Update stats.sma (#997)

Fix runtime error when a player "killed self with teledeath". Happens when a map hasn't enough spawn points.
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pizzahut2 2021-09-28 18:56:21 +02:00 committed by GitHub
parent 8fefd48af2
commit c317dc55c7
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@ -469,7 +469,7 @@ public client_putinserver(id)
public client_damage(attacker,victim,damage,wpnindex,hitplace,TA){ public client_damage(attacker,victim,damage,wpnindex,hitplace,TA){
if ( BulletDamage ) { if ( BulletDamage ) {
if ( attacker==victim || xmod_is_melee_wpn(wpnindex) ) return PLUGIN_CONTINUE if ( attacker==victim || !wpnindex || xmod_is_melee_wpn(wpnindex) ) return PLUGIN_CONTINUE
set_hudmessage(0, 100, 200, 0.45, 0.85, 2, 0.1, 4.0, 0.02, 0.02, -1) set_hudmessage(0, 100, 200, 0.45, 0.85, 2, 0.1, 4.0, 0.02, 0.02, -1)
ShowSyncHudMsg(attacker,g_damage_sync,"%i",damage) ShowSyncHudMsg(attacker,g_damage_sync,"%i",damage)
set_hudmessage(200, 0, 0, 0.55, 0.85, 2, 0.1, 4.0, 0.02, 0.02, -1) set_hudmessage(200, 0, 0, 0.55, 0.85, 2, 0.1, 4.0, 0.02, 0.02, -1)