -75,7 +75,7 @@ "m_rendercolor" // float[3] { - "type" "time" + "type" "float" "size" "3" "windows" "160" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cenvsound.txt b/gamedata/common.games/entities.games/cstrike/offsets-cenvsound.txt index 5df8c9a7..9864b840 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cenvsound.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cenvsound.txt @@ -21,7 +21,7 @@ { "m_flRadius" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" @@ -30,7 +30,7 @@ "m_flRoomtype" // float { - "type" "time" + "type" "float" "windows" "140" "linux" "156" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cenvspark.txt b/gamedata/common.games/entities.games/cstrike/offsets-cenvspark.txt index 66b41a4c..03936e3e 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cenvspark.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cenvspark.txt @@ -21,7 +21,7 @@ { "m_flDelay" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cfrictionmodifier.txt b/gamedata/common.games/entities.games/cstrike/offsets-cfrictionmodifier.txt index 9ed3a92b..39e0c9ca 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cfrictionmodifier.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cfrictionmodifier.txt @@ -21,7 +21,7 @@ { "m_frictionFraction" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cfuncmortarfield.txt b/gamedata/common.games/entities.games/cstrike/offsets-cfuncmortarfield.txt index 3e88d6d0..b6735a0c 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cfuncmortarfield.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cfuncmortarfield.txt @@ -39,7 +39,7 @@ "m_flSpread" // float { - "type" "time" + "type" "float" "windows" "300" "linux" "320" @@ -48,7 +48,7 @@ "m_flDelay" // float { - "type" "time" + "type" "float" "windows" "304" "linux" "324" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cfuncrotating.txt b/gamedata/common.games/entities.games/cstrike/offsets-cfuncrotating.txt index 85dabbf8..70b22893 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cfuncrotating.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cfuncrotating.txt @@ -21,7 +21,7 @@ { "m_flFanFriction" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" @@ -30,7 +30,7 @@ "m_flAttenuation" // float { - "type" "time" + "type" "float" "windows" "140" "linux" "156" @@ -39,7 +39,7 @@ "m_flVolume" // float { - "type" "time" + "type" "float" "windows" "144" "linux" "160" @@ -48,7 +48,7 @@ "m_pitch" // float { - "type" "time" + "type" "float" "windows" "148" "linux" "164" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cfunctank.txt b/gamedata/common.games/entities.games/cstrike/offsets-cfunctank.txt index e37deb41..471bccd4 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cfunctank.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cfunctank.txt @@ -30,7 +30,7 @@ "m_flNextAttack" // float { - "type" "time" + "type" "float" "windows" "140" "linux" "156" @@ -48,7 +48,7 @@ "m_yawCenter" // float { - "type" "time" + "type" "float" "windows" "156" "linux" "172" @@ -57,7 +57,7 @@ "m_yawRate" // float { - "type" "time" + "type" "float" "windows" "160" "linux" "176" @@ -66,7 +66,7 @@ "m_yawRange" // float { - "type" "time" + "type" "float" "windows" "164" "linux" "180" @@ -75,7 +75,7 @@ "m_yawTolerance" // float { - "type" "time" + "type" "float" "windows" "168" "linux" "184" @@ -84,7 +84,7 @@ "m_pitchCenter" // float { - "type" "time" + "type" "float" "windows" "172" "linux" "188" @@ -93,7 +93,7 @@ "m_pitchRate" // float { - "type" "time" + "type" "float" "windows" "176" "linux" "192" @@ -102,7 +102,7 @@ "m_pitchRange" // float { - "type" "time" + "type" "float" "windows" "180" "linux" "196" @@ -111,7 +111,7 @@ "m_pitchTolerance" // float { - "type" "time" + "type" "float" "windows" "184" "linux" "200" @@ -120,7 +120,7 @@ "m_fireLast" // float { - "type" "time" + "type" "float" "windows" "188" "linux" "204" @@ -129,7 +129,7 @@ "m_fireRate" // float { - "type" "time" + "type" "float" "windows" "192" "linux" "208" @@ -138,7 +138,7 @@ "m_lastSightTime" // float { - "type" "time" + "type" "float" "windows" "196" "linux" "212" @@ -147,7 +147,7 @@ "m_persist" // float { - "type" "time" + "type" "float" "windows" "200" "linux" "216" @@ -156,7 +156,7 @@ "m_minRange" // float { - "type" "time" + "type" "float" "windows" "204" "linux" "220" @@ -165,7 +165,7 @@ "m_maxRange" // float { - "type" "time" + "type" "float" "windows" "208" "linux" "224" @@ -183,7 +183,7 @@ "m_spriteScale" // float { - "type" "time" + "type" "float" "windows" "224" "linux" "240" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cfunctanklaser.txt b/gamedata/common.games/entities.games/cstrike/offsets-cfunctanklaser.txt index 5c977e1f..9734e2ba 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cfunctanklaser.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cfunctanklaser.txt @@ -30,7 +30,7 @@ "m_laserTime" // float { - "type" "time" + "type" "float" "windows" "268" "linux" "284" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cfunctracktrain.txt b/gamedata/common.games/entities.games/cstrike/offsets-cfunctracktrain.txt index fd5912c7..6027448e 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cfunctracktrain.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cfunctracktrain.txt @@ -30,7 +30,7 @@ "m_length" // float { - "type" "time" + "type" "float" "windows" "140" "linux" "156" @@ -39,7 +39,7 @@ "m_height" // float { - "type" "time" + "type" "float" "windows" "144" "linux" "160" @@ -48,7 +48,7 @@ "m_speed" // float { - "type" "time" + "type" "float" "windows" "148" "linux" "164" @@ -57,7 +57,7 @@ "m_dir" // float { - "type" "time" + "type" "float" "windows" "152" "linux" "168" @@ -66,7 +66,7 @@ "m_startSpeed" // float { - "type" "time" + "type" "float" "windows" "156" "linux" "172" @@ -111,7 +111,7 @@ "m_flVolume" // float { - "type" "time" + "type" "float" "windows" "192" "linux" "208" @@ -120,7 +120,7 @@ "m_flBank" // float { - "type" "time" + "type" "float" "windows" "196" "linux" "212" @@ -129,7 +129,7 @@ "m_oldSpeed" // float { - "type" "time" + "type" "float" "windows" "200" "linux" "216" @@ -138,7 +138,7 @@ "m_fTurnAngle" // float { - "type" "time" + "type" "float" "windows" "204" "linux" "220" @@ -147,7 +147,7 @@ "m_flSteeringWheelDecay" // float { - "type" "time" + "type" "float" "windows" "208" "linux" "224" @@ -156,7 +156,7 @@ "m_flAcceleratorDecay" // float { - "type" "time" + "type" "float" "windows" "212" "linux" "228" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cfuncvehicle.txt b/gamedata/common.games/entities.games/cstrike/offsets-cfuncvehicle.txt index 582769bf..f6e43b36 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cfuncvehicle.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cfuncvehicle.txt @@ -30,7 +30,7 @@ "m_length" // float { - "type" "time" + "type" "float" "windows" "140" "linux" "156" @@ -39,7 +39,7 @@ "m_width" // float { - "type" "time" + "type" "float" "windows" "144" "linux" "160" @@ -48,7 +48,7 @@ "m_height" // float { - "type" "time" + "type" "float" "windows" "148" "linux" "164" @@ -57,7 +57,7 @@ "m_speed" // float { - "type" "time" + "type" "float" "windows" "152" "linux" "168" @@ -66,7 +66,7 @@ "m_dir" // float { - "type" "time" + "type" "float" "windows" "156" "linux" "172" @@ -75,7 +75,7 @@ "m_startSpeed" // float { - "type" "time" + "type" "float" "windows" "160" "linux" "176" @@ -129,7 +129,7 @@ "m_flVolume" // float { - "type" "time" + "type" "float" "windows" "200" "linux" "216" @@ -138,7 +138,7 @@ "m_flBank" // float { - "type" "time" + "type" "float" "windows" "204" "linux" "220" @@ -147,7 +147,7 @@ "m_oldSpeed" // float { - "type" "time" + "type" "float" "windows" "208" "linux" "224" @@ -165,7 +165,7 @@ "m_flSteeringWheelDecay" // float { - "type" "time" + "type" "float" "windows" "216" "linux" "232" @@ -174,7 +174,7 @@ "m_flAcceleratorDecay" // float { - "type" "time" + "type" "float" "windows" "220" "linux" "236" @@ -183,7 +183,7 @@ "m_flTurnStartTime" // float { - "type" "time" + "type" "float" "windows" "224" "linux" "240" @@ -192,7 +192,7 @@ "m_flLaunchTime" // float { - "type" "time" + "type" "float" "windows" "228" "linux" "244" @@ -201,7 +201,7 @@ "m_flLastNormalZ" // float { - "type" "time" + "type" "float" "windows" "232" "linux" "248" @@ -210,7 +210,7 @@ "m_flCanTurnNow" // float { - "type" "time" + "type" "float" "windows" "236" "linux" "252" @@ -219,7 +219,7 @@ "m_flUpdateSound" // float { - "type" "time" + "type" "float" "windows" "240" "linux" "256" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cgib.txt b/gamedata/common.games/entities.games/cstrike/offsets-cgib.txt index 4b079551..ae71c1af 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cgib.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cgib.txt @@ -48,7 +48,7 @@ "m_lifeTime" // float { - "type" "time" + "type" "float" "windows" "148" "linux" "164" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cgibshooter.txt b/gamedata/common.games/entities.games/cstrike/offsets-cgibshooter.txt index e64e111f..29310fb7 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cgibshooter.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cgibshooter.txt @@ -57,7 +57,7 @@ "m_flGibVelocity" // float { - "type" "time" + "type" "float" "windows" "160" "linux" "176" @@ -66,7 +66,7 @@ "m_flVariance" // float { - "type" "time" + "type" "float" "windows" "164" "linux" "180" @@ -75,7 +75,7 @@ "m_flGibLife" // float { - "type" "time" + "type" "float" "windows" "168" "linux" "184" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cglow.txt b/gamedata/common.games/entities.games/cstrike/offsets-cglow.txt index 5f9bf7b0..978ae37a 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cglow.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cglow.txt @@ -21,7 +21,7 @@ { "m_lastTime" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" @@ -30,7 +30,7 @@ "m_maxFrame" // float { - "type" "time" + "type" "float" "windows" "140" "linux" "156" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cgrenade.txt b/gamedata/common.games/entities.games/cstrike/offsets-cgrenade.txt index 385b794a..afb69e0e 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cgrenade.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cgrenade.txt @@ -48,7 +48,7 @@ "m_flDefuseCountDown" // float { - "type" "time" + "type" "float" "windows" "396" "linux" "416" @@ -57,7 +57,7 @@ "m_flC4Blow" // float { - "type" "time" + "type" "float" "windows" "400" "linux" "420" @@ -66,7 +66,7 @@ "m_flNextFreqInterval" // float { - "type" "time" + "type" "float" "windows" "404" "linux" "424" @@ -75,7 +75,7 @@ "m_flNextBeep" // float { - "type" "time" + "type" "float" "windows" "408" "linux" "428" @@ -84,7 +84,7 @@ "m_flNextFreq" // float { - "type" "time" + "type" "float" "windows" "412" "linux" "432" @@ -102,7 +102,7 @@ "m_fAttenu" // float { - "type" "time" + "type" "float" "windows" "420" "linux" "440" @@ -111,7 +111,7 @@ "m_flNextBlink" // float { - "type" "time" + "type" "float" "windows" "424" "linux" "444" @@ -120,7 +120,7 @@ "m_fNextDefuse" // float { - "type" "time" + "type" "float" "windows" "428" "linux" "448" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-chostage.txt b/gamedata/common.games/entities.games/cstrike/offsets-chostage.txt index 5d246423..79de4606 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-chostage.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-chostage.txt @@ -48,7 +48,7 @@ "m_flFlinchTime" // float { - "type" "time" + "type" "float" "windows" "396" "linux" "416" @@ -57,7 +57,7 @@ "m_flNextChange" // float { - "type" "time" + "type" "float" "windows" "400" "linux" "420" @@ -66,7 +66,7 @@ "m_flMarkPosition" // float { - "type" "time" + "type" "float" "windows" "404" "linux" "424" @@ -93,7 +93,7 @@ "m_flNextRadarTime" // float { - "type" "time" + "type" "float" "windows" "416" "linux" "436" @@ -194,7 +194,7 @@ "m_flNextFullThink" // float { - "type" "time" + "type" "float" "windows" "1912" "linux" "1932" @@ -203,7 +203,7 @@ "m_flPathCheckInterval" // float { - "type" "time" + "type" "float" "windows" "1916" "linux" "1936" @@ -212,7 +212,7 @@ "m_flLastPathCheck" // float { - "type" "time" + "type" "float" "windows" "1920" "linux" "1940" @@ -239,7 +239,7 @@ "m_flPathAcquired" // float { - "type" "time" + "type" "float" "windows" "1932" "linux" "1952" @@ -275,7 +275,7 @@ "m_flStuckTime" // float { - "type" "time" + "type" "float" "windows" "1956" "linux" "1976" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-clightning.txt b/gamedata/common.games/entities.games/cstrike/offsets-clightning.txt index d2a508bc..bbf9ae02 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-clightning.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-clightning.txt @@ -48,7 +48,7 @@ "m_life" // float { - "type" "time" + "type" "float" "windows" "148" "linux" "164" @@ -93,7 +93,7 @@ "m_restrike" // float { - "type" "time" + "type" "float" "windows" "168" "linux" "184" @@ -129,7 +129,7 @@ "m_radius" // float { - "type" "time" + "type" "float" "windows" "184" "linux" "200" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cm3.txt b/gamedata/common.games/entities.games/cstrike/offsets-cm3.txt index ffcc748b..09c28ff5 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cm3.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cm3.txt @@ -30,7 +30,7 @@ "m_flPumpTime" // float { - "type" "time" + "type" "float" "windows" "324" "linux" "340" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cmapinfo.txt b/gamedata/common.games/entities.games/cstrike/offsets-cmapinfo.txt index 7190a723..23ed291a 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cmapinfo.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cmapinfo.txt @@ -30,7 +30,7 @@ "m_flBombRadius" // float { - "type" "time" + "type" "float" "windows" "140" "linux" "156" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cmomentaryrotbutton.txt b/gamedata/common.games/entities.games/cstrike/offsets-cmomentaryrotbutton.txt index f80e4a7a..8d65599a 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cmomentaryrotbutton.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cmomentaryrotbutton.txt @@ -39,7 +39,7 @@ "m_returnSpeed" // float { - "type" "time" + "type" "float" "windows" "300" "linux" "320" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cmultimanager.txt b/gamedata/common.games/entities.games/cstrike/offsets-cmultimanager.txt index fb2f413b..07230cdc 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cmultimanager.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cmultimanager.txt @@ -39,7 +39,7 @@ "m_startTime" // float { - "type" "time" + "type" "float" "windows" "300" "linux" "320" @@ -58,7 +58,7 @@ "m_flTargetDelay" // float[16] { - "type" "time" + "type" "float" "size" "16" "windows" "368" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cpathcorner.txt b/gamedata/common.games/entities.games/cstrike/offsets-cpathcorner.txt index bf43c555..24cbe09a 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cpathcorner.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cpathcorner.txt @@ -21,7 +21,7 @@ { "m_flWait" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cpathtrack.txt b/gamedata/common.games/entities.games/cstrike/offsets-cpathtrack.txt index 4a7bdb5f..ff3af7ea 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cpathtrack.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cpathtrack.txt @@ -21,7 +21,7 @@ { "m_length" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cpendulum.txt b/gamedata/common.games/entities.games/cstrike/offsets-cpendulum.txt index b03f8ae1..9036ada8 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cpendulum.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cpendulum.txt @@ -21,7 +21,7 @@ { "m_accel" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" @@ -30,7 +30,7 @@ "m_distance" // float { - "type" "time" + "type" "float" "windows" "140" "linux" "156" @@ -39,7 +39,7 @@ "m_time" // float { - "type" "time" + "type" "float" "windows" "144" "linux" "160" @@ -48,7 +48,7 @@ "m_damp" // float { - "type" "time" + "type" "float" "windows" "148" "linux" "164" @@ -57,7 +57,7 @@ "m_maxSpeed" // float { - "type" "time" + "type" "float" "windows" "152" "linux" "168" @@ -66,7 +66,7 @@ "m_dampSpeed" // float { - "type" "time" + "type" "float" "windows" "156" "linux" "172" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cpushable.txt b/gamedata/common.games/entities.games/cstrike/offsets-cpushable.txt index d5f779b5..91830e59 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cpushable.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cpushable.txt @@ -30,7 +30,7 @@ "m_maxSpeed" // float { - "type" "time" + "type" "float" "windows" "176" "linux" "192" @@ -39,7 +39,7 @@ "m_soundTime" // float { - "type" "time" + "type" "float" "windows" "180" "linux" "196" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-crecharge.txt b/gamedata/common.games/entities.games/cstrike/offsets-crecharge.txt index 50525bfb..86c2aadb 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-crecharge.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-crecharge.txt @@ -21,7 +21,7 @@ { "m_flNextCharge" // float { - "type" "time" + "type" "float" "windows" "292" "linux" "312" @@ -57,7 +57,7 @@ "m_flSoundTime" // float { - "type" "time" + "type" "float" "windows" "308" "linux" "328" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-crevertsaved.txt b/gamedata/common.games/entities.games/cstrike/offsets-crevertsaved.txt index d2f3695c..627ba0cc 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-crevertsaved.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-crevertsaved.txt @@ -21,7 +21,7 @@ { "m_messageTime" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" @@ -30,7 +30,7 @@ "m_loadTime" // float { - "type" "time" + "type" "float" "windows" "140" "linux" "156" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-csprite.txt b/gamedata/common.games/entities.games/cstrike/offsets-csprite.txt index cfa4a97d..7007107e 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-csprite.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-csprite.txt @@ -21,7 +21,7 @@ { "m_lastTime" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" @@ -30,7 +30,7 @@ "m_maxFrame" // float { - "type" "time" + "type" "float" "windows" "140" "linux" "156" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-ctesteffect.txt b/gamedata/common.games/entities.games/cstrike/offsets-ctesteffect.txt index 7fb0bbb9..05aef9d1 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-ctesteffect.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-ctesteffect.txt @@ -49,7 +49,7 @@ "m_flBeamTime" // float[24] { - "type" "time" + "type" "float" "size" "24" "windows" "248" @@ -59,7 +59,7 @@ "m_flStartTime" // float { - "type" "time" + "type" "float" "windows" "344" "linux" "360" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-ctriggercamera.txt b/gamedata/common.games/entities.games/cstrike/offsets-ctriggercamera.txt index eb8d98d2..f23cd536 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-ctriggercamera.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-ctriggercamera.txt @@ -57,7 +57,7 @@ "m_flWait" // float { - "type" "time" + "type" "float" "windows" "168" "linux" "184" @@ -66,7 +66,7 @@ "m_flReturnTime" // float { - "type" "time" + "type" "float" "windows" "172" "linux" "188" @@ -75,7 +75,7 @@ "m_flStopTime" // float { - "type" "time" + "type" "float" "windows" "176" "linux" "192" @@ -84,7 +84,7 @@ "m_moveDistance" // float { - "type" "time" + "type" "float" "windows" "180" "linux" "196" @@ -93,7 +93,7 @@ "m_targetSpeed" // float { - "type" "time" + "type" "float" "windows" "184" "linux" "200" @@ -102,7 +102,7 @@ "m_initialSpeed" // float { - "type" "time" + "type" "float" "windows" "188" "linux" "204" @@ -111,7 +111,7 @@ "m_acceleration" // float { - "type" "time" + "type" "float" "windows" "192" "linux" "208" @@ -120,7 +120,7 @@ "m_deceleration" // float { - "type" "time" + "type" "float" "windows" "196" "linux" "212" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cwallhealth.txt b/gamedata/common.games/entities.games/cstrike/offsets-cwallhealth.txt index f0cfe9be..6f947270 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cwallhealth.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cwallhealth.txt @@ -21,7 +21,7 @@ { "m_flNextCharge" // float { - "type" "time" + "type" "float" "windows" "292" "linux" "312" @@ -57,7 +57,7 @@ "m_flSoundTime" // float { - "type" "time" + "type" "float" "windows" "308" "linux" "328" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cwshield.txt b/gamedata/common.games/entities.games/cstrike/offsets-cwshield.txt index 16717b58..baa9f53c 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cwshield.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cwshield.txt @@ -30,7 +30,7 @@ "m_flTimeToIgnoreTouches" // float { - "type" "time" + "type" "float" "windows" "144" "linux" "160" diff --git a/gamedata/common.games/entities.games/cstrike/offsets-cxm1014.txt b/gamedata/common.games/entities.games/cstrike/offsets-cxm1014.txt index 7eab900a..550ca44d 100644 --- a/gamedata/common.games/entities.games/cstrike/offsets-cxm1014.txt +++ b/gamedata/common.games/entities.games/cstrike/offsets-cxm1014.txt @@ -30,7 +30,7 @@ "m_flPumpTime" // float { - "type" "time" + "type" "float" "windows" "324" "linux" "340" diff --git a/gamedata/common.games/entities.games/dod/offsets-calliedbarney.txt b/gamedata/common.games/entities.games/dod/offsets-calliedbarney.txt index 52eb6782..83f2376d 100644 --- a/gamedata/common.games/entities.games/dod/offsets-calliedbarney.txt +++ b/gamedata/common.games/entities.games/dod/offsets-calliedbarney.txt @@ -30,7 +30,7 @@ "m_painTime" // float { - "type" "time" + "type" "float" "windows" "1044" "linux" "1064" @@ -39,7 +39,7 @@ "m_checkAttackTime" // float { - "type" "time" + "type" "float" "windows" "1048" "linux" "1068" @@ -75,7 +75,7 @@ "m_flPlayerDamage" // float { - "type" "time" + "type" "float" "windows" "1080" "linux" "1100" diff --git a/gamedata/common.games/entities.games/dod/offsets-calliedgrunt.txt b/gamedata/common.games/entities.games/dod/offsets-calliedgrunt.txt index 62eb3110..af2ca90a 100644 --- a/gamedata/common.games/entities.games/dod/offsets-calliedgrunt.txt +++ b/gamedata/common.games/entities.games/dod/offsets-calliedgrunt.txt @@ -21,7 +21,7 @@ { "m_flNextGrenadeCheck" // float { - "type" "time" + "type" "float" "windows" "972" "linux" "992" @@ -30,7 +30,7 @@ "m_flNextPainTime" // float { - "type" "time" + "type" "float" "windows" "976" "linux" "996" @@ -39,7 +39,7 @@ "m_flLastEnemySightTime" // float { - "type" "time" + "type" "float" "windows" "980" "linux" "1000" diff --git a/gamedata/common.games/entities.games/dod/offsets-cambientgeneric.txt b/gamedata/common.games/entities.games/dod/offsets-cambientgeneric.txt index 81320651..4f1d3345 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cambientgeneric.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cambientgeneric.txt @@ -21,7 +21,7 @@ { "m_flAttenuation" // float { - "type" "time" + "type" "float" "windows" "328" "linux" "344" diff --git a/gamedata/common.games/entities.games/dod/offsets-careacapture.txt b/gamedata/common.games/entities.games/dod/offsets-careacapture.txt index c338f45f..ecafd193 100644 --- a/gamedata/common.games/entities.games/dod/offsets-careacapture.txt +++ b/gamedata/common.games/entities.games/dod/offsets-careacapture.txt @@ -66,7 +66,7 @@ "m_fTimeRemaining" // float { - "type" "time" + "type" "float" "windows" "512" "linux" "532" diff --git a/gamedata/common.games/entities.games/dod/offsets-caxisgrunt.txt b/gamedata/common.games/entities.games/dod/offsets-caxisgrunt.txt index 0ed97961..0dc1dd72 100644 --- a/gamedata/common.games/entities.games/dod/offsets-caxisgrunt.txt +++ b/gamedata/common.games/entities.games/dod/offsets-caxisgrunt.txt @@ -21,7 +21,7 @@ { "m_flNextGrenadeCheck" // float { - "type" "time" + "type" "float" "windows" "972" "linux" "992" @@ -30,7 +30,7 @@ "m_flNextPainTime" // float { - "type" "time" + "type" "float" "windows" "976" "linux" "996" @@ -39,7 +39,7 @@ "m_flLastEnemySightTime" // float { - "type" "time" + "type" "float" "windows" "980" "linux" "1000" diff --git a/gamedata/common.games/entities.games/dod/offsets-cbaseanimating.txt b/gamedata/common.games/entities.games/dod/offsets-cbaseanimating.txt index 7bc83d49..4e915ef8 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cbaseanimating.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cbaseanimating.txt @@ -21,7 +21,7 @@ { "m_flFrameRate" // float { - "type" "time" + "type" "float" "windows" "336" "linux" "352" @@ -30,7 +30,7 @@ "m_flGroundSpeed" // float { - "type" "time" + "type" "float" "windows" "340" "linux" "356" @@ -39,7 +39,7 @@ "m_flLastEventCheck" // float { - "type" "time" + "type" "float" "windows" "344" "linux" "360" diff --git a/gamedata/common.games/entities.games/dod/offsets-cbasebutton.txt b/gamedata/common.games/entities.games/dod/offsets-cbasebutton.txt index bc1e05cd..321bb4cd 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cbasebutton.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cbasebutton.txt @@ -106,7 +106,7 @@ "m_rrWait" // float { - "type" "time" + "type" "float" "windows" "548" "linux" "568" diff --git a/gamedata/common.games/entities.games/dod/offsets-cbasedelay.txt b/gamedata/common.games/entities.games/dod/offsets-cbasedelay.txt index 542ea2b3..9e613bb2 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cbasedelay.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cbasedelay.txt @@ -21,7 +21,7 @@ { "m_flDelay" // float { - "type" "time" + "type" "float" "windows" "328" "linux" "344" diff --git a/gamedata/common.games/entities.games/dod/offsets-cbasedoor.txt b/gamedata/common.games/entities.games/dod/offsets-cbasedoor.txt index 43e2d2a2..01231ede 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cbasedoor.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cbasedoor.txt @@ -109,7 +109,7 @@ "m_lastBlockedTimestamp" // float { - "type" "time" + "type" "float" "windows" "540" "linux" "560" diff --git a/gamedata/common.games/entities.games/dod/offsets-cbaseentity.txt b/gamedata/common.games/entities.games/dod/offsets-cbaseentity.txt index 8d924282..82557fab 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cbaseentity.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cbaseentity.txt @@ -156,7 +156,7 @@ "m_rrRenderamt" // float { - "type" "time" + "type" "float" "windows" "104" "linux" "104" @@ -183,7 +183,7 @@ "m_rrHealth" // float { - "type" "time" + "type" "float" "windows" "124" "linux" "124" @@ -192,7 +192,7 @@ "m_rrFrame" // float { - "type" "time" + "type" "float" "windows" "128" "linux" "128" @@ -201,7 +201,7 @@ "m_rrSpeed" // float { - "type" "time" + "type" "float" "windows" "132" "linux" "132" @@ -237,7 +237,7 @@ "m_rrTakedamage" // float { - "type" "time" + "type" "float" "windows" "148" "linux" "148" @@ -246,7 +246,7 @@ "m_rrScale" // float { - "type" "time" + "type" "float" "windows" "152" "linux" "152" @@ -255,7 +255,7 @@ "m_rrGravity" // float { - "type" "time" + "type" "float" "windows" "156" "linux" "156" @@ -471,7 +471,7 @@ "m_flStartThrow" // float { - "type" "time" + "type" "float" "windows" "252" "linux" "268" @@ -480,7 +480,7 @@ "m_flReleaseThrow" // float { - "type" "time" + "type" "float" "windows" "256" "linux" "272" diff --git a/gamedata/common.games/entities.games/dod/offsets-cbasemonster.txt b/gamedata/common.games/entities.games/dod/offsets-cbasemonster.txt index ecbdf3b3..a5a9ce17 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cbasemonster.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cbasemonster.txt @@ -68,7 +68,7 @@ "m_flFieldOfView" // float { - "type" "time" + "type" "float" "windows" "592" "linux" "612" @@ -77,7 +77,7 @@ "m_flWaitFinished" // float { - "type" "time" + "type" "float" "windows" "596" "linux" "616" @@ -86,7 +86,7 @@ "m_flMoveWaitFinished" // float { - "type" "time" + "type" "float" "windows" "600" "linux" "620" @@ -195,7 +195,7 @@ "m_moveWaitTime" // float { - "type" "time" + "type" "float" "windows" "772" "linux" "792" @@ -303,7 +303,7 @@ "m_flNextAttack" // float { - "type" "time" + "type" "float" "windows" "844" "linux" "864" @@ -359,7 +359,7 @@ "m_flHungryTime" // float { - "type" "time" + "type" "float" "windows" "872" "linux" "892" @@ -368,7 +368,7 @@ "m_flDistTooFar" // float { - "type" "time" + "type" "float" "windows" "876" "linux" "896" @@ -377,7 +377,7 @@ "m_flDistLook" // float { - "type" "time" + "type" "float" "windows" "880" "linux" "900" diff --git a/gamedata/common.games/entities.games/dod/offsets-cbaseplattrain.txt b/gamedata/common.games/entities.games/dod/offsets-cbaseplattrain.txt index 95eb5e9a..24a6ca39 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cbaseplattrain.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cbaseplattrain.txt @@ -41,7 +41,7 @@ "m_volume" // float { - "type" "time" + "type" "float" "windows" "496" "linux" "516" diff --git a/gamedata/common.games/entities.games/dod/offsets-cbaseplayer.txt b/gamedata/common.games/entities.games/dod/offsets-cbaseplayer.txt index ede00c6b..faa62979 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cbaseplayer.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cbaseplayer.txt @@ -75,7 +75,7 @@ "m_flStopExtraSoundTime" // float { - "type" "time" + "type" "float" "windows" "940" "linux" "960" @@ -120,7 +120,7 @@ "m_flSndRoomtype" // float { - "type" "time" + "type" "float" "windows" "960" "linux" "980" @@ -129,7 +129,7 @@ "m_flSndRange" // float { - "type" "time" + "type" "float" "windows" "964" "linux" "984" @@ -138,7 +138,7 @@ "m_flFallVelocity" // float { - "type" "time" + "type" "float" "windows" "968" "linux" "988" @@ -175,7 +175,7 @@ "m_fNextSuicideTime" // float { - "type" "time" + "type" "float" "windows" "984" "linux" "1004" @@ -184,7 +184,7 @@ "m_flTimeWeaponIdle" // float { - "type" "time" + "type" "float" "windows" "988" "linux" "1008" @@ -293,7 +293,7 @@ "m_fDeadTime" // float { - "type" "time" + "type" "float" "windows" "1048" "linux" "1068" @@ -320,7 +320,7 @@ "m_iRespawnFrames" // float { - "type" "time" + "type" "float" "windows" "1060" "linux" "1080" @@ -365,7 +365,7 @@ "m_flNextDecalTime" // float { - "type" "time" + "type" "float" "windows" "1080" "linux" "1100" @@ -514,7 +514,7 @@ "m_nextRunThink" // float { - "type" "time" + "type" "float" "windows" "1440" "linux" "1460" @@ -523,7 +523,7 @@ "m_flIdleTimer" // float { - "type" "time" + "type" "float" "windows" "1444" "linux" "1464" @@ -532,7 +532,7 @@ "m_inextprone" // float { - "type" "time" + "type" "float" "windows" "1448" "linux" "1468" @@ -559,7 +559,7 @@ "m_fGunDropTime" // float { - "type" "time" + "type" "float" "windows" "1460" "linux" "1480" @@ -595,7 +595,7 @@ "m_flNextObserverInput" // float { - "type" "time" + "type" "float" "windows" "1480" "linux" "1500" @@ -658,7 +658,7 @@ "m_fNextStamina" // float { - "type" "time" + "type" "float" "windows" "1508" "linux" "1528" @@ -694,7 +694,7 @@ "m_fSpeedFactor" // float { - "type" "time" + "type" "float" "windows" "1524" "linux" "1544" @@ -712,7 +712,7 @@ "m_flUnslowTime" // float { - "type" "time" + "type" "float" "windows" "1532" "linux" "1552" @@ -721,7 +721,7 @@ "m_flNextVoice" // float { - "type" "time" + "type" "float" "windows" "1536" "linux" "1556" @@ -730,7 +730,7 @@ "m_flNextHand" // float { - "type" "time" + "type" "float" "windows" "1540" "linux" "1560" @@ -758,7 +758,7 @@ "m_flNextSBarUpdateTime" // float { - "type" "time" + "type" "float" "windows" "1564" "linux" "1584" @@ -767,7 +767,7 @@ "m_flStatusBarDisappearDelay" // float { - "type" "time" + "type" "float" "windows" "1568" "linux" "1588" @@ -805,7 +805,7 @@ "m_flLastTalkTime" // float { - "type" "time" + "type" "float" "windows" "1836" "linux" "1856" @@ -931,7 +931,7 @@ "m_fHandleSignalsTime" // float { - "type" "time" + "type" "float" "windows" "1896" "linux" "1916" @@ -1050,7 +1050,7 @@ "m_flGaitframe" // float { - "type" "time" + "type" "float" "windows" "2044" "linux" "2064" @@ -1059,7 +1059,7 @@ "m_flGaityaw" // float { - "type" "time" + "type" "float" "windows" "2048" "linux" "2068" @@ -1077,7 +1077,7 @@ "m_flPitch" // float { - "type" "time" + "type" "float" "windows" "2064" "linux" "2084" @@ -1086,7 +1086,7 @@ "m_flYaw" // float { - "type" "time" + "type" "float" "windows" "2068" "linux" "2088" @@ -1095,7 +1095,7 @@ "m_flGaitMovement" // float { - "type" "time" + "type" "float" "windows" "2072" "linux" "2092" @@ -1104,7 +1104,7 @@ "m_flYawModifier" // float { - "type" "time" + "type" "float" "windows" "2076" "linux" "2096" @@ -1149,7 +1149,7 @@ "m_flNextMapMarkerTime" // float { - "type" "time" + "type" "float" "windows" "2096" "linux" "2116" diff --git a/gamedata/common.games/entities.games/dod/offsets-cbaseplayerweapon.txt b/gamedata/common.games/entities.games/dod/offsets-cbaseplayerweapon.txt index 4b906880..0eda4a5d 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cbaseplayerweapon.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cbaseplayerweapon.txt @@ -48,7 +48,7 @@ "m_flNextPrimaryAttack" // float { - "type" "time" + "type" "float" "windows" "412" "linux" "428" @@ -57,7 +57,7 @@ "m_flNextSecondaryAttack" // float { - "type" "time" + "type" "float" "windows" "416" "linux" "432" @@ -66,7 +66,7 @@ "m_flTimeWeaponIdle" // float { - "type" "time" + "type" "float" "windows" "420" "linux" "436" @@ -165,7 +165,7 @@ "m_flWeaponHeat" // float { - "type" "time" + "type" "float" "windows" "464" "linux" "480" diff --git a/gamedata/common.games/entities.games/dod/offsets-cbasetoggle.txt b/gamedata/common.games/entities.games/dod/offsets-cbasetoggle.txt index f47d036a..48066681 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cbasetoggle.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cbasetoggle.txt @@ -30,7 +30,7 @@ "m_flActivateFinished" // float { - "type" "time" + "type" "float" "windows" "360" "linux" "376" @@ -39,7 +39,7 @@ "m_flMoveDistance" // float { - "type" "time" + "type" "float" "windows" "364" "linux" "380" @@ -48,7 +48,7 @@ "m_flWait" // float { - "type" "time" + "type" "float" "windows" "368" "linux" "384" @@ -57,7 +57,7 @@ "m_flLip" // float { - "type" "time" + "type" "float" "windows" "372" "linux" "388" @@ -66,7 +66,7 @@ "m_flTWidth" // float { - "type" "time" + "type" "float" "windows" "376" "linux" "392" @@ -75,7 +75,7 @@ "m_flTLength" // float { - "type" "time" + "type" "float" "windows" "380" "linux" "396" @@ -129,7 +129,7 @@ "m_flHeight" // float { - "type" "time" + "type" "float" "windows" "436" "linux" "452" @@ -165,7 +165,7 @@ "m_flLinearMoveSpeed" // float { - "type" "time" + "type" "float" "windows" "464" "linux" "484" diff --git a/gamedata/common.games/entities.games/dod/offsets-cbaseturret.txt b/gamedata/common.games/entities.games/dod/offsets-cbaseturret.txt index b96e466f..6e38c972 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cbaseturret.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cbaseturret.txt @@ -21,7 +21,7 @@ { "m_flMaxSpin" // float { - "type" "time" + "type" "float" "windows" "916" "linux" "936" @@ -93,7 +93,7 @@ "m_fTurnRate" // float { - "type" "time" + "type" "float" "windows" "948" "linux" "968" @@ -147,7 +147,7 @@ "m_flLastSight" // float { - "type" "time" + "type" "float" "windows" "980" "linux" "1000" @@ -156,7 +156,7 @@ "m_flMaxWait" // float { - "type" "time" + "type" "float" "windows" "984" "linux" "1004" @@ -174,7 +174,7 @@ "m_flStartYaw" // float { - "type" "time" + "type" "float" "windows" "992" "linux" "1012" @@ -201,7 +201,7 @@ "m_flPingTime" // float { - "type" "time" + "type" "float" "windows" "1020" "linux" "1040" @@ -210,7 +210,7 @@ "m_flSpinUpTime" // float { - "type" "time" + "type" "float" "windows" "1024" "linux" "1044" diff --git a/gamedata/common.games/entities.games/dod/offsets-cbreakable.txt b/gamedata/common.games/entities.games/dod/offsets-cbreakable.txt index fb1f909c..cd14af46 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cbreakable.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cbreakable.txt @@ -48,7 +48,7 @@ "m_angle" // float { - "type" "time" + "type" "float" "windows" "348" "linux" "364" @@ -131,7 +131,7 @@ "m_tntdelay" // float { - "type" "time" + "type" "float" "windows" "888" "linux" "904" diff --git a/gamedata/common.games/entities.games/dod/offsets-cchangelevel.txt b/gamedata/common.games/entities.games/dod/offsets-cchangelevel.txt index 03b7b6d0..b1594e4b 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cchangelevel.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cchangelevel.txt @@ -50,7 +50,7 @@ "m_changeTargetDelay" // float { - "type" "time" + "type" "float" "windows" "560" "linux" "580" diff --git a/gamedata/common.games/entities.games/dod/offsets-ccinemonster.txt b/gamedata/common.games/entities.games/dod/offsets-ccinemonster.txt index 6ba94520..10be5d20 100644 --- a/gamedata/common.games/entities.games/dod/offsets-ccinemonster.txt +++ b/gamedata/common.games/entities.games/dod/offsets-ccinemonster.txt @@ -111,7 +111,7 @@ "m_flRadius" // float { - "type" "time" + "type" "float" "windows" "956" "linux" "976" @@ -129,7 +129,7 @@ "m_startTime" // float { - "type" "time" + "type" "float" "windows" "964" "linux" "984" diff --git a/gamedata/common.games/entities.games/dod/offsets-ccontroller.txt b/gamedata/common.games/entities.games/dod/offsets-ccontroller.txt index b91557d3..74683ebf 100644 --- a/gamedata/common.games/entities.games/dod/offsets-ccontroller.txt +++ b/gamedata/common.games/entities.games/dod/offsets-ccontroller.txt @@ -21,7 +21,7 @@ { "m_flNextFlinch" // float { - "type" "time" + "type" "float" "windows" "972" "linux" "992" @@ -30,7 +30,7 @@ "m_flShootTime" // float { - "type" "time" + "type" "float" "windows" "976" "linux" "996" @@ -39,7 +39,7 @@ "m_flShootEnd" // float { - "type" "time" + "type" "float" "windows" "980" "linux" "1000" @@ -68,7 +68,7 @@ "m_iBallTime" // float[2] { - "type" "time" + "type" "float" "size" "2" "windows" "1000" diff --git a/gamedata/common.games/entities.games/dod/offsets-ccontrolpoint.txt b/gamedata/common.games/entities.games/dod/offsets-ccontrolpoint.txt index 44cf6d54..ddd59e20 100644 --- a/gamedata/common.games/entities.games/dod/offsets-ccontrolpoint.txt +++ b/gamedata/common.games/entities.games/dod/offsets-ccontrolpoint.txt @@ -102,7 +102,7 @@ "m_fCapDelayTime" // float { - "type" "time" + "type" "float" "windows" "392" "linux" "408" @@ -111,7 +111,7 @@ "m_fNextCapTime" // float { - "type" "time" + "type" "float" "windows" "396" "linux" "412" diff --git a/gamedata/common.games/entities.games/dod/offsets-ccontrolpointmaster.txt b/gamedata/common.games/entities.games/dod/offsets-ccontrolpointmaster.txt index c90bd0da..52aed9cc 100644 --- a/gamedata/common.games/entities.games/dod/offsets-ccontrolpointmaster.txt +++ b/gamedata/common.games/entities.games/dod/offsets-ccontrolpointmaster.txt @@ -58,7 +58,7 @@ "m_fGivePointsTime" // float { - "type" "time" + "type" "float" "windows" "420" "linux" "436" @@ -162,7 +162,7 @@ "m_flNextSpectatorUpdateTime" // float { - "type" "time" + "type" "float" "windows" "1724" "linux" "1740" diff --git a/gamedata/common.games/entities.games/dod/offsets-ccyclersprite.txt b/gamedata/common.games/entities.games/dod/offsets-ccyclersprite.txt index 17734cd1..117b4690 100644 --- a/gamedata/common.games/entities.games/dod/offsets-ccyclersprite.txt +++ b/gamedata/common.games/entities.games/dod/offsets-ccyclersprite.txt @@ -30,7 +30,7 @@ "m_lastTime" // float { - "type" "time" + "type" "float" "windows" "332" "linux" "348" @@ -39,7 +39,7 @@ "m_maxFrame" // float { - "type" "time" + "type" "float" "windows" "336" "linux" "352" diff --git a/gamedata/common.games/entities.games/dod/offsets-cdodcamera.txt b/gamedata/common.games/entities.games/dod/offsets-cdodcamera.txt index 6a15ffc3..37901a15 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cdodcamera.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cdodcamera.txt @@ -121,7 +121,7 @@ "m_flWait" // float { - "type" "time" + "type" "float" "windows" "636" "linux" "652" @@ -130,7 +130,7 @@ "m_flReturnTime" // float { - "type" "time" + "type" "float" "windows" "640" "linux" "656" @@ -139,7 +139,7 @@ "m_flStopTime" // float { - "type" "time" + "type" "float" "windows" "644" "linux" "660" @@ -148,7 +148,7 @@ "m_moveDistance" // float { - "type" "time" + "type" "float" "windows" "648" "linux" "664" @@ -157,7 +157,7 @@ "m_targetSpeed" // float { - "type" "time" + "type" "float" "windows" "652" "linux" "668" @@ -166,7 +166,7 @@ "m_initialSpeed" // float { - "type" "time" + "type" "float" "windows" "656" "linux" "672" @@ -175,7 +175,7 @@ "m_acceleration" // float { - "type" "time" + "type" "float" "windows" "660" "linux" "676" @@ -184,7 +184,7 @@ "m_deceleration" // float { - "type" "time" + "type" "float" "windows" "664" "linux" "680" diff --git a/gamedata/common.games/entities.games/dod/offsets-cdodgrenade.txt b/gamedata/common.games/entities.games/dod/offsets-cdodgrenade.txt index d97141c7..c98966bc 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cdodgrenade.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cdodgrenade.txt @@ -21,7 +21,7 @@ { "m_flStartThrow" // float { - "type" "time" + "type" "float" "windows" "468" "linux" "484" @@ -30,7 +30,7 @@ "m_flReleaseThrow" // float { - "type" "time" + "type" "float" "windows" "472" "linux" "488" diff --git a/gamedata/common.games/entities.games/dod/offsets-cdodpararoundtimer.txt b/gamedata/common.games/entities.games/dod/offsets-cdodpararoundtimer.txt index 98ffbe60..fd7251c5 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cdodpararoundtimer.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cdodpararoundtimer.txt @@ -21,7 +21,7 @@ { "m_fUpdateTimer" // float { - "type" "time" + "type" "float" "windows" "328" "linux" "344" @@ -30,7 +30,7 @@ "m_fRoundTimer" // float { - "type" "time" + "type" "float" "windows" "332" "linux" "348" @@ -39,7 +39,7 @@ "m_fLastThinkTime" // float { - "type" "time" + "type" "float" "windows" "336" "linux" "352" diff --git a/gamedata/common.games/entities.games/dod/offsets-cdodroundtimer.txt b/gamedata/common.games/entities.games/dod/offsets-cdodroundtimer.txt index 9b359889..1539b2c8 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cdodroundtimer.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cdodroundtimer.txt @@ -21,7 +21,7 @@ { "m_fTimerLength" // float { - "type" "time" + "type" "float" "windows" "328" "linux" "344" @@ -30,7 +30,7 @@ "m_fRoundTime" // float { - "type" "time" + "type" "float" "windows" "332" "linux" "348" @@ -48,7 +48,7 @@ "m_fLastThinkTime" // float { - "type" "time" + "type" "float" "windows" "340" "linux" "356" @@ -57,7 +57,7 @@ "m_fUpdateTimer" // float { - "type" "time" + "type" "float" "windows" "344" "linux" "360" diff --git a/gamedata/common.games/entities.games/dod/offsets-cenvcustomize.txt b/gamedata/common.games/entities.games/dod/offsets-cenvcustomize.txt index 2546838f..39f06923 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cenvcustomize.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cenvcustomize.txt @@ -21,7 +21,7 @@ { "m_flRadius" // float { - "type" "time" + "type" "float" "windows" "328" "linux" "344" diff --git a/gamedata/common.games/entities.games/dod/offsets-cenvrain.txt b/gamedata/common.games/entities.games/dod/offsets-cenvrain.txt index 439cefb8..fbb57404 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cenvrain.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cenvrain.txt @@ -102,7 +102,7 @@ "m_flUpdateTime" // float { - "type" "time" + "type" "float" "windows" "364" "linux" "380" diff --git a/gamedata/common.games/entities.games/dod/offsets-cenvsound.txt b/gamedata/common.games/entities.games/dod/offsets-cenvsound.txt index 3fd3c0a6..d4461218 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cenvsound.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cenvsound.txt @@ -21,7 +21,7 @@ { "m_flRadius" // float { - "type" "time" + "type" "float" "windows" "328" "linux" "344" @@ -30,7 +30,7 @@ "m_flRoomtype" // float { - "type" "time" + "type" "float" "windows" "332" "linux" "348" diff --git a/gamedata/common.games/entities.games/dod/offsets-cenvspark.txt b/gamedata/common.games/entities.games/dod/offsets-cenvspark.txt index be32aa3c..91073af6 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cenvspark.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cenvspark.txt @@ -21,7 +21,7 @@ { "m_rrDelay" // float { - "type" "time" + "type" "float" "windows" "328" "linux" "344" @@ -30,7 +30,7 @@ "m_flDelay" // float { - "type" "time" + "type" "float" "windows" "332" "linux" "348" diff --git a/gamedata/common.games/entities.games/dod/offsets-cenvstate.txt b/gamedata/common.games/entities.games/dod/offsets-cenvstate.txt index f64f6dae..de200095 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cenvstate.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cenvstate.txt @@ -30,7 +30,7 @@ "m_fTurnOnTime" // float { - "type" "time" + "type" "float" "windows" "332" "linux" "348" @@ -48,7 +48,7 @@ "m_fTurnOffTime" // float { - "type" "time" + "type" "float" "windows" "340" "linux" "356" diff --git a/gamedata/common.games/entities.games/dod/offsets-cfrictionmodifier.txt b/gamedata/common.games/entities.games/dod/offsets-cfrictionmodifier.txt index b29b9d2c..3308080b 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cfrictionmodifier.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cfrictionmodifier.txt @@ -21,7 +21,7 @@ { "m_frictionFraction" // float { - "type" "time" + "type" "float" "windows" "328" "linux" "344" diff --git a/gamedata/common.games/entities.games/dod/offsets-cfuncmortarfield.txt b/gamedata/common.games/entities.games/dod/offsets-cfuncmortarfield.txt index 7aaeb391..09b1e986 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cfuncmortarfield.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cfuncmortarfield.txt @@ -39,7 +39,7 @@ "m_flSpread" // float { - "type" "time" + "type" "float" "windows" "500" "linux" "520" @@ -48,7 +48,7 @@ "m_flDelay" // float { - "type" "time" + "type" "float" "windows" "504" "linux" "524" diff --git a/gamedata/common.games/entities.games/dod/offsets-cfuncrotating.txt b/gamedata/common.games/entities.games/dod/offsets-cfuncrotating.txt index b3fff40f..28e75ccb 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cfuncrotating.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cfuncrotating.txt @@ -21,7 +21,7 @@ { "m_flFanFriction" // float { - "type" "time" + "type" "float" "windows" "328" "linux" "344" @@ -30,7 +30,7 @@ "m_flAttenuation" // float { - "type" "time" + "type" "float" "windows" "332" "linux" "348" @@ -39,7 +39,7 @@ "m_flVolume" // float { - "type" "time" + "type" "float" "windows" "336" "linux" "352" @@ -48,7 +48,7 @@ "m_pitch" // float { - "type" "time" + "type" "float" "windows" "340" "linux" "356" diff --git a/gamedata/common.games/entities.games/dod/offsets-cfunctank.txt b/gamedata/common.games/entities.games/dod/offsets-cfunctank.txt index 48da72a2..d1088b38 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cfunctank.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cfunctank.txt @@ -30,7 +30,7 @@ "m_flNextAttack" // float { - "type" "time" + "type" "float" "windows" "332" "linux" "348" @@ -39,7 +39,7 @@ "m_yawCenter" // float { - "type" "time" + "type" "float" "windows" "336" "linux" "352" @@ -48,7 +48,7 @@ "m_yawRate" // float { - "type" "time" + "type" "float" "windows" "340" "linux" "356" @@ -57,7 +57,7 @@ "m_yawRange" // float { - "type" "time" + "type" "float" "windows" "344" "linux" "360" @@ -66,7 +66,7 @@ "m_yawTolerance" // float { - "type" "time" + "type" "float" "windows" "348" "linux" "364" @@ -75,7 +75,7 @@ "m_pitchCenter" // float { - "type" "time" + "type" "float" "windows" "352" "linux" "368" @@ -84,7 +84,7 @@ "m_pitchRate" // float { - "type" "time" + "type" "float" "windows" "356" "linux" "372" @@ -93,7 +93,7 @@ "m_pitchRange" // float { - "type" "time" + "type" "float" "windows" "360" "linux" "376" @@ -102,7 +102,7 @@ "m_pitchTolerance" // float { - "type" "time" + "type" "float" "windows" "364" "linux" "380" @@ -111,7 +111,7 @@ "m_fireLast" // float { - "type" "time" + "type" "float" "windows" "368" "linux" "384" @@ -120,7 +120,7 @@ "m_fireRate" // float { - "type" "time" + "type" "float" "windows" "372" "linux" "388" @@ -129,7 +129,7 @@ "m_lastSightTime" // float { - "type" "time" + "type" "float" "windows" "376" "linux" "392" @@ -138,7 +138,7 @@ "m_persist" // float { - "type" "time" + "type" "float" "windows" "380" "linux" "396" @@ -147,7 +147,7 @@ "m_minRange" // float { - "type" "time" + "type" "float" "windows" "384" "linux" "400" @@ -156,7 +156,7 @@ "m_maxRange" // float { - "type" "time" + "type" "float" "windows" "388" "linux" "404" @@ -174,7 +174,7 @@ "m_spriteScale" // float { - "type" "time" + "type" "float" "windows" "404" "linux" "420" diff --git a/gamedata/common.games/entities.games/dod/offsets-cfunctanklaser.txt b/gamedata/common.games/entities.games/dod/offsets-cfunctanklaser.txt index ea05f947..cdddcc29 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cfunctanklaser.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cfunctanklaser.txt @@ -30,7 +30,7 @@ "m_laserTime" // float { - "type" "time" + "type" "float" "windows" "452" "linux" "468" diff --git a/gamedata/common.games/entities.games/dod/offsets-cfunctracktrain.txt b/gamedata/common.games/entities.games/dod/offsets-cfunctracktrain.txt index b8c6d143..9a40f890 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cfunctracktrain.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cfunctracktrain.txt @@ -30,7 +30,7 @@ "m_length" // float { - "type" "time" + "type" "float" "windows" "332" "linux" "348" @@ -39,7 +39,7 @@ "m_height" // float { - "type" "time" + "type" "float" "windows" "336" "linux" "352" @@ -48,7 +48,7 @@ "m_speed" // float { - "type" "time" + "type" "float" "windows" "340" "linux" "356" @@ -57,7 +57,7 @@ "m_dir" // float { - "type" "time" + "type" "float" "windows" "344" "linux" "360" @@ -66,7 +66,7 @@ "m_startSpeed" // float { - "type" "time" + "type" "float" "windows" "348" "linux" "364" @@ -111,7 +111,7 @@ "m_flVolume" // float { - "type" "time" + "type" "float" "windows" "384" "linux" "400" @@ -120,7 +120,7 @@ "m_flBank" // float { - "type" "time" + "type" "float" "windows" "388" "linux" "404" @@ -129,7 +129,7 @@ "m_oldSpeed" // float { - "type" "time" + "type" "float" "windows" "392" "linux" "408" diff --git a/gamedata/common.games/entities.games/dod/offsets-cgib.txt b/gamedata/common.games/entities.games/dod/offsets-cgib.txt index 36e3b675..ffc5f0df 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cgib.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cgib.txt @@ -48,7 +48,7 @@ "m_lifeTime" // float { - "type" "time" + "type" "float" "windows" "340" "linux" "356" diff --git a/gamedata/common.games/entities.games/dod/offsets-cgibshooter.txt b/gamedata/common.games/entities.games/dod/offsets-cgibshooter.txt index 8e6c592b..b05b7889 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cgibshooter.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cgibshooter.txt @@ -57,7 +57,7 @@ "m_flGibVelocity" // float { - "type" "time" + "type" "float" "windows" "352" "linux" "368" @@ -66,7 +66,7 @@ "m_flVariance" // float { - "type" "time" + "type" "float" "windows" "356" "linux" "372" @@ -75,7 +75,7 @@ "m_flGibLife" // float { - "type" "time" + "type" "float" "windows" "360" "linux" "376" diff --git a/gamedata/common.games/entities.games/dod/offsets-cglow.txt b/gamedata/common.games/entities.games/dod/offsets-cglow.txt index 091fd3af..7c187d6a 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cglow.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cglow.txt @@ -21,7 +21,7 @@ { "m_lastTime" // float { - "type" "time" + "type" "float" "windows" "328" "linux" "344" @@ -30,7 +30,7 @@ "m_maxFrame" // float { - "type" "time" + "type" "float" "windows" "332" "linux" "348" diff --git a/gamedata/common.games/entities.games/dod/offsets-chandgrenade.txt b/gamedata/common.games/entities.games/dod/offsets-chandgrenade.txt index 63e08f0e..0656ba2b 100644 --- a/gamedata/common.games/entities.games/dod/offsets-chandgrenade.txt +++ b/gamedata/common.games/entities.games/dod/offsets-chandgrenade.txt @@ -48,7 +48,7 @@ "flVel" // float { - "type" "time" + "type" "float" "windows" "512" "linux" "528" diff --git a/gamedata/common.games/entities.games/dod/offsets-chandgrenadeex.txt b/gamedata/common.games/entities.games/dod/offsets-chandgrenadeex.txt index fa5bcca2..95da9d3a 100644 --- a/gamedata/common.games/entities.games/dod/offsets-chandgrenadeex.txt +++ b/gamedata/common.games/entities.games/dod/offsets-chandgrenadeex.txt @@ -21,7 +21,7 @@ { "m_flTimeToExplode" // float { - "type" "time" + "type" "float" "windows" "476" "linux" "492" diff --git a/gamedata/common.games/entities.games/dod/offsets-clightning.txt b/gamedata/common.games/entities.games/dod/offsets-clightning.txt index 3b486524..430c20c9 100644 --- a/gamedata/common.games/entities.games/dod/offsets-clightning.txt +++ b/gamedata/common.games/entities.games/dod/offsets-clightning.txt @@ -48,7 +48,7 @@ "m_life" // float { - "type" "time" + "type" "float" "windows" "340" "linux" "356" @@ -93,7 +93,7 @@ "m_restrike" // float { - "type" "time" + "type" "float" "windows" "360" "linux" "376" @@ -129,7 +129,7 @@ "m_radius" // float { - "type" "time" + "type" "float" "windows" "376" "linux" "392" diff --git a/gamedata/common.games/entities.games/dod/offsets-cmomentaryrotbutton.txt b/gamedata/common.games/entities.games/dod/offsets-cmomentaryrotbutton.txt index 1bd33d27..21c6864d 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cmomentaryrotbutton.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cmomentaryrotbutton.txt @@ -21,7 +21,7 @@ { "m_rrMoveDistance" // float { - "type" "time" + "type" "float" "windows" "492" "linux" "512" @@ -48,7 +48,7 @@ "m_returnSpeed" // float { - "type" "time" + "type" "float" "windows" "504" "linux" "524" diff --git a/gamedata/common.games/entities.games/dod/offsets-cmultimanager.txt b/gamedata/common.games/entities.games/dod/offsets-cmultimanager.txt index bb3769c7..013df509 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cmultimanager.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cmultimanager.txt @@ -48,7 +48,7 @@ "m_startTime" // float { - "type" "time" + "type" "float" "windows" "340" "linux" "356" @@ -67,7 +67,7 @@ "m_flTargetDelay" // float[16] { - "type" "time" + "type" "float" "size" "16" "windows" "408" @@ -77,7 +77,7 @@ "m_flWait" // float { - "type" "time" + "type" "float" "windows" "472" "linux" "488" @@ -86,7 +86,7 @@ "m_flMaxWait" // float { - "type" "time" + "type" "float" "windows" "476" "linux" "492" @@ -131,7 +131,7 @@ "m_rsstartTime" // float { - "type" "time" + "type" "float" "windows" "496" "linux" "512" @@ -150,7 +150,7 @@ "m_rsflTargetDelay" // float[16] { - "type" "time" + "type" "float" "size" "16" "windows" "564" @@ -160,7 +160,7 @@ "m_rsflWait" // float { - "type" "time" + "type" "float" "windows" "628" "linux" "644" @@ -169,7 +169,7 @@ "m_rsflMaxWait" // float { - "type" "time" + "type" "float" "windows" "632" "linux" "648" diff --git a/gamedata/common.games/entities.games/dod/offsets-cobject.txt b/gamedata/common.games/entities.games/dod/offsets-cobject.txt index dcec143a..a003954a 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cobject.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cobject.txt @@ -102,7 +102,7 @@ "m_fCarrySpeed" // float { - "type" "time" + "type" "float" "windows" "372" "linux" "388" @@ -111,7 +111,7 @@ "m_flNextTouchTime" // float { - "type" "time" + "type" "float" "windows" "376" "linux" "392" @@ -120,7 +120,7 @@ "m_flReset" // float { - "type" "time" + "type" "float" "windows" "380" "linux" "396" diff --git a/gamedata/common.games/entities.games/dod/offsets-cparticleshooter.txt b/gamedata/common.games/entities.games/dod/offsets-cparticleshooter.txt index 5b43668b..43f25912 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cparticleshooter.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cparticleshooter.txt @@ -67,7 +67,7 @@ "m_flSpeed" // float { - "type" "time" + "type" "float" "windows" "364" "linux" "380" diff --git a/gamedata/common.games/entities.games/dod/offsets-cpathcorner.txt b/gamedata/common.games/entities.games/dod/offsets-cpathcorner.txt index ba82974d..8e7a06b2 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cpathcorner.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cpathcorner.txt @@ -57,7 +57,7 @@ "m_flWait" // float { - "type" "time" + "type" "float" "windows" "344" "linux" "360" diff --git a/gamedata/common.games/entities.games/dod/offsets-cpathtrack.txt b/gamedata/common.games/entities.games/dod/offsets-cpathtrack.txt index 5a515fda..fd7493f1 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cpathtrack.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cpathtrack.txt @@ -21,7 +21,7 @@ { "m_length" // float { - "type" "time" + "type" "float" "windows" "328" "linux" "344" diff --git a/gamedata/common.games/entities.games/dod/offsets-cpendulum.txt b/gamedata/common.games/entities.games/dod/offsets-cpendulum.txt index edbbcdb5..683ab8c9 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cpendulum.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cpendulum.txt @@ -21,7 +21,7 @@ { "m_accel" // float { - "type" "time" + "type" "float" "windows" "328" "linux" "344" @@ -30,7 +30,7 @@ "m_distance" // float { - "type" "time" + "type" "float" "windows" "332" "linux" "348" @@ -39,7 +39,7 @@ "m_time" // float { - "type" "time" + "type" "float" "windows" "336" "linux" "352" @@ -48,7 +48,7 @@ "m_damp" // float { - "type" "time" + "type" "float" "windows" "340" "linux" "356" @@ -57,7 +57,7 @@ "m_maxSpeed" // float { - "type" "time" + "type" "float" "windows" "344" "linux" "360" @@ -66,7 +66,7 @@ "m_dampSpeed" // float { - "type" "time" + "type" "float" "windows" "348" "linux" "364" diff --git a/gamedata/common.games/entities.games/dod/offsets-cpushable.txt b/gamedata/common.games/entities.games/dod/offsets-cpushable.txt index e52329ff..ad1869fa 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cpushable.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cpushable.txt @@ -30,7 +30,7 @@ "m_maxSpeed" // float { - "type" "time" + "type" "float" "windows" "1156" "linux" "1172" @@ -39,7 +39,7 @@ "m_soundTime" // float { - "type" "time" + "type" "float" "windows" "1160" "linux" "1176" diff --git a/gamedata/common.games/entities.games/dod/offsets-crat.txt b/gamedata/common.games/entities.games/dod/offsets-crat.txt index fbb24401..cffb9338 100644 --- a/gamedata/common.games/entities.games/dod/offsets-crat.txt +++ b/gamedata/common.games/entities.games/dod/offsets-crat.txt @@ -21,7 +21,7 @@ { "m_flLastLightLevel" // float { - "type" "time" + "type" "float" "windows" "916" "linux" "936" @@ -30,7 +30,7 @@ "m_flNextSmellTime" // float { - "type" "time" + "type" "float" "windows" "920" "linux" "940" diff --git a/gamedata/common.games/entities.games/dod/offsets-crevertsaved.txt b/gamedata/common.games/entities.games/dod/offsets-crevertsaved.txt index f6ab4bc6..a5170969 100644 --- a/gamedata/common.games/entities.games/dod/offsets-crevertsaved.txt +++ b/gamedata/common.games/entities.games/dod/offsets-crevertsaved.txt @@ -21,7 +21,7 @@ { "m_messageTime" // float { - "type" "time" + "type" "float" "windows" "328" "linux" "344" @@ -30,7 +30,7 @@ "m_loadTime" // float { - "type" "time" + "type" "float" "windows" "332" "linux" "348" diff --git a/gamedata/common.games/entities.games/dod/offsets-croach.txt b/gamedata/common.games/entities.games/dod/offsets-croach.txt index 5648a00c..3d2ad257 100644 --- a/gamedata/common.games/entities.games/dod/offsets-croach.txt +++ b/gamedata/common.games/entities.games/dod/offsets-croach.txt @@ -21,7 +21,7 @@ { "m_flLastLightLevel" // float { - "type" "time" + "type" "float" "windows" "916" "linux" "936" @@ -30,7 +30,7 @@ "m_flNextSmellTime" // float { - "type" "time" + "type" "float" "windows" "920" "linux" "940" diff --git a/gamedata/common.games/entities.games/dod/offsets-crocketshooter.txt b/gamedata/common.games/entities.games/dod/offsets-crocketshooter.txt index d5acda52..d42cf89a 100644 --- a/gamedata/common.games/entities.games/dod/offsets-crocketshooter.txt +++ b/gamedata/common.games/entities.games/dod/offsets-crocketshooter.txt @@ -30,7 +30,7 @@ "m_flFireDelay" // float { - "type" "time" + "type" "float" "windows" "332" "linux" "348" @@ -48,7 +48,7 @@ "m_flAimVariance" // float { - "type" "time" + "type" "float" "windows" "340" "linux" "356" diff --git a/gamedata/common.games/entities.games/dod/offsets-csarge.txt b/gamedata/common.games/entities.games/dod/offsets-csarge.txt index 5915191e..a4ee0af3 100644 --- a/gamedata/common.games/entities.games/dod/offsets-csarge.txt +++ b/gamedata/common.games/entities.games/dod/offsets-csarge.txt @@ -30,7 +30,7 @@ "m_painTime" // float { - "type" "time" + "type" "float" "windows" "1044" "linux" "1064" @@ -39,7 +39,7 @@ "m_checkAttackTime" // float { - "type" "time" + "type" "float" "windows" "1048" "linux" "1068" diff --git a/gamedata/common.games/entities.games/dod/offsets-cscoreevent.txt b/gamedata/common.games/entities.games/dod/offsets-cscoreevent.txt index 004e1d44..9f16d920 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cscoreevent.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cscoreevent.txt @@ -57,7 +57,7 @@ "ResetItemsTime" // float { - "type" "time" + "type" "float" "windows" "344" "linux" "360" @@ -94,7 +94,7 @@ "ChangeLevelTime" // float { - "type" "time" + "type" "float" "windows" "612" "linux" "628" diff --git a/gamedata/common.games/entities.games/dod/offsets-cscriptedsentence.txt b/gamedata/common.games/entities.games/dod/offsets-cscriptedsentence.txt index d8e073ab..8468a027 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cscriptedsentence.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cscriptedsentence.txt @@ -39,7 +39,7 @@ "m_flRadius" // float { - "type" "time" + "type" "float" "windows" "500" "linux" "520" @@ -48,7 +48,7 @@ "m_flDuration" // float { - "type" "time" + "type" "float" "windows" "504" "linux" "524" @@ -57,7 +57,7 @@ "m_flRepeat" // float { - "type" "time" + "type" "float" "windows" "508" "linux" "528" @@ -66,7 +66,7 @@ "m_flAttenuation" // float { - "type" "time" + "type" "float" "windows" "512" "linux" "532" @@ -75,7 +75,7 @@ "m_flVolume" // float { - "type" "time" + "type" "float" "windows" "516" "linux" "536" diff --git a/gamedata/common.games/entities.games/dod/offsets-csprite.txt b/gamedata/common.games/entities.games/dod/offsets-csprite.txt index 082f14e7..1011b720 100644 --- a/gamedata/common.games/entities.games/dod/offsets-csprite.txt +++ b/gamedata/common.games/entities.games/dod/offsets-csprite.txt @@ -21,7 +21,7 @@ { "m_lastTime" // float { - "type" "time" + "type" "float" "windows" "328" "linux" "344" @@ -30,7 +30,7 @@ "m_maxFrame" // float { - "type" "time" + "type" "float" "windows" "332" "linux" "348" diff --git a/gamedata/common.games/entities.games/dod/offsets-csquadmonster.txt b/gamedata/common.games/entities.games/dod/offsets-csquadmonster.txt index 9ae3dc95..3e4bf8fa 100644 --- a/gamedata/common.games/entities.games/dod/offsets-csquadmonster.txt +++ b/gamedata/common.games/entities.games/dod/offsets-csquadmonster.txt @@ -49,7 +49,7 @@ "m_flLastEnemySightTime" // float { - "type" "time" + "type" "float" "windows" "960" "linux" "980" diff --git a/gamedata/common.games/entities.games/dod/offsets-cstickgrenade.txt b/gamedata/common.games/entities.games/dod/offsets-cstickgrenade.txt index 9afd5353..63ee3ec3 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cstickgrenade.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cstickgrenade.txt @@ -48,7 +48,7 @@ "flVel" // float { - "type" "time" + "type" "float" "windows" "512" "linux" "528" @@ -57,7 +57,7 @@ "m_flLeaveHand" // float { - "type" "time" + "type" "float" "windows" "516" "linux" "532" diff --git a/gamedata/common.games/entities.games/dod/offsets-cstickgrenadeex.txt b/gamedata/common.games/entities.games/dod/offsets-cstickgrenadeex.txt index a1ca80a6..a8b0c037 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cstickgrenadeex.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cstickgrenadeex.txt @@ -21,7 +21,7 @@ { "m_flTimeToExplode" // float { - "type" "time" + "type" "float" "windows" "476" "linux" "492" diff --git a/gamedata/common.games/entities.games/dod/offsets-ctalkmonster.txt b/gamedata/common.games/entities.games/dod/offsets-ctalkmonster.txt index 6ee1441e..3a4872ce 100644 --- a/gamedata/common.games/entities.games/dod/offsets-ctalkmonster.txt +++ b/gamedata/common.games/entities.games/dod/offsets-ctalkmonster.txt @@ -58,7 +58,7 @@ "m_useTime" // float { - "type" "time" + "type" "float" "windows" "1004" "linux" "1024" @@ -103,7 +103,7 @@ "m_flLastSaidSmelled" // float { - "type" "time" + "type" "float" "windows" "1024" "linux" "1044" @@ -112,7 +112,7 @@ "m_flStopTalkTime" // float { - "type" "time" + "type" "float" "windows" "1028" "linux" "1048" diff --git a/gamedata/common.games/entities.games/dod/offsets-ctesteffect.txt b/gamedata/common.games/entities.games/dod/offsets-ctesteffect.txt index afc249d2..d01f2e41 100644 --- a/gamedata/common.games/entities.games/dod/offsets-ctesteffect.txt +++ b/gamedata/common.games/entities.games/dod/offsets-ctesteffect.txt @@ -49,7 +49,7 @@ "m_flBeamTime" // float[24] { - "type" "time" + "type" "float" "size" "24" "windows" "440" @@ -59,7 +59,7 @@ "m_flStartTime" // float { - "type" "time" + "type" "float" "windows" "536" "linux" "552" diff --git a/gamedata/common.games/entities.games/dod/offsets-ctriggercamera.txt b/gamedata/common.games/entities.games/dod/offsets-ctriggercamera.txt index 7453a055..2e4c1b97 100644 --- a/gamedata/common.games/entities.games/dod/offsets-ctriggercamera.txt +++ b/gamedata/common.games/entities.games/dod/offsets-ctriggercamera.txt @@ -57,7 +57,7 @@ "m_flWait" // float { - "type" "time" + "type" "float" "windows" "360" "linux" "376" @@ -66,7 +66,7 @@ "m_flReturnTime" // float { - "type" "time" + "type" "float" "windows" "364" "linux" "380" @@ -75,7 +75,7 @@ "m_flStopTime" // float { - "type" "time" + "type" "float" "windows" "368" "linux" "384" @@ -84,7 +84,7 @@ "m_moveDistance" // float { - "type" "time" + "type" "float" "windows" "372" "linux" "388" @@ -93,7 +93,7 @@ "m_targetSpeed" // float { - "type" "time" + "type" "float" "windows" "376" "linux" "392" @@ -102,7 +102,7 @@ "m_initialSpeed" // float { - "type" "time" + "type" "float" "windows" "380" "linux" "396" @@ -111,7 +111,7 @@ "m_acceleration" // float { - "type" "time" + "type" "float" "windows" "384" "linux" "400" @@ -120,7 +120,7 @@ "m_deceleration" // float { - "type" "time" + "type" "float" "windows" "388" "linux" "404" diff --git a/gamedata/common.games/entities.games/dod/offsets-cweathersystem.txt b/gamedata/common.games/entities.games/dod/offsets-cweathersystem.txt index b16a5f52..337122e9 100644 --- a/gamedata/common.games/entities.games/dod/offsets-cweathersystem.txt +++ b/gamedata/common.games/entities.games/dod/offsets-cweathersystem.txt @@ -30,7 +30,7 @@ "m_flDensity" // float { - "type" "time" + "type" "float" "windows" "332" "linux" "348" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cagrunt.txt b/gamedata/common.games/entities.games/gearbox/offsets-cagrunt.txt index f9bbe77f..090fd097 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cagrunt.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cagrunt.txt @@ -30,7 +30,7 @@ "m_flNextHornetAttackCheck" // float { - "type" "time" + "type" "float" "windows" "768" "linux" "788" @@ -39,7 +39,7 @@ "m_flNextPainTime" // float { - "type" "time" + "type" "float" "windows" "772" "linux" "792" @@ -48,7 +48,7 @@ "m_flNextSpeakTime" // float { - "type" "time" + "type" "float" "windows" "776" "linux" "796" @@ -57,7 +57,7 @@ "m_flNextWordTime" // float { - "type" "time" + "type" "float" "windows" "780" "linux" "800" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cambientgeneric.txt b/gamedata/common.games/entities.games/gearbox/offsets-cambientgeneric.txt index dc89c802..0d9b307b 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cambientgeneric.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cambientgeneric.txt @@ -21,7 +21,7 @@ { "m_flAttenuation" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-capache.txt b/gamedata/common.games/entities.games/gearbox/offsets-capache.txt index b7bcc4e7..e16ae82c 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-capache.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-capache.txt @@ -30,7 +30,7 @@ "m_flForce" // float { - "type" "time" + "type" "float" "windows" "712" "linux" "732" @@ -39,7 +39,7 @@ "m_flNextRocket" // float { - "type" "time" + "type" "float" "windows" "716" "linux" "736" @@ -102,7 +102,7 @@ "m_flLastSeen" // float { - "type" "time" + "type" "float" "windows" "792" "linux" "812" @@ -111,7 +111,7 @@ "m_flPrevSeen" // float { - "type" "time" + "type" "float" "windows" "796" "linux" "816" @@ -156,7 +156,7 @@ "m_flGoalSpeed" // float { - "type" "time" + "type" "float" "windows" "816" "linux" "836" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbarnacle.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbarnacle.txt index a1623432..fe826f4d 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cbarnacle.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbarnacle.txt @@ -21,7 +21,7 @@ { "m_flAltitude" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" @@ -30,7 +30,7 @@ "m_flKillVictimTime" // float { - "type" "time" + "type" "float" "windows" "712" "linux" "732" @@ -66,7 +66,7 @@ "m_flTongueAdj" // float { - "type" "time" + "type" "float" "windows" "728" "linux" "748" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbarney.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbarney.txt index 1604ff2d..4246c115 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cbarney.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbarney.txt @@ -30,7 +30,7 @@ "m_painTime" // float { - "type" "time" + "type" "float" "windows" "828" "linux" "848" @@ -39,7 +39,7 @@ "m_checkAttackTime" // float { - "type" "time" + "type" "float" "windows" "832" "linux" "852" @@ -57,7 +57,7 @@ "m_flPlayerDamage" // float { - "type" "time" + "type" "float" "windows" "840" "linux" "860" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbaseanimating.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbaseanimating.txt index fb33a6ff..be343d97 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cbaseanimating.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbaseanimating.txt @@ -21,7 +21,7 @@ { "m_flFrameRate" // float { - "type" "time" + "type" "float" "windows" "104" "linux" "120" @@ -30,7 +30,7 @@ "m_flGroundSpeed" // float { - "type" "time" + "type" "float" "windows" "108" "linux" "124" @@ -39,7 +39,7 @@ "m_flLastEventCheck" // float { - "type" "time" + "type" "float" "windows" "112" "linux" "128" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbasedelay.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbasedelay.txt index bd9acb3d..28878159 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cbasedelay.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbasedelay.txt @@ -21,7 +21,7 @@ { "m_flDelay" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbaseentity.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbaseentity.txt index 5e1089dd..48a23600 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cbaseentity.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbaseentity.txt @@ -147,7 +147,7 @@ "m_flStartThrow" // float { - "type" "time" + "type" "float" "windows" "92" "linux" "92" @@ -156,7 +156,7 @@ "m_flReleaseThrow" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "96" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbasemonster.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbasemonster.txt index 606d8505..083eeba7 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cbasemonster.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbasemonster.txt @@ -68,7 +68,7 @@ "m_flFieldOfView" // float { - "type" "time" + "type" "float" "windows" "352" "linux" "372" @@ -77,7 +77,7 @@ "m_flWaitFinished" // float { - "type" "time" + "type" "float" "windows" "356" "linux" "376" @@ -86,7 +86,7 @@ "m_flMoveWaitFinished" // float { - "type" "time" + "type" "float" "windows" "360" "linux" "380" @@ -195,7 +195,7 @@ "m_moveWaitTime" // float { - "type" "time" + "type" "float" "windows" "532" "linux" "552" @@ -303,7 +303,7 @@ "m_flNextAttack" // float { - "type" "time" + "type" "float" "windows" "604" "linux" "624" @@ -359,7 +359,7 @@ "m_flHungryTime" // float { - "type" "time" + "type" "float" "windows" "632" "linux" "652" @@ -368,7 +368,7 @@ "m_flDistTooFar" // float { - "type" "time" + "type" "float" "windows" "636" "linux" "656" @@ -377,7 +377,7 @@ "m_flDistLook" // float { - "type" "time" + "type" "float" "windows" "640" "linux" "660" @@ -431,7 +431,7 @@ "m_flShockDuration" // float { - "type" "time" + "type" "float" "windows" "672" "linux" "692" @@ -440,7 +440,7 @@ "m_flShockTime" // float { - "type" "time" + "type" "float" "windows" "676" "linux" "696" @@ -476,7 +476,7 @@ "m_flOldRenderAmt" // float { - "type" "time" + "type" "float" "windows" "700" "linux" "720" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbaseplattrain.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbaseplattrain.txt index 888b4d76..c5681e06 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cbaseplattrain.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbaseplattrain.txt @@ -41,7 +41,7 @@ "m_volume" // float { - "type" "time" + "type" "float" "windows" "256" "linux" "276" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbaseplayer.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbaseplayer.txt index 57a29b7b..04ca983e 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cbaseplayer.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbaseplayer.txt @@ -39,7 +39,7 @@ "m_flDisplacerSndRoomtype" // float { - "type" "time" + "type" "float" "windows" "724" "linux" "744" @@ -93,7 +93,7 @@ "m_flStopExtraSoundTime" // float { - "type" "time" + "type" "float" "windows" "748" "linux" "768" @@ -102,7 +102,7 @@ "m_flFlashLightTime" // float { - "type" "time" + "type" "float" "windows" "752" "linux" "772" @@ -156,7 +156,7 @@ "m_flSndRoomtype" // float { - "type" "time" + "type" "float" "windows" "776" "linux" "796" @@ -165,7 +165,7 @@ "m_flSndRange" // float { - "type" "time" + "type" "float" "windows" "780" "linux" "800" @@ -174,7 +174,7 @@ "m_flFallVelocity" // float { - "type" "time" + "type" "float" "windows" "784" "linux" "804" @@ -221,7 +221,7 @@ "m_fNextSuicideTime" // float { - "type" "time" + "type" "float" "windows" "828" "linux" "848" @@ -230,7 +230,7 @@ "m_flTimeStepSound" // float { - "type" "time" + "type" "float" "windows" "832" "linux" "852" @@ -239,7 +239,7 @@ "m_flTimeWeaponIdle" // float { - "type" "time" + "type" "float" "windows" "836" "linux" "856" @@ -248,7 +248,7 @@ "m_flSwimTime" // float { - "type" "time" + "type" "float" "windows" "840" "linux" "860" @@ -257,7 +257,7 @@ "m_flDuckTime" // float { - "type" "time" + "type" "float" "windows" "844" "linux" "864" @@ -266,7 +266,7 @@ "m_flWallJumpTime" // float { - "type" "time" + "type" "float" "windows" "848" "linux" "868" @@ -275,7 +275,7 @@ "m_flSuitUpdate" // float { - "type" "time" + "type" "float" "windows" "852" "linux" "872" @@ -313,7 +313,7 @@ "m_rgflSuitNoRepeatTime" // float[32] { - "type" "time" + "type" "float" "size" "32" "windows" "1004" @@ -332,7 +332,7 @@ "m_tbdPrev" // float { - "type" "time" + "type" "float" "windows" "1136" "linux" "1156" @@ -341,7 +341,7 @@ "m_flgeigerRange" // float { - "type" "time" + "type" "float" "windows" "1140" "linux" "1160" @@ -350,7 +350,7 @@ "m_flgeigerDelay" // float { - "type" "time" + "type" "float" "windows" "1144" "linux" "1164" @@ -468,7 +468,7 @@ "m_fDeadTime" // float { - "type" "time" + "type" "float" "windows" "1208" "linux" "1228" @@ -495,7 +495,7 @@ "m_tSneaking" // float { - "type" "time" + "type" "float" "windows" "1220" "linux" "1240" @@ -632,7 +632,7 @@ "m_flNextHEVCharge" // float { - "type" "time" + "type" "float" "windows" "1284" "linux" "1304" @@ -641,7 +641,7 @@ "m_flNextHealthCharge" // float { - "type" "time" + "type" "float" "windows" "1288" "linux" "1308" @@ -650,7 +650,7 @@ "m_flNextAmmoCharge" // float { - "type" "time" + "type" "float" "windows" "1292" "linux" "1312" @@ -695,7 +695,7 @@ "m_flLastShotTime" // float { - "type" "time" + "type" "float" "windows" "1312" "linux" "1332" @@ -776,7 +776,7 @@ "m_flLastDamageTime" // float { - "type" "time" + "type" "float" "windows" "1340" "linux" "1360" @@ -803,7 +803,7 @@ "m_flAccelTime" // float { - "type" "time" + "type" "float" "windows" "1348" "linux" "1368" @@ -812,7 +812,7 @@ "m_flBackpackTime" // float { - "type" "time" + "type" "float" "windows" "1352" "linux" "1372" @@ -821,7 +821,7 @@ "m_flHealthTime" // float { - "type" "time" + "type" "float" "windows" "1356" "linux" "1376" @@ -830,7 +830,7 @@ "m_flShieldTime" // float { - "type" "time" + "type" "float" "windows" "1360" "linux" "1380" @@ -839,7 +839,7 @@ "m_flJumpTime" // float { - "type" "time" + "type" "float" "windows" "1364" "linux" "1384" @@ -848,7 +848,7 @@ "m_flNextChatTime" // float { - "type" "time" + "type" "float" "windows" "1368" "linux" "1388" @@ -941,7 +941,7 @@ "m_iRespawnFrames" // float { - "type" "time" + "type" "float" "windows" "1688" "linux" "1708" @@ -977,7 +977,7 @@ "m_flNextDecalTime" // float { - "type" "time" + "type" "float" "windows" "1704" "linux" "1724" @@ -1015,7 +1015,7 @@ "m_flNextObserverInput" // float { - "type" "time" + "type" "float" "windows" "1764" "linux" "1784" @@ -1024,7 +1024,7 @@ "m_flStartCharge" // float { - "type" "time" + "type" "float" "windows" "1768" "linux" "1788" @@ -1033,7 +1033,7 @@ "m_flAmmoStartCharge" // float { - "type" "time" + "type" "float" "windows" "1772" "linux" "1792" @@ -1042,7 +1042,7 @@ "m_flPlayAftershock" // float { - "type" "time" + "type" "float" "windows" "1776" "linux" "1796" @@ -1051,7 +1051,7 @@ "m_flNextAmmoBurn" // float { - "type" "time" + "type" "float" "windows" "1780" "linux" "1800" @@ -1069,7 +1069,7 @@ "mLastClimbTime" // float { - "type" "time" + "type" "float" "windows" "1788" "linux" "1808" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbaseplayerweapon.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbaseplayerweapon.txt index fcf7ac02..1b65726a 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cbaseplayerweapon.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbaseplayerweapon.txt @@ -39,7 +39,7 @@ "m_flPumpTime" // float { - "type" "time" + "type" "float" "windows" "144" "linux" "160" @@ -57,7 +57,7 @@ "m_flNextPrimaryAttack" // float { - "type" "time" + "type" "float" "windows" "152" "linux" "168" @@ -66,7 +66,7 @@ "m_flNextSecondaryAttack" // float { - "type" "time" + "type" "float" "windows" "156" "linux" "172" @@ -75,7 +75,7 @@ "m_flTimeWeaponIdle" // float { - "type" "time" + "type" "float" "windows" "160" "linux" "176" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbasetoggle.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbasetoggle.txt index 49bf31b0..db4de323 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cbasetoggle.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbasetoggle.txt @@ -30,7 +30,7 @@ "m_flActivateFinished" // float { - "type" "time" + "type" "float" "windows" "128" "linux" "144" @@ -39,7 +39,7 @@ "m_flMoveDistance" // float { - "type" "time" + "type" "float" "windows" "132" "linux" "148" @@ -48,7 +48,7 @@ "m_flWait" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" @@ -57,7 +57,7 @@ "m_flLip" // float { - "type" "time" + "type" "float" "windows" "140" "linux" "156" @@ -66,7 +66,7 @@ "m_flTWidth" // float { - "type" "time" + "type" "float" "windows" "144" "linux" "160" @@ -75,7 +75,7 @@ "m_flTLength" // float { - "type" "time" + "type" "float" "windows" "148" "linux" "164" @@ -129,7 +129,7 @@ "m_flHeight" // float { - "type" "time" + "type" "float" "windows" "204" "linux" "220" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbaseturret.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbaseturret.txt index 2e6bbc39..50870595 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cbaseturret.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbaseturret.txt @@ -21,7 +21,7 @@ { "m_flMaxSpin" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" @@ -93,7 +93,7 @@ "m_fTurnRate" // float { - "type" "time" + "type" "float" "windows" "740" "linux" "760" @@ -147,7 +147,7 @@ "m_flLastSight" // float { - "type" "time" + "type" "float" "windows" "772" "linux" "792" @@ -156,7 +156,7 @@ "m_flMaxWait" // float { - "type" "time" + "type" "float" "windows" "776" "linux" "796" @@ -174,7 +174,7 @@ "m_flStartYaw" // float { - "type" "time" + "type" "float" "windows" "784" "linux" "804" @@ -201,7 +201,7 @@ "m_flPingTime" // float { - "type" "time" + "type" "float" "windows" "812" "linux" "832" @@ -210,7 +210,7 @@ "m_flSpinUpTime" // float { - "type" "time" + "type" "float" "windows" "816" "linux" "836" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbigmomma.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbigmomma.txt index 856dd3ef..bc386472 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cbigmomma.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbigmomma.txt @@ -21,7 +21,7 @@ { "m_nodeTime" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" @@ -30,7 +30,7 @@ "m_crabTime" // float { - "type" "time" + "type" "float" "windows" "712" "linux" "732" @@ -39,7 +39,7 @@ "m_mortarTime" // float { - "type" "time" + "type" "float" "windows" "716" "linux" "736" @@ -48,7 +48,7 @@ "m_painSoundTime" // float { - "type" "time" + "type" "float" "windows" "720" "linux" "740" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cblowercannon.txt b/gamedata/common.games/entities.games/gearbox/offsets-cblowercannon.txt index 503cde0e..38213965 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cblowercannon.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cblowercannon.txt @@ -21,7 +21,7 @@ { "m_flDelay" // float { - "type" "time" + "type" "float" "windows" "252" "linux" "272" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbreakable.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbreakable.txt index 1c8242c0..92939bd5 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cbreakable.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbreakable.txt @@ -48,7 +48,7 @@ "m_angle" // float { - "type" "time" + "type" "float" "windows" "116" "linux" "132" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbullsquid.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbullsquid.txt index a3188d7d..095b4277 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cbullsquid.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbullsquid.txt @@ -30,7 +30,7 @@ "m_flLastHurtTime" // float { - "type" "time" + "type" "float" "windows" "712" "linux" "732" @@ -39,7 +39,7 @@ "m_flNextSpitTime" // float { - "type" "time" + "type" "float" "windows" "716" "linux" "736" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cchangelevel.txt b/gamedata/common.games/entities.games/gearbox/offsets-cchangelevel.txt index 6dbe0687..8c561237 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cchangelevel.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cchangelevel.txt @@ -50,7 +50,7 @@ "m_changeTargetDelay" // float { - "type" "time" + "type" "float" "windows" "320" "linux" "340" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ccinemonster.txt b/gamedata/common.games/entities.games/gearbox/offsets-ccinemonster.txt index 9eff9bcf..0dd0242a 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-ccinemonster.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-ccinemonster.txt @@ -66,7 +66,7 @@ "m_flRadius" // float { - "type" "time" + "type" "float" "windows" "728" "linux" "748" @@ -75,7 +75,7 @@ "m_flRepeat" // float { - "type" "time" + "type" "float" "windows" "732" "linux" "752" @@ -93,7 +93,7 @@ "m_startTime" // float { - "type" "time" + "type" "float" "windows" "740" "linux" "760" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ccleansuitscientist.txt b/gamedata/common.games/entities.games/gearbox/offsets-ccleansuitscientist.txt index ab03cf61..c368eab5 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-ccleansuitscientist.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-ccleansuitscientist.txt @@ -21,7 +21,7 @@ { "m_painTime" // float { - "type" "time" + "type" "float" "windows" "824" "linux" "844" @@ -30,7 +30,7 @@ "m_healTime" // float { - "type" "time" + "type" "float" "windows" "828" "linux" "848" @@ -39,7 +39,7 @@ "m_fearTime" // float { - "type" "time" + "type" "float" "windows" "832" "linux" "852" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ccontroller.txt b/gamedata/common.games/entities.games/gearbox/offsets-ccontroller.txt index a9524b87..65fb357f 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-ccontroller.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-ccontroller.txt @@ -21,7 +21,7 @@ { "m_flNextFlinch" // float { - "type" "time" + "type" "float" "windows" "764" "linux" "784" @@ -30,7 +30,7 @@ "m_flShootTime" // float { - "type" "time" + "type" "float" "windows" "768" "linux" "788" @@ -39,7 +39,7 @@ "m_flShootEnd" // float { - "type" "time" + "type" "float" "windows" "772" "linux" "792" @@ -68,7 +68,7 @@ "m_iBallTime" // float[2] { - "type" "time" + "type" "float" "size" "2" "windows" "792" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ccyclersprite.txt b/gamedata/common.games/entities.games/gearbox/offsets-ccyclersprite.txt index 88115d20..58f6e60c 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-ccyclersprite.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-ccyclersprite.txt @@ -30,7 +30,7 @@ "m_lastTime" // float { - "type" "time" + "type" "float" "windows" "100" "linux" "116" @@ -39,7 +39,7 @@ "m_maxFrame" // float { - "type" "time" + "type" "float" "windows" "104" "linux" "120" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cdisplacer.txt b/gamedata/common.games/entities.games/gearbox/offsets-cdisplacer.txt index 1ddb7a8b..9307aec1 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cdisplacer.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cdisplacer.txt @@ -21,7 +21,7 @@ { "m_flSoundDelay" // float { - "type" "time" + "type" "float" "windows" "192" "linux" "208" @@ -39,7 +39,7 @@ "m_flStartTime" // float { - "type" "time" + "type" "float" "windows" "200" "linux" "216" @@ -85,7 +85,7 @@ "m_flXenTime" // float { - "type" "time" + "type" "float" "windows" "240" "linux" "256" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cdrillsergeant.txt b/gamedata/common.games/entities.games/gearbox/offsets-cdrillsergeant.txt index bf15c2a3..14ce440b 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cdrillsergeant.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cdrillsergeant.txt @@ -30,7 +30,7 @@ "m_painTime" // float { - "type" "time" + "type" "float" "windows" "828" "linux" "848" @@ -39,7 +39,7 @@ "m_checkAttackTime" // float { - "type" "time" + "type" "float" "windows" "832" "linux" "852" @@ -57,7 +57,7 @@ "m_flPlayerDamage" // float { - "type" "time" + "type" "float" "windows" "840" "linux" "860" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cegon.txt b/gamedata/common.games/entities.games/gearbox/offsets-cegon.txt index 1bc2dcb8..07a0d43b 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cegon.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cegon.txt @@ -21,7 +21,7 @@ { "m_flAmmoUseTime" // float { - "type" "time" + "type" "float" "windows" "192" "linux" "208" @@ -67,7 +67,7 @@ "m_shootTime" // float { - "type" "time" + "type" "float" "windows" "212" "linux" "228" @@ -85,7 +85,7 @@ "m_shakeTime" // float { - "type" "time" + "type" "float" "windows" "220" "linux" "236" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-celectrifiedwire.txt b/gamedata/common.games/entities.games/gearbox/offsets-celectrifiedwire.txt index 8c594c6b..cbb6b5f3 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-celectrifiedwire.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-celectrifiedwire.txt @@ -112,7 +112,7 @@ "mLastSparkTime" // float { - "type" "time" + "type" "float" "windows" "1524" "linux" "1540" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cenvshooter.txt b/gamedata/common.games/entities.games/gearbox/offsets-cenvshooter.txt index 86097e0d..8a736844 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cenvshooter.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cenvshooter.txt @@ -21,7 +21,7 @@ { "m_flGravity" // float { - "type" "time" + "type" "float" "windows" "132" "linux" "148" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cenvsound.txt b/gamedata/common.games/entities.games/gearbox/offsets-cenvsound.txt index fc313b4f..4716790b 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cenvsound.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cenvsound.txt @@ -21,7 +21,7 @@ { "m_flRadius" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" @@ -30,7 +30,7 @@ "m_flRoomtype" // float { - "type" "time" + "type" "float" "windows" "100" "linux" "116" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cenvspark.txt b/gamedata/common.games/entities.games/gearbox/offsets-cenvspark.txt index 2751adc1..1a7bbe5a 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cenvspark.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cenvspark.txt @@ -21,7 +21,7 @@ { "m_flDelay" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cflockingflyer.txt b/gamedata/common.games/entities.games/gearbox/offsets-cflockingflyer.txt index a137c103..71d32761 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cflockingflyer.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cflockingflyer.txt @@ -84,7 +84,7 @@ "m_flGoalSpeed" // float { - "type" "time" + "type" "float" "windows" "752" "linux" "772" @@ -93,7 +93,7 @@ "m_flLastBlockedTime" // float { - "type" "time" + "type" "float" "windows" "756" "linux" "776" @@ -102,7 +102,7 @@ "m_flFakeBlockedTime" // float { - "type" "time" + "type" "float" "windows" "760" "linux" "780" @@ -111,7 +111,7 @@ "m_flAlertTime" // float { - "type" "time" + "type" "float" "windows" "764" "linux" "784" @@ -120,7 +120,7 @@ "m_flFlockNextSoundTime" // float { - "type" "time" + "type" "float" "windows" "768" "linux" "788" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cflockingflyerflock.txt b/gamedata/common.games/entities.games/gearbox/offsets-cflockingflyerflock.txt index e61828ae..4415a5fd 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cflockingflyerflock.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cflockingflyerflock.txt @@ -30,7 +30,7 @@ "m_flFlockRadius" // float { - "type" "time" + "type" "float" "windows" "712" "linux" "732" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cflyingmonster.txt b/gamedata/common.games/entities.games/gearbox/offsets-cflyingmonster.txt index 7789dcb2..62e83ac4 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cflyingmonster.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cflyingmonster.txt @@ -30,7 +30,7 @@ "m_flightSpeed" // float { - "type" "time" + "type" "float" "windows" "720" "linux" "740" @@ -39,7 +39,7 @@ "m_stopTime" // float { - "type" "time" + "type" "float" "windows" "724" "linux" "744" @@ -48,7 +48,7 @@ "m_momentum" // float { - "type" "time" + "type" "float" "windows" "728" "linux" "748" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cfrictionmodifier.txt b/gamedata/common.games/entities.games/gearbox/offsets-cfrictionmodifier.txt index 386f8a18..cb8432db 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cfrictionmodifier.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cfrictionmodifier.txt @@ -21,7 +21,7 @@ { "m_frictionFraction" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cfuncmortarfield.txt b/gamedata/common.games/entities.games/gearbox/offsets-cfuncmortarfield.txt index f5ce9ca0..a8185943 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cfuncmortarfield.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cfuncmortarfield.txt @@ -39,7 +39,7 @@ "m_flSpread" // float { - "type" "time" + "type" "float" "windows" "260" "linux" "280" @@ -48,7 +48,7 @@ "m_flDelay" // float { - "type" "time" + "type" "float" "windows" "264" "linux" "284" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cfuncrotating.txt b/gamedata/common.games/entities.games/gearbox/offsets-cfuncrotating.txt index 8e6eb04e..2524c6ba 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cfuncrotating.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cfuncrotating.txt @@ -21,7 +21,7 @@ { "m_flFanFriction" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" @@ -30,7 +30,7 @@ "m_flAttenuation" // float { - "type" "time" + "type" "float" "windows" "100" "linux" "116" @@ -39,7 +39,7 @@ "m_flVolume" // float { - "type" "time" + "type" "float" "windows" "104" "linux" "120" @@ -48,7 +48,7 @@ "m_pitch" // float { - "type" "time" + "type" "float" "windows" "108" "linux" "124" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cfunctank.txt b/gamedata/common.games/entities.games/gearbox/offsets-cfunctank.txt index a03fd994..e82e67c7 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cfunctank.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cfunctank.txt @@ -30,7 +30,7 @@ "m_flNextAttack" // float { - "type" "time" + "type" "float" "windows" "100" "linux" "116" @@ -48,7 +48,7 @@ "m_yawCenter" // float { - "type" "time" + "type" "float" "windows" "116" "linux" "132" @@ -57,7 +57,7 @@ "m_yawRate" // float { - "type" "time" + "type" "float" "windows" "120" "linux" "136" @@ -66,7 +66,7 @@ "m_yawRange" // float { - "type" "time" + "type" "float" "windows" "124" "linux" "140" @@ -75,7 +75,7 @@ "m_yawTolerance" // float { - "type" "time" + "type" "float" "windows" "128" "linux" "144" @@ -84,7 +84,7 @@ "m_pitchCenter" // float { - "type" "time" + "type" "float" "windows" "132" "linux" "148" @@ -93,7 +93,7 @@ "m_pitchRate" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" @@ -102,7 +102,7 @@ "m_pitchRange" // float { - "type" "time" + "type" "float" "windows" "140" "linux" "156" @@ -111,7 +111,7 @@ "m_pitchTolerance" // float { - "type" "time" + "type" "float" "windows" "144" "linux" "160" @@ -120,7 +120,7 @@ "m_fireLast" // float { - "type" "time" + "type" "float" "windows" "148" "linux" "164" @@ -129,7 +129,7 @@ "m_fireRate" // float { - "type" "time" + "type" "float" "windows" "152" "linux" "168" @@ -138,7 +138,7 @@ "m_lastSightTime" // float { - "type" "time" + "type" "float" "windows" "156" "linux" "172" @@ -147,7 +147,7 @@ "m_persist" // float { - "type" "time" + "type" "float" "windows" "160" "linux" "176" @@ -156,7 +156,7 @@ "m_minRange" // float { - "type" "time" + "type" "float" "windows" "164" "linux" "180" @@ -165,7 +165,7 @@ "m_maxRange" // float { - "type" "time" + "type" "float" "windows" "168" "linux" "184" @@ -183,7 +183,7 @@ "m_spriteScale" // float { - "type" "time" + "type" "float" "windows" "184" "linux" "200" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cfunctanklaser.txt b/gamedata/common.games/entities.games/gearbox/offsets-cfunctanklaser.txt index c49fb5c4..c92739f9 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cfunctanklaser.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cfunctanklaser.txt @@ -30,7 +30,7 @@ "m_laserTime" // float { - "type" "time" + "type" "float" "windows" "228" "linux" "244" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cfunctracktrain.txt b/gamedata/common.games/entities.games/gearbox/offsets-cfunctracktrain.txt index 461e11e3..cc07c5d8 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cfunctracktrain.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cfunctracktrain.txt @@ -30,7 +30,7 @@ "m_length" // float { - "type" "time" + "type" "float" "windows" "100" "linux" "116" @@ -39,7 +39,7 @@ "m_height" // float { - "type" "time" + "type" "float" "windows" "104" "linux" "120" @@ -48,7 +48,7 @@ "m_speed" // float { - "type" "time" + "type" "float" "windows" "108" "linux" "124" @@ -57,7 +57,7 @@ "m_dir" // float { - "type" "time" + "type" "float" "windows" "112" "linux" "128" @@ -66,7 +66,7 @@ "m_startSpeed" // float { - "type" "time" + "type" "float" "windows" "116" "linux" "132" @@ -111,7 +111,7 @@ "m_flVolume" // float { - "type" "time" + "type" "float" "windows" "152" "linux" "168" @@ -120,7 +120,7 @@ "m_flBank" // float { - "type" "time" + "type" "float" "windows" "156" "linux" "172" @@ -129,7 +129,7 @@ "m_oldSpeed" // float { - "type" "time" + "type" "float" "windows" "160" "linux" "176" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgargantua.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgargantua.txt index f7a80a38..d8c9ec6f 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cgargantua.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgargantua.txt @@ -49,7 +49,7 @@ "m_seeTime" // float { - "type" "time" + "type" "float" "windows" "732" "linux" "752" @@ -58,7 +58,7 @@ "m_flameTime" // float { - "type" "time" + "type" "float" "windows" "736" "linux" "756" @@ -67,7 +67,7 @@ "m_painSoundTime" // float { - "type" "time" + "type" "float" "windows" "740" "linux" "760" @@ -76,7 +76,7 @@ "m_streakTime" // float { - "type" "time" + "type" "float" "windows" "744" "linux" "764" @@ -85,7 +85,7 @@ "m_flameX" // float { - "type" "time" + "type" "float" "windows" "748" "linux" "768" @@ -94,7 +94,7 @@ "m_flameY" // float { - "type" "time" + "type" "float" "windows" "752" "linux" "772" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgenericitem.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgenericitem.txt index 233ec2fd..0f8d8986 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cgenericitem.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgenericitem.txt @@ -21,7 +21,7 @@ { "m_lastTime" // float { - "type" "time" + "type" "float" "windows" "124" "linux" "140" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgenericmonster.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgenericmonster.txt index 011828c2..baae9439 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cgenericmonster.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgenericmonster.txt @@ -21,7 +21,7 @@ { "m_talkTime" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" @@ -39,7 +39,7 @@ "m_flIdealYaw" // float { - "type" "time" + "type" "float" "windows" "720" "linux" "740" @@ -48,7 +48,7 @@ "m_flCurrentYaw" // float { - "type" "time" + "type" "float" "windows" "724" "linux" "744" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgib.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgib.txt index 6a11d7d8..cd340f2f 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cgib.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgib.txt @@ -48,7 +48,7 @@ "m_lifeTime" // float { - "type" "time" + "type" "float" "windows" "108" "linux" "124" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgibshooter.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgibshooter.txt index 35e37b97..4b6f5600 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cgibshooter.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgibshooter.txt @@ -57,7 +57,7 @@ "m_flGibVelocity" // float { - "type" "time" + "type" "float" "windows" "120" "linux" "136" @@ -66,7 +66,7 @@ "m_flVariance" // float { - "type" "time" + "type" "float" "windows" "124" "linux" "140" @@ -75,7 +75,7 @@ "m_flGibLife" // float { - "type" "time" + "type" "float" "windows" "128" "linux" "144" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cglow.txt b/gamedata/common.games/entities.games/gearbox/offsets-cglow.txt index f311ba57..6eff17d9 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cglow.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cglow.txt @@ -21,7 +21,7 @@ { "m_lastTime" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" @@ -30,7 +30,7 @@ "m_maxFrame" // float { - "type" "time" + "type" "float" "windows" "100" "linux" "116" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgman.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgman.txt index f8cbf03a..66cad3dc 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cgman.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgman.txt @@ -39,7 +39,7 @@ "m_flTalkTime" // float { - "type" "time" + "type" "float" "windows" "724" "linux" "744" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgrapple.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgrapple.txt index 49d8d28e..a7fa33d3 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cgrapple.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgrapple.txt @@ -21,7 +21,7 @@ { "m_flDamageTime" // float { - "type" "time" + "type" "float" "windows" "192" "linux" "208" @@ -30,7 +30,7 @@ "m_shootTime" // float { - "type" "time" + "type" "float" "windows" "196" "linux" "212" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-chassassin.txt b/gamedata/common.games/entities.games/gearbox/offsets-chassassin.txt index 6635600b..65b37838 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-chassassin.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-chassassin.txt @@ -21,7 +21,7 @@ { "m_flLastShot" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" @@ -30,7 +30,7 @@ "m_flDiviation" // float { - "type" "time" + "type" "float" "windows" "712" "linux" "732" @@ -39,7 +39,7 @@ "m_flNextJump" // float { - "type" "time" + "type" "float" "windows" "716" "linux" "736" @@ -57,7 +57,7 @@ "m_flNextGrenadeCheck" // float { - "type" "time" + "type" "float" "windows" "732" "linux" "752" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-chfgrunt.txt b/gamedata/common.games/entities.games/gearbox/offsets-chfgrunt.txt index 1a694d85..2b3f9ff9 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-chfgrunt.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-chfgrunt.txt @@ -21,7 +21,7 @@ { "m_flNextGrenadeCheck" // float { - "type" "time" + "type" "float" "windows" "764" "linux" "784" @@ -30,7 +30,7 @@ "m_flNextPainTime" // float { - "type" "time" + "type" "float" "windows" "768" "linux" "788" @@ -39,7 +39,7 @@ "m_flLastEnemySightTime" // float { - "type" "time" + "type" "float" "windows" "772" "linux" "792" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-chgrunt.txt b/gamedata/common.games/entities.games/gearbox/offsets-chgrunt.txt index 3a382c98..4d61fe56 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-chgrunt.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-chgrunt.txt @@ -21,7 +21,7 @@ { "m_flNextGrenadeCheck" // float { - "type" "time" + "type" "float" "windows" "764" "linux" "784" @@ -30,7 +30,7 @@ "m_flNextPainTime" // float { - "type" "time" + "type" "float" "windows" "768" "linux" "788" @@ -39,7 +39,7 @@ "m_flLastEnemySightTime" // float { - "type" "time" + "type" "float" "windows" "772" "linux" "792" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-chgruntally.txt b/gamedata/common.games/entities.games/gearbox/offsets-chgruntally.txt index 9b69b826..588f1adb 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-chgruntally.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-chgruntally.txt @@ -30,7 +30,7 @@ "m_flPlayerDamage" // float { - "type" "time" + "type" "float" "windows" "900" "linux" "920" @@ -39,7 +39,7 @@ "m_flNextGrenadeCheck" // float { - "type" "time" + "type" "float" "windows" "904" "linux" "924" @@ -48,7 +48,7 @@ "m_flNextPainTime" // float { - "type" "time" + "type" "float" "windows" "908" "linux" "928" @@ -57,7 +57,7 @@ "m_flLastEnemySightTime" // float { - "type" "time" + "type" "float" "windows" "912" "linux" "932" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-chgun.txt b/gamedata/common.games/entities.games/gearbox/offsets-chgun.txt index f3441c1e..2b795350 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-chgun.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-chgun.txt @@ -21,7 +21,7 @@ { "m_flNextAnimTime" // float { - "type" "time" + "type" "float" "windows" "192" "linux" "208" @@ -30,7 +30,7 @@ "m_flRechargeTime" // float { - "type" "time" + "type" "float" "windows" "196" "linux" "212" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-chornet.txt b/gamedata/common.games/entities.games/gearbox/offsets-chornet.txt index 9603d82d..72b21ed0 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-chornet.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-chornet.txt @@ -21,7 +21,7 @@ { "m_flStopAttack" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" @@ -39,7 +39,7 @@ "m_flFlySpeed" // float { - "type" "time" + "type" "float" "windows" "716" "linux" "736" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-chudicontrigger.txt b/gamedata/common.games/entities.games/gearbox/offsets-chudicontrigger.txt index 41726907..0114687f 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-chudicontrigger.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-chudicontrigger.txt @@ -21,7 +21,7 @@ { "m_flNextActiveTime" // float { - "type" "time" + "type" "float" "windows" "252" "linux" "272" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cichthyosaur.txt b/gamedata/common.games/entities.games/gearbox/offsets-cichthyosaur.txt index 81258165..eca59276 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cichthyosaur.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cichthyosaur.txt @@ -30,7 +30,7 @@ "m_idealDist" // float { - "type" "time" + "type" "float" "windows" "748" "linux" "768" @@ -39,7 +39,7 @@ "m_flBlink" // float { - "type" "time" + "type" "float" "windows" "752" "linux" "772" @@ -48,7 +48,7 @@ "m_flEnemyTouched" // float { - "type" "time" + "type" "float" "windows" "756" "linux" "776" @@ -66,7 +66,7 @@ "m_flMaxSpeed" // float { - "type" "time" + "type" "float" "windows" "764" "linux" "784" @@ -75,7 +75,7 @@ "m_flMinSpeed" // float { - "type" "time" + "type" "float" "windows" "768" "linux" "788" @@ -84,7 +84,7 @@ "m_flMaxDist" // float { - "type" "time" + "type" "float" "windows" "772" "linux" "792" @@ -102,7 +102,7 @@ "m_flNextAlert" // float { - "type" "time" + "type" "float" "windows" "780" "linux" "800" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cislave.txt b/gamedata/common.games/entities.games/gearbox/offsets-cislave.txt index a27293be..c06ee505 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cislave.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cislave.txt @@ -49,7 +49,7 @@ "m_flNextAttack" // float { - "type" "time" + "type" "float" "windows" "804" "linux" "824" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-citemctf.txt b/gamedata/common.games/entities.games/gearbox/offsets-citemctf.txt index 62302023..38f98ad1 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-citemctf.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-citemctf.txt @@ -39,7 +39,7 @@ "m_flNextTouchTime" // float { - "type" "time" + "type" "float" "windows" "132" "linux" "148" @@ -48,7 +48,7 @@ "m_flPickupTime" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cleech.txt b/gamedata/common.games/entities.games/gearbox/offsets-cleech.txt index af7223d9..8a7b5624 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cleech.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cleech.txt @@ -21,7 +21,7 @@ { "m_flTurning" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" @@ -39,7 +39,7 @@ "m_flAccelerate" // float { - "type" "time" + "type" "float" "windows" "716" "linux" "736" @@ -48,7 +48,7 @@ "m_obstacle" // float { - "type" "time" + "type" "float" "windows" "720" "linux" "740" @@ -57,7 +57,7 @@ "m_top" // float { - "type" "time" + "type" "float" "windows" "724" "linux" "744" @@ -66,7 +66,7 @@ "m_bottom" // float { - "type" "time" + "type" "float" "windows" "728" "linux" "748" @@ -75,7 +75,7 @@ "m_height" // float { - "type" "time" + "type" "float" "windows" "732" "linux" "752" @@ -84,7 +84,7 @@ "m_waterTime" // float { - "type" "time" + "type" "float" "windows" "736" "linux" "756" @@ -93,7 +93,7 @@ "m_sideTime" // float { - "type" "time" + "type" "float" "windows" "740" "linux" "760" @@ -102,7 +102,7 @@ "m_zTime" // float { - "type" "time" + "type" "float" "windows" "744" "linux" "764" @@ -111,7 +111,7 @@ "m_stateTime" // float { - "type" "time" + "type" "float" "windows" "748" "linux" "768" @@ -120,7 +120,7 @@ "m_attackSoundTime" // float { - "type" "time" + "type" "float" "windows" "752" "linux" "772" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-clightning.txt b/gamedata/common.games/entities.games/gearbox/offsets-clightning.txt index 1a2970af..137244a1 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-clightning.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-clightning.txt @@ -48,7 +48,7 @@ "m_life" // float { - "type" "time" + "type" "float" "windows" "108" "linux" "124" @@ -93,7 +93,7 @@ "m_restrike" // float { - "type" "time" + "type" "float" "windows" "128" "linux" "144" @@ -129,7 +129,7 @@ "m_radius" // float { - "type" "time" + "type" "float" "windows" "144" "linux" "160" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cm249.txt b/gamedata/common.games/entities.games/gearbox/offsets-cm249.txt index 698af88b..a6a75159 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cm249.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cm249.txt @@ -31,7 +31,7 @@ "m_flNextAnimTime" // float { - "type" "time" + "type" "float" "windows" "196" "linux" "212" @@ -94,7 +94,7 @@ "m_flReloadStartTime" // float { - "type" "time" + "type" "float" "windows" "224" "linux" "240" @@ -103,7 +103,7 @@ "m_flReloadStart" // float { - "type" "time" + "type" "float" "windows" "228" "linux" "244" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cmofassassin.txt b/gamedata/common.games/entities.games/gearbox/offsets-cmofassassin.txt index d13fd51b..dcf37b1e 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cmofassassin.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cmofassassin.txt @@ -21,7 +21,7 @@ { "m_flNextGrenadeCheck" // float { - "type" "time" + "type" "float" "windows" "764" "linux" "784" @@ -30,7 +30,7 @@ "m_flNextPainTime" // float { - "type" "time" + "type" "float" "windows" "768" "linux" "788" @@ -39,7 +39,7 @@ "m_flLastEnemySightTime" // float { - "type" "time" + "type" "float" "windows" "772" "linux" "792" @@ -93,7 +93,7 @@ "m_flLastShot" // float { - "type" "time" + "type" "float" "windows" "804" "linux" "824" @@ -111,7 +111,7 @@ "m_flStandGroundRange" // float { - "type" "time" + "type" "float" "windows" "812" "linux" "832" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cmomentaryrotbutton.txt b/gamedata/common.games/entities.games/gearbox/offsets-cmomentaryrotbutton.txt index 51cdd3e5..9cad6030 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cmomentaryrotbutton.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cmomentaryrotbutton.txt @@ -39,7 +39,7 @@ "m_returnSpeed" // float { - "type" "time" + "type" "float" "windows" "260" "linux" "280" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cmonstermaker.txt b/gamedata/common.games/entities.games/gearbox/offsets-cmonstermaker.txt index 5dd82869..537c448d 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cmonstermaker.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cmonstermaker.txt @@ -57,7 +57,7 @@ "m_flGround" // float { - "type" "time" + "type" "float" "windows" "724" "linux" "744" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cmortarshell.txt b/gamedata/common.games/entities.games/gearbox/offsets-cmortarshell.txt index 0787637f..daba6733 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cmortarshell.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cmortarshell.txt @@ -30,7 +30,7 @@ "m_flIgniteTime" // float { - "type" "time" + "type" "float" "windows" "716" "linux" "736" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cmp5.txt b/gamedata/common.games/entities.games/gearbox/offsets-cmp5.txt index d289b45f..809db127 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cmp5.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cmp5.txt @@ -21,7 +21,7 @@ { "m_flNextAnimTime" // float { - "type" "time" + "type" "float" "windows" "192" "linux" "208" @@ -39,7 +39,7 @@ "m_flNextGrenadeLoad" // float { - "type" "time" + "type" "float" "windows" "200" "linux" "216" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cmultimanager.txt b/gamedata/common.games/entities.games/gearbox/offsets-cmultimanager.txt index 56cb6edf..3fe3383e 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cmultimanager.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cmultimanager.txt @@ -39,7 +39,7 @@ "m_startTime" // float { - "type" "time" + "type" "float" "windows" "260" "linux" "280" @@ -58,7 +58,7 @@ "m_flTargetDelay" // float[16] { - "type" "time" + "type" "float" "size" "16" "windows" "328" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cnihilanth.txt b/gamedata/common.games/entities.games/gearbox/offsets-cnihilanth.txt index 36c7be22..5435e2d1 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cnihilanth.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cnihilanth.txt @@ -21,7 +21,7 @@ { "m_flForce" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" @@ -30,7 +30,7 @@ "m_flNextPainSound" // float { - "type" "time" + "type" "float" "windows" "712" "linux" "732" @@ -93,7 +93,7 @@ "m_flMinZ" // float { - "type" "time" + "type" "float" "windows" "788" "linux" "808" @@ -102,7 +102,7 @@ "m_flMaxZ" // float { - "type" "time" + "type" "float" "windows" "792" "linux" "812" @@ -120,7 +120,7 @@ "m_flLastSeen" // float { - "type" "time" + "type" "float" "windows" "808" "linux" "828" @@ -129,7 +129,7 @@ "m_flPrevSeen" // float { - "type" "time" + "type" "float" "windows" "812" "linux" "832" @@ -193,7 +193,7 @@ "m_flAdj" // float { - "type" "time" + "type" "float" "windows" "1000" "linux" "1020" @@ -271,7 +271,7 @@ "m_flShootEnd" // float { - "type" "time" + "type" "float" "windows" "1392" "linux" "1412" @@ -280,7 +280,7 @@ "m_flShootTime" // float { - "type" "time" + "type" "float" "windows" "1396" "linux" "1416" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cnihilanthhvr.txt b/gamedata/common.games/entities.games/gearbox/offsets-cnihilanthhvr.txt index 146eac33..f7858f23 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cnihilanthhvr.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cnihilanthhvr.txt @@ -21,7 +21,7 @@ { "m_flIdealVel" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofallymonster.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofallymonster.txt index 01d915bd..9505a647 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cofallymonster.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofallymonster.txt @@ -58,7 +58,7 @@ "m_useTime" // float { - "type" "time" + "type" "float" "windows" "792" "linux" "812" @@ -85,7 +85,7 @@ "m_flLastSaidSmelled" // float { - "type" "time" + "type" "float" "windows" "804" "linux" "824" @@ -94,7 +94,7 @@ "m_flStopTalkTime" // float { - "type" "time" + "type" "float" "windows" "808" "linux" "828" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofbabyvoltigore.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofbabyvoltigore.txt index 655a1661..615334fe 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cofbabyvoltigore.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofbabyvoltigore.txt @@ -40,7 +40,7 @@ "m_flNextBeamAttackCheck" // float { - "type" "time" + "type" "float" "windows" "800" "linux" "820" @@ -49,7 +49,7 @@ "m_flNextPainTime" // float { - "type" "time" + "type" "float" "windows" "804" "linux" "824" @@ -58,7 +58,7 @@ "m_flNextSpeakTime" // float { - "type" "time" + "type" "float" "windows" "808" "linux" "828" @@ -67,7 +67,7 @@ "m_flNextWordTime" // float { - "type" "time" + "type" "float" "windows" "812" "linux" "832" @@ -103,7 +103,7 @@ "m_flDeathStartTime" // float { - "type" "time" + "type" "float" "windows" "828" "linux" "848" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofblackopsapache.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofblackopsapache.txt index c52c5f35..108edf22 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cofblackopsapache.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofblackopsapache.txt @@ -30,7 +30,7 @@ "m_flForce" // float { - "type" "time" + "type" "float" "windows" "712" "linux" "732" @@ -39,7 +39,7 @@ "m_flNextRocket" // float { - "type" "time" + "type" "float" "windows" "716" "linux" "736" @@ -102,7 +102,7 @@ "m_flLastSeen" // float { - "type" "time" + "type" "float" "windows" "792" "linux" "812" @@ -111,7 +111,7 @@ "m_flPrevSeen" // float { - "type" "time" + "type" "float" "windows" "796" "linux" "816" @@ -156,7 +156,7 @@ "m_flGoalSpeed" // float { - "type" "time" + "type" "float" "windows" "816" "linux" "836" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofblackopsosprey.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofblackopsosprey.txt index b1d6d4fe..10aea9f3 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cofblackopsosprey.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofblackopsosprey.txt @@ -84,7 +84,7 @@ "m_startTime" // float { - "type" "time" + "type" "float" "windows" "784" "linux" "804" @@ -93,7 +93,7 @@ "m_dTime" // float { - "type" "time" + "type" "float" "windows" "788" "linux" "808" @@ -111,7 +111,7 @@ "m_flIdealtilt" // float { - "type" "time" + "type" "float" "windows" "804" "linux" "824" @@ -120,7 +120,7 @@ "m_flRotortilt" // float { - "type" "time" + "type" "float" "windows" "808" "linux" "828" @@ -129,7 +129,7 @@ "m_flRightHealth" // float { - "type" "time" + "type" "float" "windows" "812" "linux" "832" @@ -138,7 +138,7 @@ "m_flLeftHealth" // float { - "type" "time" + "type" "float" "windows" "816" "linux" "836" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-coffunctank.txt b/gamedata/common.games/entities.games/gearbox/offsets-coffunctank.txt index 9a5a9a80..d0b8293c 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-coffunctank.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-coffunctank.txt @@ -30,7 +30,7 @@ "m_flNextAttack" // float { - "type" "time" + "type" "float" "windows" "100" "linux" "116" @@ -48,7 +48,7 @@ "m_yawCenter" // float { - "type" "time" + "type" "float" "windows" "116" "linux" "132" @@ -57,7 +57,7 @@ "m_yawRate" // float { - "type" "time" + "type" "float" "windows" "120" "linux" "136" @@ -66,7 +66,7 @@ "m_yawRange" // float { - "type" "time" + "type" "float" "windows" "124" "linux" "140" @@ -75,7 +75,7 @@ "m_yawTolerance" // float { - "type" "time" + "type" "float" "windows" "128" "linux" "144" @@ -84,7 +84,7 @@ "m_pitchCenter" // float { - "type" "time" + "type" "float" "windows" "132" "linux" "148" @@ -93,7 +93,7 @@ "m_pitchRate" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" @@ -102,7 +102,7 @@ "m_pitchRange" // float { - "type" "time" + "type" "float" "windows" "140" "linux" "156" @@ -111,7 +111,7 @@ "m_pitchTolerance" // float { - "type" "time" + "type" "float" "windows" "144" "linux" "160" @@ -120,7 +120,7 @@ "m_fireLast" // float { - "type" "time" + "type" "float" "windows" "148" "linux" "164" @@ -129,7 +129,7 @@ "m_fireRate" // float { - "type" "time" + "type" "float" "windows" "152" "linux" "168" @@ -138,7 +138,7 @@ "m_lastSightTime" // float { - "type" "time" + "type" "float" "windows" "156" "linux" "172" @@ -147,7 +147,7 @@ "m_persist" // float { - "type" "time" + "type" "float" "windows" "160" "linux" "176" @@ -156,7 +156,7 @@ "m_minRange" // float { - "type" "time" + "type" "float" "windows" "164" "linux" "180" @@ -165,7 +165,7 @@ "m_maxRange" // float { - "type" "time" + "type" "float" "windows" "168" "linux" "184" @@ -183,7 +183,7 @@ "m_spriteScale" // float { - "type" "time" + "type" "float" "windows" "184" "linux" "200" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-coffunctanklaser.txt b/gamedata/common.games/entities.games/gearbox/offsets-coffunctanklaser.txt index 0e6bd027..8f5356f3 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-coffunctanklaser.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-coffunctanklaser.txt @@ -30,7 +30,7 @@ "m_laserTime" // float { - "type" "time" + "type" "float" "windows" "240" "linux" "256" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofgeneworm.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofgeneworm.txt index b7fa8376..f33c89b2 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cofgeneworm.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofgeneworm.txt @@ -21,7 +21,7 @@ { "m_flNextPainSound" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" @@ -39,7 +39,7 @@ "m_flLastSeen" // float { - "type" "time" + "type" "float" "windows" "724" "linux" "744" @@ -48,7 +48,7 @@ "m_flPrevSeen" // float { - "type" "time" + "type" "float" "windows" "728" "linux" "748" @@ -75,7 +75,7 @@ "m_flTakeHitTime" // float { - "type" "time" + "type" "float" "windows" "740" "linux" "760" @@ -84,7 +84,7 @@ "m_flHitTime" // float { - "type" "time" + "type" "float" "windows" "744" "linux" "764" @@ -93,7 +93,7 @@ "m_flNextMeleeTime" // float { - "type" "time" + "type" "float" "windows" "748" "linux" "768" @@ -102,7 +102,7 @@ "m_flNextRangeTime" // float { - "type" "time" + "type" "float" "windows" "752" "linux" "772" @@ -147,7 +147,7 @@ "m_flOrificeOpenTime" // float { - "type" "time" + "type" "float" "windows" "772" "linux" "792" @@ -174,7 +174,7 @@ "m_flSpawnTrooperTime" // float { - "type" "time" + "type" "float" "windows" "784" "linux" "804" @@ -201,7 +201,7 @@ "m_offsetBeam" // float { - "type" "time" + "type" "float" "windows" "796" "linux" "816" @@ -210,7 +210,7 @@ "m_lenBeam" // float { - "type" "time" + "type" "float" "windows" "800" "linux" "820" @@ -246,7 +246,7 @@ "m_flBeamExpireTime" // float { - "type" "time" + "type" "float" "windows" "840" "linux" "860" @@ -255,7 +255,7 @@ "m_flBeamDir" // float { - "type" "time" + "type" "float" "windows" "844" "linux" "864" @@ -273,7 +273,7 @@ "m_flSpitStartTime" // float { - "type" "time" + "type" "float" "windows" "852" "linux" "872" @@ -291,7 +291,7 @@ "m_flDeathStart" // float { - "type" "time" + "type" "float" "windows" "860" "linux" "880" @@ -309,7 +309,7 @@ "m_flMadDelayTime" // float { - "type" "time" + "type" "float" "windows" "868" "linux" "888" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofgenewormcloud.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofgenewormcloud.txt index 2027a651..2593fb66 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cofgenewormcloud.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofgenewormcloud.txt @@ -21,7 +21,7 @@ { "m_lastTime" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" @@ -30,7 +30,7 @@ "m_maxFrame" // float { - "type" "time" + "type" "float" "windows" "100" "linux" "116" @@ -48,7 +48,7 @@ "m_fadeScale" // float { - "type" "time" + "type" "float" "windows" "108" "linux" "124" @@ -57,7 +57,7 @@ "m_fadeRender" // float { - "type" "time" + "type" "float" "windows" "112" "linux" "128" @@ -66,7 +66,7 @@ "m_damageTimer" // float { - "type" "time" + "type" "float" "windows" "116" "linux" "132" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofgenewormspawn.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofgenewormspawn.txt index 5ffd2dff..db9e93cf 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cofgenewormspawn.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofgenewormspawn.txt @@ -21,7 +21,7 @@ { "m_lastTime" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" @@ -30,7 +30,7 @@ "m_maxFrame" // float { - "type" "time" + "type" "float" "windows" "100" "linux" "116" @@ -39,7 +39,7 @@ "m_flBirthTime" // float { - "type" "time" + "type" "float" "windows" "104" "linux" "120" @@ -48,7 +48,7 @@ "m_flWarpTime" // float { - "type" "time" + "type" "float" "windows" "108" "linux" "124" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofgonome.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofgonome.txt index 6adcd27e..ea24cd1d 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cofgonome.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofgonome.txt @@ -21,7 +21,7 @@ { "m_flNextFlinch" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" @@ -30,7 +30,7 @@ "m_flNextThrowTime" // float { - "type" "time" + "type" "float" "windows" "712" "linux" "732" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofmedically.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofmedically.txt index aade765d..1d7b429e 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cofmedically.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofmedically.txt @@ -30,7 +30,7 @@ "m_flPlayerDamage" // float { - "type" "time" + "type" "float" "windows" "900" "linux" "920" @@ -39,7 +39,7 @@ "m_flNextGrenadeCheck" // float { - "type" "time" + "type" "float" "windows" "904" "linux" "924" @@ -48,7 +48,7 @@ "m_flNextPainTime" // float { - "type" "time" + "type" "float" "windows" "908" "linux" "928" @@ -57,7 +57,7 @@ "m_flLastEnemySightTime" // float { - "type" "time" + "type" "float" "windows" "912" "linux" "932" @@ -138,7 +138,7 @@ "m_flLastUseTime" // float { - "type" "time" + "type" "float" "windows" "956" "linux" "976" @@ -174,7 +174,7 @@ "m_flFollowCheckTime" // float { - "type" "time" + "type" "float" "windows" "976" "linux" "996" @@ -201,7 +201,7 @@ "m_flLastRejectAudio" // float { - "type" "time" + "type" "float" "windows" "988" "linux" "1008" @@ -255,7 +255,7 @@ "m_flLastShot" // float { - "type" "time" + "type" "float" "windows" "1012" "linux" "1032" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofnuclearbomb.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofnuclearbomb.txt index 76d86801..9bbe7cc9 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cofnuclearbomb.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofnuclearbomb.txt @@ -48,7 +48,7 @@ "m_flLastPush" // float { - "type" "time" + "type" "float" "windows" "264" "linux" "284" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofpitworm.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofpitworm.txt index 12d9f03e..c5d0a664 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cofpitworm.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofpitworm.txt @@ -21,7 +21,7 @@ { "m_nodeTime" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" @@ -30,7 +30,7 @@ "m_spikeTime" // float { - "type" "time" + "type" "float" "windows" "712" "linux" "732" @@ -39,7 +39,7 @@ "m_painSoundTime" // float { - "type" "time" + "type" "float" "windows" "716" "linux" "736" @@ -57,7 +57,7 @@ "m_slowTime" // float { - "type" "time" + "type" "float" "windows" "724" "linux" "744" @@ -66,7 +66,7 @@ "m_flHeadYaw" // float { - "type" "time" + "type" "float" "windows" "728" "linux" "748" @@ -75,7 +75,7 @@ "m_flHeadPitch" // float { - "type" "time" + "type" "float" "windows" "732" "linux" "752" @@ -84,7 +84,7 @@ "m_flIdealHeadYaw" // float { - "type" "time" + "type" "float" "windows" "736" "linux" "756" @@ -93,7 +93,7 @@ "m_flIdealHeadPitch" // float { - "type" "time" + "type" "float" "windows" "740" "linux" "760" @@ -156,7 +156,7 @@ "m_offsetBeam" // float { - "type" "time" + "type" "float" "windows" "808" "linux" "828" @@ -165,7 +165,7 @@ "m_flBeamExpireTime" // float { - "type" "time" + "type" "float" "windows" "812" "linux" "832" @@ -174,7 +174,7 @@ "m_flBeamDir" // float { - "type" "time" + "type" "float" "windows" "816" "linux" "836" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofpitwormgibshooter.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofpitwormgibshooter.txt index d6184fcc..7921c8fa 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cofpitwormgibshooter.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofpitwormgibshooter.txt @@ -21,7 +21,7 @@ { "m_flDelay" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" @@ -66,7 +66,7 @@ "m_flGibVelocity" // float { - "type" "time" + "type" "float" "windows" "116" "linux" "132" @@ -75,7 +75,7 @@ "m_flVariance" // float { - "type" "time" + "type" "float" "windows" "120" "linux" "136" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofpitwormup.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofpitwormup.txt index 3373ddc5..bbd1524a 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cofpitwormup.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofpitwormup.txt @@ -21,7 +21,7 @@ { "m_flNextPainSound" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" @@ -66,7 +66,7 @@ "m_offsetBeam" // float { - "type" "time" + "type" "float" "windows" "760" "linux" "780" @@ -102,7 +102,7 @@ "m_flBeamExpireTime" // float { - "type" "time" + "type" "float" "windows" "800" "linux" "820" @@ -111,7 +111,7 @@ "m_flBeamDir" // float { - "type" "time" + "type" "float" "windows" "804" "linux" "824" @@ -120,7 +120,7 @@ "m_flTorsoYaw" // float { - "type" "time" + "type" "float" "windows" "808" "linux" "828" @@ -129,7 +129,7 @@ "m_flHeadYaw" // float { - "type" "time" + "type" "float" "windows" "812" "linux" "832" @@ -138,7 +138,7 @@ "m_flHeadPitch" // float { - "type" "time" + "type" "float" "windows" "816" "linux" "836" @@ -147,7 +147,7 @@ "m_flIdealTorsoYaw" // float { - "type" "time" + "type" "float" "windows" "820" "linux" "840" @@ -156,7 +156,7 @@ "m_flIdealHeadYaw" // float { - "type" "time" + "type" "float" "windows" "824" "linux" "844" @@ -165,7 +165,7 @@ "m_flIdealHeadPitch" // float { - "type" "time" + "type" "float" "windows" "828" "linux" "848" @@ -174,7 +174,7 @@ "m_flLevels" // float[4] { - "type" "time" + "type" "float" "size" "4" "windows" "832" @@ -184,7 +184,7 @@ "m_flTargetLevels" // float[4] { - "type" "time" + "type" "float" "size" "4" "windows" "848" @@ -194,7 +194,7 @@ "m_flLastSeen" // float { - "type" "time" + "type" "float" "windows" "864" "linux" "884" @@ -203,7 +203,7 @@ "m_flPrevSeen" // float { - "type" "time" + "type" "float" "windows" "868" "linux" "888" @@ -221,7 +221,7 @@ "m_flLevelSpeed" // float { - "type" "time" + "type" "float" "windows" "876" "linux" "896" @@ -284,7 +284,7 @@ "m_flTakeHitTime" // float { - "type" "time" + "type" "float" "windows" "904" "linux" "924" @@ -293,7 +293,7 @@ "m_flHitTime" // float { - "type" "time" + "type" "float" "windows" "908" "linux" "928" @@ -302,7 +302,7 @@ "m_flNextMeleeTime" // float { - "type" "time" + "type" "float" "windows" "912" "linux" "932" @@ -311,7 +311,7 @@ "m_flNextRangeTime" // float { - "type" "time" + "type" "float" "windows" "916" "linux" "936" @@ -320,7 +320,7 @@ "m_flDeathStartTime" // float { - "type" "time" + "type" "float" "windows" "920" "linux" "940" @@ -347,7 +347,7 @@ "m_flLastBlinkTime" // float { - "type" "time" + "type" "float" "windows" "932" "linux" "952" @@ -356,7 +356,7 @@ "m_flLastBlinkInterval" // float { - "type" "time" + "type" "float" "windows" "936" "linux" "956" @@ -365,7 +365,7 @@ "m_flLastEventTime" // float { - "type" "time" + "type" "float" "windows" "940" "linux" "960" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofshockroach.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofshockroach.txt index a86efbae..22cd45c7 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cofshockroach.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofshockroach.txt @@ -21,7 +21,7 @@ { "m_flBirthTime" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofsquadtalkmonster.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofsquadtalkmonster.txt index ade9f4ac..38d84b60 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cofsquadtalkmonster.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofsquadtalkmonster.txt @@ -49,7 +49,7 @@ "m_flLastEnemySightTime" // float { - "type" "time" + "type" "float" "windows" "864" "linux" "884" @@ -76,7 +76,7 @@ "m_flMedicWaitTime" // float { - "type" "time" + "type" "float" "windows" "880" "linux" "900" @@ -85,7 +85,7 @@ "m_flLastHitByPlayer" // float { - "type" "time" + "type" "float" "windows" "884" "linux" "904" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-coftorchally.txt b/gamedata/common.games/entities.games/gearbox/offsets-coftorchally.txt index 16f70a41..608dc778 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-coftorchally.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-coftorchally.txt @@ -30,7 +30,7 @@ "m_painTime" // float { - "type" "time" + "type" "float" "windows" "900" "linux" "920" @@ -39,7 +39,7 @@ "m_checkAttackTime" // float { - "type" "time" + "type" "float" "windows" "904" "linux" "924" @@ -57,7 +57,7 @@ "m_flPlayerDamage" // float { - "type" "time" + "type" "float" "windows" "912" "linux" "932" @@ -66,7 +66,7 @@ "m_flNextGrenadeCheck" // float { - "type" "time" + "type" "float" "windows" "916" "linux" "936" @@ -75,7 +75,7 @@ "m_flNextPainTime" // float { - "type" "time" + "type" "float" "windows" "920" "linux" "940" @@ -84,7 +84,7 @@ "m_flLastEnemySightTime" // float { - "type" "time" + "type" "float" "windows" "924" "linux" "944" @@ -201,7 +201,7 @@ "m_flLastShot" // float { - "type" "time" + "type" "float" "windows" "988" "linux" "1008" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-coftriggergenewormhit.txt b/gamedata/common.games/entities.games/gearbox/offsets-coftriggergenewormhit.txt index 145c6585..4b77f4f2 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-coftriggergenewormhit.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-coftriggergenewormhit.txt @@ -21,7 +21,7 @@ { "m_flLastDamageTime" // float { - "type" "time" + "type" "float" "windows" "252" "linux" "272" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofvoltigore.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofvoltigore.txt index 7e81e7e0..7164b1ce 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cofvoltigore.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofvoltigore.txt @@ -40,7 +40,7 @@ "m_flNextBeamAttackCheck" // float { - "type" "time" + "type" "float" "windows" "800" "linux" "820" @@ -49,7 +49,7 @@ "m_flNextPainTime" // float { - "type" "time" + "type" "float" "windows" "804" "linux" "824" @@ -58,7 +58,7 @@ "m_flNextSpeakTime" // float { - "type" "time" + "type" "float" "windows" "808" "linux" "828" @@ -67,7 +67,7 @@ "m_flNextWordTime" // float { - "type" "time" + "type" "float" "windows" "812" "linux" "832" @@ -112,7 +112,7 @@ "m_flDeathStartTime" // float { - "type" "time" + "type" "float" "windows" "832" "linux" "852" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cop4mortar.txt b/gamedata/common.games/entities.games/gearbox/offsets-cop4mortar.txt index 01f2e002..d27d8718 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cop4mortar.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cop4mortar.txt @@ -39,7 +39,7 @@ "m_lastupdate" // float { - "type" "time" + "type" "float" "windows" "716" "linux" "736" @@ -120,7 +120,7 @@ "m_fireLast" // float { - "type" "time" + "type" "float" "windows" "768" "linux" "788" @@ -129,7 +129,7 @@ "m_maxRange" // float { - "type" "time" + "type" "float" "windows" "772" "linux" "792" @@ -138,7 +138,7 @@ "m_minRange" // float { - "type" "time" + "type" "float" "windows" "776" "linux" "796" @@ -156,7 +156,7 @@ "m_fireDelay" // float { - "type" "time" + "type" "float" "windows" "784" "linux" "804" @@ -165,7 +165,7 @@ "m_trackDelay" // float { - "type" "time" + "type" "float" "windows" "788" "linux" "808" @@ -183,7 +183,7 @@ "m_zeroYaw" // float { - "type" "time" + "type" "float" "windows" "796" "linux" "816" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cop4mortarcontroller.txt b/gamedata/common.games/entities.games/gearbox/offsets-cop4mortarcontroller.txt index 5da78a55..bfa364ee 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cop4mortarcontroller.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cop4mortarcontroller.txt @@ -39,7 +39,7 @@ "m_lastpush" // float { - "type" "time" + "type" "float" "windows" "260" "linux" "280" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cosprey.txt b/gamedata/common.games/entities.games/gearbox/offsets-cosprey.txt index 098db4e8..f26311dd 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cosprey.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cosprey.txt @@ -84,7 +84,7 @@ "m_startTime" // float { - "type" "time" + "type" "float" "windows" "784" "linux" "804" @@ -93,7 +93,7 @@ "m_dTime" // float { - "type" "time" + "type" "float" "windows" "788" "linux" "808" @@ -111,7 +111,7 @@ "m_flIdealtilt" // float { - "type" "time" + "type" "float" "windows" "804" "linux" "824" @@ -120,7 +120,7 @@ "m_flRotortilt" // float { - "type" "time" + "type" "float" "windows" "808" "linux" "828" @@ -129,7 +129,7 @@ "m_flRightHealth" // float { - "type" "time" + "type" "float" "windows" "812" "linux" "832" @@ -138,7 +138,7 @@ "m_flLeftHealth" // float { - "type" "time" + "type" "float" "windows" "816" "linux" "836" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cotis.txt b/gamedata/common.games/entities.games/gearbox/offsets-cotis.txt index d33b82b1..79bc3ff4 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cotis.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cotis.txt @@ -30,7 +30,7 @@ "m_painTime" // float { - "type" "time" + "type" "float" "windows" "828" "linux" "848" @@ -39,7 +39,7 @@ "m_checkAttackTime" // float { - "type" "time" + "type" "float" "windows" "832" "linux" "852" @@ -75,7 +75,7 @@ "m_flPlayerDamage" // float { - "type" "time" + "type" "float" "windows" "848" "linux" "868" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cpathcorner.txt b/gamedata/common.games/entities.games/gearbox/offsets-cpathcorner.txt index 5c41ac94..aab42911 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cpathcorner.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cpathcorner.txt @@ -21,7 +21,7 @@ { "m_flWait" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cpathtrack.txt b/gamedata/common.games/entities.games/gearbox/offsets-cpathtrack.txt index f7548ff0..abf89efd 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cpathtrack.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cpathtrack.txt @@ -21,7 +21,7 @@ { "m_length" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cpendulum.txt b/gamedata/common.games/entities.games/gearbox/offsets-cpendulum.txt index a06be883..721e241a 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cpendulum.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cpendulum.txt @@ -21,7 +21,7 @@ { "m_accel" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" @@ -30,7 +30,7 @@ "m_distance" // float { - "type" "time" + "type" "float" "windows" "100" "linux" "116" @@ -39,7 +39,7 @@ "m_time" // float { - "type" "time" + "type" "float" "windows" "104" "linux" "120" @@ -48,7 +48,7 @@ "m_damp" // float { - "type" "time" + "type" "float" "windows" "108" "linux" "124" @@ -57,7 +57,7 @@ "m_maxSpeed" // float { - "type" "time" + "type" "float" "windows" "112" "linux" "128" @@ -66,7 +66,7 @@ "m_dampSpeed" // float { - "type" "time" + "type" "float" "windows" "116" "linux" "132" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cpenguingrenade.txt b/gamedata/common.games/entities.games/gearbox/offsets-cpenguingrenade.txt index 0c6f584d..c953cfc8 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cpenguingrenade.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cpenguingrenade.txt @@ -21,7 +21,7 @@ { "m_flDie" // float { - "type" "time" + "type" "float" "windows" "712" "linux" "732" @@ -39,7 +39,7 @@ "m_flNextHunt" // float { - "type" "time" + "type" "float" "windows" "728" "linux" "748" @@ -48,7 +48,7 @@ "m_flNextHit" // float { - "type" "time" + "type" "float" "windows" "732" "linux" "752" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cpipewrench.txt b/gamedata/common.games/entities.games/gearbox/offsets-cpipewrench.txt index bf1e69d3..8b0bc650 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cpipewrench.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cpipewrench.txt @@ -48,7 +48,7 @@ "m_flBigSwingStart" // float { - "type" "time" + "type" "float" "windows" "256" "linux" "272" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cpitdrone.txt b/gamedata/common.games/entities.games/gearbox/offsets-cpitdrone.txt index bfeba96b..986006ab 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cpitdrone.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cpitdrone.txt @@ -21,7 +21,7 @@ { "m_flLastHurtTime" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" @@ -30,7 +30,7 @@ "m_flNextSpikeTime" // float { - "type" "time" + "type" "float" "windows" "712" "linux" "732" @@ -48,7 +48,7 @@ "m_flNextEatTime" // float { - "type" "time" + "type" "float" "windows" "720" "linux" "740" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cpushable.txt b/gamedata/common.games/entities.games/gearbox/offsets-cpushable.txt index 73a8526a..ea88c5ed 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cpushable.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cpushable.txt @@ -30,7 +30,7 @@ "m_maxSpeed" // float { - "type" "time" + "type" "float" "windows" "132" "linux" "148" @@ -39,7 +39,7 @@ "m_soundTime" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cpython.txt b/gamedata/common.games/entities.games/gearbox/offsets-cpython.txt index 106be73d..da145379 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cpython.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cpython.txt @@ -21,7 +21,7 @@ { "m_flSoundDelay" // float { - "type" "time" + "type" "float" "windows" "192" "linux" "208" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-crecharge.txt b/gamedata/common.games/entities.games/gearbox/offsets-crecharge.txt index 0aaa393d..a426d7ea 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-crecharge.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-crecharge.txt @@ -21,7 +21,7 @@ { "m_flNextCharge" // float { - "type" "time" + "type" "float" "windows" "252" "linux" "272" @@ -57,7 +57,7 @@ "m_flSoundTime" // float { - "type" "time" + "type" "float" "windows" "268" "linux" "288" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-crecruit.txt b/gamedata/common.games/entities.games/gearbox/offsets-crecruit.txt index df1d1444..23e98a2a 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-crecruit.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-crecruit.txt @@ -30,7 +30,7 @@ "m_painTime" // float { - "type" "time" + "type" "float" "windows" "828" "linux" "848" @@ -39,7 +39,7 @@ "m_checkAttackTime" // float { - "type" "time" + "type" "float" "windows" "832" "linux" "852" @@ -57,7 +57,7 @@ "m_flPlayerDamage" // float { - "type" "time" + "type" "float" "windows" "840" "linux" "860" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-crevertsaved.txt b/gamedata/common.games/entities.games/gearbox/offsets-crevertsaved.txt index bd120129..cb683212 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-crevertsaved.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-crevertsaved.txt @@ -21,7 +21,7 @@ { "m_messageTime" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" @@ -30,7 +30,7 @@ "m_loadTime" // float { - "type" "time" + "type" "float" "windows" "100" "linux" "116" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-croach.txt b/gamedata/common.games/entities.games/gearbox/offsets-croach.txt index 519f79ea..0d7f4f7d 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-croach.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-croach.txt @@ -21,7 +21,7 @@ { "m_flLastLightLevel" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" @@ -30,7 +30,7 @@ "m_flNextSmellTime" // float { - "type" "time" + "type" "float" "windows" "712" "linux" "732" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-crope.txt b/gamedata/common.games/entities.games/gearbox/offsets-crope.txt index bb164af8..5c9ca49a 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-crope.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-crope.txt @@ -68,7 +68,7 @@ "mLastTime" // float { - "type" "time" + "type" "float" "windows" "616" "linux" "632" @@ -95,7 +95,7 @@ "m_HookConstant" // float { - "type" "time" + "type" "float" "windows" "644" "linux" "660" @@ -104,7 +104,7 @@ "m_SpringDampning" // float { - "type" "time" + "type" "float" "windows" "648" "linux" "664" @@ -206,7 +206,7 @@ "mAttachedObjectsOffset" // float { - "type" "time" + "type" "float" "windows" "1212" "linux" "1228" @@ -215,7 +215,7 @@ "detachTime" // float { - "type" "time" + "type" "float" "windows" "1216" "linux" "1232" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cropesegment.txt b/gamedata/common.games/entities.games/gearbox/offsets-cropesegment.txt index 444020f2..9a430076 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cropesegment.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cropesegment.txt @@ -39,7 +39,7 @@ "mDefaultMass" // float { - "type" "time" + "type" "float" "windows" "132" "linux" "148" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-crpg.txt b/gamedata/common.games/entities.games/gearbox/offsets-crpg.txt index c39ddc7f..43a830ac 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-crpg.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-crpg.txt @@ -57,7 +57,7 @@ "m_flNextEmptySound" // float { - "type" "time" + "type" "float" "windows" "208" "linux" "224" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-crpgrocket.txt b/gamedata/common.games/entities.games/gearbox/offsets-crpgrocket.txt index bf93d9a1..051f6e31 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-crpgrocket.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-crpgrocket.txt @@ -30,7 +30,7 @@ "m_flIgniteTime" // float { - "type" "time" + "type" "float" "windows" "716" "linux" "736" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cscientist.txt b/gamedata/common.games/entities.games/gearbox/offsets-cscientist.txt index f6545548..804ccd70 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cscientist.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cscientist.txt @@ -21,7 +21,7 @@ { "m_painTime" // float { - "type" "time" + "type" "float" "windows" "824" "linux" "844" @@ -30,7 +30,7 @@ "m_healTime" // float { - "type" "time" + "type" "float" "windows" "828" "linux" "848" @@ -39,7 +39,7 @@ "m_fearTime" // float { - "type" "time" + "type" "float" "windows" "832" "linux" "852" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cscriptedsentence.txt b/gamedata/common.games/entities.games/gearbox/offsets-cscriptedsentence.txt index 752a1724..3a7429b6 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cscriptedsentence.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cscriptedsentence.txt @@ -39,7 +39,7 @@ "m_flRadius" // float { - "type" "time" + "type" "float" "windows" "260" "linux" "280" @@ -48,7 +48,7 @@ "m_flDuration" // float { - "type" "time" + "type" "float" "windows" "264" "linux" "284" @@ -57,7 +57,7 @@ "m_flRepeat" // float { - "type" "time" + "type" "float" "windows" "268" "linux" "288" @@ -66,7 +66,7 @@ "m_flAttenuation" // float { - "type" "time" + "type" "float" "windows" "272" "linux" "292" @@ -75,7 +75,7 @@ "m_flVolume" // float { - "type" "time" + "type" "float" "windows" "276" "linux" "296" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cshockrifle.txt b/gamedata/common.games/entities.games/gearbox/offsets-cshockrifle.txt index f8237dd4..b8ad01f6 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cshockrifle.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cshockrifle.txt @@ -21,7 +21,7 @@ { "m_flSoundDelay" // float { - "type" "time" + "type" "float" "windows" "192" "linux" "208" @@ -48,7 +48,7 @@ "m_flStartTime" // float { - "type" "time" + "type" "float" "windows" "200" "linux" "216" @@ -103,7 +103,7 @@ "m_flRechargeTime" // float { - "type" "time" + "type" "float" "windows" "236" "linux" "252" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cshocktrooper.txt b/gamedata/common.games/entities.games/gearbox/offsets-cshocktrooper.txt index f092a149..e9fff227 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cshocktrooper.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cshocktrooper.txt @@ -21,7 +21,7 @@ { "m_flNextGrenadeCheck" // float { - "type" "time" + "type" "float" "windows" "764" "linux" "784" @@ -30,7 +30,7 @@ "m_flNextPainTime" // float { - "type" "time" + "type" "float" "windows" "768" "linux" "788" @@ -39,7 +39,7 @@ "m_flLastEnemySightTime" // float { - "type" "time" + "type" "float" "windows" "772" "linux" "792" @@ -93,7 +93,7 @@ "m_flLastShot" // float { - "type" "time" + "type" "float" "windows" "804" "linux" "824" @@ -138,7 +138,7 @@ "m_flLastChargeTime" // float { - "type" "time" + "type" "float" "windows" "824" "linux" "844" @@ -147,7 +147,7 @@ "m_flLastBlinkTime" // float { - "type" "time" + "type" "float" "windows" "828" "linux" "848" @@ -156,7 +156,7 @@ "m_flLastBlinkInterval" // float { - "type" "time" + "type" "float" "windows" "832" "linux" "852" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cshotgun.txt b/gamedata/common.games/entities.games/gearbox/offsets-cshotgun.txt index 42407991..03921229 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cshotgun.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cshotgun.txt @@ -30,7 +30,7 @@ "m_flNextReload" // float { - "type" "time" + "type" "float" "windows" "196" "linux" "212" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-csittingcleansuitscientist.txt b/gamedata/common.games/entities.games/gearbox/offsets-csittingcleansuitscientist.txt index 5b3af53f..61822954 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-csittingcleansuitscientist.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-csittingcleansuitscientist.txt @@ -39,7 +39,7 @@ "m_flResponseDelay" // float { - "type" "time" + "type" "float" "windows" "844" "linux" "864" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-csittingscientist.txt b/gamedata/common.games/entities.games/gearbox/offsets-csittingscientist.txt index f4ae7744..fd93479c 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-csittingscientist.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-csittingscientist.txt @@ -39,7 +39,7 @@ "m_flResponseDelay" // float { - "type" "time" + "type" "float" "windows" "844" "linux" "864" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-csniperrifle.txt b/gamedata/common.games/entities.games/gearbox/offsets-csniperrifle.txt index 36930c4e..a237b3c7 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-csniperrifle.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-csniperrifle.txt @@ -39,7 +39,7 @@ "m_flReloadStart" // float { - "type" "time" + "type" "float" "windows" "200" "linux" "216" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cspore.txt b/gamedata/common.games/entities.games/gearbox/offsets-cspore.txt index 016cf03a..3b981701 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cspore.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cspore.txt @@ -57,7 +57,7 @@ "m_flIgniteTime" // float { - "type" "time" + "type" "float" "windows" "728" "linux" "748" @@ -111,7 +111,7 @@ "m_flSoundDelay" // float { - "type" "time" + "type" "float" "windows" "752" "linux" "772" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-csporeammo.txt b/gamedata/common.games/entities.games/gearbox/offsets-csporeammo.txt index 8e5f914b..a5ae179f 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-csporeammo.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-csporeammo.txt @@ -21,7 +21,7 @@ { "m_flRegrowTime" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" @@ -30,7 +30,7 @@ "m_flAnimTime" // float { - "type" "time" + "type" "float" "windows" "100" "linux" "116" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-csporelauncher.txt b/gamedata/common.games/entities.games/gearbox/offsets-csporelauncher.txt index 0460d581..32f61e3b 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-csporelauncher.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-csporelauncher.txt @@ -30,7 +30,7 @@ "m_flNextReload" // float { - "type" "time" + "type" "float" "windows" "196" "linux" "212" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-csprite.txt b/gamedata/common.games/entities.games/gearbox/offsets-csprite.txt index 16363af9..ee5c3aa5 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-csprite.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-csprite.txt @@ -21,7 +21,7 @@ { "m_lastTime" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" @@ -30,7 +30,7 @@ "m_maxFrame" // float { - "type" "time" + "type" "float" "windows" "100" "linux" "116" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cspritetrain.txt b/gamedata/common.games/entities.games/gearbox/offsets-cspritetrain.txt index c5e584f6..85c215e8 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cspritetrain.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cspritetrain.txt @@ -48,7 +48,7 @@ "m_maxFrame" // float { - "type" "time" + "type" "float" "windows" "272" "linux" "292" @@ -57,7 +57,7 @@ "m_lastTime" // float { - "type" "time" + "type" "float" "windows" "276" "linux" "296" @@ -84,7 +84,7 @@ "m_nextTime" // float { - "type" "time" + "type" "float" "windows" "288" "linux" "308" @@ -93,7 +93,7 @@ "m_waitTime" // float { - "type" "time" + "type" "float" "windows" "292" "linux" "312" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-csquadmonster.txt b/gamedata/common.games/entities.games/gearbox/offsets-csquadmonster.txt index bdf6451e..88ae7262 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-csquadmonster.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-csquadmonster.txt @@ -49,7 +49,7 @@ "m_flLastEnemySightTime" // float { - "type" "time" + "type" "float" "windows" "752" "linux" "772" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-csqueakgrenade.txt b/gamedata/common.games/entities.games/gearbox/offsets-csqueakgrenade.txt index f41e6874..8559369c 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-csqueakgrenade.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-csqueakgrenade.txt @@ -21,7 +21,7 @@ { "m_flDie" // float { - "type" "time" + "type" "float" "windows" "712" "linux" "732" @@ -39,7 +39,7 @@ "m_flNextHunt" // float { - "type" "time" + "type" "float" "windows" "728" "linux" "748" @@ -48,7 +48,7 @@ "m_flNextHit" // float { - "type" "time" + "type" "float" "windows" "732" "linux" "752" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctalkmonster.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctalkmonster.txt index ad230e65..1352a7fb 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-ctalkmonster.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctalkmonster.txt @@ -58,7 +58,7 @@ "m_useTime" // float { - "type" "time" + "type" "float" "windows" "792" "linux" "812" @@ -85,7 +85,7 @@ "m_flLastSaidSmelled" // float { - "type" "time" + "type" "float" "windows" "804" "linux" "824" @@ -94,7 +94,7 @@ "m_flStopTalkTime" // float { - "type" "time" + "type" "float" "windows" "808" "linux" "828" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctentacle.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctentacle.txt index a2494989..6c367960 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-ctentacle.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctentacle.txt @@ -21,7 +21,7 @@ { "m_flInitialYaw" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" @@ -57,7 +57,7 @@ "m_flFramerateAdj" // float { - "type" "time" + "type" "float" "windows" "724" "linux" "744" @@ -66,7 +66,7 @@ "m_flSoundYaw" // float { - "type" "time" + "type" "float" "windows" "728" "linux" "748" @@ -84,7 +84,7 @@ "m_flSoundTime" // float { - "type" "time" + "type" "float" "windows" "736" "linux" "756" @@ -93,7 +93,7 @@ "m_flSoundRadius" // float { - "type" "time" + "type" "float" "windows" "740" "linux" "760" @@ -111,7 +111,7 @@ "m_flHitTime" // float { - "type" "time" + "type" "float" "windows" "748" "linux" "768" @@ -120,7 +120,7 @@ "m_flTapRadius" // float { - "type" "time" + "type" "float" "windows" "752" "linux" "772" @@ -129,7 +129,7 @@ "m_flNextSong" // float { - "type" "time" + "type" "float" "windows" "756" "linux" "776" @@ -138,7 +138,7 @@ "m_flMaxYaw" // float { - "type" "time" + "type" "float" "windows" "760" "linux" "780" @@ -165,7 +165,7 @@ "m_flPrevSoundTime" // float { - "type" "time" + "type" "float" "windows" "780" "linux" "800" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctesteffect.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctesteffect.txt index ec67038c..ae2b895a 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-ctesteffect.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctesteffect.txt @@ -49,7 +49,7 @@ "m_flBeamTime" // float[24] { - "type" "time" + "type" "float" "size" "24" "windows" "208" @@ -59,7 +59,7 @@ "m_flStartTime" // float { - "type" "time" + "type" "float" "windows" "304" "linux" "320" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctfgoalflag.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctfgoalflag.txt index 9db7c7c2..fce00392 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-ctfgoalflag.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctfgoalflag.txt @@ -49,7 +49,7 @@ "m_flReturnTime" // float { - "type" "time" + "type" "float" "windows" "176" "linux" "192" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctriggercamera.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctriggercamera.txt index a108d7c0..1d0d46b8 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-ctriggercamera.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctriggercamera.txt @@ -57,7 +57,7 @@ "m_flWait" // float { - "type" "time" + "type" "float" "windows" "128" "linux" "144" @@ -66,7 +66,7 @@ "m_flReturnTime" // float { - "type" "time" + "type" "float" "windows" "132" "linux" "148" @@ -75,7 +75,7 @@ "m_flStopTime" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" @@ -84,7 +84,7 @@ "m_moveDistance" // float { - "type" "time" + "type" "float" "windows" "140" "linux" "156" @@ -93,7 +93,7 @@ "m_targetSpeed" // float { - "type" "time" + "type" "float" "windows" "144" "linux" "160" @@ -102,7 +102,7 @@ "m_initialSpeed" // float { - "type" "time" + "type" "float" "windows" "148" "linux" "164" @@ -111,7 +111,7 @@ "m_acceleration" // float { - "type" "time" + "type" "float" "windows" "152" "linux" "168" @@ -120,7 +120,7 @@ "m_deceleration" // float { - "type" "time" + "type" "float" "windows" "156" "linux" "172" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctriggerctfgeneric.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctriggerctfgeneric.txt index 3c2f47df..fbec85f0 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-ctriggerctfgeneric.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctriggerctfgeneric.txt @@ -39,7 +39,7 @@ "trigger_delay" // float { - "type" "time" + "type" "float" "windows" "260" "linux" "280" @@ -48,7 +48,7 @@ "m_flTriggerDelayTime" // float { - "type" "time" + "type" "float" "windows" "264" "linux" "284" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctripminegrenade.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctripminegrenade.txt index 2406edea..e8539918 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-ctripminegrenade.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctripminegrenade.txt @@ -21,7 +21,7 @@ { "m_flPowerUp" // float { - "type" "time" + "type" "float" "windows" "712" "linux" "732" @@ -48,7 +48,7 @@ "m_flBeamLength" // float { - "type" "time" + "type" "float" "windows" "740" "linux" "760" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cwallhealth.txt b/gamedata/common.games/entities.games/gearbox/offsets-cwallhealth.txt index 0bee37cc..0c3740e5 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-cwallhealth.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-cwallhealth.txt @@ -21,7 +21,7 @@ { "m_flNextCharge" // float { - "type" "time" + "type" "float" "windows" "252" "linux" "272" @@ -57,7 +57,7 @@ "m_flSoundTime" // float { - "type" "time" + "type" "float" "windows" "268" "linux" "288" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-czombie.txt b/gamedata/common.games/entities.games/gearbox/offsets-czombie.txt index 2b5c6388..d7aeb3df 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-czombie.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-czombie.txt @@ -21,7 +21,7 @@ { "m_flNextFlinch" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-czombiebarney.txt b/gamedata/common.games/entities.games/gearbox/offsets-czombiebarney.txt index a7fc623f..d97067af 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-czombiebarney.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-czombiebarney.txt @@ -21,7 +21,7 @@ { "m_flNextFlinch" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" diff --git a/gamedata/common.games/entities.games/gearbox/offsets-czombiesoldier.txt b/gamedata/common.games/entities.games/gearbox/offsets-czombiesoldier.txt index 4434ddda..1c6c4219 100644 --- a/gamedata/common.games/entities.games/gearbox/offsets-czombiesoldier.txt +++ b/gamedata/common.games/entities.games/gearbox/offsets-czombiesoldier.txt @@ -21,7 +21,7 @@ { "m_flNextFlinch" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cambientgeneric.txt b/gamedata/common.games/entities.games/tfc/offsets-cambientgeneric.txt index f88c506e..51c415d6 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cambientgeneric.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cambientgeneric.txt @@ -21,7 +21,7 @@ { "m_flAttenuation" // float { - "type" "time" + "type" "float" "windows" "1124" "linux" "1140" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cbaseanimating.txt b/gamedata/common.games/entities.games/tfc/offsets-cbaseanimating.txt index b2e2aa16..7d18cf3b 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cbaseanimating.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cbaseanimating.txt @@ -21,7 +21,7 @@ { "m_flFrameRate" // float { - "type" "time" + "type" "float" "windows" "1132" "linux" "1148" @@ -30,7 +30,7 @@ "m_flGroundSpeed" // float { - "type" "time" + "type" "float" "windows" "1136" "linux" "1152" @@ -39,7 +39,7 @@ "m_flLastEventCheck" // float { - "type" "time" + "type" "float" "windows" "1140" "linux" "1156" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cbasedelay.txt b/gamedata/common.games/entities.games/tfc/offsets-cbasedelay.txt index ad26c15d..1003bcee 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cbasedelay.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cbasedelay.txt @@ -21,7 +21,7 @@ { "m_flDelay" // float { - "type" "time" + "type" "float" "windows" "1124" "linux" "1140" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cbasedoor.txt b/gamedata/common.games/entities.games/tfc/offsets-cbasedoor.txt index 023fa2c9..a156c0e2 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cbasedoor.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cbasedoor.txt @@ -100,7 +100,7 @@ "m_fNextSoundPlay" // float { - "type" "time" + "type" "float" "windows" "1324" "linux" "1344" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cbaseentity.txt b/gamedata/common.games/entities.games/tfc/offsets-cbaseentity.txt index c3ea0420..1035fb90 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cbaseentity.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cbaseentity.txt @@ -382,7 +382,7 @@ "cl_no_grenades_1" // float { - "type" "time" + "type" "float" "windows" "176" "linux" "192" @@ -391,7 +391,7 @@ "cl_no_grenades_2" // float { - "type" "time" + "type" "float" "windows" "180" "linux" "196" @@ -409,7 +409,7 @@ "currentammo" // float { - "type" "time" + "type" "float" "windows" "188" "linux" "204" @@ -535,7 +535,7 @@ "armor_allowed" // float { - "type" "time" + "type" "float" "windows" "244" "linux" "260" @@ -544,7 +544,7 @@ "maxarmor" // float { - "type" "time" + "type" "float" "windows" "248" "linux" "264" @@ -598,7 +598,7 @@ "weaponmode" // float { - "type" "time" + "type" "float" "windows" "272" "linux" "288" @@ -607,7 +607,7 @@ "motd" // float { - "type" "time" + "type" "float" "windows" "276" "linux" "292" @@ -616,7 +616,7 @@ "current_menu" // float { - "type" "time" + "type" "float" "windows" "280" "linux" "296" @@ -625,7 +625,7 @@ "menu_displaytime" // float { - "type" "time" + "type" "float" "windows" "284" "linux" "300" @@ -634,7 +634,7 @@ "menu_refreshtime" // float { - "type" "time" + "type" "float" "windows" "288" "linux" "304" @@ -643,7 +643,7 @@ "m_flSafetyCheckTime" // float { - "type" "time" + "type" "float" "windows" "292" "linux" "308" @@ -688,7 +688,7 @@ "respawn_time" // float { - "type" "time" + "type" "float" "windows" "312" "linux" "328" @@ -697,7 +697,7 @@ "suicide_time" // float { - "type" "time" + "type" "float" "windows" "316" "linux" "332" @@ -715,7 +715,7 @@ "building_wait" // float { - "type" "time" + "type" "float" "windows" "328" "linux" "344" @@ -733,7 +733,7 @@ "has_dispenser" // float { - "type" "time" + "type" "float" "windows" "340" "linux" "356" @@ -742,7 +742,7 @@ "has_sentry" // float { - "type" "time" + "type" "float" "windows" "344" "linux" "360" @@ -751,7 +751,7 @@ "has_entry_teleporter" // float { - "type" "time" + "type" "float" "windows" "348" "linux" "364" @@ -760,7 +760,7 @@ "has_exit_teleporter" // float { - "type" "time" + "type" "float" "windows" "352" "linux" "368" @@ -778,7 +778,7 @@ "current_weapon" // float { - "type" "time" + "type" "float" "windows" "360" "linux" "376" @@ -796,7 +796,7 @@ "last_weaponmode" // float { - "type" "time" + "type" "float" "windows" "368" "linux" "384" @@ -805,7 +805,7 @@ "reload_shotgun" // float { - "type" "time" + "type" "float" "windows" "372" "linux" "388" @@ -814,7 +814,7 @@ "reload_super_shotgun" // float { - "type" "time" + "type" "float" "windows" "376" "linux" "392" @@ -823,7 +823,7 @@ "reload_nailgun" // float { - "type" "time" + "type" "float" "windows" "380" "linux" "396" @@ -832,7 +832,7 @@ "reload_super_nailgun" // float { - "type" "time" + "type" "float" "windows" "384" "linux" "400" @@ -841,7 +841,7 @@ "reload_grenade_launcher" // float { - "type" "time" + "type" "float" "windows" "388" "linux" "404" @@ -850,7 +850,7 @@ "reload_rocket_launcher" // float { - "type" "time" + "type" "float" "windows" "392" "linux" "408" @@ -859,7 +859,7 @@ "reload_flamethrower" // float { - "type" "time" + "type" "float" "windows" "396" "linux" "412" @@ -868,7 +868,7 @@ "reload_incendiary" // float { - "type" "time" + "type" "float" "windows" "400" "linux" "416" @@ -877,7 +877,7 @@ "heat" // float { - "type" "time" + "type" "float" "windows" "404" "linux" "420" @@ -886,7 +886,7 @@ "sniper_zoom" // float { - "type" "time" + "type" "float" "windows" "408" "linux" "424" @@ -895,7 +895,7 @@ "immune_to_check" // float { - "type" "time" + "type" "float" "windows" "412" "linux" "428" @@ -904,7 +904,7 @@ "last_saveme_sound" // float { - "type" "time" + "type" "float" "windows" "416" "linux" "432" @@ -922,7 +922,7 @@ "leg_damage" // float { - "type" "time" + "type" "float" "windows" "432" "linux" "448" @@ -931,7 +931,7 @@ "cheat_level" // float { - "type" "time" + "type" "float" "windows" "436" "linux" "452" @@ -940,7 +940,7 @@ "FlashTime" // float { - "type" "time" + "type" "float" "windows" "440" "linux" "456" @@ -949,7 +949,7 @@ "nailpos" // float { - "type" "time" + "type" "float" "windows" "444" "linux" "460" @@ -958,7 +958,7 @@ "old_leg_damage" // float { - "type" "time" + "type" "float" "windows" "448" "linux" "464" @@ -967,7 +967,7 @@ "clientHalluc" // float { - "type" "time" + "type" "float" "windows" "452" "linux" "468" @@ -976,7 +976,7 @@ "clientTranq" // float { - "type" "time" + "type" "float" "windows" "456" "linux" "472" @@ -985,7 +985,7 @@ "no_active_nail_grens" // float { - "type" "time" + "type" "float" "windows" "460" "linux" "476" @@ -994,7 +994,7 @@ "no_active_napalm_grens" // float { - "type" "time" + "type" "float" "windows" "464" "linux" "480" @@ -1003,7 +1003,7 @@ "no_active_gas_grens" // float { - "type" "time" + "type" "float" "windows" "468" "linux" "484" @@ -1012,7 +1012,7 @@ "numflames" // float { - "type" "time" + "type" "float" "windows" "472" "linux" "488" @@ -1021,7 +1021,7 @@ "timecount" // float { - "type" "time" + "type" "float" "windows" "476" "linux" "492" @@ -1066,7 +1066,7 @@ "StatusRefreshTime" // float { - "type" "time" + "type" "float" "windows" "500" "linux" "516" @@ -1075,7 +1075,7 @@ "StatusBarSize" // float { - "type" "time" + "type" "float" "windows" "504" "linux" "520" @@ -1084,7 +1084,7 @@ "StatusBarRes" // float { - "type" "time" + "type" "float" "windows" "508" "linux" "524" @@ -1093,7 +1093,7 @@ "ScannerOn" // float { - "type" "time" + "type" "float" "windows" "512" "linux" "528" @@ -1309,7 +1309,7 @@ "search_time" // float { - "type" "time" + "type" "float" "windows" "612" "linux" "628" @@ -1318,7 +1318,7 @@ "t_length" // float { - "type" "time" + "type" "float" "windows" "616" "linux" "632" @@ -1653,7 +1653,7 @@ "wait" // float { - "type" "time" + "type" "float" "windows" "804" "linux" "820" @@ -1680,7 +1680,7 @@ "drop_time" // float { - "type" "time" + "type" "float" "windows" "816" "linux" "832" @@ -1707,7 +1707,7 @@ "attack_finished" // float { - "type" "time" + "type" "float" "windows" "836" "linux" "852" @@ -1716,7 +1716,7 @@ "distance" // float { - "type" "time" + "type" "float" "windows" "840" "linux" "856" @@ -1734,7 +1734,7 @@ "m_flEndRoundTime" // float { - "type" "time" + "type" "float" "windows" "848" "linux" "864" @@ -2175,7 +2175,7 @@ "delay_time" // float { - "type" "time" + "type" "float" "windows" "1044" "linux" "1060" @@ -2193,7 +2193,7 @@ "rv_s_h" // float { - "type" "time" + "type" "float" "windows" "1052" "linux" "1068" @@ -2202,7 +2202,7 @@ "rs_s_h" // float { - "type" "time" + "type" "float" "windows" "1056" "linux" "1072" @@ -2211,7 +2211,7 @@ "rv_gr" // float { - "type" "time" + "type" "float" "windows" "1060" "linux" "1076" @@ -2220,7 +2220,7 @@ "rs_gr" // float { - "type" "time" + "type" "float" "windows" "1064" "linux" "1080" @@ -2229,7 +2229,7 @@ "rv_g" // float { - "type" "time" + "type" "float" "windows" "1068" "linux" "1084" @@ -2238,7 +2238,7 @@ "rs_g" // float { - "type" "time" + "type" "float" "windows" "1072" "linux" "1088" @@ -2247,7 +2247,7 @@ "has_abbreviated" // float { - "type" "time" + "type" "float" "windows" "1076" "linux" "1092" @@ -2265,7 +2265,7 @@ "invincible_finished" // float { - "type" "time" + "type" "float" "windows" "1084" "linux" "1100" @@ -2274,7 +2274,7 @@ "invisible_finished" // float { - "type" "time" + "type" "float" "windows" "1088" "linux" "1104" @@ -2283,7 +2283,7 @@ "super_damage_finished" // float { - "type" "time" + "type" "float" "windows" "1092" "linux" "1108" @@ -2292,7 +2292,7 @@ "radsuit_finished" // float { - "type" "time" + "type" "float" "windows" "1096" "linux" "1112" @@ -2337,7 +2337,7 @@ "m_fInvincSound" // float { - "type" "time" + "type" "float" "windows" "1116" "linux" "1132" @@ -2346,7 +2346,7 @@ "m_fSuperSound" // float { - "type" "time" + "type" "float" "windows" "1120" "linux" "1136" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cbasemonster.txt b/gamedata/common.games/entities.games/tfc/offsets-cbasemonster.txt index e130d3ef..9ab1b409 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cbasemonster.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cbasemonster.txt @@ -68,7 +68,7 @@ "m_flFieldOfView" // float { - "type" "time" + "type" "float" "windows" "1380" "linux" "1400" @@ -77,7 +77,7 @@ "m_flWaitFinished" // float { - "type" "time" + "type" "float" "windows" "1384" "linux" "1404" @@ -86,7 +86,7 @@ "m_flMoveWaitFinished" // float { - "type" "time" + "type" "float" "windows" "1388" "linux" "1408" @@ -195,7 +195,7 @@ "m_moveWaitTime" // float { - "type" "time" + "type" "float" "windows" "1560" "linux" "1580" @@ -303,7 +303,7 @@ "m_flNextAttack" // float { - "type" "time" + "type" "float" "windows" "1632" "linux" "1652" @@ -359,7 +359,7 @@ "m_flHungryTime" // float { - "type" "time" + "type" "float" "windows" "1660" "linux" "1680" @@ -368,7 +368,7 @@ "m_flDistTooFar" // float { - "type" "time" + "type" "float" "windows" "1664" "linux" "1684" @@ -377,7 +377,7 @@ "m_flDistLook" // float { - "type" "time" + "type" "float" "windows" "1668" "linux" "1688" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cbaseplattrain.txt b/gamedata/common.games/entities.games/tfc/offsets-cbaseplattrain.txt index 765b6c03..95f658e6 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cbaseplattrain.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cbaseplattrain.txt @@ -41,7 +41,7 @@ "m_volume" // float { - "type" "time" + "type" "float" "windows" "1284" "linux" "1304" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cbaseplayer.txt b/gamedata/common.games/entities.games/tfc/offsets-cbaseplayer.txt index 9ef06d1f..f3fc2fe9 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cbaseplayer.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cbaseplayer.txt @@ -30,7 +30,7 @@ "m_flNextObserverInput" // float { - "type" "time" + "type" "float" "windows" "1708" "linux" "1728" @@ -111,7 +111,7 @@ "m_flStopExtraSoundTime" // float { - "type" "time" + "type" "float" "windows" "1744" "linux" "1764" @@ -120,7 +120,7 @@ "m_flFlashLightTime" // float { - "type" "time" + "type" "float" "windows" "1748" "linux" "1768" @@ -174,7 +174,7 @@ "m_flSndRoomtype" // float { - "type" "time" + "type" "float" "windows" "1772" "linux" "1792" @@ -183,7 +183,7 @@ "m_flSndRange" // float { - "type" "time" + "type" "float" "windows" "1776" "linux" "1796" @@ -192,7 +192,7 @@ "m_flFallVelocity" // float { - "type" "time" + "type" "float" "windows" "1780" "linux" "1800" @@ -239,7 +239,7 @@ "m_fNextSuicideTime" // float { - "type" "time" + "type" "float" "windows" "1816" "linux" "1836" @@ -248,7 +248,7 @@ "m_fDontPackItemsUntil" // float { - "type" "time" + "type" "float" "windows" "1820" "linux" "1840" @@ -257,7 +257,7 @@ "m_fNextTeamOrClassChange" // float { - "type" "time" + "type" "float" "windows" "1824" "linux" "1844" @@ -266,7 +266,7 @@ "m_flTimeStepSound" // float { - "type" "time" + "type" "float" "windows" "1828" "linux" "1848" @@ -275,7 +275,7 @@ "m_flTimeWeaponIdle" // float { - "type" "time" + "type" "float" "windows" "1832" "linux" "1852" @@ -284,7 +284,7 @@ "m_flSwimTime" // float { - "type" "time" + "type" "float" "windows" "1836" "linux" "1856" @@ -293,7 +293,7 @@ "m_flDuckTime" // float { - "type" "time" + "type" "float" "windows" "1840" "linux" "1860" @@ -302,7 +302,7 @@ "m_flWallJumpTime" // float { - "type" "time" + "type" "float" "windows" "1844" "linux" "1864" @@ -311,7 +311,7 @@ "m_flSuitUpdate" // float { - "type" "time" + "type" "float" "windows" "1848" "linux" "1868" @@ -349,7 +349,7 @@ "m_rgflSuitNoRepeatTime" // float[32] { - "type" "time" + "type" "float" "size" "32" "windows" "2000" @@ -368,7 +368,7 @@ "m_tbdPrev" // float { - "type" "time" + "type" "float" "windows" "2132" "linux" "2152" @@ -377,7 +377,7 @@ "m_flgeigerRange" // float { - "type" "time" + "type" "float" "windows" "2136" "linux" "2156" @@ -386,7 +386,7 @@ "m_flgeigerDelay" // float { - "type" "time" + "type" "float" "windows" "2140" "linux" "2160" @@ -504,7 +504,7 @@ "m_fDeadTime" // float { - "type" "time" + "type" "float" "windows" "2204" "linux" "2224" @@ -540,7 +540,7 @@ "m_tSneaking" // float { - "type" "time" + "type" "float" "windows" "2220" "linux" "2240" @@ -750,7 +750,7 @@ "m_iRespawnFrames" // float { - "type" "time" + "type" "float" "windows" "2588" "linux" "2608" @@ -813,7 +813,7 @@ "m_flConcStartTime" // float { - "type" "time" + "type" "float" "windows" "2616" "linux" "2636" @@ -822,7 +822,7 @@ "m_flConcDuration" // float { - "type" "time" + "type" "float" "windows" "2620" "linux" "2640" @@ -849,7 +849,7 @@ "m_flNextDecalTime" // float { - "type" "time" + "type" "float" "windows" "2632" "linux" "2652" @@ -895,7 +895,7 @@ "m_MenuUpdateTime" // float { - "type" "time" + "type" "float" "windows" "3160" "linux" "3180" @@ -990,7 +990,7 @@ "m_DB_LastTimingTestTime" // float { - "type" "time" + "type" "float" "windows" "3628" "linux" "3648" @@ -1098,7 +1098,7 @@ "m_flFadeAmount" // float { - "type" "time" + "type" "float" "windows" "3676" "linux" "3696" @@ -1107,7 +1107,7 @@ "m_flGagTime" // float { - "type" "time" + "type" "float" "windows" "3680" "linux" "3700" @@ -1116,7 +1116,7 @@ "m_flLastTalkTime" // float { - "type" "time" + "type" "float" "windows" "3684" "linux" "3704" @@ -1134,7 +1134,7 @@ "m_flNextSBarUpdateTime" // float { - "type" "time" + "type" "float" "windows" "3692" "linux" "3712" @@ -1153,7 +1153,7 @@ "m_flStatusBarDisappearDelay" // float { - "type" "time" + "type" "float" "windows" "3724" "linux" "3744" @@ -1225,7 +1225,7 @@ "m_flTeleporterEffectEndTime" // float { - "type" "time" + "type" "float" "windows" "3760" "linux" "3780" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cbaseplayerweapon.txt b/gamedata/common.games/entities.games/tfc/offsets-cbaseplayerweapon.txt index b95fb5da..c9b0d328 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cbaseplayerweapon.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cbaseplayerweapon.txt @@ -39,7 +39,7 @@ "m_flNextPrimaryAttack" // float { - "type" "time" + "type" "float" "windows" "1172" "linux" "1188" @@ -48,7 +48,7 @@ "m_flNextSecondaryAttack" // float { - "type" "time" + "type" "float" "windows" "1176" "linux" "1192" @@ -57,7 +57,7 @@ "m_flTimeWeaponIdle" // float { - "type" "time" + "type" "float" "windows" "1180" "linux" "1196" @@ -66,7 +66,7 @@ "m_flNextReload" // float { - "type" "time" + "type" "float" "windows" "1184" "linux" "1200" @@ -75,7 +75,7 @@ "m_flPumpTime" // float { - "type" "time" + "type" "float" "windows" "1188" "linux" "1204" @@ -84,7 +84,7 @@ "m_fReloadTime" // float { - "type" "time" + "type" "float" "windows" "1192" "linux" "1208" @@ -93,7 +93,7 @@ "m_fAimedDamage" // float { - "type" "time" + "type" "float" "windows" "1196" "linux" "1212" @@ -102,7 +102,7 @@ "m_fNextAimBonus" // float { - "type" "time" + "type" "float" "windows" "1200" "linux" "1216" @@ -201,7 +201,7 @@ "m_flPrevPrimaryAttack" // float { - "type" "time" + "type" "float" "windows" "1244" "linux" "1260" @@ -210,7 +210,7 @@ "m_flLastFireTime" // float { - "type" "time" + "type" "float" "windows" "1248" "linux" "1264" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cbasetoggle.txt b/gamedata/common.games/entities.games/tfc/offsets-cbasetoggle.txt index 1da2980a..06737be6 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cbasetoggle.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cbasetoggle.txt @@ -30,7 +30,7 @@ "m_flActivateFinished" // float { - "type" "time" + "type" "float" "windows" "1156" "linux" "1172" @@ -39,7 +39,7 @@ "m_flMoveDistance" // float { - "type" "time" + "type" "float" "windows" "1160" "linux" "1176" @@ -48,7 +48,7 @@ "m_flWait" // float { - "type" "time" + "type" "float" "windows" "1164" "linux" "1180" @@ -57,7 +57,7 @@ "m_flLip" // float { - "type" "time" + "type" "float" "windows" "1168" "linux" "1184" @@ -66,7 +66,7 @@ "m_flTWidth" // float { - "type" "time" + "type" "float" "windows" "1172" "linux" "1188" @@ -75,7 +75,7 @@ "m_flTLength" // float { - "type" "time" + "type" "float" "windows" "1176" "linux" "1192" @@ -129,7 +129,7 @@ "m_flHeight" // float { - "type" "time" + "type" "float" "windows" "1232" "linux" "1248" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cbaseturret.txt b/gamedata/common.games/entities.games/tfc/offsets-cbaseturret.txt index af9e0104..81dad2c1 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cbaseturret.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cbaseturret.txt @@ -21,7 +21,7 @@ { "m_flMaxSpin" // float { - "type" "time" + "type" "float" "windows" "1700" "linux" "1720" @@ -93,7 +93,7 @@ "m_fTurnRate" // float { - "type" "time" + "type" "float" "windows" "1732" "linux" "1752" @@ -147,7 +147,7 @@ "m_flLastSight" // float { - "type" "time" + "type" "float" "windows" "1764" "linux" "1784" @@ -156,7 +156,7 @@ "m_flMaxWait" // float { - "type" "time" + "type" "float" "windows" "1768" "linux" "1788" @@ -174,7 +174,7 @@ "m_flStartYaw" // float { - "type" "time" + "type" "float" "windows" "1776" "linux" "1796" @@ -201,7 +201,7 @@ "m_flPingTime" // float { - "type" "time" + "type" "float" "windows" "1804" "linux" "1824" @@ -210,7 +210,7 @@ "m_flSpinUpTime" // float { - "type" "time" + "type" "float" "windows" "1808" "linux" "1828" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cbreakable.txt b/gamedata/common.games/entities.games/tfc/offsets-cbreakable.txt index 307f7146..a411e863 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cbreakable.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cbreakable.txt @@ -48,7 +48,7 @@ "m_angle" // float { - "type" "time" + "type" "float" "windows" "1144" "linux" "1160" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cchangelevel.txt b/gamedata/common.games/entities.games/tfc/offsets-cchangelevel.txt index e58605ec..329a75b9 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cchangelevel.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cchangelevel.txt @@ -50,7 +50,7 @@ "m_changeTargetDelay" // float { - "type" "time" + "type" "float" "windows" "1348" "linux" "1368" diff --git a/gamedata/common.games/entities.games/tfc/offsets-ccinemonster.txt b/gamedata/common.games/entities.games/tfc/offsets-ccinemonster.txt index 76d63346..3af3a6eb 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-ccinemonster.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-ccinemonster.txt @@ -66,7 +66,7 @@ "m_flRadius" // float { - "type" "time" + "type" "float" "windows" "1720" "linux" "1740" @@ -75,7 +75,7 @@ "m_flRepeat" // float { - "type" "time" + "type" "float" "windows" "1724" "linux" "1744" @@ -93,7 +93,7 @@ "m_startTime" // float { - "type" "time" + "type" "float" "windows" "1732" "linux" "1752" diff --git a/gamedata/common.games/entities.games/tfc/offsets-ccyclersprite.txt b/gamedata/common.games/entities.games/tfc/offsets-ccyclersprite.txt index ca90bdf9..516aa0df 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-ccyclersprite.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-ccyclersprite.txt @@ -30,7 +30,7 @@ "m_lastTime" // float { - "type" "time" + "type" "float" "windows" "1128" "linux" "1144" @@ -39,7 +39,7 @@ "m_maxFrame" // float { - "type" "time" + "type" "float" "windows" "1132" "linux" "1148" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cenvsound.txt b/gamedata/common.games/entities.games/tfc/offsets-cenvsound.txt index 224af24e..a95f6029 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cenvsound.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cenvsound.txt @@ -21,7 +21,7 @@ { "m_flRadius" // float { - "type" "time" + "type" "float" "windows" "1124" "linux" "1140" @@ -30,7 +30,7 @@ "m_flRoomtype" // float { - "type" "time" + "type" "float" "windows" "1128" "linux" "1144" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cenvspark.txt b/gamedata/common.games/entities.games/tfc/offsets-cenvspark.txt index 44ce468f..3afa4a10 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cenvspark.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cenvspark.txt @@ -21,7 +21,7 @@ { "m_flDelay" // float { - "type" "time" + "type" "float" "windows" "1124" "linux" "1140" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cfrictionmodifier.txt b/gamedata/common.games/entities.games/tfc/offsets-cfrictionmodifier.txt index a3c27c08..726acf5f 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cfrictionmodifier.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cfrictionmodifier.txt @@ -21,7 +21,7 @@ { "m_frictionFraction" // float { - "type" "time" + "type" "float" "windows" "1124" "linux" "1140" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cfuncmortarfield.txt b/gamedata/common.games/entities.games/tfc/offsets-cfuncmortarfield.txt index 293433de..7e877d87 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cfuncmortarfield.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cfuncmortarfield.txt @@ -39,7 +39,7 @@ "m_flSpread" // float { - "type" "time" + "type" "float" "windows" "1288" "linux" "1308" @@ -48,7 +48,7 @@ "m_flDelay" // float { - "type" "time" + "type" "float" "windows" "1292" "linux" "1312" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cfuncrotating.txt b/gamedata/common.games/entities.games/tfc/offsets-cfuncrotating.txt index a02ba3a6..cfc9f9ae 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cfuncrotating.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cfuncrotating.txt @@ -21,7 +21,7 @@ { "m_flFanFriction" // float { - "type" "time" + "type" "float" "windows" "1124" "linux" "1140" @@ -30,7 +30,7 @@ "m_flAttenuation" // float { - "type" "time" + "type" "float" "windows" "1128" "linux" "1144" @@ -39,7 +39,7 @@ "m_flVolume" // float { - "type" "time" + "type" "float" "windows" "1132" "linux" "1148" @@ -48,7 +48,7 @@ "m_pitch" // float { - "type" "time" + "type" "float" "windows" "1136" "linux" "1152" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cfunctank.txt b/gamedata/common.games/entities.games/tfc/offsets-cfunctank.txt index c6fd8499..7e6f21fe 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cfunctank.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cfunctank.txt @@ -30,7 +30,7 @@ "m_flNextAttack" // float { - "type" "time" + "type" "float" "windows" "1128" "linux" "1144" @@ -48,7 +48,7 @@ "m_yawCenter" // float { - "type" "time" + "type" "float" "windows" "1144" "linux" "1160" @@ -57,7 +57,7 @@ "m_yawRate" // float { - "type" "time" + "type" "float" "windows" "1148" "linux" "1164" @@ -66,7 +66,7 @@ "m_yawRange" // float { - "type" "time" + "type" "float" "windows" "1152" "linux" "1168" @@ -75,7 +75,7 @@ "m_yawTolerance" // float { - "type" "time" + "type" "float" "windows" "1156" "linux" "1172" @@ -84,7 +84,7 @@ "m_pitchCenter" // float { - "type" "time" + "type" "float" "windows" "1160" "linux" "1176" @@ -93,7 +93,7 @@ "m_pitchRate" // float { - "type" "time" + "type" "float" "windows" "1164" "linux" "1180" @@ -102,7 +102,7 @@ "m_pitchRange" // float { - "type" "time" + "type" "float" "windows" "1168" "linux" "1184" @@ -111,7 +111,7 @@ "m_pitchTolerance" // float { - "type" "time" + "type" "float" "windows" "1172" "linux" "1188" @@ -120,7 +120,7 @@ "m_fireLast" // float { - "type" "time" + "type" "float" "windows" "1176" "linux" "1192" @@ -129,7 +129,7 @@ "m_fireRate" // float { - "type" "time" + "type" "float" "windows" "1180" "linux" "1196" @@ -138,7 +138,7 @@ "m_lastSightTime" // float { - "type" "time" + "type" "float" "windows" "1184" "linux" "1200" @@ -147,7 +147,7 @@ "m_persist" // float { - "type" "time" + "type" "float" "windows" "1188" "linux" "1204" @@ -156,7 +156,7 @@ "m_minRange" // float { - "type" "time" + "type" "float" "windows" "1192" "linux" "1208" @@ -165,7 +165,7 @@ "m_maxRange" // float { - "type" "time" + "type" "float" "windows" "1196" "linux" "1212" @@ -183,7 +183,7 @@ "m_spriteScale" // float { - "type" "time" + "type" "float" "windows" "1212" "linux" "1228" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cfunctanklaser.txt b/gamedata/common.games/entities.games/tfc/offsets-cfunctanklaser.txt index 39e54148..36daff21 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cfunctanklaser.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cfunctanklaser.txt @@ -30,7 +30,7 @@ "m_laserTime" // float { - "type" "time" + "type" "float" "windows" "1252" "linux" "1268" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cfunctracktrain.txt b/gamedata/common.games/entities.games/tfc/offsets-cfunctracktrain.txt index 4f91626d..d2ec6789 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cfunctracktrain.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cfunctracktrain.txt @@ -30,7 +30,7 @@ "m_length" // float { - "type" "time" + "type" "float" "windows" "1128" "linux" "1144" @@ -39,7 +39,7 @@ "m_height" // float { - "type" "time" + "type" "float" "windows" "1132" "linux" "1148" @@ -48,7 +48,7 @@ "m_speed" // float { - "type" "time" + "type" "float" "windows" "1136" "linux" "1152" @@ -57,7 +57,7 @@ "m_dir" // float { - "type" "time" + "type" "float" "windows" "1140" "linux" "1156" @@ -66,7 +66,7 @@ "m_startSpeed" // float { - "type" "time" + "type" "float" "windows" "1144" "linux" "1160" @@ -111,7 +111,7 @@ "m_flVolume" // float { - "type" "time" + "type" "float" "windows" "1180" "linux" "1196" @@ -120,7 +120,7 @@ "m_flBank" // float { - "type" "time" + "type" "float" "windows" "1184" "linux" "1200" @@ -129,7 +129,7 @@ "m_oldSpeed" // float { - "type" "time" + "type" "float" "windows" "1188" "linux" "1204" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cgib.txt b/gamedata/common.games/entities.games/tfc/offsets-cgib.txt index d44c090a..674d09a2 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cgib.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cgib.txt @@ -48,7 +48,7 @@ "m_lifeTime" // float { - "type" "time" + "type" "float" "windows" "1136" "linux" "1152" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cgibshooter.txt b/gamedata/common.games/entities.games/tfc/offsets-cgibshooter.txt index 5894121d..de3f6be9 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cgibshooter.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cgibshooter.txt @@ -57,7 +57,7 @@ "m_flGibVelocity" // float { - "type" "time" + "type" "float" "windows" "1148" "linux" "1164" @@ -66,7 +66,7 @@ "m_flVariance" // float { - "type" "time" + "type" "float" "windows" "1152" "linux" "1168" @@ -75,7 +75,7 @@ "m_flGibLife" // float { - "type" "time" + "type" "float" "windows" "1156" "linux" "1172" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cglow.txt b/gamedata/common.games/entities.games/tfc/offsets-cglow.txt index 6dfd1a88..323c5d8d 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cglow.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cglow.txt @@ -21,7 +21,7 @@ { "m_lastTime" // float { - "type" "time" + "type" "float" "windows" "1124" "linux" "1140" @@ -30,7 +30,7 @@ "m_maxFrame" // float { - "type" "time" + "type" "float" "windows" "1128" "linux" "1144" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cgrenade.txt b/gamedata/common.games/entities.games/tfc/offsets-cgrenade.txt index a3f4f3ab..5d328fc4 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cgrenade.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cgrenade.txt @@ -48,7 +48,7 @@ "m_flExplosionScale" // float { - "type" "time" + "type" "float" "windows" "1712" "linux" "1732" @@ -57,7 +57,7 @@ "m_flSmokeScale" // float { - "type" "time" + "type" "float" "windows" "1716" "linux" "1736" diff --git a/gamedata/common.games/entities.games/tfc/offsets-chandgrenade.txt b/gamedata/common.games/entities.games/tfc/offsets-chandgrenade.txt index b7885a4c..35bd6d42 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-chandgrenade.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-chandgrenade.txt @@ -21,7 +21,7 @@ { "m_flStartThrow" // float { - "type" "time" + "type" "float" "windows" "1252" "linux" "1268" @@ -30,7 +30,7 @@ "m_flReleaseThrow" // float { - "type" "time" + "type" "float" "windows" "1256" "linux" "1272" diff --git a/gamedata/common.games/entities.games/tfc/offsets-citem.txt b/gamedata/common.games/entities.games/tfc/offsets-citem.txt index 03c8bcad..ba50422d 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-citem.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-citem.txt @@ -21,7 +21,7 @@ { "m_flRespawnTime" // float { - "type" "time" + "type" "float" "windows" "1124" "linux" "1140" diff --git a/gamedata/common.games/entities.games/tfc/offsets-citemarmor.txt b/gamedata/common.games/entities.games/tfc/offsets-citemarmor.txt index ab4fecaa..ecb38e6b 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-citemarmor.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-citemarmor.txt @@ -21,7 +21,7 @@ { "m_flArmorCount" // float { - "type" "time" + "type" "float" "windows" "1128" "linux" "1144" @@ -30,7 +30,7 @@ "m_flArmorType" // float { - "type" "time" + "type" "float" "windows" "1132" "linux" "1148" diff --git a/gamedata/common.games/entities.games/tfc/offsets-clightning.txt b/gamedata/common.games/entities.games/tfc/offsets-clightning.txt index 14c4a238..419c3d55 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-clightning.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-clightning.txt @@ -48,7 +48,7 @@ "m_life" // float { - "type" "time" + "type" "float" "windows" "1136" "linux" "1152" @@ -93,7 +93,7 @@ "m_restrike" // float { - "type" "time" + "type" "float" "windows" "1156" "linux" "1172" @@ -129,7 +129,7 @@ "m_radius" // float { - "type" "time" + "type" "float" "windows" "1172" "linux" "1188" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cmomentaryrotbutton.txt b/gamedata/common.games/entities.games/tfc/offsets-cmomentaryrotbutton.txt index a9ccb696..6626ed69 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cmomentaryrotbutton.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cmomentaryrotbutton.txt @@ -39,7 +39,7 @@ "m_returnSpeed" // float { - "type" "time" + "type" "float" "windows" "1288" "linux" "1308" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cmultimanager.txt b/gamedata/common.games/entities.games/tfc/offsets-cmultimanager.txt index 4692321d..664dfdac 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cmultimanager.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cmultimanager.txt @@ -39,7 +39,7 @@ "m_startTime" // float { - "type" "time" + "type" "float" "windows" "1288" "linux" "1308" @@ -58,7 +58,7 @@ "m_flTargetDelay" // float[16] { - "type" "time" + "type" "float" "size" "16" "windows" "1356" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cpathcorner.txt b/gamedata/common.games/entities.games/tfc/offsets-cpathcorner.txt index 7c7b250b..f21c3b5b 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cpathcorner.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cpathcorner.txt @@ -21,7 +21,7 @@ { "m_flWait" // float { - "type" "time" + "type" "float" "windows" "1124" "linux" "1140" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cpathtrack.txt b/gamedata/common.games/entities.games/tfc/offsets-cpathtrack.txt index 56b128a3..f597ae95 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cpathtrack.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cpathtrack.txt @@ -21,7 +21,7 @@ { "m_length" // float { - "type" "time" + "type" "float" "windows" "1124" "linux" "1140" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cpendulum.txt b/gamedata/common.games/entities.games/tfc/offsets-cpendulum.txt index e53f0f1a..3a7892cb 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cpendulum.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cpendulum.txt @@ -21,7 +21,7 @@ { "m_accel" // float { - "type" "time" + "type" "float" "windows" "1124" "linux" "1140" @@ -30,7 +30,7 @@ "m_distance" // float { - "type" "time" + "type" "float" "windows" "1128" "linux" "1144" @@ -39,7 +39,7 @@ "m_time" // float { - "type" "time" + "type" "float" "windows" "1132" "linux" "1148" @@ -48,7 +48,7 @@ "m_damp" // float { - "type" "time" + "type" "float" "windows" "1136" "linux" "1152" @@ -57,7 +57,7 @@ "m_maxSpeed" // float { - "type" "time" + "type" "float" "windows" "1140" "linux" "1156" @@ -66,7 +66,7 @@ "m_dampSpeed" // float { - "type" "time" + "type" "float" "windows" "1144" "linux" "1160" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cpushable.txt b/gamedata/common.games/entities.games/tfc/offsets-cpushable.txt index 27073795..14ebe1e9 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cpushable.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cpushable.txt @@ -30,7 +30,7 @@ "m_maxSpeed" // float { - "type" "time" + "type" "float" "windows" "1160" "linux" "1176" @@ -39,7 +39,7 @@ "m_soundTime" // float { - "type" "time" + "type" "float" "windows" "1164" "linux" "1180" diff --git a/gamedata/common.games/entities.games/tfc/offsets-crecharge.txt b/gamedata/common.games/entities.games/tfc/offsets-crecharge.txt index 9ac68ed8..bb808f3d 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-crecharge.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-crecharge.txt @@ -21,7 +21,7 @@ { "m_flNextCharge" // float { - "type" "time" + "type" "float" "windows" "1280" "linux" "1300" @@ -57,7 +57,7 @@ "m_flSoundTime" // float { - "type" "time" + "type" "float" "windows" "1296" "linux" "1316" diff --git a/gamedata/common.games/entities.games/tfc/offsets-crevertsaved.txt b/gamedata/common.games/entities.games/tfc/offsets-crevertsaved.txt index 6b5a3b2b..ed95633f 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-crevertsaved.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-crevertsaved.txt @@ -21,7 +21,7 @@ { "m_messageTime" // float { - "type" "time" + "type" "float" "windows" "1124" "linux" "1140" @@ -30,7 +30,7 @@ "m_loadTime" // float { - "type" "time" + "type" "float" "windows" "1128" "linux" "1144" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cscriptedsentence.txt b/gamedata/common.games/entities.games/tfc/offsets-cscriptedsentence.txt index 7fa0f0e6..329c815b 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cscriptedsentence.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cscriptedsentence.txt @@ -39,7 +39,7 @@ "m_flRadius" // float { - "type" "time" + "type" "float" "windows" "1288" "linux" "1308" @@ -48,7 +48,7 @@ "m_flDuration" // float { - "type" "time" + "type" "float" "windows" "1292" "linux" "1312" @@ -57,7 +57,7 @@ "m_flRepeat" // float { - "type" "time" + "type" "float" "windows" "1296" "linux" "1316" @@ -66,7 +66,7 @@ "m_flAttenuation" // float { - "type" "time" + "type" "float" "windows" "1300" "linux" "1320" @@ -75,7 +75,7 @@ "m_flVolume" // float { - "type" "time" + "type" "float" "windows" "1304" "linux" "1324" diff --git a/gamedata/common.games/entities.games/tfc/offsets-csprite.txt b/gamedata/common.games/entities.games/tfc/offsets-csprite.txt index 2067f2cc..13e4ef2c 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-csprite.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-csprite.txt @@ -21,7 +21,7 @@ { "m_lastTime" // float { - "type" "time" + "type" "float" "windows" "1124" "linux" "1140" @@ -30,7 +30,7 @@ "m_maxFrame" // float { - "type" "time" + "type" "float" "windows" "1128" "linux" "1144" diff --git a/gamedata/common.games/entities.games/tfc/offsets-csquadmonster.txt b/gamedata/common.games/entities.games/tfc/offsets-csquadmonster.txt index 407279b4..e405dfb0 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-csquadmonster.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-csquadmonster.txt @@ -49,7 +49,7 @@ "m_flLastEnemySightTime" // float { - "type" "time" + "type" "float" "windows" "1744" "linux" "1764" diff --git a/gamedata/common.games/entities.games/tfc/offsets-ctalkmonster.txt b/gamedata/common.games/entities.games/tfc/offsets-ctalkmonster.txt index b79a5002..c34648dd 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-ctalkmonster.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-ctalkmonster.txt @@ -58,7 +58,7 @@ "m_useTime" // float { - "type" "time" + "type" "float" "windows" "1784" "linux" "1804" @@ -85,7 +85,7 @@ "m_flLastSaidSmelled" // float { - "type" "time" + "type" "float" "windows" "1796" "linux" "1816" @@ -94,7 +94,7 @@ "m_flStopTalkTime" // float { - "type" "time" + "type" "float" "windows" "1800" "linux" "1820" diff --git a/gamedata/common.games/entities.games/tfc/offsets-ctesteffect.txt b/gamedata/common.games/entities.games/tfc/offsets-ctesteffect.txt index 9f4c7eec..689ebf26 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-ctesteffect.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-ctesteffect.txt @@ -49,7 +49,7 @@ "m_flBeamTime" // float[24] { - "type" "time" + "type" "float" "size" "24" "windows" "1236" @@ -59,7 +59,7 @@ "m_flStartTime" // float { - "type" "time" + "type" "float" "windows" "1332" "linux" "1348" diff --git a/gamedata/common.games/entities.games/tfc/offsets-ctfassaultc.txt b/gamedata/common.games/entities.games/tfc/offsets-ctfassaultc.txt index 7e561045..0b0b10d2 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-ctfassaultc.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-ctfassaultc.txt @@ -21,7 +21,7 @@ { "m_flNextAnimTime" // float { - "type" "time" + "type" "float" "windows" "1252" "linux" "1268" diff --git a/gamedata/common.games/entities.games/tfc/offsets-ctfcaltrop.txt b/gamedata/common.games/entities.games/tfc/offsets-ctfcaltrop.txt index 33c1f3e3..1f9ed727 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-ctfcaltrop.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-ctfcaltrop.txt @@ -21,7 +21,7 @@ { "m_flRemovalTime" // float { - "type" "time" + "type" "float" "windows" "1124" "linux" "1140" diff --git a/gamedata/common.games/entities.games/tfc/offsets-ctfdispenser.txt b/gamedata/common.games/entities.games/tfc/offsets-ctfdispenser.txt index 071eebb9..48940a76 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-ctfdispenser.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-ctfdispenser.txt @@ -30,7 +30,7 @@ "m_flNextUseTime" // float { - "type" "time" + "type" "float" "windows" "1704" "linux" "1724" @@ -39,7 +39,7 @@ "m_flInitialUseDelay" // float { - "type" "time" + "type" "float" "windows" "1708" "linux" "1728" @@ -48,7 +48,7 @@ "m_flNextRefillTime" // float { - "type" "time" + "type" "float" "windows" "1712" "linux" "1732" diff --git a/gamedata/common.games/entities.games/tfc/offsets-ctfflame.txt b/gamedata/common.games/entities.games/tfc/offsets-ctfflame.txt index 87506a1a..0874d123 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-ctfflame.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-ctfflame.txt @@ -21,7 +21,7 @@ { "m_flNextDamageTime" // float { - "type" "time" + "type" "float" "windows" "1700" "linux" "1720" diff --git a/gamedata/common.games/entities.games/tfc/offsets-ctfgoalitem.txt b/gamedata/common.games/entities.games/tfc/offsets-ctfgoalitem.txt index 81bf165f..9edcddac 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-ctfgoalitem.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-ctfgoalitem.txt @@ -21,7 +21,7 @@ { "m_flDroppedAt" // float { - "type" "time" + "type" "float" "windows" "1152" "linux" "1168" diff --git a/gamedata/common.games/entities.games/tfc/offsets-ctfgrenade.txt b/gamedata/common.games/entities.games/tfc/offsets-ctfgrenade.txt index eb29f65e..081c80a1 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-ctfgrenade.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-ctfgrenade.txt @@ -30,7 +30,7 @@ "m_flCreationTime" // float { - "type" "time" + "type" "float" "windows" "1732" "linux" "1752" diff --git a/gamedata/common.games/entities.games/tfc/offsets-ctfnapalmgrenade.txt b/gamedata/common.games/entities.games/tfc/offsets-ctfnapalmgrenade.txt index b996cbc2..9f618fd2 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-ctfnapalmgrenade.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-ctfnapalmgrenade.txt @@ -39,7 +39,7 @@ "m_flEffectTime" // float { - "type" "time" + "type" "float" "windows" "1744" "linux" "1764" @@ -48,7 +48,7 @@ "m_flDamageTime" // float { - "type" "time" + "type" "float" "windows" "1748" "linux" "1768" diff --git a/gamedata/common.games/entities.games/tfc/offsets-ctfprimegrenade.txt b/gamedata/common.games/entities.games/tfc/offsets-ctfprimegrenade.txt index fdac35c2..a4d7b346 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-ctfprimegrenade.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-ctfprimegrenade.txt @@ -21,7 +21,7 @@ { "heat" // float { - "type" "time" + "type" "float" "windows" "1728" "linux" "1748" @@ -30,7 +30,7 @@ "blastRadius" // float { - "type" "time" + "type" "float" "windows" "1732" "linux" "1752" diff --git a/gamedata/common.games/entities.games/tfc/offsets-ctfsentrygun.txt b/gamedata/common.games/entities.games/tfc/offsets-ctfsentrygun.txt index ced9960b..40e1cc1a 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-ctfsentrygun.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-ctfsentrygun.txt @@ -39,7 +39,7 @@ "m_flNextCheck" // float { - "type" "time" + "type" "float" "windows" "1708" "linux" "1728" @@ -57,7 +57,7 @@ "m_fTurnRate" // float { - "type" "time" + "type" "float" "windows" "1716" "linux" "1736" diff --git a/gamedata/common.games/entities.games/tfc/offsets-ctfteleporter.txt b/gamedata/common.games/entities.games/tfc/offsets-ctfteleporter.txt index fd0f10cc..729e4575 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-ctfteleporter.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-ctfteleporter.txt @@ -30,7 +30,7 @@ "m_flInitialUseDelay" // float { - "type" "time" + "type" "float" "windows" "1704" "linux" "1724" @@ -75,7 +75,7 @@ "m_flMyNextThink" // float { - "type" "time" + "type" "float" "windows" "1724" "linux" "1744" @@ -84,7 +84,7 @@ "m_flDamageDelay" // float { - "type" "time" + "type" "float" "windows" "1728" "linux" "1748" diff --git a/gamedata/common.games/entities.games/tfc/offsets-ctriggercamera.txt b/gamedata/common.games/entities.games/tfc/offsets-ctriggercamera.txt index 318cb4c6..bcb62db4 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-ctriggercamera.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-ctriggercamera.txt @@ -57,7 +57,7 @@ "m_flWait" // float { - "type" "time" + "type" "float" "windows" "1156" "linux" "1172" @@ -66,7 +66,7 @@ "m_flReturnTime" // float { - "type" "time" + "type" "float" "windows" "1160" "linux" "1176" @@ -75,7 +75,7 @@ "m_flStopTime" // float { - "type" "time" + "type" "float" "windows" "1164" "linux" "1180" @@ -84,7 +84,7 @@ "m_moveDistance" // float { - "type" "time" + "type" "float" "windows" "1168" "linux" "1184" @@ -93,7 +93,7 @@ "m_targetSpeed" // float { - "type" "time" + "type" "float" "windows" "1172" "linux" "1188" @@ -102,7 +102,7 @@ "m_initialSpeed" // float { - "type" "time" + "type" "float" "windows" "1176" "linux" "1192" @@ -111,7 +111,7 @@ "m_acceleration" // float { - "type" "time" + "type" "float" "windows" "1180" "linux" "1196" @@ -120,7 +120,7 @@ "m_deceleration" // float { - "type" "time" + "type" "float" "windows" "1184" "linux" "1200" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cwallhealth.txt b/gamedata/common.games/entities.games/tfc/offsets-cwallhealth.txt index 5364693b..020acc6f 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cwallhealth.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cwallhealth.txt @@ -21,7 +21,7 @@ { "m_flNextCharge" // float { - "type" "time" + "type" "float" "windows" "1280" "linux" "1300" @@ -57,7 +57,7 @@ "m_flSoundTime" // float { - "type" "time" + "type" "float" "windows" "1296" "linux" "1316" diff --git a/gamedata/common.games/entities.games/tfc/offsets-cweaponbox.txt b/gamedata/common.games/entities.games/tfc/offsets-cweaponbox.txt index 3e5b5e2e..36d64e8e 100644 --- a/gamedata/common.games/entities.games/tfc/offsets-cweaponbox.txt +++ b/gamedata/common.games/entities.games/tfc/offsets-cweaponbox.txt @@ -31,7 +31,7 @@ "m_flTouchableAt" // float { - "type" "time" + "type" "float" "windows" "1148" "linux" "1164" @@ -40,7 +40,7 @@ "m_flCreationTime" // float { - "type" "time" + "type" "float" "windows" "1152" "linux" "1168" diff --git a/gamedata/common.games/entities.games/valve/offsets-cagrunt.txt b/gamedata/common.games/entities.games/valve/offsets-cagrunt.txt index e7c836db..b06d39f9 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cagrunt.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cagrunt.txt @@ -30,7 +30,7 @@ "m_flNextHornetAttackCheck" // float { - "type" "time" + "type" "float" "windows" "720" "linux" "740" @@ -39,7 +39,7 @@ "m_flNextPainTime" // float { - "type" "time" + "type" "float" "windows" "724" "linux" "744" @@ -48,7 +48,7 @@ "m_flNextSpeakTime" // float { - "type" "time" + "type" "float" "windows" "728" "linux" "748" @@ -57,7 +57,7 @@ "m_flNextWordTime" // float { - "type" "time" + "type" "float" "windows" "732" "linux" "752" diff --git a/gamedata/common.games/entities.games/valve/offsets-cambientgeneric.txt b/gamedata/common.games/entities.games/valve/offsets-cambientgeneric.txt index 13e862f6..892d90b0 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cambientgeneric.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cambientgeneric.txt @@ -21,7 +21,7 @@ { "m_flAttenuation" // float { - "type" "time" + "type" "float" "windows" "84" "linux" "100" diff --git a/gamedata/common.games/entities.games/valve/offsets-capache.txt b/gamedata/common.games/entities.games/valve/offsets-capache.txt index e8c5e439..5e1289fc 100644 --- a/gamedata/common.games/entities.games/valve/offsets-capache.txt +++ b/gamedata/common.games/entities.games/valve/offsets-capache.txt @@ -30,7 +30,7 @@ "m_flForce" // float { - "type" "time" + "type" "float" "windows" "664" "linux" "684" @@ -39,7 +39,7 @@ "m_flNextRocket" // float { - "type" "time" + "type" "float" "windows" "668" "linux" "688" @@ -102,7 +102,7 @@ "m_flLastSeen" // float { - "type" "time" + "type" "float" "windows" "744" "linux" "764" @@ -111,7 +111,7 @@ "m_flPrevSeen" // float { - "type" "time" + "type" "float" "windows" "748" "linux" "768" @@ -156,7 +156,7 @@ "m_flGoalSpeed" // float { - "type" "time" + "type" "float" "windows" "768" "linux" "788" diff --git a/gamedata/common.games/entities.games/valve/offsets-cbarnacle.txt b/gamedata/common.games/entities.games/valve/offsets-cbarnacle.txt index eccd6651..51d8b5a9 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cbarnacle.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cbarnacle.txt @@ -21,7 +21,7 @@ { "m_flAltitude" // float { - "type" "time" + "type" "float" "windows" "660" "linux" "680" @@ -30,7 +30,7 @@ "m_flKillVictimTime" // float { - "type" "time" + "type" "float" "windows" "664" "linux" "684" @@ -66,7 +66,7 @@ "m_flTongueAdj" // float { - "type" "time" + "type" "float" "windows" "680" "linux" "700" diff --git a/gamedata/common.games/entities.games/valve/offsets-cbarney.txt b/gamedata/common.games/entities.games/valve/offsets-cbarney.txt index 2f847c23..912a6142 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cbarney.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cbarney.txt @@ -30,7 +30,7 @@ "m_painTime" // float { - "type" "time" + "type" "float" "windows" "776" "linux" "796" @@ -39,7 +39,7 @@ "m_checkAttackTime" // float { - "type" "time" + "type" "float" "windows" "780" "linux" "800" @@ -57,7 +57,7 @@ "m_flPlayerDamage" // float { - "type" "time" + "type" "float" "windows" "788" "linux" "808" diff --git a/gamedata/common.games/entities.games/valve/offsets-cbaseanimating.txt b/gamedata/common.games/entities.games/valve/offsets-cbaseanimating.txt index 7096d7cf..1a075f68 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cbaseanimating.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cbaseanimating.txt @@ -21,7 +21,7 @@ { "m_flFrameRate" // float { - "type" "time" + "type" "float" "windows" "92" "linux" "108" @@ -30,7 +30,7 @@ "m_flGroundSpeed" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" @@ -39,7 +39,7 @@ "m_flLastEventCheck" // float { - "type" "time" + "type" "float" "windows" "100" "linux" "116" diff --git a/gamedata/common.games/entities.games/valve/offsets-cbasedelay.txt b/gamedata/common.games/entities.games/valve/offsets-cbasedelay.txt index 4e0d9af2..86dd50c0 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cbasedelay.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cbasedelay.txt @@ -21,7 +21,7 @@ { "m_flDelay" // float { - "type" "time" + "type" "float" "windows" "84" "linux" "100" diff --git a/gamedata/common.games/entities.games/valve/offsets-cbaseentity.txt b/gamedata/common.games/entities.games/valve/offsets-cbaseentity.txt index f2663b94..1ed70d91 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cbaseentity.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cbaseentity.txt @@ -156,7 +156,7 @@ "m_flStartThrow" // float { - "type" "time" + "type" "float" "windows" "64" "linux" "80" @@ -165,7 +165,7 @@ "m_flReleaseThrow" // float { - "type" "time" + "type" "float" "windows" "68" "linux" "84" diff --git a/gamedata/common.games/entities.games/valve/offsets-cbasemonster.txt b/gamedata/common.games/entities.games/valve/offsets-cbasemonster.txt index 2c971eca..59d488f7 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cbasemonster.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cbasemonster.txt @@ -68,7 +68,7 @@ "m_flFieldOfView" // float { - "type" "time" + "type" "float" "windows" "340" "linux" "360" @@ -77,7 +77,7 @@ "m_flWaitFinished" // float { - "type" "time" + "type" "float" "windows" "344" "linux" "364" @@ -86,7 +86,7 @@ "m_flMoveWaitFinished" // float { - "type" "time" + "type" "float" "windows" "348" "linux" "368" @@ -195,7 +195,7 @@ "m_moveWaitTime" // float { - "type" "time" + "type" "float" "windows" "520" "linux" "540" @@ -303,7 +303,7 @@ "m_flNextAttack" // float { - "type" "time" + "type" "float" "windows" "592" "linux" "612" @@ -359,7 +359,7 @@ "m_flHungryTime" // float { - "type" "time" + "type" "float" "windows" "620" "linux" "640" @@ -368,7 +368,7 @@ "m_flDistTooFar" // float { - "type" "time" + "type" "float" "windows" "624" "linux" "644" @@ -377,7 +377,7 @@ "m_flDistLook" // float { - "type" "time" + "type" "float" "windows" "628" "linux" "648" diff --git a/gamedata/common.games/entities.games/valve/offsets-cbaseplattrain.txt b/gamedata/common.games/entities.games/valve/offsets-cbaseplattrain.txt index bd7db33a..572e2f52 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cbaseplattrain.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cbaseplattrain.txt @@ -41,7 +41,7 @@ "m_volume" // float { - "type" "time" + "type" "float" "windows" "244" "linux" "264" diff --git a/gamedata/common.games/entities.games/valve/offsets-cbaseplayer.txt b/gamedata/common.games/entities.games/valve/offsets-cbaseplayer.txt index 57d04ac1..2d9803b2 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cbaseplayer.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cbaseplayer.txt @@ -30,7 +30,7 @@ "m_flNextObserverInput" // float { - "type" "time" + "type" "float" "windows" "668" "linux" "688" @@ -111,7 +111,7 @@ "m_flStopExtraSoundTime" // float { - "type" "time" + "type" "float" "windows" "704" "linux" "724" @@ -120,7 +120,7 @@ "m_flFlashLightTime" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" @@ -174,7 +174,7 @@ "m_flSndRoomtype" // float { - "type" "time" + "type" "float" "windows" "732" "linux" "752" @@ -183,7 +183,7 @@ "m_flSndRange" // float { - "type" "time" + "type" "float" "windows" "736" "linux" "756" @@ -192,7 +192,7 @@ "m_flFallVelocity" // float { - "type" "time" + "type" "float" "windows" "740" "linux" "760" @@ -239,7 +239,7 @@ "m_fNextSuicideTime" // float { - "type" "time" + "type" "float" "windows" "776" "linux" "796" @@ -248,7 +248,7 @@ "m_flTimeStepSound" // float { - "type" "time" + "type" "float" "windows" "780" "linux" "800" @@ -257,7 +257,7 @@ "m_flTimeWeaponIdle" // float { - "type" "time" + "type" "float" "windows" "784" "linux" "804" @@ -266,7 +266,7 @@ "m_flSwimTime" // float { - "type" "time" + "type" "float" "windows" "788" "linux" "808" @@ -275,7 +275,7 @@ "m_flDuckTime" // float { - "type" "time" + "type" "float" "windows" "792" "linux" "812" @@ -284,7 +284,7 @@ "m_flWallJumpTime" // float { - "type" "time" + "type" "float" "windows" "796" "linux" "816" @@ -293,7 +293,7 @@ "m_flSuitUpdate" // float { - "type" "time" + "type" "float" "windows" "800" "linux" "820" @@ -331,7 +331,7 @@ "m_rgflSuitNoRepeatTime" // float[32] { - "type" "time" + "type" "float" "size" "32" "windows" "952" @@ -350,7 +350,7 @@ "m_tbdPrev" // float { - "type" "time" + "type" "float" "windows" "1084" "linux" "1104" @@ -359,7 +359,7 @@ "m_flgeigerRange" // float { - "type" "time" + "type" "float" "windows" "1088" "linux" "1108" @@ -368,7 +368,7 @@ "m_flgeigerDelay" // float { - "type" "time" + "type" "float" "windows" "1092" "linux" "1112" @@ -486,7 +486,7 @@ "m_fDeadTime" // float { - "type" "time" + "type" "float" "windows" "1156" "linux" "1176" @@ -513,7 +513,7 @@ "m_tSneaking" // float { - "type" "time" + "type" "float" "windows" "1168" "linux" "1188" @@ -669,7 +669,7 @@ "m_iRespawnFrames" // float { - "type" "time" + "type" "float" "windows" "1512" "linux" "1532" @@ -705,7 +705,7 @@ "m_flNextDecalTime" // float { - "type" "time" + "type" "float" "windows" "1528" "linux" "1548" @@ -734,7 +734,7 @@ "m_flStartCharge" // float { - "type" "time" + "type" "float" "windows" "1580" "linux" "1600" @@ -743,7 +743,7 @@ "m_flAmmoStartCharge" // float { - "type" "time" + "type" "float" "windows" "1584" "linux" "1604" @@ -752,7 +752,7 @@ "m_flPlayAftershock" // float { - "type" "time" + "type" "float" "windows" "1588" "linux" "1608" @@ -761,7 +761,7 @@ "m_flNextAmmoBurn" // float { - "type" "time" + "type" "float" "windows" "1592" "linux" "1612" @@ -780,7 +780,7 @@ "m_flNextSBarUpdateTime" // float { - "type" "time" + "type" "float" "windows" "1612" "linux" "1632" @@ -789,7 +789,7 @@ "m_flStatusBarDisappearDelay" // float { - "type" "time" + "type" "float" "windows" "1616" "linux" "1636" @@ -818,7 +818,7 @@ "m_flNextChatTime" // float { - "type" "time" + "type" "float" "windows" "1876" "linux" "1896" diff --git a/gamedata/common.games/entities.games/valve/offsets-cbaseplayerweapon.txt b/gamedata/common.games/entities.games/valve/offsets-cbaseplayerweapon.txt index 97f11008..94a92264 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cbaseplayerweapon.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cbaseplayerweapon.txt @@ -39,7 +39,7 @@ "m_flPumpTime" // float { - "type" "time" + "type" "float" "windows" "132" "linux" "148" @@ -57,7 +57,7 @@ "m_flNextPrimaryAttack" // float { - "type" "time" + "type" "float" "windows" "140" "linux" "156" @@ -66,7 +66,7 @@ "m_flNextSecondaryAttack" // float { - "type" "time" + "type" "float" "windows" "144" "linux" "160" @@ -75,7 +75,7 @@ "m_flTimeWeaponIdle" // float { - "type" "time" + "type" "float" "windows" "148" "linux" "164" @@ -147,7 +147,7 @@ "m_flPrevPrimaryAttack" // float { - "type" "time" + "type" "float" "windows" "180" "linux" "196" @@ -156,7 +156,7 @@ "m_flLastFireTime" // float { - "type" "time" + "type" "float" "windows" "184" "linux" "200" diff --git a/gamedata/common.games/entities.games/valve/offsets-cbasetoggle.txt b/gamedata/common.games/entities.games/valve/offsets-cbasetoggle.txt index 0c69138e..7b78ff90 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cbasetoggle.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cbasetoggle.txt @@ -30,7 +30,7 @@ "m_flActivateFinished" // float { - "type" "time" + "type" "float" "windows" "116" "linux" "132" @@ -39,7 +39,7 @@ "m_flMoveDistance" // float { - "type" "time" + "type" "float" "windows" "120" "linux" "136" @@ -48,7 +48,7 @@ "m_flWait" // float { - "type" "time" + "type" "float" "windows" "124" "linux" "140" @@ -57,7 +57,7 @@ "m_flLip" // float { - "type" "time" + "type" "float" "windows" "128" "linux" "144" @@ -66,7 +66,7 @@ "m_flTWidth" // float { - "type" "time" + "type" "float" "windows" "132" "linux" "148" @@ -75,7 +75,7 @@ "m_flTLength" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" @@ -129,7 +129,7 @@ "m_flHeight" // float { - "type" "time" + "type" "float" "windows" "192" "linux" "208" diff --git a/gamedata/common.games/entities.games/valve/offsets-cbaseturret.txt b/gamedata/common.games/entities.games/valve/offsets-cbaseturret.txt index e75c35d8..37c0eeae 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cbaseturret.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cbaseturret.txt @@ -21,7 +21,7 @@ { "m_flMaxSpin" // float { - "type" "time" + "type" "float" "windows" "660" "linux" "680" @@ -93,7 +93,7 @@ "m_fTurnRate" // float { - "type" "time" + "type" "float" "windows" "692" "linux" "712" @@ -147,7 +147,7 @@ "m_flLastSight" // float { - "type" "time" + "type" "float" "windows" "724" "linux" "744" @@ -156,7 +156,7 @@ "m_flMaxWait" // float { - "type" "time" + "type" "float" "windows" "728" "linux" "748" @@ -174,7 +174,7 @@ "m_flStartYaw" // float { - "type" "time" + "type" "float" "windows" "736" "linux" "756" @@ -201,7 +201,7 @@ "m_flPingTime" // float { - "type" "time" + "type" "float" "windows" "764" "linux" "784" @@ -210,7 +210,7 @@ "m_flSpinUpTime" // float { - "type" "time" + "type" "float" "windows" "768" "linux" "788" diff --git a/gamedata/common.games/entities.games/valve/offsets-cbigmomma.txt b/gamedata/common.games/entities.games/valve/offsets-cbigmomma.txt index 44112dcf..0c0a8d19 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cbigmomma.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cbigmomma.txt @@ -21,7 +21,7 @@ { "m_nodeTime" // float { - "type" "time" + "type" "float" "windows" "660" "linux" "680" @@ -30,7 +30,7 @@ "m_crabTime" // float { - "type" "time" + "type" "float" "windows" "664" "linux" "684" @@ -39,7 +39,7 @@ "m_mortarTime" // float { - "type" "time" + "type" "float" "windows" "668" "linux" "688" @@ -48,7 +48,7 @@ "m_painSoundTime" // float { - "type" "time" + "type" "float" "windows" "672" "linux" "692" diff --git a/gamedata/common.games/entities.games/valve/offsets-cbreakable.txt b/gamedata/common.games/entities.games/valve/offsets-cbreakable.txt index 48fa4799..05596ffb 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cbreakable.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cbreakable.txt @@ -48,7 +48,7 @@ "m_angle" // float { - "type" "time" + "type" "float" "windows" "104" "linux" "120" diff --git a/gamedata/common.games/entities.games/valve/offsets-cbullsquid.txt b/gamedata/common.games/entities.games/valve/offsets-cbullsquid.txt index eac757a7..43aea630 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cbullsquid.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cbullsquid.txt @@ -30,7 +30,7 @@ "m_flLastHurtTime" // float { - "type" "time" + "type" "float" "windows" "664" "linux" "684" @@ -39,7 +39,7 @@ "m_flNextSpitTime" // float { - "type" "time" + "type" "float" "windows" "668" "linux" "688" diff --git a/gamedata/common.games/entities.games/valve/offsets-cchangelevel.txt b/gamedata/common.games/entities.games/valve/offsets-cchangelevel.txt index 4f2e4f88..be0bb825 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cchangelevel.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cchangelevel.txt @@ -50,7 +50,7 @@ "m_changeTargetDelay" // float { - "type" "time" + "type" "float" "windows" "308" "linux" "328" diff --git a/gamedata/common.games/entities.games/valve/offsets-ccinemonster.txt b/gamedata/common.games/entities.games/valve/offsets-ccinemonster.txt index 42acf4d1..5963dcc5 100644 --- a/gamedata/common.games/entities.games/valve/offsets-ccinemonster.txt +++ b/gamedata/common.games/entities.games/valve/offsets-ccinemonster.txt @@ -66,7 +66,7 @@ "m_flRadius" // float { - "type" "time" + "type" "float" "windows" "680" "linux" "700" @@ -75,7 +75,7 @@ "m_flRepeat" // float { - "type" "time" + "type" "float" "windows" "684" "linux" "704" @@ -93,7 +93,7 @@ "m_startTime" // float { - "type" "time" + "type" "float" "windows" "692" "linux" "712" diff --git a/gamedata/common.games/entities.games/valve/offsets-ccontroller.txt b/gamedata/common.games/entities.games/valve/offsets-ccontroller.txt index 10cb2332..daba97e0 100644 --- a/gamedata/common.games/entities.games/valve/offsets-ccontroller.txt +++ b/gamedata/common.games/entities.games/valve/offsets-ccontroller.txt @@ -21,7 +21,7 @@ { "m_flNextFlinch" // float { - "type" "time" + "type" "float" "windows" "716" "linux" "736" @@ -30,7 +30,7 @@ "m_flShootTime" // float { - "type" "time" + "type" "float" "windows" "720" "linux" "740" @@ -39,7 +39,7 @@ "m_flShootEnd" // float { - "type" "time" + "type" "float" "windows" "724" "linux" "744" @@ -68,7 +68,7 @@ "m_iBallTime" // float[2] { - "type" "time" + "type" "float" "size" "2" "windows" "744" diff --git a/gamedata/common.games/entities.games/valve/offsets-ccyclersprite.txt b/gamedata/common.games/entities.games/valve/offsets-ccyclersprite.txt index cb4b5b4a..a74cb778 100644 --- a/gamedata/common.games/entities.games/valve/offsets-ccyclersprite.txt +++ b/gamedata/common.games/entities.games/valve/offsets-ccyclersprite.txt @@ -30,7 +30,7 @@ "m_lastTime" // float { - "type" "time" + "type" "float" "windows" "88" "linux" "104" @@ -39,7 +39,7 @@ "m_maxFrame" // float { - "type" "time" + "type" "float" "windows" "92" "linux" "108" diff --git a/gamedata/common.games/entities.games/valve/offsets-cegon.txt b/gamedata/common.games/entities.games/valve/offsets-cegon.txt index fd0b5d77..062fcfa8 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cegon.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cegon.txt @@ -21,7 +21,7 @@ { "m_flAmmoUseTime" // float { - "type" "time" + "type" "float" "windows" "188" "linux" "204" @@ -67,7 +67,7 @@ "m_shootTime" // float { - "type" "time" + "type" "float" "windows" "208" "linux" "224" @@ -85,7 +85,7 @@ "m_shakeTime" // float { - "type" "time" + "type" "float" "windows" "216" "linux" "232" diff --git a/gamedata/common.games/entities.games/valve/offsets-cenvsound.txt b/gamedata/common.games/entities.games/valve/offsets-cenvsound.txt index d86c521f..e68ab1d7 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cenvsound.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cenvsound.txt @@ -21,7 +21,7 @@ { "m_flRadius" // float { - "type" "time" + "type" "float" "windows" "84" "linux" "100" @@ -30,7 +30,7 @@ "m_flRoomtype" // float { - "type" "time" + "type" "float" "windows" "88" "linux" "104" diff --git a/gamedata/common.games/entities.games/valve/offsets-cenvspark.txt b/gamedata/common.games/entities.games/valve/offsets-cenvspark.txt index fdca8dc9..cf5dbad5 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cenvspark.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cenvspark.txt @@ -21,7 +21,7 @@ { "m_flDelay" // float { - "type" "time" + "type" "float" "windows" "84" "linux" "100" diff --git a/gamedata/common.games/entities.games/valve/offsets-cflockingflyer.txt b/gamedata/common.games/entities.games/valve/offsets-cflockingflyer.txt index 0e3ad347..0049fd2f 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cflockingflyer.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cflockingflyer.txt @@ -84,7 +84,7 @@ "m_flGoalSpeed" // float { - "type" "time" + "type" "float" "windows" "704" "linux" "724" @@ -93,7 +93,7 @@ "m_flLastBlockedTime" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" @@ -102,7 +102,7 @@ "m_flFakeBlockedTime" // float { - "type" "time" + "type" "float" "windows" "712" "linux" "732" @@ -111,7 +111,7 @@ "m_flAlertTime" // float { - "type" "time" + "type" "float" "windows" "716" "linux" "736" @@ -120,7 +120,7 @@ "m_flFlockNextSoundTime" // float { - "type" "time" + "type" "float" "windows" "720" "linux" "740" diff --git a/gamedata/common.games/entities.games/valve/offsets-cflockingflyerflock.txt b/gamedata/common.games/entities.games/valve/offsets-cflockingflyerflock.txt index 719b00ca..3b5416c0 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cflockingflyerflock.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cflockingflyerflock.txt @@ -30,7 +30,7 @@ "m_flFlockRadius" // float { - "type" "time" + "type" "float" "windows" "664" "linux" "684" diff --git a/gamedata/common.games/entities.games/valve/offsets-cflyingmonster.txt b/gamedata/common.games/entities.games/valve/offsets-cflyingmonster.txt index d42aba2a..4a7636ff 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cflyingmonster.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cflyingmonster.txt @@ -30,7 +30,7 @@ "m_flightSpeed" // float { - "type" "time" + "type" "float" "windows" "672" "linux" "692" @@ -39,7 +39,7 @@ "m_stopTime" // float { - "type" "time" + "type" "float" "windows" "676" "linux" "696" @@ -48,7 +48,7 @@ "m_momentum" // float { - "type" "time" + "type" "float" "windows" "680" "linux" "700" diff --git a/gamedata/common.games/entities.games/valve/offsets-cfrictionmodifier.txt b/gamedata/common.games/entities.games/valve/offsets-cfrictionmodifier.txt index 7dd3dfc2..f7dadec8 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cfrictionmodifier.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cfrictionmodifier.txt @@ -21,7 +21,7 @@ { "m_frictionFraction" // float { - "type" "time" + "type" "float" "windows" "84" "linux" "100" diff --git a/gamedata/common.games/entities.games/valve/offsets-cfuncmortarfield.txt b/gamedata/common.games/entities.games/valve/offsets-cfuncmortarfield.txt index 655c82c9..0e1ede15 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cfuncmortarfield.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cfuncmortarfield.txt @@ -39,7 +39,7 @@ "m_flSpread" // float { - "type" "time" + "type" "float" "windows" "248" "linux" "268" @@ -48,7 +48,7 @@ "m_flDelay" // float { - "type" "time" + "type" "float" "windows" "252" "linux" "272" diff --git a/gamedata/common.games/entities.games/valve/offsets-cfuncrotating.txt b/gamedata/common.games/entities.games/valve/offsets-cfuncrotating.txt index 9eb9acc7..cb5ef068 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cfuncrotating.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cfuncrotating.txt @@ -21,7 +21,7 @@ { "m_flFanFriction" // float { - "type" "time" + "type" "float" "windows" "84" "linux" "100" @@ -30,7 +30,7 @@ "m_flAttenuation" // float { - "type" "time" + "type" "float" "windows" "88" "linux" "104" @@ -39,7 +39,7 @@ "m_flVolume" // float { - "type" "time" + "type" "float" "windows" "92" "linux" "108" @@ -48,7 +48,7 @@ "m_pitch" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" diff --git a/gamedata/common.games/entities.games/valve/offsets-cfunctank.txt b/gamedata/common.games/entities.games/valve/offsets-cfunctank.txt index a9815074..fe570dfb 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cfunctank.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cfunctank.txt @@ -30,7 +30,7 @@ "m_flNextAttack" // float { - "type" "time" + "type" "float" "windows" "88" "linux" "104" @@ -48,7 +48,7 @@ "m_yawCenter" // float { - "type" "time" + "type" "float" "windows" "104" "linux" "120" @@ -57,7 +57,7 @@ "m_yawRate" // float { - "type" "time" + "type" "float" "windows" "108" "linux" "124" @@ -66,7 +66,7 @@ "m_yawRange" // float { - "type" "time" + "type" "float" "windows" "112" "linux" "128" @@ -75,7 +75,7 @@ "m_yawTolerance" // float { - "type" "time" + "type" "float" "windows" "116" "linux" "132" @@ -84,7 +84,7 @@ "m_pitchCenter" // float { - "type" "time" + "type" "float" "windows" "120" "linux" "136" @@ -93,7 +93,7 @@ "m_pitchRate" // float { - "type" "time" + "type" "float" "windows" "124" "linux" "140" @@ -102,7 +102,7 @@ "m_pitchRange" // float { - "type" "time" + "type" "float" "windows" "128" "linux" "144" @@ -111,7 +111,7 @@ "m_pitchTolerance" // float { - "type" "time" + "type" "float" "windows" "132" "linux" "148" @@ -120,7 +120,7 @@ "m_fireLast" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" @@ -129,7 +129,7 @@ "m_fireRate" // float { - "type" "time" + "type" "float" "windows" "140" "linux" "156" @@ -138,7 +138,7 @@ "m_lastSightTime" // float { - "type" "time" + "type" "float" "windows" "144" "linux" "160" @@ -147,7 +147,7 @@ "m_persist" // float { - "type" "time" + "type" "float" "windows" "148" "linux" "164" @@ -156,7 +156,7 @@ "m_minRange" // float { - "type" "time" + "type" "float" "windows" "152" "linux" "168" @@ -165,7 +165,7 @@ "m_maxRange" // float { - "type" "time" + "type" "float" "windows" "156" "linux" "172" @@ -183,7 +183,7 @@ "m_spriteScale" // float { - "type" "time" + "type" "float" "windows" "172" "linux" "188" diff --git a/gamedata/common.games/entities.games/valve/offsets-cfunctanklaser.txt b/gamedata/common.games/entities.games/valve/offsets-cfunctanklaser.txt index 72e788a3..13f4cb45 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cfunctanklaser.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cfunctanklaser.txt @@ -30,7 +30,7 @@ "m_laserTime" // float { - "type" "time" + "type" "float" "windows" "216" "linux" "232" diff --git a/gamedata/common.games/entities.games/valve/offsets-cfunctracktrain.txt b/gamedata/common.games/entities.games/valve/offsets-cfunctracktrain.txt index 09933bce..2f921ff4 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cfunctracktrain.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cfunctracktrain.txt @@ -30,7 +30,7 @@ "m_length" // float { - "type" "time" + "type" "float" "windows" "88" "linux" "104" @@ -39,7 +39,7 @@ "m_height" // float { - "type" "time" + "type" "float" "windows" "92" "linux" "108" @@ -48,7 +48,7 @@ "m_speed" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" @@ -57,7 +57,7 @@ "m_dir" // float { - "type" "time" + "type" "float" "windows" "100" "linux" "116" @@ -66,7 +66,7 @@ "m_startSpeed" // float { - "type" "time" + "type" "float" "windows" "104" "linux" "120" @@ -111,7 +111,7 @@ "m_flVolume" // float { - "type" "time" + "type" "float" "windows" "140" "linux" "156" @@ -120,7 +120,7 @@ "m_flBank" // float { - "type" "time" + "type" "float" "windows" "144" "linux" "160" @@ -129,7 +129,7 @@ "m_oldSpeed" // float { - "type" "time" + "type" "float" "windows" "148" "linux" "164" diff --git a/gamedata/common.games/entities.games/valve/offsets-cgargantua.txt b/gamedata/common.games/entities.games/valve/offsets-cgargantua.txt index 0224c599..1039010a 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cgargantua.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cgargantua.txt @@ -49,7 +49,7 @@ "m_seeTime" // float { - "type" "time" + "type" "float" "windows" "684" "linux" "704" @@ -58,7 +58,7 @@ "m_flameTime" // float { - "type" "time" + "type" "float" "windows" "688" "linux" "708" @@ -67,7 +67,7 @@ "m_painSoundTime" // float { - "type" "time" + "type" "float" "windows" "692" "linux" "712" @@ -76,7 +76,7 @@ "m_streakTime" // float { - "type" "time" + "type" "float" "windows" "696" "linux" "716" @@ -85,7 +85,7 @@ "m_flameX" // float { - "type" "time" + "type" "float" "windows" "700" "linux" "720" @@ -94,7 +94,7 @@ "m_flameY" // float { - "type" "time" + "type" "float" "windows" "704" "linux" "724" diff --git a/gamedata/common.games/entities.games/valve/offsets-cgib.txt b/gamedata/common.games/entities.games/valve/offsets-cgib.txt index da03e853..151a54ca 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cgib.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cgib.txt @@ -48,7 +48,7 @@ "m_lifeTime" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" diff --git a/gamedata/common.games/entities.games/valve/offsets-cgibshooter.txt b/gamedata/common.games/entities.games/valve/offsets-cgibshooter.txt index 5086bdc8..e0543e69 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cgibshooter.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cgibshooter.txt @@ -57,7 +57,7 @@ "m_flGibVelocity" // float { - "type" "time" + "type" "float" "windows" "108" "linux" "124" @@ -66,7 +66,7 @@ "m_flVariance" // float { - "type" "time" + "type" "float" "windows" "112" "linux" "128" @@ -75,7 +75,7 @@ "m_flGibLife" // float { - "type" "time" + "type" "float" "windows" "116" "linux" "132" diff --git a/gamedata/common.games/entities.games/valve/offsets-cglow.txt b/gamedata/common.games/entities.games/valve/offsets-cglow.txt index a4171967..09b5c2be 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cglow.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cglow.txt @@ -21,7 +21,7 @@ { "m_lastTime" // float { - "type" "time" + "type" "float" "windows" "84" "linux" "100" @@ -30,7 +30,7 @@ "m_maxFrame" // float { - "type" "time" + "type" "float" "windows" "88" "linux" "104" diff --git a/gamedata/common.games/entities.games/valve/offsets-cgman.txt b/gamedata/common.games/entities.games/valve/offsets-cgman.txt index ffd52504..94f2b8f3 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cgman.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cgman.txt @@ -39,7 +39,7 @@ "m_flTalkTime" // float { - "type" "time" + "type" "float" "windows" "676" "linux" "696" diff --git a/gamedata/common.games/entities.games/valve/offsets-chassassin.txt b/gamedata/common.games/entities.games/valve/offsets-chassassin.txt index da152cd5..fa93d899 100644 --- a/gamedata/common.games/entities.games/valve/offsets-chassassin.txt +++ b/gamedata/common.games/entities.games/valve/offsets-chassassin.txt @@ -21,7 +21,7 @@ { "m_flLastShot" // float { - "type" "time" + "type" "float" "windows" "660" "linux" "680" @@ -30,7 +30,7 @@ "m_flDiviation" // float { - "type" "time" + "type" "float" "windows" "664" "linux" "684" @@ -39,7 +39,7 @@ "m_flNextJump" // float { - "type" "time" + "type" "float" "windows" "668" "linux" "688" @@ -57,7 +57,7 @@ "m_flNextGrenadeCheck" // float { - "type" "time" + "type" "float" "windows" "684" "linux" "704" diff --git a/gamedata/common.games/entities.games/valve/offsets-chgrunt.txt b/gamedata/common.games/entities.games/valve/offsets-chgrunt.txt index df991100..b8852884 100644 --- a/gamedata/common.games/entities.games/valve/offsets-chgrunt.txt +++ b/gamedata/common.games/entities.games/valve/offsets-chgrunt.txt @@ -21,7 +21,7 @@ { "m_flNextGrenadeCheck" // float { - "type" "time" + "type" "float" "windows" "716" "linux" "736" @@ -30,7 +30,7 @@ "m_flNextPainTime" // float { - "type" "time" + "type" "float" "windows" "720" "linux" "740" @@ -39,7 +39,7 @@ "m_flLastEnemySightTime" // float { - "type" "time" + "type" "float" "windows" "724" "linux" "744" diff --git a/gamedata/common.games/entities.games/valve/offsets-chgun.txt b/gamedata/common.games/entities.games/valve/offsets-chgun.txt index 102b0f24..21488861 100644 --- a/gamedata/common.games/entities.games/valve/offsets-chgun.txt +++ b/gamedata/common.games/entities.games/valve/offsets-chgun.txt @@ -21,7 +21,7 @@ { "m_flNextAnimTime" // float { - "type" "time" + "type" "float" "windows" "188" "linux" "204" @@ -30,7 +30,7 @@ "m_flRechargeTime" // float { - "type" "time" + "type" "float" "windows" "192" "linux" "208" diff --git a/gamedata/common.games/entities.games/valve/offsets-chornet.txt b/gamedata/common.games/entities.games/valve/offsets-chornet.txt index 7cf342dc..486ffdc2 100644 --- a/gamedata/common.games/entities.games/valve/offsets-chornet.txt +++ b/gamedata/common.games/entities.games/valve/offsets-chornet.txt @@ -21,7 +21,7 @@ { "m_flStopAttack" // float { - "type" "time" + "type" "float" "windows" "660" "linux" "680" @@ -39,7 +39,7 @@ "m_flFlySpeed" // float { - "type" "time" + "type" "float" "windows" "668" "linux" "688" diff --git a/gamedata/common.games/entities.games/valve/offsets-cichthyosaur.txt b/gamedata/common.games/entities.games/valve/offsets-cichthyosaur.txt index 92a799e3..7d62b750 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cichthyosaur.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cichthyosaur.txt @@ -30,7 +30,7 @@ "m_idealDist" // float { - "type" "time" + "type" "float" "windows" "700" "linux" "720" @@ -39,7 +39,7 @@ "m_flBlink" // float { - "type" "time" + "type" "float" "windows" "704" "linux" "724" @@ -48,7 +48,7 @@ "m_flEnemyTouched" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" @@ -66,7 +66,7 @@ "m_flMaxSpeed" // float { - "type" "time" + "type" "float" "windows" "716" "linux" "736" @@ -75,7 +75,7 @@ "m_flMinSpeed" // float { - "type" "time" + "type" "float" "windows" "720" "linux" "740" @@ -84,7 +84,7 @@ "m_flMaxDist" // float { - "type" "time" + "type" "float" "windows" "724" "linux" "744" @@ -102,7 +102,7 @@ "m_flNextAlert" // float { - "type" "time" + "type" "float" "windows" "732" "linux" "752" diff --git a/gamedata/common.games/entities.games/valve/offsets-cislave.txt b/gamedata/common.games/entities.games/valve/offsets-cislave.txt index 7aeea796..319a1d4b 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cislave.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cislave.txt @@ -49,7 +49,7 @@ "m_flNextAttack" // float { - "type" "time" + "type" "float" "windows" "756" "linux" "776" diff --git a/gamedata/common.games/entities.games/valve/offsets-cleech.txt b/gamedata/common.games/entities.games/valve/offsets-cleech.txt index 9527818f..960e4fb0 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cleech.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cleech.txt @@ -21,7 +21,7 @@ { "m_flTurning" // float { - "type" "time" + "type" "float" "windows" "660" "linux" "680" @@ -39,7 +39,7 @@ "m_flAccelerate" // float { - "type" "time" + "type" "float" "windows" "668" "linux" "688" @@ -48,7 +48,7 @@ "m_obstacle" // float { - "type" "time" + "type" "float" "windows" "672" "linux" "692" @@ -57,7 +57,7 @@ "m_top" // float { - "type" "time" + "type" "float" "windows" "676" "linux" "696" @@ -66,7 +66,7 @@ "m_bottom" // float { - "type" "time" + "type" "float" "windows" "680" "linux" "700" @@ -75,7 +75,7 @@ "m_height" // float { - "type" "time" + "type" "float" "windows" "684" "linux" "704" @@ -84,7 +84,7 @@ "m_waterTime" // float { - "type" "time" + "type" "float" "windows" "688" "linux" "708" @@ -93,7 +93,7 @@ "m_sideTime" // float { - "type" "time" + "type" "float" "windows" "692" "linux" "712" @@ -102,7 +102,7 @@ "m_zTime" // float { - "type" "time" + "type" "float" "windows" "696" "linux" "716" @@ -111,7 +111,7 @@ "m_stateTime" // float { - "type" "time" + "type" "float" "windows" "700" "linux" "720" @@ -120,7 +120,7 @@ "m_attackSoundTime" // float { - "type" "time" + "type" "float" "windows" "704" "linux" "724" diff --git a/gamedata/common.games/entities.games/valve/offsets-clightning.txt b/gamedata/common.games/entities.games/valve/offsets-clightning.txt index 922c5ca0..8e2896f2 100644 --- a/gamedata/common.games/entities.games/valve/offsets-clightning.txt +++ b/gamedata/common.games/entities.games/valve/offsets-clightning.txt @@ -48,7 +48,7 @@ "m_life" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" @@ -93,7 +93,7 @@ "m_restrike" // float { - "type" "time" + "type" "float" "windows" "116" "linux" "132" @@ -129,7 +129,7 @@ "m_radius" // float { - "type" "time" + "type" "float" "windows" "132" "linux" "148" diff --git a/gamedata/common.games/entities.games/valve/offsets-cmomentaryrotbutton.txt b/gamedata/common.games/entities.games/valve/offsets-cmomentaryrotbutton.txt index f6126c93..9c8dc597 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cmomentaryrotbutton.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cmomentaryrotbutton.txt @@ -39,7 +39,7 @@ "m_returnSpeed" // float { - "type" "time" + "type" "float" "windows" "248" "linux" "268" diff --git a/gamedata/common.games/entities.games/valve/offsets-cmonstermaker.txt b/gamedata/common.games/entities.games/valve/offsets-cmonstermaker.txt index 70ad1759..a21fedaa 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cmonstermaker.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cmonstermaker.txt @@ -57,7 +57,7 @@ "m_flGround" // float { - "type" "time" + "type" "float" "windows" "676" "linux" "696" diff --git a/gamedata/common.games/entities.games/valve/offsets-cmp5.txt b/gamedata/common.games/entities.games/valve/offsets-cmp5.txt index 41eeed3a..3198d213 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cmp5.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cmp5.txt @@ -21,7 +21,7 @@ { "m_flNextAnimTime" // float { - "type" "time" + "type" "float" "windows" "188" "linux" "204" diff --git a/gamedata/common.games/entities.games/valve/offsets-cmultimanager.txt b/gamedata/common.games/entities.games/valve/offsets-cmultimanager.txt index d98d6903..5d2a4bf0 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cmultimanager.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cmultimanager.txt @@ -39,7 +39,7 @@ "m_startTime" // float { - "type" "time" + "type" "float" "windows" "248" "linux" "268" @@ -58,7 +58,7 @@ "m_flTargetDelay" // float[16] { - "type" "time" + "type" "float" "size" "16" "windows" "316" diff --git a/gamedata/common.games/entities.games/valve/offsets-cnihilanth.txt b/gamedata/common.games/entities.games/valve/offsets-cnihilanth.txt index 2b32877d..97e882ed 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cnihilanth.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cnihilanth.txt @@ -21,7 +21,7 @@ { "m_flForce" // float { - "type" "time" + "type" "float" "windows" "660" "linux" "680" @@ -30,7 +30,7 @@ "m_flNextPainSound" // float { - "type" "time" + "type" "float" "windows" "664" "linux" "684" @@ -93,7 +93,7 @@ "m_flMinZ" // float { - "type" "time" + "type" "float" "windows" "740" "linux" "760" @@ -102,7 +102,7 @@ "m_flMaxZ" // float { - "type" "time" + "type" "float" "windows" "744" "linux" "764" @@ -120,7 +120,7 @@ "m_flLastSeen" // float { - "type" "time" + "type" "float" "windows" "760" "linux" "780" @@ -129,7 +129,7 @@ "m_flPrevSeen" // float { - "type" "time" + "type" "float" "windows" "764" "linux" "784" @@ -193,7 +193,7 @@ "m_flAdj" // float { - "type" "time" + "type" "float" "windows" "952" "linux" "972" @@ -271,7 +271,7 @@ "m_flShootEnd" // float { - "type" "time" + "type" "float" "windows" "1344" "linux" "1364" @@ -280,7 +280,7 @@ "m_flShootTime" // float { - "type" "time" + "type" "float" "windows" "1348" "linux" "1368" diff --git a/gamedata/common.games/entities.games/valve/offsets-cnihilanthhvr.txt b/gamedata/common.games/entities.games/valve/offsets-cnihilanthhvr.txt index 59384422..9ce898e9 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cnihilanthhvr.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cnihilanthhvr.txt @@ -21,7 +21,7 @@ { "m_flIdealVel" // float { - "type" "time" + "type" "float" "windows" "660" "linux" "680" diff --git a/gamedata/common.games/entities.games/valve/offsets-cosprey.txt b/gamedata/common.games/entities.games/valve/offsets-cosprey.txt index fe4ba721..0902f2c3 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cosprey.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cosprey.txt @@ -84,7 +84,7 @@ "m_startTime" // float { - "type" "time" + "type" "float" "windows" "736" "linux" "756" @@ -93,7 +93,7 @@ "m_dTime" // float { - "type" "time" + "type" "float" "windows" "740" "linux" "760" @@ -111,7 +111,7 @@ "m_flIdealtilt" // float { - "type" "time" + "type" "float" "windows" "756" "linux" "776" @@ -120,7 +120,7 @@ "m_flRotortilt" // float { - "type" "time" + "type" "float" "windows" "760" "linux" "780" @@ -129,7 +129,7 @@ "m_flRightHealth" // float { - "type" "time" + "type" "float" "windows" "764" "linux" "784" @@ -138,7 +138,7 @@ "m_flLeftHealth" // float { - "type" "time" + "type" "float" "windows" "768" "linux" "788" diff --git a/gamedata/common.games/entities.games/valve/offsets-cpathcorner.txt b/gamedata/common.games/entities.games/valve/offsets-cpathcorner.txt index f0cf75b1..3ba52fdf 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cpathcorner.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cpathcorner.txt @@ -21,7 +21,7 @@ { "m_flWait" // float { - "type" "time" + "type" "float" "windows" "84" "linux" "100" diff --git a/gamedata/common.games/entities.games/valve/offsets-cpathtrack.txt b/gamedata/common.games/entities.games/valve/offsets-cpathtrack.txt index fccd09f0..ad53b9ee 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cpathtrack.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cpathtrack.txt @@ -21,7 +21,7 @@ { "m_length" // float { - "type" "time" + "type" "float" "windows" "84" "linux" "100" diff --git a/gamedata/common.games/entities.games/valve/offsets-cpendulum.txt b/gamedata/common.games/entities.games/valve/offsets-cpendulum.txt index b2836e17..dc8e11c2 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cpendulum.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cpendulum.txt @@ -21,7 +21,7 @@ { "m_accel" // float { - "type" "time" + "type" "float" "windows" "84" "linux" "100" @@ -30,7 +30,7 @@ "m_distance" // float { - "type" "time" + "type" "float" "windows" "88" "linux" "104" @@ -39,7 +39,7 @@ "m_time" // float { - "type" "time" + "type" "float" "windows" "92" "linux" "108" @@ -48,7 +48,7 @@ "m_damp" // float { - "type" "time" + "type" "float" "windows" "96" "linux" "112" @@ -57,7 +57,7 @@ "m_maxSpeed" // float { - "type" "time" + "type" "float" "windows" "100" "linux" "116" @@ -66,7 +66,7 @@ "m_dampSpeed" // float { - "type" "time" + "type" "float" "windows" "104" "linux" "120" diff --git a/gamedata/common.games/entities.games/valve/offsets-cpushable.txt b/gamedata/common.games/entities.games/valve/offsets-cpushable.txt index 9565d4dd..b4b6052b 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cpushable.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cpushable.txt @@ -30,7 +30,7 @@ "m_maxSpeed" // float { - "type" "time" + "type" "float" "windows" "120" "linux" "136" @@ -39,7 +39,7 @@ "m_soundTime" // float { - "type" "time" + "type" "float" "windows" "124" "linux" "140" diff --git a/gamedata/common.games/entities.games/valve/offsets-crecharge.txt b/gamedata/common.games/entities.games/valve/offsets-crecharge.txt index 64461054..32550d30 100644 --- a/gamedata/common.games/entities.games/valve/offsets-crecharge.txt +++ b/gamedata/common.games/entities.games/valve/offsets-crecharge.txt @@ -21,7 +21,7 @@ { "m_flNextCharge" // float { - "type" "time" + "type" "float" "windows" "240" "linux" "260" @@ -57,7 +57,7 @@ "m_flSoundTime" // float { - "type" "time" + "type" "float" "windows" "256" "linux" "276" diff --git a/gamedata/common.games/entities.games/valve/offsets-crevertsaved.txt b/gamedata/common.games/entities.games/valve/offsets-crevertsaved.txt index b5ed10ba..964d5d56 100644 --- a/gamedata/common.games/entities.games/valve/offsets-crevertsaved.txt +++ b/gamedata/common.games/entities.games/valve/offsets-crevertsaved.txt @@ -21,7 +21,7 @@ { "m_messageTime" // float { - "type" "time" + "type" "float" "windows" "84" "linux" "100" @@ -30,7 +30,7 @@ "m_loadTime" // float { - "type" "time" + "type" "float" "windows" "88" "linux" "104" diff --git a/gamedata/common.games/entities.games/valve/offsets-croach.txt b/gamedata/common.games/entities.games/valve/offsets-croach.txt index d997c2ce..0a30efbb 100644 --- a/gamedata/common.games/entities.games/valve/offsets-croach.txt +++ b/gamedata/common.games/entities.games/valve/offsets-croach.txt @@ -21,7 +21,7 @@ { "m_flLastLightLevel" // float { - "type" "time" + "type" "float" "windows" "660" "linux" "680" @@ -30,7 +30,7 @@ "m_flNextSmellTime" // float { - "type" "time" + "type" "float" "windows" "664" "linux" "684" diff --git a/gamedata/common.games/entities.games/valve/offsets-crpgrocket.txt b/gamedata/common.games/entities.games/valve/offsets-crpgrocket.txt index 8ce0404b..b7708d05 100644 --- a/gamedata/common.games/entities.games/valve/offsets-crpgrocket.txt +++ b/gamedata/common.games/entities.games/valve/offsets-crpgrocket.txt @@ -30,7 +30,7 @@ "m_flIgniteTime" // float { - "type" "time" + "type" "float" "windows" "668" "linux" "688" diff --git a/gamedata/common.games/entities.games/valve/offsets-cscientist.txt b/gamedata/common.games/entities.games/valve/offsets-cscientist.txt index 44de17c0..9a0bdf11 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cscientist.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cscientist.txt @@ -21,7 +21,7 @@ { "m_painTime" // float { - "type" "time" + "type" "float" "windows" "772" "linux" "792" @@ -30,7 +30,7 @@ "m_healTime" // float { - "type" "time" + "type" "float" "windows" "776" "linux" "796" @@ -39,7 +39,7 @@ "m_fearTime" // float { - "type" "time" + "type" "float" "windows" "780" "linux" "800" diff --git a/gamedata/common.games/entities.games/valve/offsets-cscriptedsentence.txt b/gamedata/common.games/entities.games/valve/offsets-cscriptedsentence.txt index 135cd3ae..003d7d1d 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cscriptedsentence.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cscriptedsentence.txt @@ -39,7 +39,7 @@ "m_flRadius" // float { - "type" "time" + "type" "float" "windows" "248" "linux" "268" @@ -48,7 +48,7 @@ "m_flDuration" // float { - "type" "time" + "type" "float" "windows" "252" "linux" "272" @@ -57,7 +57,7 @@ "m_flRepeat" // float { - "type" "time" + "type" "float" "windows" "256" "linux" "276" @@ -66,7 +66,7 @@ "m_flAttenuation" // float { - "type" "time" + "type" "float" "windows" "260" "linux" "280" @@ -75,7 +75,7 @@ "m_flVolume" // float { - "type" "time" + "type" "float" "windows" "264" "linux" "284" diff --git a/gamedata/common.games/entities.games/valve/offsets-cshotgun.txt b/gamedata/common.games/entities.games/valve/offsets-cshotgun.txt index 9a70fdc7..9d4127de 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cshotgun.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cshotgun.txt @@ -30,7 +30,7 @@ "m_flNextReload" // float { - "type" "time" + "type" "float" "windows" "192" "linux" "208" diff --git a/gamedata/common.games/entities.games/valve/offsets-csittingscientist.txt b/gamedata/common.games/entities.games/valve/offsets-csittingscientist.txt index 1c161d6f..466443ec 100644 --- a/gamedata/common.games/entities.games/valve/offsets-csittingscientist.txt +++ b/gamedata/common.games/entities.games/valve/offsets-csittingscientist.txt @@ -39,7 +39,7 @@ "m_flResponseDelay" // float { - "type" "time" + "type" "float" "windows" "792" "linux" "812" diff --git a/gamedata/common.games/entities.games/valve/offsets-csprite.txt b/gamedata/common.games/entities.games/valve/offsets-csprite.txt index 1cb8cfc5..8bd982ed 100644 --- a/gamedata/common.games/entities.games/valve/offsets-csprite.txt +++ b/gamedata/common.games/entities.games/valve/offsets-csprite.txt @@ -21,7 +21,7 @@ { "m_lastTime" // float { - "type" "time" + "type" "float" "windows" "84" "linux" "100" @@ -30,7 +30,7 @@ "m_maxFrame" // float { - "type" "time" + "type" "float" "windows" "88" "linux" "104" diff --git a/gamedata/common.games/entities.games/valve/offsets-csquadmonster.txt b/gamedata/common.games/entities.games/valve/offsets-csquadmonster.txt index ea95e69f..39e7a5f1 100644 --- a/gamedata/common.games/entities.games/valve/offsets-csquadmonster.txt +++ b/gamedata/common.games/entities.games/valve/offsets-csquadmonster.txt @@ -49,7 +49,7 @@ "m_flLastEnemySightTime" // float { - "type" "time" + "type" "float" "windows" "704" "linux" "724" diff --git a/gamedata/common.games/entities.games/valve/offsets-csqueakgrenade.txt b/gamedata/common.games/entities.games/valve/offsets-csqueakgrenade.txt index bec222fa..2b457a1f 100644 --- a/gamedata/common.games/entities.games/valve/offsets-csqueakgrenade.txt +++ b/gamedata/common.games/entities.games/valve/offsets-csqueakgrenade.txt @@ -21,7 +21,7 @@ { "m_flDie" // float { - "type" "time" + "type" "float" "windows" "664" "linux" "684" @@ -39,7 +39,7 @@ "m_flNextHunt" // float { - "type" "time" + "type" "float" "windows" "680" "linux" "700" @@ -48,7 +48,7 @@ "m_flNextHit" // float { - "type" "time" + "type" "float" "windows" "684" "linux" "704" diff --git a/gamedata/common.games/entities.games/valve/offsets-ctalkmonster.txt b/gamedata/common.games/entities.games/valve/offsets-ctalkmonster.txt index 5a502110..7d01a050 100644 --- a/gamedata/common.games/entities.games/valve/offsets-ctalkmonster.txt +++ b/gamedata/common.games/entities.games/valve/offsets-ctalkmonster.txt @@ -58,7 +58,7 @@ "m_useTime" // float { - "type" "time" + "type" "float" "windows" "744" "linux" "764" @@ -85,7 +85,7 @@ "m_flLastSaidSmelled" // float { - "type" "time" + "type" "float" "windows" "756" "linux" "776" @@ -94,7 +94,7 @@ "m_flStopTalkTime" // float { - "type" "time" + "type" "float" "windows" "760" "linux" "780" diff --git a/gamedata/common.games/entities.games/valve/offsets-ctentacle.txt b/gamedata/common.games/entities.games/valve/offsets-ctentacle.txt index a7276405..55860e9d 100644 --- a/gamedata/common.games/entities.games/valve/offsets-ctentacle.txt +++ b/gamedata/common.games/entities.games/valve/offsets-ctentacle.txt @@ -21,7 +21,7 @@ { "m_flInitialYaw" // float { - "type" "time" + "type" "float" "windows" "660" "linux" "680" @@ -57,7 +57,7 @@ "m_flFramerateAdj" // float { - "type" "time" + "type" "float" "windows" "676" "linux" "696" @@ -66,7 +66,7 @@ "m_flSoundYaw" // float { - "type" "time" + "type" "float" "windows" "680" "linux" "700" @@ -84,7 +84,7 @@ "m_flSoundTime" // float { - "type" "time" + "type" "float" "windows" "688" "linux" "708" @@ -93,7 +93,7 @@ "m_flSoundRadius" // float { - "type" "time" + "type" "float" "windows" "692" "linux" "712" @@ -111,7 +111,7 @@ "m_flHitTime" // float { - "type" "time" + "type" "float" "windows" "700" "linux" "720" @@ -120,7 +120,7 @@ "m_flTapRadius" // float { - "type" "time" + "type" "float" "windows" "704" "linux" "724" @@ -129,7 +129,7 @@ "m_flNextSong" // float { - "type" "time" + "type" "float" "windows" "708" "linux" "728" @@ -138,7 +138,7 @@ "m_flMaxYaw" // float { - "type" "time" + "type" "float" "windows" "712" "linux" "732" @@ -165,7 +165,7 @@ "m_flPrevSoundTime" // float { - "type" "time" + "type" "float" "windows" "732" "linux" "752" diff --git a/gamedata/common.games/entities.games/valve/offsets-ctesteffect.txt b/gamedata/common.games/entities.games/valve/offsets-ctesteffect.txt index 9c2aeeb2..2e2ff2f5 100644 --- a/gamedata/common.games/entities.games/valve/offsets-ctesteffect.txt +++ b/gamedata/common.games/entities.games/valve/offsets-ctesteffect.txt @@ -49,7 +49,7 @@ "m_flBeamTime" // float[24] { - "type" "time" + "type" "float" "size" "24" "windows" "196" @@ -59,7 +59,7 @@ "m_flStartTime" // float { - "type" "time" + "type" "float" "windows" "292" "linux" "308" diff --git a/gamedata/common.games/entities.games/valve/offsets-ctriggercamera.txt b/gamedata/common.games/entities.games/valve/offsets-ctriggercamera.txt index e62aa301..e4cd0b35 100644 --- a/gamedata/common.games/entities.games/valve/offsets-ctriggercamera.txt +++ b/gamedata/common.games/entities.games/valve/offsets-ctriggercamera.txt @@ -57,7 +57,7 @@ "m_flWait" // float { - "type" "time" + "type" "float" "windows" "116" "linux" "132" @@ -66,7 +66,7 @@ "m_flReturnTime" // float { - "type" "time" + "type" "float" "windows" "120" "linux" "136" @@ -75,7 +75,7 @@ "m_flStopTime" // float { - "type" "time" + "type" "float" "windows" "124" "linux" "140" @@ -84,7 +84,7 @@ "m_moveDistance" // float { - "type" "time" + "type" "float" "windows" "128" "linux" "144" @@ -93,7 +93,7 @@ "m_targetSpeed" // float { - "type" "time" + "type" "float" "windows" "132" "linux" "148" @@ -102,7 +102,7 @@ "m_initialSpeed" // float { - "type" "time" + "type" "float" "windows" "136" "linux" "152" @@ -111,7 +111,7 @@ "m_acceleration" // float { - "type" "time" + "type" "float" "windows" "140" "linux" "156" @@ -120,7 +120,7 @@ "m_deceleration" // float { - "type" "time" + "type" "float" "windows" "144" "linux" "160" diff --git a/gamedata/common.games/entities.games/valve/offsets-ctripminegrenade.txt b/gamedata/common.games/entities.games/valve/offsets-ctripminegrenade.txt index 3fe6928f..2138da2c 100644 --- a/gamedata/common.games/entities.games/valve/offsets-ctripminegrenade.txt +++ b/gamedata/common.games/entities.games/valve/offsets-ctripminegrenade.txt @@ -21,7 +21,7 @@ { "m_flPowerUp" // float { - "type" "time" + "type" "float" "windows" "664" "linux" "684" @@ -48,7 +48,7 @@ "m_flBeamLength" // float { - "type" "time" + "type" "float" "windows" "692" "linux" "712" diff --git a/gamedata/common.games/entities.games/valve/offsets-cwallhealth.txt b/gamedata/common.games/entities.games/valve/offsets-cwallhealth.txt index 1d772b14..972aced4 100644 --- a/gamedata/common.games/entities.games/valve/offsets-cwallhealth.txt +++ b/gamedata/common.games/entities.games/valve/offsets-cwallhealth.txt @@ -21,7 +21,7 @@ { "m_flNextCharge" // float { - "type" "time" + "type" "float" "windows" "240" "linux" "260" @@ -57,7 +57,7 @@ "m_flSoundTime" // float { - "type" "time" + "type" "float" "windows" "256" "linux" "276" diff --git a/gamedata/common.games/entities.games/valve/offsets-czombie.txt b/gamedata/common.games/entities.games/valve/offsets-czombie.txt index 262ff3af..6625538f 100644 --- a/gamedata/common.games/entities.games/valve/offsets-czombie.txt +++ b/gamedata/common.games/entities.games/valve/offsets-czombie.txt @@ -21,7 +21,7 @@ { "m_flNextFlinch" // float { - "type" "time" + "type" "float" "windows" "660" "linux" "680"