Update stats.sma (#997)
Fix runtime error when a player "killed self with teledeath". Happens when a map hasn't enough spawn points.
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@ -469,7 +469,7 @@ public client_putinserver(id)
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public client_damage(attacker,victim,damage,wpnindex,hitplace,TA){
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public client_damage(attacker,victim,damage,wpnindex,hitplace,TA){
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if ( BulletDamage ) {
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if ( BulletDamage ) {
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if ( attacker==victim || xmod_is_melee_wpn(wpnindex) ) return PLUGIN_CONTINUE
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if ( attacker==victim || !wpnindex || xmod_is_melee_wpn(wpnindex) ) return PLUGIN_CONTINUE
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set_hudmessage(0, 100, 200, 0.45, 0.85, 2, 0.1, 4.0, 0.02, 0.02, -1)
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set_hudmessage(0, 100, 200, 0.45, 0.85, 2, 0.1, 4.0, 0.02, 0.02, -1)
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ShowSyncHudMsg(attacker,g_damage_sync,"%i",damage)
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ShowSyncHudMsg(attacker,g_damage_sync,"%i",damage)
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set_hudmessage(200, 0, 0, 0.55, 0.85, 2, 0.1, 4.0, 0.02, 0.02, -1)
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set_hudmessage(200, 0, 0, 0.55, 0.85, 2, 0.1, 4.0, 0.02, 0.02, -1)
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